Uses of Class
com.mojang.blaze3d.vertex.PoseStack
Package
Description
Events fired only on the client-side, chiefly related to rendering and user interfaces (screens and input).
Extension interfaces for
client
-only classes.-
Uses of PoseStack in net.minecraft.client.gui
Modifier and TypeMethodDescription(package private) void
MapRenderer.MapInstance.draw
(PoseStack p_93292_, MultiBufferSource p_93293_, boolean p_93294_, int p_93295_) void
MapRenderer.render
(PoseStack p_168772_, MultiBufferSource p_168773_, MapId p_324127_, MapItemSavedData p_168775_, boolean p_168776_, int p_168774_) ModifierConstructorDescriptionprivate
GuiGraphics
(Minecraft p_282144_, PoseStack p_281551_, MultiBufferSource.BufferSource p_281460_) -
Uses of PoseStack in net.minecraft.client.model
Modifier and TypeMethodDescriptionprivate void
VexModel.offsetStackPosition
(PoseStack p_263343_, boolean p_263414_) void
BookModel.render
(PoseStack p_102317_, VertexConsumer p_102318_, int p_102319_, int p_102320_, float p_102321_, float p_102322_, float p_102323_, float p_102324_) void
PlayerModel.renderCloak
(PoseStack p_103412_, VertexConsumer p_103413_, int p_103414_, int p_103415_) void
PlayerModel.renderEars
(PoseStack p_103402_, VertexConsumer p_103403_, int p_103404_, int p_103405_) void
ParrotModel.renderOnShoulder
(PoseStack p_103224_, VertexConsumer p_103225_, int p_103226_, int p_103227_, float p_103228_, float p_103229_, float p_103230_, float p_103231_, int p_103232_) void
AgeableHierarchicalModel.renderToBuffer
(PoseStack p_273029_, VertexConsumer p_272763_, int p_273665_, int p_272602_, float p_273190_, float p_273731_, float p_272609_, float p_273331_) void
AgeableListModel.renderToBuffer
(PoseStack p_102034_, VertexConsumer p_102035_, int p_102036_, int p_102037_, float p_102038_, float p_102039_, float p_102040_, float p_102041_) void
BookModel.renderToBuffer
(PoseStack p_102298_, VertexConsumer p_102299_, int p_102300_, int p_102301_, float p_102302_, float p_102303_, float p_102304_, float p_102305_) void
CamelModel.renderToBuffer
(PoseStack p_250278_, VertexConsumer p_251678_, int p_249298_, int p_251841_, float p_250541_, float p_248890_, float p_250527_, float p_250536_) void
ColorableAgeableListModel.renderToBuffer
(PoseStack p_102424_, VertexConsumer p_102425_, int p_102426_, int p_102427_, float p_102428_, float p_102429_, float p_102430_, float p_102431_) void
ColorableHierarchicalModel.renderToBuffer
(PoseStack p_170506_, VertexConsumer p_170507_, int p_170508_, int p_170509_, float p_170510_, float p_170511_, float p_170512_, float p_170513_) void
HierarchicalModel.renderToBuffer
(PoseStack p_170625_, VertexConsumer p_170626_, int p_170627_, int p_170628_, float p_170629_, float p_170630_, float p_170631_, float p_170632_) void
ListModel.renderToBuffer
(PoseStack p_103013_, VertexConsumer p_103014_, int p_103015_, int p_103016_, float p_103017_, float p_103018_, float p_103019_, float p_103020_) void
LlamaModel.renderToBuffer
(PoseStack p_103056_, VertexConsumer p_103057_, int p_103058_, int p_103059_, float p_103060_, float p_103061_, float p_103062_, float p_103063_) abstract void
Model.renderToBuffer
(PoseStack p_103111_, VertexConsumer p_103112_, int p_103113_, int p_103114_, float p_103115_, float p_103116_, float p_103117_, float p_103118_) void
PiglinHeadModel.renderToBuffer
(PoseStack p_261809_, VertexConsumer p_261744_, int p_261711_, int p_262032_, float p_262022_, float p_261949_, float p_261474_, float p_261957_) void
RabbitModel.renderToBuffer
(PoseStack p_103555_, VertexConsumer p_103556_, int p_103557_, int p_103558_, float p_103559_, float p_103560_, float p_103561_, float p_103562_) void
ShieldModel.renderToBuffer
(PoseStack p_103703_, VertexConsumer p_103704_, int p_103705_, int p_103706_, float p_103707_, float p_103708_, float p_103709_, float p_103710_) void
SkullModel.renderToBuffer
(PoseStack p_103815_, VertexConsumer p_103816_, int p_103817_, int p_103818_, float p_103819_, float p_103820_, float p_103821_, float p_103822_) void
TridentModel.renderToBuffer
(PoseStack p_103919_, VertexConsumer p_103920_, int p_103921_, int p_103922_, float p_103923_, float p_103924_, float p_103925_, float p_103926_) void
TurtleModel.renderToBuffer
(PoseStack p_104001_, VertexConsumer p_104002_, int p_104003_, int p_104004_, float p_104005_, float p_104006_, float p_104007_, float p_104008_) void
AllayModel.translateToHand
(HumanoidArm p_233322_, PoseStack p_233323_) void
ArmedModel.translateToHand
(HumanoidArm p_102108_, PoseStack p_102109_) void
ArmorStandModel.translateToHand
(HumanoidArm p_102157_, PoseStack p_102158_) void
HumanoidModel.translateToHand
(HumanoidArm p_102854_, PoseStack p_102855_) void
IllagerModel.translateToHand
(HumanoidArm p_102925_, PoseStack p_102926_) void
PlayerModel.translateToHand
(HumanoidArm p_103392_, PoseStack p_103393_) void
SkeletonModel.translateToHand
(HumanoidArm p_103778_, PoseStack p_103779_) void
VexModel.translateToHand
(HumanoidArm p_259770_, PoseStack p_260351_) -
Uses of PoseStack in net.minecraft.client.model.dragon
Modifier and TypeMethodDescriptionvoid
DragonHeadModel.renderToBuffer
(PoseStack p_104192_, VertexConsumer p_104193_, int p_104194_, int p_104195_, float p_104196_, float p_104197_, float p_104198_, float p_104199_) -
Uses of PoseStack in net.minecraft.client.model.geom
Modifier and TypeMethodDescriptionvoid
ModelPart.render
(PoseStack p_104302_, VertexConsumer p_104303_, int p_104304_, int p_104305_) void
ModelPart.render
(PoseStack p_104307_, VertexConsumer p_104308_, int p_104309_, int p_104310_, float p_104311_, float p_104312_, float p_104313_, float p_104314_) void
ModelPart.translateAndRotate
(PoseStack p_104300_) void
ModelPart.visit
(PoseStack p_171310_, ModelPart.Visitor p_171311_) private void
ModelPart.visit
(PoseStack p_171313_, ModelPart.Visitor p_171314_, String p_171315_) -
Uses of PoseStack in net.minecraft.client.renderer
Modifier and TypeMethodDescriptionstatic void
LevelRenderer.addChainedFilledBoxVertices
(PoseStack p_270343_, VertexConsumer p_270926_, double p_270503_, double p_270353_, double p_270642_, double p_270676_, double p_270711_, double p_270601_, float p_270523_, float p_270382_, float p_270089_, float p_270335_) static void
LevelRenderer.addChainedFilledBoxVertices
(PoseStack p_270352_, VertexConsumer p_271015_, float p_270144_, float p_270901_, float p_270546_, float p_270102_, float p_270605_, float p_271006_, float p_270864_, float p_270181_, float p_270220_, float p_270293_) private void
ItemInHandRenderer.applyBrushTransform
(PoseStack p_273513_, float p_273245_, HumanoidArm p_273726_, ItemStack p_272809_, float p_273333_) private void
ItemInHandRenderer.applyEatTransform
(PoseStack p_109331_, float p_109332_, HumanoidArm p_109333_, ItemStack p_109334_) private void
ItemInHandRenderer.applyItemArmAttackTransform
(PoseStack p_109336_, HumanoidArm p_109337_, float p_109338_) private void
ItemInHandRenderer.applyItemArmTransform
(PoseStack p_109383_, HumanoidArm p_109384_, float p_109385_) private void
private void
private void
LevelRenderer.checkPoseStack
(PoseStack p_109589_) private void
ItemInHandRenderer.renderArmWithItem
(AbstractClientPlayer p_109372_, float p_109373_, float p_109374_, InteractionHand p_109375_, float p_109376_, ItemStack p_109377_, float p_109378_, PoseStack p_109379_, MultiBufferSource p_109380_, int p_109381_) void
BlockEntityWithoutLevelRenderer.renderByItem
(ItemStack p_108830_, ItemDisplayContext p_270899_, PoseStack p_108832_, MultiBufferSource p_108833_, int p_108834_, int p_108835_) void
LevelRenderer.renderClouds
(PoseStack p_254145_, org.joml.Matrix4f p_254537_, org.joml.Matrix4f p_324366_, float p_254364_, double p_253843_, double p_253663_, double p_253795_) private void
LevelRenderer.renderDebug
(PoseStack p_271014_, MultiBufferSource p_270107_, Camera p_270483_) private void
LevelRenderer.renderEndSky
(PoseStack p_109781_) private void
LevelRenderer.renderEntity
(Entity p_109518_, double p_109519_, double p_109520_, double p_109521_, float p_109522_, PoseStack p_109523_, MultiBufferSource p_109524_) private static void
ScreenEffectRenderer.renderFire
(Minecraft p_110729_, PoseStack p_110730_) static void
ScreenEffectRenderer.renderFluid
(Minecraft p_110726_, PoseStack p_110727_, ResourceLocation texture) void
ItemInHandRenderer.renderHandsWithItems
(float p_109315_, PoseStack p_109316_, MultiBufferSource.BufferSource p_109317_, LocalPlayer p_109318_, int p_109319_) private void
LevelRenderer.renderHitOutline
(PoseStack p_109638_, VertexConsumer p_109639_, Entity p_109640_, double p_109641_, double p_109642_, double p_109643_, BlockPos p_109644_, BlockState p_109645_) void
