Modifier and Type | Method and Description |
---|---|
boolean |
LevitationTrigger.Instance.test(EntityPlayerMP player,
Vec3d startPos,
int durationIn) |
boolean |
NetherTravelTrigger.Instance.test(WorldServer world,
Vec3d enteredNetherPosition,
double x,
double y,
double z) |
void |
NetherTravelTrigger.trigger(EntityPlayerMP player,
Vec3d enteredNetherPosition) |
void |
LevitationTrigger.trigger(EntityPlayerMP player,
Vec3d startPos,
int duration) |
void |
LevitationTrigger.Listeners.trigger(EntityPlayerMP player,
Vec3d startPos,
int durationIn) |
void |
NetherTravelTrigger.Listeners.trigger(WorldServer world,
Vec3d enteredNetherPosition,
double x,
double y,
double z) |
Modifier and Type | Method and Description |
---|---|
protected Vec3d |
BlockLiquid.getFlow(IBlockAccess worldIn,
BlockPos pos,
IBlockState state) |
Vec3d |
BlockLiquid.getFogColor(World world,
BlockPos pos,
IBlockState state,
Entity entity,
Vec3d originalColor,
float partialTicks) |
Vec3d |
Block.getFogColor(World world,
BlockPos pos,
IBlockState state,
Entity entity,
Vec3d originalColor,
float partialTicks)
Use this to change the fog color used when the entity is "inside" a material.
|
Vec3d |
Block.getOffset(IBlockState state,
IBlockAccess worldIn,
BlockPos pos)
Deprecated.
|
Vec3d |
BlockLiquid.modifyAcceleration(World worldIn,
BlockPos pos,
Entity entityIn,
Vec3d motion) |
Vec3d |
Block.modifyAcceleration(World worldIn,
BlockPos pos,
Entity entityIn,
Vec3d motion) |
Vec3d |
BlockStairs.modifyAcceleration(World worldIn,
BlockPos pos,
Entity entityIn,
Vec3d motion) |
Modifier and Type | Method and Description |
---|---|
RayTraceResult |
Block.collisionRayTrace(IBlockState blockState,
World worldIn,
BlockPos pos,
Vec3d start,
Vec3d end)
Deprecated.
|
RayTraceResult |
BlockStairs.collisionRayTrace(IBlockState blockState,
World worldIn,
BlockPos pos,
Vec3d start,
Vec3d end) |
RayTraceResult |
BlockPistonMoving.collisionRayTrace(IBlockState blockState,
World worldIn,
BlockPos pos,
Vec3d start,
Vec3d end) |
Vec3d |
BlockLiquid.getFogColor(World world,
BlockPos pos,
IBlockState state,
Entity entity,
Vec3d originalColor,
float partialTicks) |
Vec3d |
Block.getFogColor(World world,
BlockPos pos,
IBlockState state,
Entity entity,
Vec3d originalColor,
float partialTicks)
Use this to change the fog color used when the entity is "inside" a material.
|
IBlockState |
Block.getStateAtViewpoint(IBlockState state,
IBlockAccess world,
BlockPos pos,
Vec3d viewpoint)
Used to determine the state 'viewed' by an entity (see
ActiveRenderInfo.getBlockStateAtEntityViewpoint(World, Entity, float) ). |
Vec3d |
BlockLiquid.modifyAcceleration(World worldIn,
BlockPos pos,
Entity entityIn,
Vec3d motion) |
Vec3d |
Block.modifyAcceleration(World worldIn,
BlockPos pos,
Entity entityIn,
Vec3d motion) |
Vec3d |
BlockStairs.modifyAcceleration(World worldIn,
BlockPos pos,
Entity entityIn,
Vec3d motion) |
protected RayTraceResult |
Block.rayTrace(BlockPos pos,
Vec3d start,
Vec3d end,
AxisAlignedBB boundingBox) |
Modifier and Type | Method and Description |
---|---|
Vec3d |
BlockStateContainer.StateImplementation.getOffset(IBlockAccess access,
BlockPos pos) |
Vec3d |
IBlockProperties.getOffset(IBlockAccess access,
BlockPos pos) |
Modifier and Type | Method and Description |
---|---|
RayTraceResult |
