Modifier and Type | Method and Description |
---|---|
static void |
RealmsMainScreen.func_227932_a_(IResourceManager p_227932_0_) |
Modifier and Type | Method and Description |
---|---|
protected void |
AdvancementManager.apply(java.util.Map<ResourceLocation,com.google.gson.JsonObject> objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
void |
FunctionManager.onResourceManagerReload(IResourceManager resourceManager) |
private static java.util.List<java.lang.String> |
FunctionManager.readLines(IResourceManager p_195449_0_,
ResourceLocation p_195449_1_) |
Modifier and Type | Method and Description |
---|---|
IResourceManager |
Minecraft.getResourceManager() |
Modifier and Type | Field and Description |
---|---|
private IResourceManager |
AudioStreamManager.resourceManager |
Modifier and Type | Method and Description |
---|---|
protected void |
SoundHandler.apply(SoundHandler.Loader objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
private static boolean |
SoundHandler.func_215292_b(Sound p_215292_0_,
ResourceLocation p_215292_1_,
IResourceManager p_215292_2_) |
private void |
SoundHandler.Loader.func_217944_a(ResourceLocation p_217944_1_,
SoundList p_217944_2_,
IResourceManager p_217944_3_) |
protected SoundHandler.Loader |
SoundHandler.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
Constructor and Description |
---|
AudioStreamManager(IResourceManager resourceManagerIn) |
SoundEngine(SoundHandler sndHandlerIn,
GameSettings optionsIn,
IResourceManager resourceManagerIn) |
SoundHandler(IResourceManager manager,
GameSettings gameSettingsIn) |
Modifier and Type | Method and Description |
---|---|
protected SimpleTexture.TextureData |
ResourceLoadProgressGui.MojangLogoTexture.getTextureData(IResourceManager resourceManager) |
Modifier and Type | Method and Description |
---|---|
void |
FontTexture.loadTexture(IResourceManager manager) |
Modifier and Type | Field and Description |
---|---|
private IResourceManager |
UnicodeTextureGlyphProvider.resourceManager |
Modifier and Type | Method and Description |
---|---|
IGlyphProvider |
TrueTypeGlyphProviderFactory.create(IResourceManager resourceManagerIn) |
IGlyphProvider |
UnicodeTextureGlyphProvider.Factory.create(IResourceManager resourceManagerIn) |
IGlyphProvider |
TextureGlyphProvider.Factory.create(IResourceManager resourceManagerIn) |
IGlyphProvider |
IGlyphProviderFactory.create(IResourceManager resourceManagerIn) |
Constructor and Description |
---|
UnicodeTextureGlyphProvider(IResourceManager p_i49737_1_,
byte[] p_i49737_2_,
java.lang.String p_i49737_3_) |
Modifier and Type | Method and Description |
---|---|
private void |
ParticleManager.loadTextureLists(IResourceManager manager,
ResourceLocation particleId,
java.util.Map<ResourceLocation,java.util.List<ResourceLocation>> textures) |
java.util.concurrent.CompletableFuture<java.lang.Void> |
ParticleManager.reload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler preparationsProfiler,
IProfiler reloadProfiler,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor) |
Modifier and Type | Field and Description |
---|---|
private IResourceManager |
GameRenderer.resourceManager |
Modifier and Type | Method and Description |
---|---|
void |
WorldRenderer.onResourceManagerReload(IResourceManager resourceManager) |
void |
BlockRendererDispatcher.onResourceManagerReload(IResourceManager resourceManager) |
void |
GameRenderer.onResourceManagerReload(IResourceManager resourceManager) |
void |
ItemRenderer.onResourceManagerReload(IResourceManager resourceManager) |
Constructor and Description |
---|
GameRenderer(Minecraft mcIn,
IResourceManager resourceManagerIn,
RenderTypeBuffers renderTypeBuffersIn) |
Modifier and Type | Method and Description |
---|---|
void |
VillagerLevelPendantLayer.onResourceManagerReload(IResourceManager resourceManager) |