ItemInHandRenderer.renderItem
(LivingEntity p_270072_, ItemStack p_270793_, ItemDisplayContext p_270837_, boolean p_270203_, PoseStack p_270974_, MultiBufferSource p_270686_, int p_270103_) static void
LevelRenderer.renderLineBox
(PoseStack p_109609_, VertexConsumer p_109610_, double p_109611_, double p_109612_, double p_109613_, double p_109614_, double p_109615_, double p_109616_, float p_109617_, float p_109618_, float p_109619_, float p_109620_) static void
LevelRenderer.renderLineBox
(PoseStack p_109622_, VertexConsumer p_109623_, double p_109624_, double p_109625_, double p_109626_, double p_109627_, double p_109628_, double p_109629_, float p_109630_, float p_109631_, float p_109632_, float p_109633_, float p_109634_, float p_109635_, float p_109636_) static void
LevelRenderer.renderLineBox
(PoseStack p_109647_, VertexConsumer p_109648_, AABB p_109649_, float p_109650_, float p_109651_, float p_109652_, float p_109653_) private void
ItemInHandRenderer.renderMap
(PoseStack p_109367_, MultiBufferSource p_109368_, int p_109369_, ItemStack p_109370_) private void
ItemInHandRenderer.renderMapHand
(PoseStack p_109362_, MultiBufferSource p_109363_, int p_109364_, HumanoidArm p_109365_) private void
ItemInHandRenderer.renderOneHandedMap
(PoseStack p_109354_, MultiBufferSource p_109355_, int p_109356_, float p_109357_, HumanoidArm p_109358_, float p_109359_, ItemStack p_109360_) private void
ItemInHandRenderer.renderPlayerArm
(PoseStack p_109347_, MultiBufferSource p_109348_, int p_109349_, float p_109350_, float p_109351_, HumanoidArm p_109352_) static void
ScreenEffectRenderer.renderScreenEffect
(Minecraft p_110719_, PoseStack p_110720_) private static void
LevelRenderer.renderShape
(PoseStack p_109783_, VertexConsumer p_109784_, VoxelShape p_109785_, double p_109786_, double p_109787_, double p_109788_, float p_109789_, float p_109790_, float p_109791_, float p_109792_) private static void
ScreenEffectRenderer.renderTex
(TextureAtlasSprite p_173297_, PoseStack p_173298_) private void
ItemInHandRenderer.renderTwoHandedMap
(PoseStack p_109340_, MultiBufferSource p_109341_, int p_109342_, float p_109343_, float p_109344_, float p_109345_) static void
LevelRenderer.renderVoxelShape
(PoseStack p_286791_, VertexConsumer p_286416_, VoxelShape p_286863_, double p_286432_, double p_286836_, double p_286774_, float p_286612_, float p_286516_, float p_286787_, float p_286300_, boolean p_286443_) private static void
ScreenEffectRenderer.renderWater
(Minecraft p_110726_, PoseStack p_110727_) -
Uses of PoseStack in net.minecraft.client.renderer.block
Modifier and TypeMethodDescriptionvoid
BlockRenderDispatcher.renderBatched
(BlockState p_234356_, BlockPos p_234357_, BlockAndTintGetter p_234358_, PoseStack p_234359_, VertexConsumer p_234360_, boolean p_234361_, RandomSource p_234362_) void
BlockRenderDispatcher.renderBatched
(BlockState p_234356_, BlockPos p_234357_, BlockAndTintGetter p_234358_, PoseStack p_234359_, VertexConsumer p_234360_, boolean p_234361_, RandomSource p_234362_, ModelData modelData, RenderType renderType) void
BlockRenderDispatcher.renderBreakingTexture
(BlockState p_110919_, BlockPos p_110920_, BlockAndTintGetter p_110921_, PoseStack p_110922_, VertexConsumer p_110923_) Deprecated.void
BlockRenderDispatcher.renderBreakingTexture
(BlockState p_110919_, BlockPos p_110920_, BlockAndTintGetter p_110921_, PoseStack p_110922_, VertexConsumer p_110923_, ModelData modelData) private void
ModelBlockRenderer.renderModelFaceAO
(BlockAndTintGetter p_111013_, BlockState p_111014_, BlockPos p_111015_, PoseStack p_111016_, VertexConsumer p_111017_, List<BakedQuad> p_111018_, float[] p_111019_, BitSet p_111020_, ModelBlockRenderer.AmbientOcclusionFace p_111021_, int p_111022_) private void
ModelBlockRenderer.renderModelFaceFlat
(BlockAndTintGetter p_111002_, BlockState p_111003_, BlockPos p_111004_, int p_111005_, int p_111006_, boolean p_111007_, PoseStack p_111008_, VertexConsumer p_111009_, List<BakedQuad> p_111010_, BitSet p_111011_) void
BlockRenderDispatcher.renderSingleBlock
(BlockState p_110913_, PoseStack p_110914_, MultiBufferSource p_110915_, int p_110916_, int p_110917_) Deprecated.void
BlockRenderDispatcher.renderSingleBlock
(BlockState p_110913_, PoseStack p_110914_, MultiBufferSource p_110915_, int p_110916_, int p_110917_, ModelData modelData, RenderType renderType) void
ModelBlockRenderer.tesselateBlock
(BlockAndTintGetter p_234380_, BakedModel p_234381_, BlockState p_234382_, BlockPos p_234383_, PoseStack p_234384_, VertexConsumer p_234385_, boolean p_234386_, RandomSource p_234387_, long p_234388_, int p_234389_) Deprecated.void
ModelBlockRenderer.tesselateBlock
(BlockAndTintGetter p_234380_, BakedModel p_234381_, BlockState p_234382_, BlockPos p_234383_, PoseStack p_234384_, VertexConsumer p_234385_, boolean p_234386_, RandomSource p_234387_, long p_234388_, int p_234389_, ModelData modelData, RenderType renderType) void
ModelBlockRenderer.tesselateWithAO
(BlockAndTintGetter p_234391_, BakedModel p_234392_, BlockState p_234393_, BlockPos p_234394_, PoseStack p_234395_, VertexConsumer p_234396_, boolean p_234397_, RandomSource p_234398_, long p_234399_, int p_234400_) Deprecated.void
ModelBlockRenderer.tesselateWithAO
(BlockAndTintGetter p_234391_, BakedModel p_234392_, BlockState p_234393_, BlockPos p_234394_, PoseStack p_234395_, VertexConsumer p_234396_, boolean p_234397_, RandomSource p_234398_, long p_234399_, int p_234400_, ModelData modelData, RenderType renderType) void
ModelBlockRenderer.tesselateWithoutAO
(BlockAndTintGetter p_234402_, BakedModel p_234403_, BlockState p_234404_, BlockPos p_234405_, PoseStack p_234406_, VertexConsumer p_234407_, boolean p_234408_, RandomSource p_234409_, long p_234410_, int p_234411_) Deprecated.void
ModelBlockRenderer.tesselateWithoutAO
(BlockAndTintGetter p_234402_, BakedModel p_234403_, BlockState p_234404_, BlockPos p_234405_, PoseStack p_234406_, VertexConsumer p_234407_, boolean p_234408_, RandomSource p_234409_, long p_234410_, int p_234411_, ModelData modelData, RenderType renderType) -
Uses of PoseStack in net.minecraft.client.renderer.block.model
-
Uses of PoseStack in net.minecraft.client.renderer.blockentity
Modifier and TypeMethodDescriptionvoid
BannerRenderer.render
(BannerBlockEntity p_112052_, float p_112053_, PoseStack p_112054_, MultiBufferSource p_112055_, int p_112056_, int p_112057_) void
BeaconRenderer.render
(BeaconBlockEntity p_112140_, float p_112141_, PoseStack p_112142_, MultiBufferSource p_112143_, int p_112144_, int p_112145_) void
BedRenderer.render
(BedBlockEntity p_112205_, float p_112206_, PoseStack p_112207_, MultiBufferSource p_112208_, int p_112209_, int p_112210_) void
BellRenderer.render
(BellBlockEntity p_112233_, float p_112234_, PoseStack p_112235_, MultiBufferSource p_112236_, int p_112237_, int p_112238_) <E extends BlockEntity>
voidBlockEntityRenderDispatcher.render
(E p_112268_, float p_112269_, PoseStack p_112270_, MultiBufferSource p_112271_) void
BlockEntityRenderer.render
(T p_112307_, float p_112308_, PoseStack p_112309_, MultiBufferSource p_112310_, int p_112311_, int p_112312_) void
BrushableBlockRenderer.render
(BrushableBlockEntity p_277712_, float p_277981_, PoseStack p_277490_, MultiBufferSource p_278015_, int p_277463_, int p_277346_) void
CampfireRenderer.render
(CampfireBlockEntity p_112344_, float p_112345_, PoseStack p_112346_, MultiBufferSource p_112347_, int p_112348_, int p_112349_) private void
ChestRenderer.render
(PoseStack p_112370_, VertexConsumer p_112371_, ModelPart p_112372_, ModelPart p_112373_, ModelPart p_112374_, float p_112375_, int p_112376_, int p_112377_) void
ChestRenderer.render
(T p_112363_, float p_112364_, PoseStack p_112365_, MultiBufferSource p_112366_, int p_112367_, int p_112368_) void
ConduitRenderer.render
(ConduitBlockEntity p_112399_, float p_112400_, PoseStack p_112401_, MultiBufferSource p_112402_, int p_112403_, int p_112404_) void
DecoratedPotRenderer.render
(DecoratedPotBlockEntity p_273776_, float p_273103_, PoseStack p_273455_, MultiBufferSource p_273010_, int p_273407_, int p_273059_) void
EnchantTableRenderer.render
(EnchantingTableBlockEntity p_341203_, float p_112419_, PoseStack p_112420_, MultiBufferSource p_112421_, int p_112422_, int p_112423_) void
HangingSignRenderer.render
(SignBlockEntity p_249482_, float p_249273_, PoseStack p_250062_, MultiBufferSource p_250878_, int p_249035_, int p_252030_) void
LecternRenderer.render