BlockStateContainer.StateImplementation.collisionRayTrace(World worldIn,
BlockPos pos,
Vec3d start,
Vec3d end) |
RayTraceResult |
IBlockProperties.collisionRayTrace(World worldIn,
BlockPos pos,
Vec3d start,
Vec3d end) |
Modifier and Type | Method and Description |
---|---|
Vec3d |
EntityPlayerSP.getLook(float partialTicks) |
Modifier and Type | Field and Description |
---|---|
private Vec3d |
GuiSubtitleOverlay.Subtitle.location |
Modifier and Type | Method and Description |
---|---|
Vec3d |
GuiSubtitleOverlay.Subtitle.getLocation() |
Modifier and Type | Method and Description |
---|---|
void |
GuiSubtitleOverlay.Subtitle.refresh(Vec3d locationIn) |
Constructor and Description |
---|
Subtitle(java.lang.String subtitleIn,
Vec3d locationIn) |
Modifier and Type | Field and Description |
---|---|
Vec3d |
PositionTextureVertex.vector3D |
Constructor and Description |
---|
PositionTextureVertex(Vec3d p_i47091_1_,
float p_i47091_2_,
float p_i47091_3_) |
Modifier and Type | Method and Description |
---|---|
EnumActionResult |
PlayerControllerMP.processRightClickBlock(EntityPlayerSP player,
WorldClient worldIn,
BlockPos pos,
EnumFacing direction,
Vec3d vec,
EnumHand hand) |
Modifier and Type | Field and Description |
---|---|
static Vec3d |
Particle.cameraViewDir |
Modifier and Type | Field and Description |
---|---|
private static Vec3d |
RenderHelper.LIGHT0_POS |
private static Vec3d |
RenderHelper.LIGHT1_POS |
private static Vec3d |
ActiveRenderInfo.position |
Modifier and Type | Method and Description |
---|---|
static Vec3d |
ActiveRenderInfo.getCameraPosition()
Vector from render view entity position (corrected for partialTickTime) to the middle of screen
|
static Vec3d |
ActiveRenderInfo.projectViewFromEntity(Entity entityIn,
double p_178806_1_) |
Modifier and Type | Method and Description |
---|---|
private Vec3d |
RenderGuardian.getPosition(EntityLivingBase entityLivingBaseIn,
double p_177110_2_,
float p_177110_4_) |
Modifier and Type | Field and Description |
---|---|
private Vec3d |
CommandSenderWrapper.positionVector |
Modifier and Type | Method and Description |
---|---|
private static Vec3d |
EntitySelector.getPosFromArguments(java.util.Map<java.lang.String,java.lang.String> params,
Vec3d pos) |
default Vec3d |
ICommandSender.getPositionVector() |
Vec3d |
CommandSenderWrapper.getPositionVector() |
Modifier and Type | Method and Description |
---|---|
private static <T extends Entity> |
EntitySelector.getEntitiesFromPredicates(java.util.List<T> matchingEntities,
java.util.Map<java.lang.String,java.lang.String> params,
ICommandSender sender,
java.lang.Class<? extends T> targetClass,
java.lang.String type,
Vec3d pos) |
private static Vec3d |
EntitySelector.getPosFromArguments(java.util.Map<java.lang.String,java.lang.String> params,
Vec3d pos) |
private static java.util.List<com.google.common.base.Predicate<Entity>> |
EntitySelector.getRadiusPredicates(java.util.Map<java.lang.String,java.lang.String> params,
Vec3d pos) |
CommandSenderWrapper |
CommandSenderWrapper.withEntity(Entity entityIn,
Vec3d p_193997_2_) |
Constructor and Description |
---|
CommandSenderWrapper(ICommandSender delegateIn,
Vec3d positionVectorIn,
BlockPos positionIn,
java.lang.Integer permissionLevelIn,
Entity entityIn,
java.lang.Boolean sendCommandFeedbackIn) |