Modifier and Type | Field and Description |
---|---|
protected IResourceManager |
ModelBakery.resourceManager |
Modifier and Type | Method and Description |
---|---|
protected void |
ModelManager.apply(ModelBakery objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected ModelBakery |
ModelManager.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
Constructor and Description |
---|
ModelBakery(IResourceManager resourceManagerIn,
BlockColors blockColorsIn,
boolean vanillaBakery) |
ModelBakery(IResourceManager resourceManagerIn,
BlockColors blockColorsIn,
IProfiler profilerIn,
int maxMipmapLevel) |
Modifier and Type | Field and Description |
---|---|
private IResourceManager |
TextureManager.resourceManager |
Modifier and Type | Method and Description |
---|---|
protected void |
SpriteUploader.apply(AtlasTexture.SheetData objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
private java.util.List<TextureAtlasSprite> |
AtlasTexture.getStitchedSprites(IResourceManager resourceManagerIn,
Stitcher stitcherIn,
int mipmapLevelIn) |
protected SimpleTexture.TextureData |
SimpleTexture.getTextureData(IResourceManager resourceManager) |
protected SimpleTexture.TextureData |
PreloadedTexture.getTextureData(IResourceManager resourceManager) |
static SimpleTexture.TextureData |
SimpleTexture.TextureData.getTextureData(IResourceManager resourceManagerIn,
ResourceLocation locationIn) |
private TextureAtlasSprite |
AtlasTexture.loadSprite(IResourceManager resourceManagerIn,
TextureAtlasSprite.Info spriteInfoIn,
int widthIn,
int heightIn,
int mipmapLevelIn,
int originX,
int originY) |
abstract void |
Texture.loadTexture(IResourceManager manager) |
void |
LayeredTexture.loadTexture(IResourceManager manager) |
void |
AtlasTexture.loadTexture(IResourceManager manager) |
void |
SimpleTexture.loadTexture(IResourceManager manager) |
void |
DownloadingTexture.loadTexture(IResourceManager manager) |
void |
DynamicTexture.loadTexture(IResourceManager manager) |
void |
Texture.loadTexture(TextureManager textureManagerIn,
IResourceManager resourceManagerIn,
ResourceLocation resourceLocationIn,
java.util.concurrent.Executor executorIn) |
void |
PreloadedTexture.loadTexture(TextureManager textureManagerIn,
IResourceManager resourceManagerIn,
ResourceLocation resourceLocationIn,
java.util.concurrent.Executor executorIn) |
private java.util.Collection<TextureAtlasSprite.Info> |
AtlasTexture.makeSprites(IResourceManager resourceManagerIn,
java.util.Set<ResourceLocation> spriteLocationsIn) |
protected AtlasTexture.SheetData |
SpriteUploader.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
java.util.concurrent.CompletableFuture<java.lang.Void> |
TextureManager.reload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler preparationsProfiler,
IProfiler reloadProfiler,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor) |
AtlasTexture.SheetData |
AtlasTexture.stitch(IResourceManager resourceManagerIn,
java.util.stream.Stream<ResourceLocation> resourceLocationsIn,
IProfiler profilerIn,
int maxMipmapLevelIn) |
Constructor and Description |
---|
PreloadedTexture(IResourceManager resourceManagerIn,
ResourceLocation locationIn,
java.util.concurrent.Executor executorIn) |
TextureManager(IResourceManager resourceManager) |
Modifier and Type | Method and Description |
---|---|
protected void |
FoliageColorReloadListener.apply(int[] objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected void |
GrassColorReloadListener.apply(int[] objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected abstract void |
ReloadListener.apply(T objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
void |
Locale.func_195811_a(IResourceManager p_195811_1_,
java.util.List<java.lang.String> p_195811_2_) |
static int[] |
ColorMapLoader.loadColors(IResourceManager manager,
ResourceLocation location)
Deprecated.