(LecternBlockEntity p_112435_, float p_112436_, PoseStack p_112437_, MultiBufferSource p_112438_, int p_112439_, int p_112440_) void
PistonHeadRenderer.render
(PistonMovingBlockEntity p_112452_, float p_112453_, PoseStack p_112454_, MultiBufferSource p_112455_, int p_112456_, int p_112457_) void
ShulkerBoxRenderer.render
(ShulkerBoxBlockEntity p_112478_, float p_112479_, PoseStack p_112480_, MultiBufferSource p_112481_, int p_112482_, int p_112483_) void
SignRenderer.render
(SignBlockEntity p_112497_, float p_112498_, PoseStack p_112499_, MultiBufferSource p_112500_, int p_112501_, int p_112502_) void
SkullBlockRenderer.render
(SkullBlockEntity p_112534_, float p_112535_, PoseStack p_112536_, MultiBufferSource p_112537_, int p_112538_, int p_112539_) void
SpawnerRenderer.render
(SpawnerBlockEntity p_112563_, float p_112564_, PoseStack p_112565_, MultiBufferSource p_112566_, int p_112567_, int p_112568_) void
StructureBlockRenderer.render
(StructureBlockEntity p_112583_, float p_112584_, PoseStack p_112585_, MultiBufferSource p_112586_, int p_112587_, int p_112588_) void
TheEndGatewayRenderer.render
(TheEndGatewayBlockEntity p_112613_, float p_112614_, PoseStack p_112615_, MultiBufferSource p_112616_, int p_112617_, int p_112618_) void
TheEndPortalRenderer.render
(T p_112650_, float p_112651_, PoseStack p_112652_, MultiBufferSource p_112653_, int p_112654_, int p_112655_) void
TrialSpawnerRenderer.render
(TrialSpawnerBlockEntity p_312217_, float p_312274_, PoseStack p_312684_, MultiBufferSource p_312816_, int p_312320_, int p_312349_) void
VaultRenderer.render
(VaultBlockEntity p_323921_, float p_324166_, PoseStack p_324316_, MultiBufferSource p_323716_, int p_324311_, int p_324178_) private static void
BeaconRenderer.renderBeaconBeam
(PoseStack p_112177_, MultiBufferSource p_112178_, float p_112179_, long p_112180_, int p_112181_, int p_112182_, float[] p_112183_) static void
BeaconRenderer.renderBeaconBeam
(PoseStack p_112185_, MultiBufferSource p_112186_, ResourceLocation p_112187_, float p_112188_, float p_112189_, long p_112190_, int p_112191_, int p_112192_, float[] p_112193_, float p_112194_, float p_112195_) private void
PistonHeadRenderer.renderBlock
(BlockPos p_112459_, BlockState p_112460_, PoseStack p_112461_, MultiBufferSource p_112462_, Level p_112463_, boolean p_112464_, int p_112465_) static void
SpawnerRenderer.renderEntityInSpawner
(float p_311943_, PoseStack p_312805_, MultiBufferSource p_312394_, int p_311996_, Entity p_312223_, EntityRenderDispatcher p_312703_, double p_312192_, double p_312929_) private void
StructureBlockRenderer.renderInvisibleBlocks
(StructureBlockEntity p_173677_, VertexConsumer p_173678_, BlockPos p_173679_, PoseStack p_173680_) <E extends BlockEntity>
booleanBlockEntityRenderDispatcher.renderItem
(E p_112273_, PoseStack p_112274_, MultiBufferSource p_112275_, int p_112276_, int p_112277_) static void
VaultRenderer.renderItemInside
(float p_324463_, Level p_323997_, PoseStack p_323756_, MultiBufferSource p_323535_, int p_324189_, ItemStack p_324326_, ItemRenderer p_324590_, float p_324476_, float p_324237_, RandomSource p_323851_) private static void
BeaconRenderer.renderPart
(PoseStack p_112156_, VertexConsumer p_112157_, float p_112158_, float p_112159_, float p_112160_, float p_112161_, int p_112162_, int p_112163_, float p_112164_, float p_112165_, float p_112166_, float p_112167_, float p_112168_, float p_112169_, float p_112170_, float p_112171_, float p_112172_, float p_112173_, float p_112174_, float p_112175_) private static void
BannerRenderer.renderPatternLayer
(PoseStack p_332737_, MultiBufferSource p_332758_, int p_332821_, int p_332828_, ModelPart p_332732_, Material p_332704_, DyeColor p_332728_) static void
BannerRenderer.renderPatterns
(PoseStack p_112066_, MultiBufferSource p_112067_, int p_112068_, int p_112069_, ModelPart p_112070_, Material p_112071_, boolean p_112072_, DyeColor p_332660_, BannerPatternLayers p_330986_) static void
BannerRenderer.renderPatterns
(PoseStack p_112075_, MultiBufferSource p_112076_, int p_112077_, int p_112078_, ModelPart p_112079_, Material p_112080_, boolean p_112081_, DyeColor p_332652_, BannerPatternLayers p_331851_, boolean p_332823_) private void
BedRenderer.renderPiece
(PoseStack p_173542_, MultiBufferSource p_173543_, ModelPart p_173544_, Direction p_173545_, Material p_173546_, int p_173547_, int p_173548_, boolean p_173549_) private void
DecoratedPotRenderer.renderSide
(ModelPart p_273495_, PoseStack p_272899_, MultiBufferSource p_273582_, int p_273242_, int p_273108_, Material p_273173_) (package private) void
SignRenderer.renderSign
(PoseStack p_279104_, MultiBufferSource p_279408_, int p_279494_, int p_279344_, WoodType p_279170_, Model p_279159_) (package private) void
HangingSignRenderer.renderSignModel
(PoseStack p_251159_, int p_249874_, int p_249794_, Model p_248746_, VertexConsumer p_249165_) (package private) void
SignRenderer.renderSignModel
(PoseStack p_250252_, int p_249399_, int p_249042_, Model p_250082_, VertexConsumer p_251093_) (package private) void
SignRenderer.renderSignText
(BlockPos p_279403_, SignText p_279361_, PoseStack p_279234_, MultiBufferSource p_279338_, int p_279300_, int p_279179_, int p_279357_, boolean p_279325_) (package private) void
SignRenderer.renderSignWithText
(SignBlockEntity p_279389_, PoseStack p_279331_, MultiBufferSource p_279303_, int p_279396_, int p_279203_, BlockState p_279391_, SignBlock p_279224_, WoodType p_279162_, Model p_279444_) static void
SkullBlockRenderer.renderSkull
(Direction p_173664_, float p_173665_, float p_173666_, PoseStack p_173667_, MultiBufferSource p_173668_, int p_173669_, SkullModelBase p_173670_, RenderType p_173671_) void
HangingSignRenderer.HangingSignModel.renderToBuffer
(PoseStack p_251590_, VertexConsumer p_249470_, int p_250912_, int p_251773_, float p_248839_, float p_249626_, float p_251131_, float p_249679_) void
SignRenderer.SignModel.renderToBuffer
(PoseStack p_112510_, VertexConsumer p_112511_, int p_112512_, int p_112513_, float p_112514_, float p_112515_, float p_112516_, float p_112517_) private static <T extends BlockEntity>
voidBlockEntityRenderDispatcher.setupAndRender
(BlockEntityRenderer<T> p_112285_, T p_112286_, float p_112287_, PoseStack p_112288_, MultiBufferSource p_112289_) (package private) void
HangingSignRenderer.translateSign
(PoseStack p_277807_, float p_277917_, BlockState p_277638_) (package private) void
SignRenderer.translateSign
(PoseStack p_278074_, float p_277875_, BlockState p_277559_) private void
SignRenderer.translateSignText
(PoseStack p_279133_, boolean p_279134_, Vec3 p_279280_) -
Uses of PoseStack in net.minecraft.client.renderer.debug
Modifier and TypeMethodDescriptionprivate void
BeeDebugRenderer.doRender
(PoseStack p_270886_, MultiBufferSource p_270808_) private void
BrainDebugRenderer.doRender
(PoseStack p_270747_, MultiBufferSource p_270289_, double p_270303_, double p_270416_, double p_270542_) private void
SupportBlockRenderer.drawHighlights
(PoseStack p_286525_, MultiBufferSource p_286495_, double p_286696_, double p_286417_, double p_286386_, Entity p_286273_, DoubleSupplier p_286458_, float p_286487_, float p_286710_, float p_286793_) private static void
BreezeDebugRenderer.drawLine
(PoseStack p_311968_, MultiBufferSource p_312154_, double p_312731_, double p_312933_, double p_312347_, Vec3 p_312653_, Vec3 p_312341_, int p_311785_) private static void
BeeDebugRenderer.highlightHive
(PoseStack p_270133_, MultiBufferSource p_270766_, BlockPos p_270687_) private static void
BrainDebugRenderer.highlightPoi
(PoseStack p_270066_, MultiBufferSource p_270965_, BlockPos p_270159_) private void
SupportBlockRenderer.highlightPosition
(BlockPos p_286268_, PoseStack p_286592_, double p_286463_, double p_286552_, double p_286660_, MultiBufferSource p_286314_, double p_286880_, float p_286918_, float p_286304_, float p_286672_) private static void
RaidDebugRenderer.highlightRaidCenter
(PoseStack p_270914_, MultiBufferSource p_270517_, BlockPos p_270208_) private static void
VillageSectionsDebugRenderer.highlightVillageSection
(PoseStack p_270832_, MultiBufferSource p_270443_, SectionPos p_271021_) void
BeeDebugRenderer.render
(PoseStack p_113061_, MultiBufferSource p_113062_, double p_113063_, double p_113064_, double p_113065_) void
BrainDebugRenderer.render
(PoseStack p_113214_, MultiBufferSource p_113215_, double p_113216_, double p_113217_, double p_113218_) void
BreezeDebugRenderer.render
(PoseStack p_312334_, MultiBufferSource p_312422_, double p_312916_, double p_312212_, double p_312705_) void
ChunkBorderRenderer.render