Modifier and Type | Field and Description |
---|---|
protected Vec3d |
Entity.lastPortalVec |
Modifier and Type | Method and Description |
---|---|
Vec3d |
Entity.getForward() |
Vec3d |
Entity.getLastPortalVec() |
Vec3d |
Entity.getLook(float partialTicks) |
Vec3d |
EntityLivingBase.getLook(float partialTicks) |
Vec3d |
Entity.getLookVec() |
Vec3d |
Entity.getPositionEyes(float partialTicks) |
Vec3d |
Entity.getPositionVector() |
protected Vec3d |
Entity.getVectorForRotation(float pitch,
float yaw) |
Modifier and Type | Method and Description |
---|---|
EnumActionResult |
Entity.applyPlayerInteraction(EntityPlayer player,
Vec3d vec,
EnumHand hand) |
Modifier and Type | Field and Description |
---|---|
private static Vec3d |
RandomPositionGenerator.staticVector |
Modifier and Type | Method and Description |
---|---|
private Vec3d |
EntityAIFleeSun.findPossibleShelter() |
static Vec3d |
RandomPositionGenerator.findRandomTarget(EntityCreature entitycreatureIn,
int xz,
int y) |
private static Vec3d |
RandomPositionGenerator.findRandomTargetBlock(EntityCreature entitycreatureIn,
int xz,
int y,
Vec3d targetVec3) |
static Vec3d |
RandomPositionGenerator.findRandomTargetBlockAwayFrom(EntityCreature entitycreatureIn,
int xz,
int y,
Vec3d targetVec3) |
static Vec3d |
RandomPositionGenerator.findRandomTargetBlockTowards(EntityCreature entitycreatureIn,
int xz,
int y,
Vec3d targetVec3) |
private static Vec3d |
RandomPositionGenerator.generateRandomPos(EntityCreature p_191379_0_,
int p_191379_1_,
int p_191379_2_,
Vec3d p_191379_3_,
boolean p_191379_4_) |
static Vec3d |
RandomPositionGenerator.getLandPos(EntityCreature p_191377_0_,
int p_191377_1_,
int p_191377_2_) |
protected Vec3d |
EntityAIWanderAvoidWater.getPosition() |
protected Vec3d |
EntityAIWander.getPosition() |
protected Vec3d |
EntityAIWanderAvoidWaterFlying.getPosition() |
private Vec3d |
EntityAIWanderAvoidWaterFlying.getTreePos() |
Modifier and Type | Method and Description |
---|---|
private static Vec3d |
RandomPositionGenerator.findRandomTargetBlock(EntityCreature entitycreatureIn,
int xz,
int y,
Vec3d targetVec3) |
static Vec3d |
RandomPositionGenerator.findRandomTargetBlockAwayFrom(EntityCreature entitycreatureIn,
int xz,
int y,
Vec3d targetVec3) |
static Vec3d |
RandomPositionGenerator.findRandomTargetBlockTowards(EntityCreature entitycreatureIn,
int xz,
int y,
Vec3d targetVec3) |
private static Vec3d |
RandomPositionGenerator.generateRandomPos(EntityCreature p_191379_0_,
int p_191379_1_,
int p_191379_2_,
Vec3d p_191379_3_,
boolean p_191379_4_) |
Modifier and Type | Method and Description |
---|---|
Vec3d |
EntityDragon.getHeadLookVec(float p_184665_1_) |
Modifier and Type | Field and Description |
---|---|
private Vec3d |
PhaseStrafePlayer.targetLocation |
private Vec3d |
PhaseChargingPlayer.targetLocation |
private Vec3d |
PhaseLanding.targetLocation |
private Vec3d |
PhaseLandingApproach.targetLocation |
private Vec3d |
PhaseDying.targetLocation |
private Vec3d |
PhaseHoldingPattern.targetLocation |
private Vec3d |
PhaseHover.targetLocation |
private Vec3d |
PhaseTakeoff.targetLocation |
Modifier and Type | Method and Description |
---|---|
Vec3d |
PhaseStrafePlayer.getTargetLocation() |
Vec3d |
PhaseChargingPlayer.getTargetLocation() |
Vec3d |
