public class WitherRenderer extends MobRenderer<WitherEntity,WitherModel<WitherEntity>>
| Modifier and Type | Field and Description |
|---|---|
private static ResourceLocation |
INVULNERABLE_WITHER_TEXTURES |
private static ResourceLocation |
WITHER_TEXTURES |
entityModel, layerRenderersrenderManager, shadowOpaque, shadowSize| Constructor and Description |
|---|
WitherRenderer(EntityRendererManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
protected int |
getBlockLight(WitherEntity entityIn,
float partialTicks) |
ResourceLocation |
getEntityTexture(WitherEntity entity) |
protected void |
preRenderCallback(WitherEntity entitylivingbaseIn,
MatrixStack matrixStackIn,
float partialTickTime) |
addVertexPair, canRenderName, render, renderSide, shouldRenderaddLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisiblegetFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderNameprivate static final ResourceLocation INVULNERABLE_WITHER_TEXTURES
private static final ResourceLocation WITHER_TEXTURES
public WitherRenderer(EntityRendererManager renderManagerIn)
protected int getBlockLight(WitherEntity entityIn, float partialTicks)
getBlockLight in class EntityRenderer<WitherEntity>public ResourceLocation getEntityTexture(WitherEntity entity)
getEntityTexture in interface IEntityRenderer<WitherEntity,WitherModel<WitherEntity>>getEntityTexture in class EntityRenderer<WitherEntity>protected void preRenderCallback(WitherEntity entitylivingbaseIn, MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback in class LivingRenderer<WitherEntity,WitherModel<WitherEntity>>