public class HoneyBlock extends BreakableBlock
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey
Modifier and Type | Field and Description |
---|---|
protected static VoxelShape |
field_226930_a_ |
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomly
delegate
Constructor and Description |
---|
HoneyBlock(Block.Properties properties) |
Modifier and Type | Method and Description |
---|---|
static void |
func_226931_a_(Entity p_226931_0_) |
private static void |
func_226932_a_(Entity p_226932_0_,
int p_226932_1_) |
private void |
func_226933_a_(Entity p_226933_1_,
BlockPos p_226933_2_) |
private void |
func_226934_a_(World p_226934_1_,
Entity p_226934_2_) |
private boolean |
func_226935_a_(BlockPos p_226935_1_,
Entity p_226935_2_) |
static void |
func_226936_b_(Entity p_226936_0_) |
private static boolean |
func_226937_c_(Entity p_226937_0_) |
private void |
func_226938_d_(Entity p_226938_1_) |
VoxelShape |
getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
void |
onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
onFallenUpon(World worldIn,
BlockPos pos,
Entity entityIn,
float fallDistance) |
isSideInvisible
addInformation, allowsMovement, animateTick, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillStateContainer, fillWithRain, getAmbientOcclusionLightValue, getBlockFromItem, getBlockHardness, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getJumpFactor, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderShape, getRenderType, getShape, getSlipperiness, getSlipperiness, getSoundType, getSpeedFactor, getStateById, getStateContainer, getStateForPlacement, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasEnoughSolidSide, hasSolidSide, hasSolidSideOnTop, hasTileEntity, isAir, isEmissiveRendering, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isReplaceable, isSolid, isTransparent, isValidPosition, isVariableOpacity, isViewBlocking, makeCuboidShape, mirror, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityWalk, onExplosionDestroy, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, propagatesSkylightDown, randomTick, replaceBlock, rotate, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, tick, tickRate, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighbors, updatePostPlacement
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isSlimeBlock, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
protected static final VoxelShape field_226930_a_
public HoneyBlock(Block.Properties properties)
private static boolean func_226937_c_(Entity p_226937_0_)
public VoxelShape getCollisionShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
getCollisionShape
in class Block
public void onFallenUpon(World worldIn, BlockPos pos, Entity entityIn, float fallDistance)
onFallenUpon
in class Block
public void onEntityCollision(BlockState state, World worldIn, BlockPos pos, Entity entityIn)
onEntityCollision
in class Block
private void func_226938_d_(Entity p_226938_1_)
public static void func_226931_a_(Entity p_226931_0_)
public static void func_226936_b_(Entity p_226936_0_)
private static void func_226932_a_(Entity p_226932_0_, int p_226932_1_)