public class SheepRenderer extends MobRenderer<SheepEntity,SheepModel<SheepEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
SHEARED_SHEEP_TEXTURES |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
SheepRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
ResourceLocation |
getEntityTexture(SheepEntity entity) |
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallbackgetBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation SHEARED_SHEEP_TEXTURES
public SheepRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(SheepEntity entity)
getEntityTexture in interface IEntityRenderer<SheepEntity,SheepModel<SheepEntity>>getEntityTexture in class EntityRenderer<SheepEntity>