(PoseStack p_113358_, MultiBufferSource p_113359_, double p_113360_, double p_113361_, double p_113362_) void
ChunkDebugRenderer.render
(PoseStack p_113370_, MultiBufferSource p_113371_, double p_113372_, double p_113373_, double p_113374_) void
CollisionBoxRenderer.render
(PoseStack p_113408_, MultiBufferSource p_113409_, double p_113410_, double p_113411_, double p_113412_) void
DebugRenderer.render
(PoseStack p_113458_, MultiBufferSource.BufferSource p_113459_, double p_113460_, double p_113461_, double p_113462_) void
DebugRenderer.SimpleDebugRenderer.render
(PoseStack p_113507_, MultiBufferSource p_113508_, double p_113509_, double p_113510_, double p_113511_) void
GameEventListenerRenderer.render
(PoseStack p_173846_, MultiBufferSource p_173847_, double p_173848_, double p_173849_, double p_173850_) void
GameTestDebugRenderer.render
(PoseStack p_113519_, MultiBufferSource p_113520_, double p_113521_, double p_113522_, double p_113523_) void
GoalSelectorDebugRenderer.render
(PoseStack p_113552_, MultiBufferSource p_113553_, double p_113554_, double p_113555_, double p_113556_) void
HeightMapRenderer.render
(PoseStack p_113576_, MultiBufferSource p_113577_, double p_113578_, double p_113579_, double p_113580_) void
LightDebugRenderer.render
(PoseStack p_113587_, MultiBufferSource p_113588_, double p_113589_, double p_113590_, double p_113591_) void
LightSectionDebugRenderer.render
(PoseStack p_281418_, MultiBufferSource p_282487_, double p_282164_, double p_282565_, double p_281615_) void
NeighborsUpdateRenderer.render
(PoseStack p_113600_, MultiBufferSource p_113601_, double p_113602_, double p_113603_, double p_113604_) void
PathfindingRenderer.render
(PoseStack p_113629_, MultiBufferSource p_113630_, double p_113631_, double p_113632_, double p_113633_) void
RaidDebugRenderer.render
(PoseStack p_113652_, MultiBufferSource p_113653_, double p_113654_, double p_113655_, double p_113656_) void
SolidFaceRenderer.render
(PoseStack p_113670_, MultiBufferSource p_113671_, double p_113672_, double p_113673_, double p_113674_) void
StructureRenderer.render
(PoseStack p_113688_, MultiBufferSource p_113689_, double p_113690_, double p_113691_, double p_113692_) void
SupportBlockRenderer.render
(PoseStack p_286297_, MultiBufferSource p_286436_, double p_286291_, double p_286388_, double p_286330_) void
VillageSectionsDebugRenderer.render
(PoseStack p_113701_, MultiBufferSource p_113702_, double p_113703_, double p_113704_, double p_113705_) void
WaterDebugRenderer.render
(PoseStack p_113719_, MultiBufferSource p_113720_, double p_113721_, double p_113722_, double p_113723_) void
WorldGenAttemptRenderer.render
(PoseStack p_113732_, MultiBufferSource p_113733_, double p_113734_, double p_113735_, double p_113736_) private void
BeeDebugRenderer.renderBeeInfo
(PoseStack p_270154_, MultiBufferSource p_270397_, BeeDebugPayload.BeeInfo p_294247_) private void
BrainDebugRenderer.renderBrainInfo
(PoseStack p_270145_, MultiBufferSource p_270489_, BrainDebugPayload.BrainDump p_294452_, double p_270922_, double p_270468_, double p_270838_) private static void
LightSectionDebugRenderer.renderEdge
(PoseStack p_283045_, VertexConsumer p_282888_, double p_283424_, double p_283677_, double p_283390_, int p_281439_, int p_282106_, int p_282462_, int p_282216_, int p_281474_, int p_281542_, org.joml.Vector4f p_283667_) private static void
LightSectionDebugRenderer.renderEdges
(PoseStack p_282890_, DiscreteVoxelShape p_282950_, SectionPos p_281925_, MultiBufferSource p_281516_, double p_281554_, double p_283233_, double p_281690_, org.joml.Vector4f p_282916_) private static void
LightSectionDebugRenderer.renderFace
(PoseStack p_283612_, VertexConsumer p_281996_, Direction p_282340_, double p_281988_, double p_282440_, double p_282235_, int p_282751_, int p_282270_, int p_282159_, org.joml.Vector4f p_283316_) private static void
LightSectionDebugRenderer.renderFaces
(PoseStack p_283088_, DiscreteVoxelShape p_281747_, SectionPos p_282941_, VertexConsumer p_283103_, double p_281419_, double p_282520_, double p_281976_, org.joml.Vector4f p_282342_) static void
DebugRenderer.renderFilledBox
(PoseStack p_270616_, MultiBufferSource p_270769_, double p_270653_, double p_270967_, double p_270556_, double p_270724_, double p_270427_, double p_270138_, float p_270391_, float p_270093_, float p_270312_, float p_270567_) static void
DebugRenderer.renderFilledBox
(PoseStack p_270877_, MultiBufferSource p_270925_, BlockPos p_270480_, float p_270569_, float p_270315_, float p_270182_, float p_270862_, float p_270973_) static void
DebugRenderer.renderFilledBox
(PoseStack p_270169_, MultiBufferSource p_270417_, BlockPos p_270790_, BlockPos p_270610_, float p_270515_, float p_270494_, float p_270869_, float p_270844_) static void
DebugRenderer.renderFilledBox
(PoseStack p_271017_, MultiBufferSource p_270356_, AABB p_270833_, float p_270850_, float p_270249_, float p_270654_, float p_270476_) private static void
GameEventListenerRenderer.renderFilledBox
(PoseStack p_270351_, MultiBufferSource p_270763_, AABB p_270205_, float p_270707_, float p_270538_, float p_270314_, float p_270966_) static void
DebugRenderer.renderFilledUnitCube
(PoseStack p_308923_, MultiBufferSource p_309126_, BlockPos p_309015_, float p_308976_, float p_308978_, float p_309148_, float p_309159_) static void
DebugRenderer.renderFloatingText
(PoseStack p_270905_, MultiBufferSource p_270581_, String p_270305_, double p_270645_, double p_270746_, double p_270364_, int p_270977_) static void
DebugRenderer.renderFloatingText
(PoseStack p_270216_, MultiBufferSource p_270684_, String p_270564_, double p_270935_, double p_270856_, double p_270908_, int p_270180_, float p_270685_) static void
DebugRenderer.renderFloatingText
(PoseStack p_270649_, MultiBufferSource p_270695_, String p_270703_, double p_270942_, double p_270292_, double p_270885_, int p_270956_, float p_270657_, boolean p_270731_, float p_270825_, boolean p_270222_) static void
DebugRenderer.renderFloatingText
(PoseStack p_270671_, MultiBufferSource p_271023_, String p_270521_, int p_270729_, int p_270562_, int p_270828_, int p_270164_) private void
BeeDebugRenderer.renderFlowerInfos
(PoseStack p_270578_, MultiBufferSource p_270098_) private void
BeeDebugRenderer.renderGhostHive
(PoseStack p_270949_, MultiBufferSource p_270718_, BlockPos p_270550_, List<String> p_270221_) private void
BrainDebugRenderer.renderGhostPoi
(PoseStack p_270206_, MultiBufferSource p_270976_, BlockPos p_270670_, List<String> p_270882_) private void
BeeDebugRenderer.renderHiveInfo
(PoseStack p_270194_, MultiBufferSource p_270431_, HiveDebugPayload.HiveInfo p_295856_, Collection<UUID> p_270946_) private void
GameTestDebugRenderer.renderMarker
(PoseStack p_270274_, MultiBufferSource p_271018_, BlockPos p_270918_, GameTestDebugRenderer.Marker p_270827_) private void
BeeDebugRenderer.renderPath
(PoseStack p_270424_, MultiBufferSource p_270123_, BeeDebugPayload.BeeInfo p_294313_) private void
BrainDebugRenderer.renderPath
(PoseStack p_270435_, MultiBufferSource p_270439_, BrainDebugPayload.BrainDump p_294227_, double p_270109_, double p_270342_, double p_270834_) static void
PathfindingRenderer.renderPath
(PoseStack p_270399_, MultiBufferSource p_270359_, Path p_270189_, float p_270841_, boolean p_270481_, boolean p_270748_, double p_270187_, double p_270252_, double p_270371_) static void
PathfindingRenderer.renderPathLine
(PoseStack p_270666_, VertexConsumer p_270602_, Path p_270511_, double p_270524_, double p_270163_, double p_270176_) private void
BrainDebugRenderer.renderPoiInfo
(PoseStack p_270999_, MultiBufferSource p_270627_, BrainDebugRenderer.PoiInfo p_270986_) private static void
RaidDebugRenderer.renderTextOverBlock
(PoseStack p_270092_, MultiBufferSource p_270518_, String p_270237_, BlockPos p_270941_, int p_270307_) private static void
BeeDebugRenderer.renderTextOverHive
(PoseStack p_270915_, MultiBufferSource p_270663_, String p_270119_, HiveDebugPayload.HiveInfo p_294995_, int p_270930_, int p_270094_) private static void
BeeDebugRenderer.renderTextOverMob
(PoseStack p_270426_, MultiBufferSource p_270600_, Position p_270548_, int p_270592_, String p_270198_, int p_270792_, float p_270938_) private static void
BrainDebugRenderer.renderTextOverMob
(PoseStack p_270664_, MultiBufferSource p_270816_, Position p_270715_, int p_270126_, String p_270487_, int p_270218_, float p_270737_) private static void
BrainDebugRenderer.renderTextOverPoi
(PoseStack p_270498_, MultiBufferSource p_270609_, String p_270070_, BrainDebugRenderer.PoiInfo p_270677_, int p_270143_, int p_271011_) private static void
