public class TropicalFishPatternLayer extends LayerRenderer<TropicalFishEntity,EntityModel<TropicalFishEntity>>
Modifier and Type | Field and Description |
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private TropicalFishAModel<TropicalFishEntity> |
modelA |
private TropicalFishBModel<TropicalFishEntity> |
modelB |
Constructor and Description |
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TropicalFishPatternLayer(IEntityRenderer<TropicalFishEntity,EntityModel<TropicalFishEntity>> p_i50918_1_) |
Modifier and Type | Method and Description |
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void |
render(MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn,
TropicalFishEntity entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch) |
getEntityModel, getEntityTexture, renderCopyCutoutModel, renderCutoutModel
private final TropicalFishAModel<TropicalFishEntity> modelA
private final TropicalFishBModel<TropicalFishEntity> modelB
public TropicalFishPatternLayer(IEntityRenderer<TropicalFishEntity,EntityModel<TropicalFishEntity>> p_i50918_1_)
public void render(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn, TropicalFishEntity entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch)
render
in class LayerRenderer<TropicalFishEntity,EntityModel<TropicalFishEntity>>