|
void |
LanguageManager.onResourceManagerReload(IResourceManager resourceManager) |
protected abstract T |
ReloadListener.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected int[] |
FoliageColorReloadListener.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected int[] |
GrassColorReloadListener.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected java.util.Map<ResourceLocation,com.google.gson.JsonObject> |
JsonReloadListener.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
java.util.concurrent.CompletableFuture<java.lang.Void> |
ReloadListener.reload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler preparationsProfiler,
IProfiler reloadProfiler,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor) |
Modifier and Type | Field and Description |
---|---|
private IResourceManager |
ShaderGroup.resourceManager |
Modifier and Type | Method and Description |
---|---|
static ShaderLoader |
ShaderInstance.func_216542_a(IResourceManager p_216542_0_,
ShaderLoader.ShaderType p_216542_1_,
java.lang.String p_216542_2_) |
Constructor and Description |
---|
Shader(IResourceManager resourceManager,
java.lang.String programName,
Framebuffer framebufferInIn,
Framebuffer framebufferOutIn) |
ShaderGroup(TextureManager p_i1050_1_,
IResourceManager resourceManagerIn,
Framebuffer mainFramebufferIn,
ResourceLocation p_i1050_4_) |
ShaderInstance(IResourceManager p_i50988_1_,
java.lang.String p_i50988_2_) |
Modifier and Type | Method and Description |
---|---|
protected void |
Splashes.apply(java.util.List<java.lang.String> objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
void |
SearchTreeManager.onResourceManagerReload(IResourceManager resourceManager) |
protected java.util.List<java.lang.String> |
Splashes.prepare(IResourceManager resourceManagerIn,
IProfiler profilerIn) |
Modifier and Type | Method and Description |
---|---|
protected void |
RecipeManager.apply(java.util.Map<ResourceLocation,com.google.gson.JsonObject> objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
Modifier and Type | Interface and Description |
---|---|
interface |
IReloadableResourceManager |
Modifier and Type | Class and Description |
---|---|
class |
FallbackResourceManager |
class |
SimpleReloadableResourceManager |
Modifier and Type | Field and Description |
---|---|
protected IResourceManager |
AsyncReloader.resourceManager |
Modifier and Type | Method and Description |
---|---|
java.util.concurrent.CompletableFuture<S> |
AsyncReloader.IStateFactory.create(IFutureReloadListener.IStage p_create_1_,
IResourceManager p_create_2_,
IFutureReloadListener p_create_3_,
java.util.concurrent.Executor p_create_4_,
java.util.concurrent.Executor p_create_5_) |
static AsyncReloader<java.lang.Void> |
AsyncReloader.create(IResourceManager resourceManager,
java.util.List<IFutureReloadListener> listeners,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor,
java.util.concurrent.CompletableFuture<Unit> alsoWaitedFor) |
void |
IResourceManagerReloadListener.onResourceManagerReload(IResourceManager resourceManager)
Deprecated.
|
java.util.concurrent.CompletableFuture<java.lang.Void> |
IFutureReloadListener.reload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler preparationsProfiler,
IProfiler reloadProfiler,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor) |
default java.util.concurrent.CompletableFuture<java.lang.Void> |
IResourceManagerReloadListener.reload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler preparationsProfiler,
IProfiler reloadProfiler,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor)
Deprecated.
|
Constructor and Description |
---|
AsyncReloader(java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor,
IResourceManager resourceManager,
java.util.List<IFutureReloadListener> listeners,
AsyncReloader.IStateFactory<S> stateFactory,
java.util.concurrent.CompletableFuture<Unit> alsoWaitedFor) |
DebugAsyncReloader(IResourceManager p_i50694_1_,
java.util.List<IFutureReloadListener> listeners,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor,
java.util.concurrent.CompletableFuture<Unit> alsoWaitedFor) |
Modifier and Type | Method and Description |
---|---|
java.util.concurrent.CompletableFuture<java.lang.Void> |
NetworkTagManager.reload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler preparationsProfiler,
IProfiler reloadProfiler,
java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor) |
java.util.concurrent.CompletableFuture<java.util.Map<ResourceLocation,Tag.Builder<T>>> |
TagCollection.reload(IResourceManager p_219781_1_,
java.util.concurrent.Executor p_219781_2_) |
Modifier and Type | Method and Description |
---|---|
void |
TemplateManager.onResourceManagerReload(IResourceManager resourceManager) |
Modifier and Type | Method and Description |
---|---|
protected void |
LootTableManager.apply(java.util.Map<ResourceLocation,com.google.gson.JsonObject> objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
protected void |
LootPredicateManager.apply(java.util.Map<ResourceLocation,com.google.gson.JsonObject> objectIn,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
Modifier and Type | Method and Description |
---|---|
static NativeImage |
MinecraftForgeClient.getImageLayer(ResourceLocation resourceLocation,
IResourceManager resourceManager) |
Modifier and Type | Method and Description |
---|---|
default boolean |
IForgeTextureAtlasSprite.hasCustomLoader(IResourceManager manager,
ResourceLocation location)
The result of this function determines is the below 'load' function is called, and the
default vanilla loading code is bypassed completely.
