| Modifier and Type | Method and Description |
|---|---|
protected void |
ShulkerRenderer.applyRotations(ShulkerEntity entityLiving,
MatrixStack matrixStackIn,
float ageInTicks,
float rotationYaw,
float partialTicks) |
ResourceLocation |
ShulkerRenderer.getEntityTexture(ShulkerEntity entity) |
Vec3d |
ShulkerRenderer.getRenderOffset(ShulkerEntity entityIn,
float partialTicks) |
protected void |
ShulkerRenderer.preRenderCallback(ShulkerEntity entitylivingbaseIn,
MatrixStack matrixStackIn,
float partialTickTime) |
boolean |
ShulkerRenderer.shouldRender(ShulkerEntity livingEntityIn,
ClippingHelperImpl camera,
double camX,
double camY,
double camZ) |
| Modifier and Type | Method and Description |
|---|---|
void |
ShulkerColorLayer.render(MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn,
ShulkerEntity entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch) |
| Constructor and Description |
|---|
ShulkerColorLayer(IEntityRenderer<ShulkerEntity,ShulkerModel<ShulkerEntity>> p_i50924_1_) |
ShulkerColorLayer(IEntityRenderer<ShulkerEntity,ShulkerModel<ShulkerEntity>> p_i50924_1_) |
| Modifier and Type | Class and Description |
|---|---|
class |
ShulkerModel<T extends ShulkerEntity> |
| Modifier and Type | Field and Description |
|---|---|
static EntityType<ShulkerEntity> |
EntityType.SHULKER |
| Constructor and Description |
|---|
AttackNearestGoal(ShulkerEntity shulker) |
DefenseAttackGoal(ShulkerEntity shulker) |
| Constructor and Description |
|---|
ShulkerEntity(EntityType<? extends ShulkerEntity> p_i50196_1_,
World p_i50196_2_) |