PhaseLanding.getTargetLocation() |
Vec3d |
PhaseLandingApproach.getTargetLocation() |
Vec3d |
PhaseDying.getTargetLocation() |
Vec3d |
IPhase.getTargetLocation() |
Vec3d |
PhaseBase.getTargetLocation() |
Vec3d |
PhaseHoldingPattern.getTargetLocation() |
Vec3d |
PhaseHover.getTargetLocation() |
Vec3d |
PhaseTakeoff.getTargetLocation() |
Modifier and Type | Method and Description |
---|---|
void |
PhaseChargingPlayer.setTarget(Vec3d p_188668_1_) |
Modifier and Type | Method and Description |
---|---|
Vec3d |
EntityMinecart.getPos(double p_70489_1_,
double p_70489_3_,
double p_70489_5_) |
Vec3d |
EntityMinecart.getPosOffset(double x,
double y,
double z,
double offset) |
Modifier and Type | Method and Description |
---|---|
EnumActionResult |
EntityArmorStand.applyPlayerInteraction(EntityPlayer player,
Vec3d vec,
EnumHand hand) |
protected EntityEquipmentSlot |
EntityArmorStand.getClickedSlot(Vec3d p_190772_1_) |
Modifier and Type | Field and Description |
---|---|
private Vec3d[][] |
EntityIllusionIllager.renderLocations |
Modifier and Type | Method and Description |
---|---|
Vec3d[] |
EntityIllusionIllager.getRenderLocations(float p_193098_1_) |
Modifier and Type | Field and Description |
---|---|
private Vec3d |
EntityPlayerMP.enteredNetherPosition |
private Vec3d |
EntityPlayerMP.levitationStartPos |
Modifier and Type | Method and Description |
---|---|
Vec3d |
EntityPlayerMP.getEnteredNetherPosition() |
Modifier and Type | Method and Description |
---|---|
protected Entity |
EntityArrow.findEntityOnPath(Vec3d start,
Vec3d end) |
private Entity |
EntityLlamaSpit.getHitEntity(Vec3d p_190538_1_,
Vec3d p_190538_2_) |
Modifier and Type | Field and Description |
---|---|
private Vec3d |
NetHandlerPlayServer.targetPos |
Modifier and Type | Field and Description |
---|---|
private Vec3d |
CPacketUseEntity.hitVec |
Modifier and Type | Method and Description |
---|---|
Vec3d |
CPacketUseEntity.getHitVec() |
Constructor and Description |
---|
CPacketUseEntity(Entity entityIn,
EnumHand handIn,
Vec3d hitVecIn) |
Constructor and Description |
---|
SPacketExplosion(double xIn,
double yIn,
double zIn,
float strengthIn,
java.util.List<BlockPos> affectedBlockPositionsIn,
Vec3d motion) |
Modifier and Type | Field and Description |
---|---|
private Vec3d |
PathNavigate.lastPosCheck |
private Vec3d |
PathNavigate.timeoutCachedNode |
Modifier and Type | Method and Description |
---|---|
Vec3d |
Path.getCurrentPos() |
protected Vec3d |
PathNavigateFlying.getEntityPosition() |
protected abstract Vec3d |
PathNavigate.getEntityPosition() |
protected Vec3d |
PathNavigateSwimmer.getEntityPosition() |
protected Vec3d |
PathNavigateGround.getEntityPosition() |
Vec3d |
Path.getPosition(Entity entityIn) |
Vec3d |
Path.getVectorFromIndex(Entity entityIn,
int index) |
Modifier and Type | Method and Description |
---|---|
protected void |
PathNavigate.checkForStuck(Vec3d positionVec3) |
protected boolean |
PathNavigateFlying.isDirectPathBetweenPoints(Vec3d posVec31,
Vec3d posVec32,
int sizeX,
int sizeY,
int sizeZ) |
protected abstract boolean |
PathNavigate.isDirectPathBetweenPoints(Vec3d posVec31,
Vec3d posVec32,
int sizeX,
int sizeY,
int sizeZ) |
protected boolean |
PathNavigateSwimmer.isDirectPathBetweenPoints(Vec3d posVec31,
Vec3d posVec32,
int sizeX,
int sizeY,
