public class LlamaDecorLayer extends LayerRenderer<LlamaEntity,LlamaModel<LlamaEntity>>
Modifier and Type | Field and Description |
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private static ResourceLocation[] |
LLAMA_DECOR_TEXTURES |
private LlamaModel<LlamaEntity> |
model |
private static ResourceLocation |
TRADER_LLAMA |
Constructor and Description |
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LlamaDecorLayer(IEntityRenderer<LlamaEntity,LlamaModel<LlamaEntity>> p_i50933_1_) |
Modifier and Type | Method and Description |
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void |
render(MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn,
LlamaEntity entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch) |
getEntityModel, getEntityTexture, renderCopyCutoutModel, renderCutoutModel
private static final ResourceLocation[] LLAMA_DECOR_TEXTURES
private static final ResourceLocation TRADER_LLAMA
private final LlamaModel<LlamaEntity> model
public LlamaDecorLayer(IEntityRenderer<LlamaEntity,LlamaModel<LlamaEntity>> p_i50933_1_)
public void render(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn, LlamaEntity entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch)
render
in class LayerRenderer<LlamaEntity,LlamaModel<LlamaEntity>>