BeeDebugRenderer.renderTextOverPos
(PoseStack p_270438_, MultiBufferSource p_270244_, String p_270486_, BlockPos p_270062_, int p_270574_, int p_270228_) private static void
BrainDebugRenderer.renderTextOverPos
(PoseStack p_270640_, MultiBufferSource p_270809_, String p_270632_, BlockPos p_270082_, int p_270078_, int p_270440_) -
Uses of PoseStack in net.minecraft.client.renderer.entity
Modifier and TypeMethodDescriptionvoid
ArrowRenderer.render
(T p_113839_, float p_113840_, float p_113841_, PoseStack p_113842_, MultiBufferSource p_113843_, int p_113844_) void
BoatRenderer.render
(Boat p_113929_, float p_113930_, float p_113931_, PoseStack p_113932_, MultiBufferSource p_113933_, int p_113934_) void
BreezeRenderer.render
(Breeze p_316547_, float p_316622_, float p_316268_, PoseStack p_316604_, MultiBufferSource p_316232_, int p_316777_) void
DisplayRenderer.render
(T p_270405_, float p_270225_, float p_270279_, PoseStack p_270728_, MultiBufferSource p_270209_, int p_270298_) void
DragonFireballRenderer.render
(DragonFireball p_114080_, float p_114081_, float p_114082_, PoseStack p_114083_, MultiBufferSource p_114084_, int p_114085_) void
EndCrystalRenderer.render
(EndCrystal p_114162_, float p_114163_, float p_114164_, PoseStack p_114165_, MultiBufferSource p_114166_, int p_114167_) void
EnderDragonRenderer.render
(EnderDragon p_114208_, float p_114209_, float p_114210_, PoseStack p_114211_, MultiBufferSource p_114212_, int p_114213_) void
EndermanRenderer.render
(EnderMan p_114339_, float p_114340_, float p_114341_, PoseStack p_114342_, MultiBufferSource p_114343_, int p_114344_) <E extends Entity>
voidEntityRenderDispatcher.render
(E p_114385_, double p_114386_, double p_114387_, double p_114388_, float p_114389_, float p_114390_, PoseStack p_114391_, MultiBufferSource p_114392_, int p_114393_) void
EntityRenderer.render
(T p_114485_, float p_114486_, float p_114487_, PoseStack p_114488_, MultiBufferSource p_114489_, int p_114490_) void
EvokerFangsRenderer.render
(EvokerFangs p_114528_, float p_114529_, float p_114530_, PoseStack p_114531_, MultiBufferSource p_114532_, int p_114533_) void
ExperienceOrbRenderer.render
(ExperienceOrb p_114599_, float p_114600_, float p_114601_, PoseStack p_114602_, MultiBufferSource p_114603_, int p_114604_) void
FallingBlockRenderer.render
(FallingBlockEntity p_114634_, float p_114635_, float p_114636_, PoseStack p_114637_, MultiBufferSource p_114638_, int p_114639_) void
FireworkEntityRenderer.render
(FireworkRocketEntity p_114656_, float p_114657_, float p_114658_, PoseStack p_114659_, MultiBufferSource p_114660_, int p_114661_) void
FishingHookRenderer.render
(FishingHook p_114705_, float p_114706_, float p_114707_, PoseStack p_114708_, MultiBufferSource p_114709_, int p_114710_) void
GuardianRenderer.render
(Guardian p_114829_, float p_114830_, float p_114831_, PoseStack p_114832_, MultiBufferSource p_114833_, int p_114834_) void
IllusionerRenderer.render
(Illusioner p_114952_, float p_114953_, float p_114954_, PoseStack p_114955_, MultiBufferSource p_114956_, int p_114957_) void
ItemEntityRenderer.render
(ItemEntity p_115036_, float p_115037_, float p_115038_, PoseStack p_115039_, MultiBufferSource p_115040_, int p_115041_) void
ItemFrameRenderer.render
(T p_115076_, float p_115077_, float p_115078_, PoseStack p_115079_, MultiBufferSource p_115080_, int p_115081_) void
ItemRenderer.render
(ItemStack p_115144_, ItemDisplayContext p_270188_, boolean p_115146_, PoseStack p_115147_, MultiBufferSource p_115148_, int p_115149_, int p_115150_, BakedModel p_115151_) void
LeashKnotRenderer.render
(LeashFenceKnotEntity p_115246_, float p_115247_, float p_115248_, PoseStack p_115249_, MultiBufferSource p_115250_, int p_115251_) void
LightningBoltRenderer.render
(LightningBolt p_115266_, float p_115267_, float p_115268_, PoseStack p_115269_, MultiBufferSource p_115270_, int p_115271_) void
LivingEntityRenderer.render
(T p_115308_, float p_115309_, float p_115310_, PoseStack p_115311_, MultiBufferSource p_115312_, int p_115313_) void
LlamaSpitRenderer.render
(LlamaSpit p_115373_, float p_115374_, float p_115375_, PoseStack p_115376_, MultiBufferSource p_115377_, int p_115378_) void
MagmaCubeRenderer.render
(MagmaCube p_265315_, float p_265620_, float p_265669_, PoseStack p_265647_, MultiBufferSource p_265147_, int p_265465_) void
MinecartRenderer.render
(T p_115418_, float p_115419_, float p_115420_, PoseStack p_115421_, MultiBufferSource p_115422_, int p_115423_) void
MobRenderer.render
(T p_115455_, float p_115456_, float p_115457_, PoseStack p_115458_, MultiBufferSource p_115459_, int p_115460_) void
OminousItemSpawnerRenderer.render
(OminousItemSpawner p_338815_, float p_338631_, float p_338539_, PoseStack p_338440_, MultiBufferSource p_338413_, int p_338541_) void
PaintingRenderer.render
(Painting p_115552_, float p_115553_, float p_115554_, PoseStack p_115555_, MultiBufferSource p_115556_, int p_115557_) void
PufferfishRenderer.render
(Pufferfish p_115777_, float p_115778_, float p_115779_, PoseStack p_115780_, MultiBufferSource p_115781_, int p_115782_) void
ShulkerBulletRenderer.render
(ShulkerBullet p_115862_, float p_115863_, float p_115864_, PoseStack p_115865_, MultiBufferSource p_115866_, int p_115867_) void
SlimeRenderer.render
(Slime p_115976_, float p_115977_, float p_115978_, PoseStack p_115979_, MultiBufferSource p_115980_, int p_115981_) void
ThrownItemRenderer.render
(T p_116085_, float p_116086_, float p_116087_, PoseStack p_116088_, MultiBufferSource p_116089_, int p_116090_) void
ThrownTridentRenderer.render
(ThrownTrident p_116111_, float p_116112_, float p_116113_, PoseStack p_116114_, MultiBufferSource p_116115_, int p_116116_) void
TntRenderer.render
(PrimedTnt p_116177_, float p_116178_, float p_116179_, PoseStack p_116180_, MultiBufferSource p_116181_, int p_116182_) void
TropicalFishRenderer.render
(TropicalFish p_116219_, float p_116220_, float p_116221_, PoseStack p_116222_, MultiBufferSource p_116223_, int p_116224_) void
WindChargeRenderer.render
(AbstractWindCharge p_326004_, float p_311977_, float p_312685_, PoseStack p_312434_, MultiBufferSource p_312239_, int p_312700_) void
WitchRenderer.render
(Witch p_116412_, float p_116413_, float p_116414_, PoseStack p_116415_, MultiBufferSource p_116416_, int p_116417_) void
WitherSkullRenderer.render
(WitherSkull p_116484_, float p_116485_, float p_116486_, PoseStack p_116487_, MultiBufferSource p_116488_, int p_116489_) void
WolfRenderer.render
(Wolf p_116531_, float p_116532_, float p_116533_, PoseStack p_116534_, MultiBufferSource p_116535_, int p_116536_) static void
EnderDragonRenderer.renderCrystalBeams
(float p_114188_, float p_114189_, float p_114190_, float p_114191_, int p_114192_, PoseStack p_114193_, MultiBufferSource p_114194_, int p_114195_) private void
EntityRenderDispatcher.renderFlame
(PoseStack p_114454_, MultiBufferSource p_114455_, Entity p_114456_, org.joml.Quaternionf p_304964_) private static void
EntityRenderDispatcher.renderHitbox
(PoseStack p_114442_, VertexConsumer p_114443_, Entity p_114444_, float p_114445_) void
DisplayRenderer.BlockDisplayRenderer.renderInner
(Display.BlockDisplay p_277939_, Display.BlockDisplay.BlockRenderState p_277885_, PoseStack p_277831_, MultiBufferSource p_277554_, int p_278071_, float p_277847_) void
DisplayRenderer.ItemDisplayRenderer.renderInner
(Display.ItemDisplay p_277863_, Display.ItemDisplay.ItemRenderState p_277481_, PoseStack p_277889_, MultiBufferSource p_277509_, int p_277861_, float p_277670_) protected abstract void
DisplayRenderer.renderInner
(T p_277862_, S p_277363_, PoseStack p_277686_, MultiBufferSource p_277429_, int p_278023_, float p_277453_) void
DisplayRenderer.TextDisplayRenderer.renderInner
(Display.TextDisplay p_277522_, Display.TextDisplay.TextRenderState p_277620_, PoseStack p_277536_, MultiBufferSource p_277845_, int p_278046_, float p_277769_) private <E extends Entity>
voidMobRenderer.renderLeash
(T p_115462_, float p_115463_, PoseStack p_115464_, MultiBufferSource p_115465_, E p_115466_) protected void
MinecartRenderer.renderMinecartContents
(T p_115424_, float p_115425_, BlockState p_115426_, PoseStack p_115427_, MultiBufferSource p_115428_, int p_115429_) protected void
TntMinecartRenderer.renderMinecartContents
(MinecartTNT p_116151_, float p_116152_, BlockState p_116153_, PoseStack p_116154_, MultiBufferSource p_116155_, int p_116156_) void
ItemRenderer.renderModelLists
(BakedModel p_115190_, ItemStack p_115191_, int p_115192_, int p_115193_, PoseStack p_115194_, VertexConsumer p_115195_) static void
ItemEntityRenderer.renderMultipleFromCount