int sizeZ) |
protected boolean |
PathNavigateGround.isDirectPathBetweenPoints(Vec3d posVec31,
Vec3d posVec32,
int sizeX,
int sizeY,
int sizeZ) |
private boolean |
PathNavigateGround.isPositionClear(int x,
int y,
int z,
int sizeX,
int sizeY,
int sizeZ,
Vec3d p_179692_7_,
double p_179692_8_,
double p_179692_10_) |
private boolean |
PathNavigateGround.isSafeToStandAt(int x,
int y,
int z,
int sizeX,
int sizeY,
int sizeZ,
Vec3d vec31,
double p_179683_8_,
double p_179683_10_) |
Modifier and Type | Method and Description |
---|---|
private static Chunk |
TileEntityEndGateway.getChunk(World worldIn,
Vec3d vec3) |
Modifier and Type | Method and Description |
---|---|
Vec3d |
EntityDamageSource.getDamageLocation() |
Vec3d |
DamageSource.getDamageLocation() |
Modifier and Type | Field and Description |
---|---|
Vec3d |
RayTraceResult.hitVec |
static Vec3d |
Vec3d.ZERO |
Modifier and Type | Method and Description |
---|---|
Vec3d |
Vec3d.add(Vec3d vec) |
Vec3d |
Vec3d.addVector(double x,
double y,
double z) |
(package private) Vec3d |
AxisAlignedBB.collideWithXPlane(double p_186671_1_,
Vec3d p_186671_3_,
Vec3d p_186671_4_) |
(package private) Vec3d |
AxisAlignedBB.collideWithYPlane(double p_186663_1_,
Vec3d p_186663_3_,
Vec3d p_186663_4_) |
(package private) Vec3d |
AxisAlignedBB.collideWithZPlane(double p_186665_1_,
Vec3d p_186665_3_,
Vec3d p_186665_4_) |
Vec3d |
Vec3d.crossProduct(Vec3d vec) |
static Vec3d |
Vec3d.fromPitchYaw(float p_189986_0_,
float p_189986_1_) |
static Vec3d |
Vec3d.fromPitchYawVector(Vec2f p_189984_0_) |
Vec3d |
AxisAlignedBB.getCenter() |
Vec3d |
Vec3d.getIntermediateWithXValue(Vec3d vec,
double x) |
Vec3d |
Vec3d.getIntermediateWithYValue(Vec3d vec,
double y) |
Vec3d |
Vec3d.getIntermediateWithZValue(Vec3d vec,
double z) |
Vec3d |
Vec3d.normalize() |
Vec3d |
Vec3d.rotatePitch(float pitch) |
Vec3d |
Vec3d.rotateYaw(float yaw) |
Vec3d |
Vec3d.scale(double factor) |
Vec3d |
Vec3d.subtract(double x,
double y,
double z) |
Vec3d |
Vec3d.subtract(Vec3d vec) |
Vec3d |
Vec3d.subtractReverse(Vec3d vec) |
Modifier and Type | Method and Description |
---|---|
Vec3d |
Vec3d.add(Vec3d vec) |
RayTraceResult |
AxisAlignedBB.calculateIntercept(Vec3d vecA,
Vec3d vecB) |
(package private) Vec3d |
AxisAlignedBB.collideWithXPlane(double p_186671_1_,
Vec3d p_186671_3_,
Vec3d p_186671_4_) |
(package private) Vec3d |
AxisAlignedBB.collideWithYPlane(double p_186663_1_,
Vec3d p_186663_3_,
Vec3d p_186663_4_) |
(package private) Vec3d |
AxisAlignedBB.collideWithZPlane(double p_186665_1_,
Vec3d p_186665_3_,
Vec3d p_186665_4_) |
boolean |
AxisAlignedBB.contains(Vec3d vec) |
Vec3d |
Vec3d.crossProduct(Vec3d vec) |
double |
Vec3d.distanceTo(Vec3d vec) |
double |
Vec3d.dotProduct(Vec3d vec) |
Vec3d |
Vec3d.getIntermediateWithXValue(Vec3d vec,
double x) |
Vec3d |
Vec3d.getIntermediateWithYValue(Vec3d vec,
double y) |
Vec3d |
Vec3d.getIntermediateWithZValue(Vec3d vec,
double z) |
boolean |
AxisAlignedBB.intersects(Vec3d min,
Vec3d max) |
boolean |
AxisAlignedBB.intersectsWithXY(Vec3d vec) |
boolean |
AxisAlignedBB.intersectsWithXZ(Vec3d vec) |
boolean |
AxisAlignedBB.intersectsWithYZ(Vec3d vec) |
(package private) boolean |
AxisAlignedBB.isClosest(Vec3d p_186661_1_,
Vec3d p_186661_2_,
Vec3d p_186661_3_) |
AxisAlignedBB |
AxisAlignedBB.offset(Vec3d vec) |
