public class SheepRenderer extends MobRenderer<SheepEntity,SheepModel<SheepEntity>>
Modifier and Type | Field and Description |
---|---|
private static ResourceLocation |
SHEARED_SHEEP_TEXTURES |
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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SheepRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
---|---|
ResourceLocation |
getEntityTexture(SheepEntity entity) |
addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallback
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
private static final ResourceLocation SHEARED_SHEEP_TEXTURES
public SheepRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(SheepEntity entity)
getEntityTexture
in interface IEntityRenderer<SheepEntity,SheepModel<SheepEntity>>
getEntityTexture
in class EntityRenderer<SheepEntity>