Modifier and Type | Method and Description |
---|---|
boolean |
FishingRodHookedTrigger.Instance.test(ServerPlayerEntity p_204830_1_,
ItemStack p_204830_2_,
FishingBobberEntity p_204830_3_,
java.util.Collection<ItemStack> p_204830_4_) |
void |
FishingRodHookedTrigger.trigger(ServerPlayerEntity p_204820_1_,
ItemStack p_204820_2_,
FishingBobberEntity p_204820_3_,
java.util.Collection<ItemStack> p_204820_4_) |
Modifier and Type | Method and Description |
---|---|
ResourceLocation |
FishRenderer.getEntityTexture(FishingBobberEntity entity) |
void |
FishRenderer.render(FishingBobberEntity entityIn,
float entityYaw,
float partialTicks,
MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn) |
Modifier and Type | Field and Description |
---|---|
static EntityType<FishingBobberEntity> |
EntityType.FISHING_BOBBER |
Modifier and Type | Field and Description |
---|---|
FishingBobberEntity |
PlayerEntity.fishingBobber |
Modifier and Type | Field and Description |
---|---|
private FishingBobberEntity |
ItemFishedEvent.hook |
Modifier and Type | Method and Description |
---|---|
FishingBobberEntity |
ItemFishedEvent.getHookEntity()
Use this to stuff related to the hook itself, like the position of the bobber.
|
Constructor and Description |
---|
ItemFishedEvent(java.util.List<ItemStack> stacks,
int rodDamage,
FishingBobberEntity hook) |