double |
Vec3d.squareDistanceTo(Vec3d vec) |
Vec3d |
Vec3d.subtract(Vec3d vec) |
Vec3d |
Vec3d.subtractReverse(Vec3d vec) |
Constructor and Description |
---|
AxisAlignedBB(Vec3d min,
Vec3d max) |
BlockPos(Vec3d vec) |
RayTraceResult(Entity entityHitIn,
Vec3d hitVecIn) |
RayTraceResult(RayTraceResult.Type typeIn,
Vec3d hitVecIn,
EnumFacing sideHitIn,
BlockPos blockPosIn) |
RayTraceResult(Vec3d hitVecIn,
EnumFacing sideHitIn) |
RayTraceResult(Vec3d hitVecIn,
EnumFacing sideHitIn,
BlockPos blockPosIn) |
Modifier and Type | Method and Description |
---|---|
private Vec3d |
VillageSiege.findRandomSpawnPos(BlockPos pos) |
private Vec3d |
Village.findRandomSpawnPos(BlockPos pos,
int x,
int y,
int z) |
Modifier and Type | Field and Description |
---|---|
private Vec3d |
Explosion.position |
Modifier and Type | Field and Description |
---|---|
private java.util.Map<EntityPlayer,Vec3d> |
Explosion.playerKnockbackMap |
Modifier and Type | Method and Description |
---|---|
Vec3d |
WorldProvider.getCloudColor(float partialTicks) |
Vec3d |
World.getCloudColorBody(float partialTicks) |
Vec3d |
World.getCloudColour(float partialTicks) |
Vec3d |
World.getFogColor(float partialTicks) |
Vec3d |
WorldProvider.getFogColor(float p_76562_1_,
float p_76562_2_) |
Vec3d |
WorldProviderEnd.getFogColor(float p_76562_1_,
float p_76562_2_) |
Vec3d |
WorldProviderHell.getFogColor(float p_76562_1_,
float p_76562_2_) |
Vec3d |
Explosion.getPosition() |
Vec3d |
WorldProvider.getSkyColor(Entity cameraEntity,
float partialTicks) |
Vec3d |
World.getSkyColor(Entity entityIn,
float partialTicks) |
Vec3d |
World.getSkyColorBody(Entity entityIn,
float partialTicks) |
Modifier and Type | Method and Description |
---|---|
java.util.Map<EntityPlayer,Vec3d> |
Explosion.getPlayerKnockbackMap() |
Modifier and Type | Method and Description |
---|---|
float |
World.getBlockDensity(Vec3d vec,
AxisAlignedBB bb) |
RayTraceResult |
World.rayTraceBlocks(Vec3d start,
Vec3d end) |
RayTraceResult |
World.rayTraceBlocks(Vec3d start,
Vec3d end,
boolean stopOnLiquid) |
RayTraceResult |
World.rayTraceBlocks(Vec3d vec31,
Vec3d vec32,
boolean stopOnLiquid,
boolean ignoreBlockWithoutBoundingBox,
boolean returnLastUncollidableBlock) |
Modifier and Type | Field and Description |
---|---|
Vec3d |
Template.EntityInfo.pos |
Modifier and Type | Method and Description |
---|---|
private static Vec3d |
Template.transformedVec3d(Vec3d vec,
Mirror mirrorIn,
Rotation rotationIn) |
Modifier and Type | Method and Description |
---|---|
private static Vec3d |
Template.transformedVec3d(Vec3d vec,
Mirror mirrorIn,
Rotation rotationIn) |
Constructor and Description |
---|
EntityInfo(Vec3d vecIn,
BlockPos posIn,
NBTTagCompound compoundIn) |
Modifier and Type | Field and Description |
---|---|
private static it.unimi.dsi.fastutil.ints.Int2ObjectMap<java.util.Map<ChunkPos,ChunkTicketManager<Vec3d>>> |
FarmlandWaterManager.customWaterHandler |
Modifier and Type | Method and Description |
---|---|
static <T extends SimpleTicket<Vec3d>> |
FarmlandWaterManager.addCustomTicket(World world,
T ticket,
ChunkPos... chunkPoses)
Deprecated.
|
static <T extends SimpleTicket<Vec3d>> |
FarmlandWaterManager.addCustomTicket(World world,
T ticket,
ChunkPos masterChunk,
ChunkPos... additionalChunks)
Adds a custom ticket.
