static Feature<TreeFeatureConfig> |
Feature.ACACIA_TREE |
static Feature<ProbabilityConfig> |
Feature.BAMBOO |
static Feature<BlockStateProvidingFeatureConfig> |
Feature.BLOCK_PILE |
static Feature<NoFeatureConfig> |
Feature.BLUE_ICE |
static Feature<NoFeatureConfig> |
Feature.CHORUS_PLANT |
static Feature<NoFeatureConfig> |
Feature.CORAL_CLAW |
static Feature<NoFeatureConfig> |
Feature.CORAL_MUSHROOM |
static Feature<NoFeatureConfig> |
Feature.CORAL_TREE |
static Feature<HugeTreeFeatureConfig> |
Feature.DARK_OAK_TREE |
static Feature<DecoratedFeatureConfig> |
Feature.DECORATED |
static Feature<DecoratedFeatureConfig> |
Feature.DECORATED_FLOWER |
static Feature<NoFeatureConfig> |
Feature.DESERT_WELL |
static Feature<SphereReplaceConfig> |
Feature.DISK |
static Feature<ReplaceBlockConfig> |
Feature.EMERALD_ORE |
static Feature<EndGatewayConfig> |
Feature.END_GATEWAY |
static Feature<NoFeatureConfig> |
Feature.END_ISLAND |
static Feature<EndSpikeFeatureConfig> |
Feature.END_SPIKE |
static Feature<TreeFeatureConfig> |
Feature.FANCY_TREE |
F |
ConfiguredFeature.feature |
static Feature<FillLayerConfig> |
Feature.FILL_LAYER |
static Feature<BlockBlobConfig> |
Feature.FOREST_ROCK |
static Feature<NoFeatureConfig> |
Feature.FOSSIL |
static Feature<NoFeatureConfig> |
Feature.FREEZE_TOP_LAYER |
static Feature<NoFeatureConfig> |
Feature.GLOWSTONE_BLOB |
static Feature<BigMushroomFeatureConfig> |
Feature.HUGE_BROWN_MUSHROOM |
static Feature<BigMushroomFeatureConfig> |
Feature.HUGE_RED_MUSHROOM |
static Feature<FeatureRadiusConfig> |
Feature.ICE_PATCH |
static Feature<NoFeatureConfig> |
Feature.ICE_SPIKE |
static Feature<BlockStateFeatureConfig> |
Feature.ICEBERG |
static Feature<BaseTreeFeatureConfig> |
Feature.JUNGLE_GROUND_BUSH |
static Feature<NoFeatureConfig> |
Feature.KELP |
static Feature<BlockStateFeatureConfig> |
Feature.LAKE |
static Feature<HugeTreeFeatureConfig> |
Feature.MEGA_JUNGLE_TREE |
static Feature<HugeTreeFeatureConfig> |
Feature.MEGA_SPRUCE_TREE |
static Feature<NoFeatureConfig> |
Feature.MONSTER_ROOM |
static Feature<NoFeatureConfig> |
Feature.NO_OP |
static Feature<TreeFeatureConfig> |
Feature.NORMAL_TREE |
static Feature<OreFeatureConfig> |
Feature.ORE |
static Feature<TwoFeatureChoiceConfig> |
Feature.RANDOM_BOOLEAN_SELECTOR |
static Feature<BlockClusterFeatureConfig> |
Feature.RANDOM_PATCH |
static Feature<MultipleWithChanceRandomFeatureConfig> |
Feature.RANDOM_RANDOM_SELECTOR |
static Feature<MultipleRandomFeatureConfig> |
Feature.RANDOM_SELECTOR |
static Feature<CountConfig> |
Feature.SEA_PICKLE |
static Feature<SeaGrassConfig> |
Feature.SEAGRASS |
static Feature<BlockWithContextConfig> |
Feature.SIMPLE_BLOCK |
static Feature<SingleRandomFeature> |
Feature.SIMPLE_RANDOM_SELECTOR |
static Feature<LiquidsConfig> |
Feature.SPRING_FEATURE |
static Feature<NoFeatureConfig> |
Feature.VINES |
static Feature<NoFeatureConfig> |
Feature.VOID_START_PLATFORM |