|
default boolean |
IForgeTextureAtlasSprite.load(IResourceManager manager,
ResourceLocation location,
java.util.function.Function<ResourceLocation,TextureAtlasSprite> textureGetter)
Load the specified resource as this sprite's data.
|
Modifier and Type | Method and Description |
---|---|
void |
MultiLayerModel.Loader.onResourceManagerReload(IResourceManager resourceManager) |
void |
ModelLoaderRegistry.VanillaProxy.Loader.onResourceManagerReload(IResourceManager resourceManager) |
void |
CompositeModel.Loader.onResourceManagerReload(IResourceManager resourceManager) |
void |
IModelLoader.onResourceManagerReload(IResourceManager resourceManager) |
void |
DynamicBucketModel.Loader.onResourceManagerReload(IResourceManager resourceManager) |
void |
ItemLayerModel.Loader.onResourceManagerReload(IResourceManager resourceManager) |
default void |
IModelLoader.onResourceManagerReload(IResourceManager resourceManager,
java.util.function.Predicate<IResourceType> resourcePredicate) |
void |
DynamicBucketModel.Loader.onResourceManagerReload(IResourceManager resourceManager,
java.util.function.Predicate<IResourceType> resourcePredicate) |
Constructor and Description |
---|
ModelLoader(IResourceManager manager,
BlockColors colours,
IProfiler profiler,
int maxMipmapLevel) |
Modifier and Type | Method and Description |
---|---|
static ModelBlockAnimation |
ModelBlockAnimation.loadVanillaAnimation(IResourceManager manager,
ResourceLocation armatureLocation)
Load armature associated with a vanilla model.
|
Modifier and Type | Field and Description |
---|---|
private IResourceManager |
B3DLoader.manager |
Modifier and Type | Method and Description |
---|---|
void |
B3DLoader.onResourceManagerReload(IResourceManager manager,
java.util.function.Predicate<IResourceType> resourcePredicate) |
Modifier and Type | Method and Description |
---|---|
private IResourceManager |
ExistingFileHelper.getManager(ResourcePackType type) |
Modifier and Type | Field and Description |
---|---|
private IResourceManager |
OBJLoader.manager |
Modifier and Type | Method and Description |
---|---|
void |
OBJLoader.onResourceManagerReload(IResourceManager resourceManager) |
Modifier and Type | Method and Description |
---|---|
protected void |
LootModifierManager.apply(java.util.Map<ResourceLocation,com.google.gson.JsonObject> resourceList,
IResourceManager resourceManagerIn,
IProfiler profilerIn) |
Modifier and Type | Method and Description |
---|---|
static IAnimationStateMachine |
AnimationStateMachine.load(IResourceManager manager,
ResourceLocation location,
com.google.common.collect.ImmutableMap<java.lang.String,ITimeValue> customParameters)
Load a new instance if AnimationStateMachine at specified location, with specified custom parameters.
|
Modifier and Type | Method and Description |
---|---|
void |
NewModelLoaderTest.TestLoader.onResourceManagerReload(IResourceManager resourceManager) |
Modifier and Type | Method and Description |
---|---|
private static void |
BrandingControl.onResourceManagerReload(IResourceManager resourceManager) |
Modifier and Type | Method and Description |
---|---|
private static java.util.concurrent.CompletableFuture<java.lang.Void> |
ClientModLoader.onreload(IFutureReloadListener.IStage stage,
IResourceManager resourceManager,
IProfiler prepareProfiler,
IProfiler executeProfiler,
java.util.concurrent.Executor asyncExecutor,
java.util.concurrent.Executor syncExecutor) |
Modifier and Type | Method and Description |
---|---|
default void |
ISelectiveResourceReloadListener.onResourceManagerReload(IResourceManager resourceManager) |
void |
ISelectiveResourceReloadListener.onResourceManagerReload(IResourceManager resourceManager,
java.util.function.Predicate<IResourceType> resourcePredicate)
A version of onResourceManager that selectively chooses
IResourceType s
to reload. |