|
Modifier and Type | Method and Description |
---|---|
static Vec3d |
ForgeHooks.rayTraceEyeHitVec(EntityLivingBase entity,
double length) |
Modifier and Type | Method and Description |
---|---|
private static ChunkTicketManager<Vec3d> |
FarmlandWaterManager.getTicketManager(ChunkPos pos,
World world) |
Modifier and Type | Method and Description |
---|---|
private static double |
FarmlandWaterManager.getDistanceSq(ChunkPos pos,
Vec3d vec3d) |
static EnumActionResult |
ForgeHooks.onInteractEntityAt(EntityPlayer player,
Entity entity,
Vec3d vec3d,
EnumHand hand) |
static PlayerInteractEvent.LeftClickBlock |
ForgeHooks.onLeftClickBlock(EntityPlayer player,
BlockPos pos,
EnumFacing face,
Vec3d hitVec) |
static PlayerInteractEvent.RightClickBlock |
ForgeHooks.onRightClickBlock(EntityPlayer player,
EnumHand hand,
BlockPos pos,
EnumFacing face,
Vec3d hitVec) |
Modifier and Type | Method and Description |
---|---|
boolean |
AABBTicket.matches(Vec3d toMatch) |
Modifier and Type | Method and Description |
---|---|
Vec3d |
FakePlayer.getPositionVector() |
Modifier and Type | Field and Description |
---|---|
private Vec3d |
PlayerInteractEvent.RightClickBlock.hitVec |
private Vec3d |
PlayerInteractEvent.LeftClickBlock.hitVec |
private Vec3d |
PlayerInteractEvent.EntityInteractSpecific.localPos |
Modifier and Type | Method and Description |
---|---|
Vec3d |
PlayerInteractEvent.RightClickBlock.getHitVec() |
Vec3d |
PlayerInteractEvent.LeftClickBlock.getHitVec() |
Vec3d |
PlayerInteractEvent.EntityInteractSpecific.getLocalPos()
Returns the local interaction position.
|
Constructor and Description |
---|
EntityInteractSpecific(EntityPlayer player,
EnumHand hand,
Entity target,
Vec3d localPos) |
LeftClickBlock(EntityPlayer player,
BlockPos pos,
EnumFacing face,
Vec3d hitVec) |
RightClickBlock(EntityPlayer player,
EnumHand hand,
BlockPos pos,
EnumFacing face,
Vec3d hitVec) |
Modifier and Type | Field and Description |
---|---|
private Vec3d |
VillageSiegeEvent.attemptedSpawnPos |
Modifier and Type | Method and Description |
---|---|
Vec3d |
VillageSiegeEvent.getAttemptedSpawnPos() |
Constructor and Description |
---|
VillageSiegeEvent(VillageSiege siege,
World world,
EntityPlayer player,
Village village,
Vec3d attemptedSpawnPos) |
Modifier and Type | Method and Description |
---|---|
Vec3d |
BlockFluidBase.getFlowVector(IBlockAccess world,
BlockPos pos) |
Vec3d |
BlockFluidBase.getFogColor(World world,
BlockPos pos,
IBlockState state,
Entity entity,
Vec3d originalColor,
float partialTicks) |
Vec3d |
BlockFluidBase.modifyAcceleration(World world,
BlockPos pos,
Entity entity,
Vec3d vec) |
Modifier and Type | Method and Description |
---|---|
Vec3d |
BlockFluidBase.getFogColor(World world,
BlockPos pos,
IBlockState state,
Entity entity,
Vec3d originalColor,
float partialTicks) |
IBlockState |
BlockFluidBase.getStateAtViewpoint(IBlockState state,
IBlockAccess world,
BlockPos pos,
Vec3d viewpoint) |
private boolean |
BlockFluidBase.isWithinFluid(IBlockAccess world,
BlockPos pos,
Vec3d vec) |
Vec3d |
BlockFluidBase.modifyAcceleration(World world,
BlockPos pos,
Entity entity,
Vec3d vec) |
Modifier and Type | Method and Description |
---|---|
java.util.List<com.google.common.base.Predicate<Entity>> |
IEntitySelectorFactory.createPredicates(java.util.Map<java.lang.String,java.lang.String> arguments,
java.lang.String mainSelector,
ICommandSender sender,
Vec3d position)
Called every time a command that contains entity selectors is executed
|
Modifier and Type | Method and Description |
---|---|
static java.util.List<com.google.common.base.Predicate<Entity>> |
GameRegistry.createEntitySelectors(java.util.Map<java.lang.String,java.lang.String> arguments,
java.lang.String mainSelector,
ICommandSender sender,
Vec3d position)
Creates a list of entity selectors using the registered factories.
|