public class WitherSkeletonRenderer extends SkeletonRenderer
Modifier and Type | Field and Description |
---|---|
private static ResourceLocation |
WITHER_SKELETON_TEXTURES |
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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WitherSkeletonRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
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ResourceLocation |
getEntityTexture(AbstractSkeletonEntity entity) |
protected void |
preRenderCallback(AbstractSkeletonEntity entitylivingbaseIn,
MatrixStack matrixStackIn,
float partialTickTime) |
addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, applyRotations, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
private static final ResourceLocation WITHER_SKELETON_TEXTURES
public WitherSkeletonRenderer(EntityRendererManager renderManagerIn)
public ResourceLocation getEntityTexture(AbstractSkeletonEntity entity)
getEntityTexture
in interface IEntityRenderer<AbstractSkeletonEntity,SkeletonModel<AbstractSkeletonEntity>>
getEntityTexture
in class SkeletonRenderer
protected void preRenderCallback(AbstractSkeletonEntity entitylivingbaseIn, MatrixStack matrixStackIn, float partialTickTime)
preRenderCallback
in class LivingRenderer<AbstractSkeletonEntity,SkeletonModel<AbstractSkeletonEntity>>