public class UndeadHorseRenderer extends AbstractHorseRenderer<AbstractHorseEntity,HorseModel<AbstractHorseEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static java.util.Map<EntityType<?>,ResourceLocation> |
UNDEAD_HORSE_TEXTURES |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
UndeadHorseRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
ResourceLocation |
getEntityTexture(AbstractHorseEntity entity) |
preRenderCallbackaddVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final java.util.Map<EntityType<?>,ResourceLocation> UNDEAD_HORSE_TEXTURES
public UndeadHorseRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(AbstractHorseEntity entity)
getEntityTexture in interface IEntityRenderer<AbstractHorseEntity,HorseModel<AbstractHorseEntity>>getEntityTexture in class EntityRenderer<AbstractHorseEntity>