static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.ANNOUNCE_ADVANCEMENTS |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.COMMAND_BLOCK_OUTPUT |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DISABLE_ELYTRA_MOVEMENT_CHECK |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DISABLE_RAIDS |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DO_DAYLIGHT_CYCLE |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DO_ENTITY_DROPS |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DO_FIRE_TICK |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DO_IMMEDIATE_RESPAWN |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DO_INSOMNIA |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DO_LIMITED_CRAFTING |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DO_MOB_LOOT |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DO_MOB_SPAWNING |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DO_TILE_DROPS |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DO_WEATHER_CYCLE |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.DROWNING_DAMAGE |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.FALL_DAMAGE |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.field_230127_D_ |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.field_230128_E_ |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.FIRE_DAMAGE |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.KEEP_INVENTORY |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.LOG_ADMIN_COMMANDS |
static GameRules.RuleKey<GameRules.IntegerValue> |
GameRules.MAX_COMMAND_CHAIN_LENGTH |
static GameRules.RuleKey<GameRules.IntegerValue> |
GameRules.MAX_ENTITY_CRAMMING |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.MOB_GRIEFING |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.NATURAL_REGENERATION |
static GameRules.RuleKey<GameRules.IntegerValue> |
GameRules.RANDOM_TICK_SPEED |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.REDUCED_DEBUG_INFO |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.SEND_COMMAND_FEEDBACK |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.SHOW_DEATH_MESSAGES |
static GameRules.RuleKey<GameRules.IntegerValue> |
GameRules.SPAWN_RADIUS |
static GameRules.RuleKey<GameRules.BooleanValue> |
GameRules.SPECTATORS_GENERATE_CHUNKS |