public abstract class MonsterEntity extends CreatureEntity implements IMob
Entity.IMoveCallbackexperienceValue, goalSelector, inventoryArmorDropChances, inventoryHandsDropChances, jumpController, livingSoundTime, lookController, moveController, navigator, targetSelectoractiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, beeStingRemovalCooldown, brain, dead, deathTime, ENTITY_GRAVITY, hurtTime, idleTime, interpTargetHeadYaw, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, interpTicksHead, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SLEEPING_SIZE, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldDUMMY| Modifier | Constructor and Description |
|---|---|
protected |
MonsterEntity(EntityType<? extends MonsterEntity> type,
World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount) |
protected boolean |
canDropLoot() |
static boolean |
canMonsterSpawn(EntityType<? extends MonsterEntity> type,
IWorld worldIn,
SpawnReason reason,
BlockPos pos,
java.util.Random randomIn) |
static boolean |
canMonsterSpawnInLight(EntityType<? extends MonsterEntity> type,
IWorld worldIn,
SpawnReason reason,
BlockPos pos,
java.util.Random randomIn) |
ItemStack |
findAmmo(ItemStack shootable) |
protected void |
func_213623_ec() |
float |
getBlockPathWeight(BlockPos pos,
IWorldReader worldIn) |
protected SoundEvent |
getDeathSound() |
protected SoundEvent |
getFallSound(int heightIn) |
protected SoundEvent |
getHurtSound(DamageSource damageSourceIn) |
SoundCategory |
getSoundCategory() |
protected SoundEvent |
getSplashSound() |
protected SoundEvent |
getSwimSound() |
protected boolean |
isDespawnPeaceful() |
boolean |
isPreventingPlayerRest(PlayerEntity playerIn) |
static boolean |
isValidLightLevel(IWorld worldIn,
BlockPos pos,
java.util.Random randomIn) |
void |
livingTick() |
protected void |
registerAttributes() |
canSpawn, followLeashSpeed, getBlockPathWeight, hasPath, onLeashDistance, updateLeashedStateattackEntityAsMob, baseTick, canAttack, canAttack, canBeLeashedTo, canBeSteered, canDespawn, canEquipItem, canPassengerSteer, canPickUpItem, canPickUpLoot, canSpawnOn, checkDespawn, clearLeashed, createBodyController, createNavigator, detachHome, dropLoot, dropSpecialItems, eatGrassBonus, enablePersistence, faceEntity, getAmbientSound, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropChance, getEntitySenses, getExperiencePoints, getFaceRotSpeed, getHeldEquipment, getHomePosition, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpController, getLeashed, getLeashHolder, getLookController, getLootContextBuilder, getLootTable, getLootTableResourceLocation, getMaxFallHeight, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getSlotForItemStack, getTalkInterval, getVerticalFaceSpeed, handleFluidJump, handleStatusUpdate, isAggressive, isAIDisabled, isHolding, isInDaylight, isItemStackInSlot, isLeftHanded, isMaxGroupSize, isNoDespawnRequired, isNotColliding, isServerWorld, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, onInitialSpawn, playAmbientSound, playHurtSound, preventDespawn, processInitialInteract, processInteract, readAdditional, registerData, registerGoals, replaceItemInInventory, sendDebugPackets, setAggroed, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setHomePosAndDistance, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, setVehicleEntityId, shouldExchangeEquipment, spawnExplosionParticle, startRiding, tick, updateAITasks, updateDistance, updateEntityActionState, updateEquipmentIfNeeded, updateMovementGoalFlags, writeAdditionaladdPotionEffect, applyArmorCalculations, applyEntityCollision, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, calculateFallDamage, canAttack, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBeRiddenInWater, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, clearBedPosition, collideWithEntity, collideWithNearbyEntities, constructKnockBackVector, createBrain, createSpawnPacket, createWitherRose, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, determineNextAir, dropExperience, dropInventory, frostWalk, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorCoverPercentage, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributes, getBedDirection, getBedPosition, getBeeStingCount, getBlockState, getBrain, getCapability, getCombatTracker, getCreatureAttribute, getDrinkSound, getEatSound, getEyeHeight, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRenderScale, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSize, getSoundPitch, getSoundVolume, getStandingEyeHeight, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getVisibilityMultiplier, getWaterSlowDown, getYaw, handleFluidSneak, hasItemInSlot, heal, isActiveItemStackBlocking, isActualySwimming, isAlive, isChild, isElytraFlying, isEntityInsideOpaqueBlock, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPotionActive, isPotionApplicable, isSleeping, isSpinAttacking, isSuppressingSlidingDownLadder, jump, knockBack, lookAt, markPotionsDirty, markVelocityChanged, notifyDataManagerChange, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onFoodEaten, onItemPickup, onItemUseFinish, onKillCommand, onLivingFall, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, playFallSound, remove, removeActivePotionEffect, removePotionEffect, resetActiveHand, resetPotionEffectMetadata, sendBreakAnimation, sendBreakAnimation, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setBedPosition, setBeeStingCount, setHeadRotation, setHealth, setHeldItem, setIdleTime, setJumping, setLastAttackedEntity, setLivingFlag, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, spawnDrops, spinAttack, startSleeping, startSpinAttack, stopActiveHand, stopRiding, swing, swingArm, travel, triggerItemUseEffects, updateArmSwingProgress, updateFallState, updatePotionEffects, updatePotionMetadata, updateRidden, updateSpinAttack, wakeUpaddPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, calculateUpVector, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, changeDimension, collideBoundingBox, collideBoundingBoxHeuristically, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, forceSetPosition, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getBoundingBox, getBoundingBox, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFireTimer, getFlag, getForward, getHeight, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getJumpFactor, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getOnPosition, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionUnderneath, getPositionVec, getPositionVector, getPosX, getPosXRandom, getPosXWidth, getPosY, getPosYEye, getPosYHeight, getPosYRandom, getPosZ, getPosZRandom, getPosZWidth, getProfessionName, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getScoreboardName, getSelfAndPassengers, getServer, getSpeedFactor, getSubmergedHeight, getTags, getTeam, getTeamColor, getTeleportDirection, getType, getUniqueID, getUpVector, getVectorForRotation, getWidth, getYOffset, handleFluidAcceleration, handlePistonMovement, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, horizontalMag, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSpectator, isSprinting, isSteppingCarefully, isSuppressingBounce, isSwimming, isVisuallySwimming, isWet, makeFlySound, maybeBackOffFromEdge, move, moveForced, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, pick, playFlySound, playSound, playStepSound, playSwimSound, positionRider, preparePlayerToSpawn, pushOutOfBlocks, read, recalculateSize, recenterBoundingBox, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, repositionDirectPassengers, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFireTimer, setFlag, setGlowing, setInLava, setInvisible, setInvulnerable, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPacketCoordinates, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRawPosition, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, teleportKeepLoaded, toString, updatePassenger, updatePortal, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCapsclone, finalize, getClass, notify, notifyAll, wait, wait, waitcanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapabilityprotected MonsterEntity(EntityType<? extends MonsterEntity> type, World worldIn)
public SoundCategory getSoundCategory()
getSoundCategory in class Entitypublic void livingTick()
livingTick in class MobEntityprotected void func_213623_ec()
protected boolean isDespawnPeaceful()
isDespawnPeaceful in class MobEntityprotected SoundEvent getSwimSound()
getSwimSound in class Entityprotected SoundEvent getSplashSound()
getSplashSound in class Entitypublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class LivingEntityprotected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound in class LivingEntityprotected SoundEvent getDeathSound()
getDeathSound in class LivingEntityprotected SoundEvent getFallSound(int heightIn)
getFallSound in class LivingEntitypublic float getBlockPathWeight(BlockPos pos, IWorldReader worldIn)
getBlockPathWeight in class CreatureEntitypublic static boolean isValidLightLevel(IWorld worldIn, BlockPos pos, java.util.Random randomIn)
public static boolean canMonsterSpawnInLight(EntityType<? extends MonsterEntity> type, IWorld worldIn, SpawnReason reason, BlockPos pos, java.util.Random randomIn)
public static boolean canMonsterSpawn(EntityType<? extends MonsterEntity> type, IWorld worldIn, SpawnReason reason, BlockPos pos, java.util.Random randomIn)
protected void registerAttributes()
registerAttributes in class MobEntityprotected boolean canDropLoot()
canDropLoot in class LivingEntitypublic boolean isPreventingPlayerRest(PlayerEntity playerIn)
public ItemStack findAmmo(ItemStack shootable)
findAmmo in class LivingEntity