(ItemRenderer p_324541_, PoseStack p_323733_, MultiBufferSource p_324107_, int p_323740_, ItemStack p_323718_, BakedModel p_324183_, boolean p_324462_, RandomSource p_324565_) static void
ItemEntityRenderer.renderMultipleFromCount
(ItemRenderer p_323875_, PoseStack p_323763_, MultiBufferSource p_324606_, int p_323603_, ItemStack p_323969_, RandomSource p_324507_, Level p_323902_) protected void
EntityRenderer.renderNameTag
(T p_114498_, Component p_114499_, PoseStack p_114500_, MultiBufferSource p_114501_, int p_114502_, float p_316698_) protected void
ItemFrameRenderer.renderNameTag
(T p_316437_, Component p_115066_, PoseStack p_115067_, MultiBufferSource p_115068_, int p_115069_, float p_316131_) private void
PaintingRenderer.renderPainting
(PoseStack p_115559_, VertexConsumer p_115560_, Painting p_115561_, int p_115562_, int p_115563_, TextureAtlasSprite p_115564_, TextureAtlasSprite p_115565_) void
ItemRenderer.renderQuadList
(PoseStack p_115163_, VertexConsumer p_115164_, List<BakedQuad> p_115165_, ItemStack p_115166_, int p_115167_, int p_115168_) private static void
EntityRenderDispatcher.renderShadow
(PoseStack p_114458_, MultiBufferSource p_114459_, Entity p_114460_, float p_114461_, float p_114462_, LevelReader p_114463_, float p_114464_) private void
EnderDragonRenderer.DragonModel.renderSide
(PoseStack p_173978_, VertexConsumer p_173979_, int p_173980_, int p_173981_, float p_173982_, ModelPart p_173983_, ModelPart p_173984_, ModelPart p_173985_, ModelPart p_173986_, ModelPart p_173987_, ModelPart p_173988_, ModelPart p_173989_, float p_173990_) void
ItemRenderer.renderStatic
(LivingEntity p_270101_, ItemStack p_270637_, ItemDisplayContext p_270437_, boolean p_270434_, PoseStack p_270230_, MultiBufferSource p_270411_, Level p_270641_, int p_270595_, int p_270927_, int p_270845_) void
ItemRenderer.renderStatic
(ItemStack p_270761_, ItemDisplayContext p_270648_, int p_270410_, int p_270894_, PoseStack p_270430_, MultiBufferSource p_270457_, Level p_270149_, int p_270509_) void
EnderDragonRenderer.DragonModel.renderToBuffer
(PoseStack p_114281_, VertexConsumer p_114282_, int p_114283_, int p_114284_, float p_114285_, float p_114286_, float p_114287_, float p_114288_) static void
TntMinecartRenderer.renderWhiteSolidBlock
(BlockRenderDispatcher p_234662_, BlockState p_234663_, PoseStack p_234664_, MultiBufferSource p_234665_, int p_234666_, boolean p_234667_) protected void
protected void
protected void
CaveSpiderRenderer.scale
(CaveSpider p_113974_, PoseStack p_113975_, float p_113976_) protected void
protected void
protected void
protected void
protected void
protected void
protected void
protected void
protected void
protected void
protected void
protected void
protected void
protected void
WanderingTraderRenderer.scale
(WanderingTrader p_116375_, PoseStack p_116376_, float p_116377_) protected void
protected void
WitherBossRenderer.scale
(WitherBoss p_116439_, PoseStack p_116440_, float p_116441_) protected void
WitherSkeletonRenderer.scale
(WitherSkeleton p_331504_, PoseStack p_116461_, float p_116462_) protected void
ArmorStandRenderer.setupRotations
(ArmorStand p_113800_, PoseStack p_113801_, float p_113802_, float p_113803_, float p_113804_, float p_319811_) protected void
CatRenderer.setupRotations
(Cat p_113956_, PoseStack p_113957_, float p_113958_, float p_113959_, float p_113960_, float p_320072_) protected void
CodRenderer.setupRotations
(Cod p_320712_, PoseStack p_114010_, float p_114011_, float p_114012_, float p_114013_, float p_320770_) protected void
DrownedRenderer.setupRotations
(Drowned p_114109_, PoseStack p_114110_, float p_114111_, float p_114112_, float p_114113_, float p_319953_) protected void
FoxRenderer.setupRotations
(Fox p_320936_, PoseStack p_114731_, float p_114732_, float p_114733_, float p_114734_, float p_320025_) protected void
IronGolemRenderer.setupRotations
(IronGolem p_115014_, PoseStack p_115015_, float p_115016_, float p_115017_, float p_115018_, float p_320099_) protected void
LivingEntityRenderer.setupRotations
(T p_115317_, PoseStack p_115318_, float p_115319_, float p_115320_, float p_115321_, float p_320045_) protected void
PandaRenderer.setupRotations
(Panda p_115641_, PoseStack p_115642_, float p_115643_, float p_115644_, float p_115645_, float p_320830_) protected void
PhantomRenderer.setupRotations
(Phantom p_320470_, PoseStack p_115674_, float p_115675_, float p_115676_, float p_115677_, float p_320856_) protected void
PufferfishRenderer.setupRotations
(Pufferfish p_320383_, PoseStack p_115763_, float p_115764_, float p_115765_, float p_115766_, float p_320616_) protected void
SalmonRenderer.setupRotations
(Salmon p_115828_, PoseStack p_115829_, float p_115830_, float p_115831_, float p_115832_, float p_320820_) protected void
ShulkerRenderer.setupRotations
(Shulker p_320913_, PoseStack p_115891_, float p_115892_, float p_115893_, float p_115894_, float p_319950_) protected void
SquidRenderer.setupRotations
(T p_116035_, PoseStack p_116036_, float p_116037_, float p_116038_, float p_116039_, float p_319853_) protected void
TropicalFishRenderer.setupRotations
(TropicalFish p_116226_, PoseStack p_116227_, float p_116228_, float p_116229_, float p_116230_, float p_319830_) -
Uses of PoseStack in net.minecraft.client.renderer.entity.layers
Modifier and TypeMethodDescriptionprotected static <T extends LivingEntity>
voidRenderLayer.coloredCutoutModelCopyLayerRender
(EntityModel<T> p_117360_, EntityModel<T> p_117361_, ResourceLocation p_117362_, PoseStack p_117363_, MultiBufferSource p_117364_, int p_117365_, T p_117366_, float p_117367_, float p_117368_, float p_117369_, float p_117370_, float p_117371_, float p_117372_, float p_117373_, float p_117374_, float p_117375_) private void
WolfArmorLayer.maybeRenderColoredLayer
(PoseStack p_330741_, MultiBufferSource p_330339_, int p_332179_, ItemStack p_331250_, AnimalArmorItem p_330867_) private void
WolfArmorLayer.maybeRenderCracks
(PoseStack p_331222_, MultiBufferSource p_331637_, int p_330931_, ItemStack p_331187_) void
BreezeEyesLayer.render
(PoseStack p_311827_, MultiBufferSource p_312311_, int p_312194_, Breeze p_312799_, float p_311984_, float p_312846_, float p_312053_, float p_312209_, float p_312003_, float p_312826_) void
BreezeWindLayer.render
(PoseStack p_312822_, MultiBufferSource p_312869_, int p_311783_, Breeze p_312046_, float p_312170_, float p_311773_, float p_312428_, float p_312287_, float p_312118_, float p_312531_) void
CapeLayer.render
(PoseStack p_116615_, MultiBufferSource p_116616_, int p_116617_, AbstractClientPlayer p_116618_, float p_116619_, float p_116620_, float p_116621_, float p_116622_, float p_116623_, float p_116624_) void
CarriedBlockLayer.render
(PoseStack p_116639_, MultiBufferSource p_116640_, int p_116641_, EnderMan p_116642_, float p_116643_, float p_116644_, float p_116645_, float p_116646_, float p_116647_, float p_116648_) void
CatCollarLayer.render
(PoseStack p_116666_, MultiBufferSource p_116667_, int p_116668_, Cat p_116669_, float p_116670_, float p_116671_, float p_116672_, float p_116673_, float p_116674_, float p_116675_) void
CrossedArmsItemLayer.render
(PoseStack p_116699_, MultiBufferSource p_116700_, int p_116701_, T p_116702_, float p_116703_, float p_116704_, float p_116705_, float p_116706_, float p_116707_, float p_116708_) void
CustomHeadLayer.render
(PoseStack p_116731_, MultiBufferSource p_116732_, int p_116733_, T p_116734_, float p_116735_, float p_116736_, float p_116737_, float p_116738_, float p_116739_, float p_116740_) void
Deadmau5EarsLayer.render
(PoseStack p_116873_, MultiBufferSource p_116874_, int p_116875_, AbstractClientPlayer p_116876_, float p_116877_, float p_116878_, float p_116879_, float p_116880_, float p_116881_, float p_116882_) void
DolphinCarryingItemLayer.render
(PoseStack p_116897_, MultiBufferSource p_116898_, int p_116899_, Dolphin p_116900_, float p_116901_, float p_116902_, float p_116903_, float p_116904_, float p_116905_, float p_116906_) void
DrownedOuterLayer.render
(PoseStack p_116924_, MultiBufferSource p_116925_, int p_116926_, T p_116927_, float p_116928_, float p_116929_, float p_116930_, float p_116931_, float p_116932_, float p_116933_) void
ElytraLayer.render
(PoseStack p_116951_, MultiBufferSource p_116952_, int p_116953_, T p_116954_, float p_116955_, float p_116956_, float p_116957_, float p_116958_, float p_116959_, float p_116960_) void
EnergySwirlLayer.render
(PoseStack p_116970_, MultiBufferSource p_116971_, int p_116972_, T p_116973_, float p_116974_, float p_116975_, float p_116976_, float p_116977_, float p_116978_, float p_116979_) void
