public abstract class AbstractHorseRenderer<T extends AbstractHorseEntity,M extends HorseModel<T>> extends MobRenderer<T,M>
Modifier and Type | Field and Description |
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private float |
scale |
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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AbstractHorseRenderer(EntityRendererManager renderManagerIn,
M p_i50975_2_,
float scaleIn) |
Modifier and Type | Method and Description |
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protected void |
preRenderCallback(T entitylivingbaseIn,
MatrixStack matrixStackIn,
float partialTickTime) |
addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible
getBlockLight, getEntityTexture, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getEntityTexture
public AbstractHorseRenderer(EntityRendererManager renderManagerIn, M p_i50975_2_, float scaleIn)
protected void preRenderCallback(T entitylivingbaseIn, MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback
in class LivingRenderer<T extends AbstractHorseEntity,M extends HorseModel<T>>