EyesLayer.render
(PoseStack p_116983_, MultiBufferSource p_116984_, int p_116985_, T p_116986_, float p_116987_, float p_116988_, float p_116989_, float p_116990_, float p_116991_, float p_116992_) void
FoxHeldItemLayer.render
(PoseStack p_117007_, MultiBufferSource p_117008_, int p_117009_, Fox p_117010_, float p_117011_, float p_117012_, float p_117013_, float p_117014_, float p_117015_, float p_117016_) void
HorseArmorLayer.render
(PoseStack p_117032_, MultiBufferSource p_117033_, int p_117034_, Horse p_117035_, float p_117036_, float p_117037_, float p_117038_, float p_117039_, float p_117040_, float p_117041_) void
HorseMarkingLayer.render
(PoseStack p_117058_, MultiBufferSource p_117059_, int p_117060_, Horse p_117061_, float p_117062_, float p_117063_, float p_117064_, float p_117065_, float p_117066_, float p_117067_) void
HumanoidArmorLayer.render
(PoseStack p_117096_, MultiBufferSource p_117097_, int p_117098_, T p_117099_, float p_117100_, float p_117101_, float p_117102_, float p_117103_, float p_117104_, float p_117105_) void
IronGolemCrackinessLayer.render
(PoseStack p_117148_, MultiBufferSource p_117149_, int p_117150_, IronGolem p_117151_, float p_117152_, float p_117153_, float p_117154_, float p_117155_, float p_117156_, float p_117157_) void
IronGolemFlowerLayer.render
(PoseStack p_117172_, MultiBufferSource p_117173_, int p_117174_, IronGolem p_117175_, float p_117176_, float p_117177_, float p_117178_, float p_117179_, float p_117180_, float p_117181_) void
ItemInHandLayer.render
(PoseStack p_117204_, MultiBufferSource p_117205_, int p_117206_, T p_117207_, float p_117208_, float p_117209_, float p_117210_, float p_117211_, float p_117212_, float p_117213_) void
LlamaDecorLayer.render
(PoseStack p_117232_, MultiBufferSource p_117233_, int p_117234_, Llama p_117235_, float p_117236_, float p_117237_, float p_117238_, float p_117239_, float p_117240_, float p_117241_) void
MushroomCowMushroomLayer.render
(PoseStack p_117256_, MultiBufferSource p_117257_, int p_117258_, T p_117259_, float p_117260_, float p_117261_, float p_117262_, float p_117263_, float p_117264_, float p_117265_) void
PandaHoldsItemLayer.render
(PoseStack p_117280_, MultiBufferSource p_117281_, int p_117282_, Panda p_117283_, float p_117284_, float p_117285_, float p_117286_, float p_117287_, float p_117288_, float p_117289_) private void
ParrotOnShoulderLayer.render
(PoseStack p_117318_, MultiBufferSource p_117319_, int p_117320_, T p_117321_, float p_117322_, float p_117323_, float p_117324_, float p_117325_, boolean p_117326_) void
ParrotOnShoulderLayer.render
(PoseStack p_117307_, MultiBufferSource p_117308_, int p_117309_, T p_117310_, float p_117311_, float p_117312_, float p_117313_, float p_117314_, float p_117315_, float p_117316_) abstract void
RenderLayer.render
(PoseStack p_117349_, MultiBufferSource p_117350_, int p_117351_, T p_117352_, float p_117353_, float p_117354_, float p_117355_, float p_117356_, float p_117357_, float p_117358_) void
SaddleLayer.render
(PoseStack p_117394_, MultiBufferSource p_117395_, int p_117396_, T p_117397_, float p_117398_, float p_117399_, float p_117400_, float p_117401_, float p_117402_, float p_117403_) void
SheepFurLayer.render
(PoseStack p_117421_, MultiBufferSource p_117422_, int p_117423_, Sheep p_117424_, float p_117425_, float p_117426_, float p_117427_, float p_117428_, float p_117429_, float p_117430_) void
ShulkerHeadLayer.render
(PoseStack p_117445_, MultiBufferSource p_117446_, int p_117447_, Shulker p_117448_, float p_117449_, float p_117450_, float p_117451_, float p_117452_, float p_117453_, float p_117454_) void
SkeletonClothingLayer.render
(PoseStack p_326861_, MultiBufferSource p_326915_, int p_326897_, T p_326852_, float p_326908_, float p_326841_, float p_326922_, float p_326956_, float p_326949_, float p_326790_) void
SlimeOuterLayer.render
(PoseStack p_117470_, MultiBufferSource p_117471_, int p_117472_, T p_117473_, float p_117474_, float p_117475_, float p_117476_, float p_117477_, float p_117478_, float p_117479_) void
SnowGolemHeadLayer.render
(PoseStack p_117494_, MultiBufferSource p_117495_, int p_117496_, SnowGolem p_117497_, float p_117498_, float p_117499_, float p_117500_, float p_117501_, float p_117502_, float p_117503_) void
SpinAttackEffectLayer.render
(PoseStack p_117526_, MultiBufferSource p_117527_, int p_117528_, T p_117529_, float p_117530_, float p_117531_, float p_117532_, float p_117533_, float p_117534_, float p_117535_) void
StuckInBodyLayer.render
(PoseStack p_117586_, MultiBufferSource p_117587_, int p_117588_, T p_117589_, float p_117590_, float p_117591_, float p_117592_, float p_117593_, float p_117594_, float p_117595_) void
TropicalFishPatternLayer.render
(PoseStack p_117612_, MultiBufferSource p_117613_, int p_117614_, TropicalFish p_117615_, float p_117616_, float p_117617_, float p_117618_, float p_117619_, float p_117620_, float p_117621_) void
VillagerProfessionLayer.render
(PoseStack p_117646_, MultiBufferSource p_117647_, int p_117648_, T p_117649_, float p_117650_, float p_117651_, float p_117652_, float p_117653_, float p_117654_, float p_117655_) void
WardenEmissiveLayer.render
(PoseStack p_234902_, MultiBufferSource p_234903_, int p_234904_, T p_234905_, float p_234906_, float p_234907_, float p_234908_, float p_234909_, float p_234910_, float p_234911_) void
WitchItemLayer.render
(PoseStack p_117685_, MultiBufferSource p_117686_, int p_117687_, T p_117688_, float p_117689_, float p_117690_, float p_117691_, float p_117692_, float p_117693_, float p_117694_) void
WolfArmorLayer.render
(PoseStack p_316608_, MultiBufferSource p_316832_, int p_316312_, Wolf p_316642_, float p_316350_, float p_316147_, float p_316637_, float p_316734_, float p_316302_, float p_316605_) void
WolfCollarLayer.render
(PoseStack p_117720_, MultiBufferSource p_117721_, int p_117722_, Wolf p_117723_, float p_117724_, float p_117725_, float p_117726_, float p_117727_, float p_117728_, float p_117729_) private void
HumanoidArmorLayer.renderArmorPiece
(PoseStack p_117119_, MultiBufferSource p_117120_, T p_117121_, EquipmentSlot p_117122_, int p_117123_, A p_117124_) protected void
ItemInHandLayer.renderArmWithItem
(LivingEntity p_117185_, ItemStack p_117186_, ItemDisplayContext p_270970_, HumanoidArm p_117188_, PoseStack p_117189_, MultiBufferSource p_117190_, int p_117191_) protected void
PlayerItemInHandLayer.renderArmWithItem
(LivingEntity p_270884_, ItemStack p_270379_, ItemDisplayContext p_270607_, HumanoidArm p_270324_, PoseStack p_270124_, MultiBufferSource p_270414_, int p_270295_) private void
PlayerItemInHandLayer.renderArmWithSpyglass
(LivingEntity p_174518_, ItemStack p_174519_, HumanoidArm p_174520_, PoseStack p_174521_, MultiBufferSource p_174522_, int p_174523_) protected static <T extends LivingEntity>
voidRenderLayer.renderColoredCutoutModel
(EntityModel<T> p_117377_, ResourceLocation p_117378_, PoseStack p_117379_, MultiBufferSource p_117380_, int p_117381_, T p_117382_, float p_117383_, float p_117384_, float p_117385_) private void
HumanoidArmorLayer.renderGlint
(PoseStack p_289673_, MultiBufferSource p_289654_, int p_289649_, A p_289659_) private void
HumanoidArmorLayer.renderGlint
(PoseStack p_289673_, MultiBufferSource p_289654_, int p_289649_, Model p_289659_) private void
HumanoidArmorLayer.renderModel
(PoseStack p_289664_, MultiBufferSource p_289689_, int p_289681_, A p_289658_, float p_289678_, float p_289674_, float p_289693_, ResourceLocation p_324344_) private void
HumanoidArmorLayer.renderModel
(PoseStack p_289664_, MultiBufferSource p_289689_, int p_289681_, Model p_289658_, float p_289678_, float p_289674_, float p_289693_, ResourceLocation p_324344_) private void
MushroomCowMushroomLayer.renderMushroomBlock
(PoseStack p_234853_, MultiBufferSource p_234854_, int p_234855_, boolean p_234856_, BlockState p_234857_, int p_234858_, BakedModel p_234859_) protected void
ArrowLayer.renderStuckItem
(PoseStack p_116569_, MultiBufferSource p_116570_, int p_116571_, Entity p_116572_, float p_116573_, float p_116574_, float p_116575_, float p_116576_) protected void
BeeStingerLayer.renderStuckItem
(PoseStack p_116584_, MultiBufferSource p_116585_, int p_116586_, Entity p_116587_, float p_116588_, float p_116589_, float p_116590_, float p_116591_) protected abstract void
StuckInBodyLayer.renderStuckItem
(PoseStack p_117566_, MultiBufferSource p_117567_, int p_117568_, Entity p_117569_, float p_117570_, float p_117571_, float p_117572_, float p_117573_) private void
HumanoidArmorLayer.renderTrim
(Holder<ArmorMaterial> p_323506_, PoseStack p_289687_, MultiBufferSource p_289643_, int p_289683_, ArmorTrim p_289692_, A p_289663_, boolean p_289651_) private void
HumanoidArmorLayer.renderTrim
(Holder<ArmorMaterial> p_323506_, PoseStack p_289687_, MultiBufferSource p_289643_, int p_289683_, ArmorTrim p_289692_, Model p_289663_, boolean p_289651_) static void
CustomHeadLayer.translateToHead
(PoseStack p_174484_, boolean p_174485_) -
Uses of PoseStack in net.minecraft.client.renderer.entity.player
Modifier and TypeMethodDescriptionvoid
PlayerRenderer.render
(AbstractClientPlayer p_117788_, float p_117789_, float p_117790_, PoseStack p_117791_, MultiBufferSource p_117792_, int p_117793_) private void
PlayerRenderer.renderHand
(PoseStack p_117776_, MultiBufferSource p_117777_, int p_117778_, AbstractClientPlayer p_117779_, ModelPart p_117780_, ModelPart p_117781_) void
PlayerRenderer.renderLeftHand
(PoseStack p_117814_, MultiBufferSource p_117815_, int p_117816_, AbstractClientPlayer p_117817_) protected void
PlayerRenderer.renderNameTag
(AbstractClientPlayer p_117808_, Component p_117809_, PoseStack p_117810_, MultiBufferSource p_117811_, int p_117812_, float p_316461_) void
PlayerRenderer.renderRightHand
(PoseStack p_117771_, MultiBufferSource p_117772_, int p_117773_, AbstractClientPlayer p_117774_) protected void
PlayerRenderer.scale
(AbstractClientPlayer p_117798_, PoseStack p_117799_, float p_117800_) protected void
PlayerRenderer.setupRotations
(AbstractClientPlayer p_117802_, PoseStack p_117803_, float p_117804_, float p_117805_, float p_117806_, float p_320048_) -
Uses of PoseStack in net.minecraft.client.resources.model
Modifier and TypeMethodDescriptionMultiPartBakedModel.applyTransform
(ItemDisplayContext transformType, PoseStack poseStack, boolean applyLeftHandTransform) WeightedBakedModel.applyTransform
(ItemDisplayContext transformType, PoseStack poseStack, boolean applyLeftHandTransform) -
Uses of PoseStack in net.neoforged.neoforge.client
Modifier and TypeMethodDescriptionstatic void
ClientHooks.addAdditionalGeometry
(List<AddSectionGeometryEvent.AdditionalSectionRenderer> additionalRenderers, Function<RenderType, VertexConsumer> getOrCreateBuilder, RenderChunkRegion region, PoseStack transformation) static void
ClientHooks.dispatchRenderStage
(RenderLevelStageEvent.Stage stage, LevelRenderer levelRenderer, @Nullable PoseStack poseStack, org.joml.Matrix4f modelViewMatrix, org.joml.Matrix4f projectionMatrix, int renderTick, Camera camera, Frustum frustum) private static void
BlockEntityRenderBoundsDebugRenderer.drawRenderBoundingBox
(PoseStack poseStack, VertexConsumer consumer, Vec3 camera, BlockEntity be) static BakedModel
ClientHooks.handleCameraTransforms
(PoseStack poseStack, BakedModel model, ItemDisplayContext cameraTransformType, boolean applyLeftHandTransform) static boolean
ClientHooks.onDrawHighlight
(LevelRenderer context, Camera camera, HitResult target, float partialTick, PoseStack poseStack, MultiBufferSource bufferSource) static boolean
ClientHooks.renderBlockOverlay
(Player player, PoseStack mat, RenderBlockScreenEffectEvent.OverlayType type, BlockState block, BlockPos pos) static boolean
ClientHooks.renderFireOverlay
(Player player, PoseStack mat) static void
ClientHooks.renderPistonMovedBlocks
(BlockPos pos, BlockState state, PoseStack stack, MultiBufferSource bufferSource, Level level, boolean checkSides, int packedOverlay, BlockRenderDispatcher blockRenderer) static boolean
ClientHooks.renderSpecificFirstPersonArm
(PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, AbstractClientPlayer player, HumanoidArm arm) static boolean
ClientHooks.renderSpecificFirstPersonHand
(InteractionHand hand, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, float partialTick, float interpPitch, float swingProgress, float equipProgress, ItemStack stack) static boolean
ClientHooks.renderWaterOverlay
(Player player, PoseStack mat) -
Uses of PoseStack in net.neoforged.neoforge.client.event
Modifier and TypeFieldDescriptionprivate final PoseStack
AddSectionGeometryEvent.SectionRenderingContext.poseStack
private final PoseStack
RenderArmEvent.poseStack
private final PoseStack
RenderBlockScreenEffectEvent.poseStack
private final PoseStack
RenderHandEvent.poseStack
private final PoseStack
RenderHighlightEvent.poseStack
private final PoseStack
RenderItemInFrameEvent.poseStack
private final PoseStack
RenderLevelStageEvent.poseStack
private final PoseStack
RenderLivingEvent.poseStack
private final PoseStack
RenderNameTagEvent.poseStack
private final PoseStack
RenderPlayerEvent.poseStack
Modifier and TypeMethodDescriptionAddSectionGeometryEvent.SectionRenderingContext.getPoseStack()
RenderArmEvent.getPoseStack()
Returns the pose stack used for rendering.RenderBlockScreenEffectEvent.getPoseStack()
Returns the pose stack used for rendering.RenderHandEvent.getPoseStack()
Returns the pose stack used for rendering.RenderHighlightEvent.getPoseStack()
Returns the pose stack used for rendering.RenderItemInFrameEvent.getPoseStack()
Returns the pose stack used for rendering.RenderLevelStageEvent.getPoseStack()
Returns the pose stack used for rendering.RenderLivingEvent.getPoseStack()
Returns the pose stack used for rendering.RenderNameTagEvent.getPoseStack()
Returns the pose stack used for rendering.RenderPlayerEvent.getPoseStack()
Returns the pose stack used for rendering.ModifierConstructorDescriptionBlock
(LevelRenderer levelRenderer, Camera camera, BlockHitResult target, float partialTick, PoseStack poseStack, MultiBufferSource bufferSource) Entity
(LevelRenderer levelRenderer, Camera camera, EntityHitResult target, float partialTick, PoseStack poseStack, MultiBufferSource bufferSource) Post
(LivingEntity entity, LivingEntityRenderer<T, M> renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) Post
(Player player, PlayerRenderer renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) Pre
(LivingEntity entity, LivingEntityRenderer<T, M> renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) Pre
(Player player, PlayerRenderer renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) RenderArmEvent
(PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, AbstractClientPlayer player, HumanoidArm arm) RenderBlockScreenEffectEvent
(Player player, PoseStack poseStack, RenderBlockScreenEffectEvent.OverlayType type, BlockState block, BlockPos blockPos) RenderHandEvent
(InteractionHand hand, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, float partialTick, float interpolatedPitch, float swingProgress, float equipProgress, ItemStack stack) protected
RenderHighlightEvent
(LevelRenderer levelRenderer, Camera camera, HitResult target, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource) RenderItemInFrameEvent
(ItemFrame itemFrame, ItemFrameRenderer<?> renderItemFrame, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) RenderLevelStageEvent
(RenderLevelStageEvent.Stage stage, LevelRenderer levelRenderer, @Nullable PoseStack poseStack, org.joml.Matrix4f modelViewMatrix, org.joml.Matrix4f projectionMatrix, int renderTick, float partialTick, Camera camera, Frustum frustum) protected
RenderLivingEvent
(LivingEntity entity, LivingEntityRenderer<T, M> renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) RenderNameTagEvent
(Entity entity, Component content, EntityRenderer<?> entityRenderer, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight, float partialTick) protected
RenderPlayerEvent
(Player player, PlayerRenderer renderer, float partialTick, PoseStack poseStack, MultiBufferSource multiBufferSource, int packedLight) SectionRenderingContext
(Function<RenderType, VertexConsumer> getOrCreateLayer, BlockAndTintGetter region, PoseStack poseStack) -
Uses of PoseStack in net.neoforged.neoforge.client.extensions
Modifier and TypeMethodDescriptiondefault BakedModel
IBakedModelExtension.applyTransform
(ItemDisplayContext transformType, PoseStack poseStack, boolean applyLeftHandTransform) Applies a transform for the giveninvalid reference
ItemTransforms.TransformType
applyLeftHandTransform
, and returns the model to be rendered.default boolean
IDimensionSpecialEffectsExtension.renderClouds
(ClientLevel level, int ticks, float partialTick, PoseStack poseStack, double camX, double camY, double camZ, org.joml.Matrix4f modelViewMatrix, org.joml.Matrix4f projectionMatrix) Renders the clouds of this dimension. -
Uses of PoseStack in net.neoforged.neoforge.client.extensions.common
Modifier and TypeMethodDescriptiondefault boolean
IClientItemExtensions.applyForgeHandTransform
(PoseStack poseStack, LocalPlayer player, HumanoidArm arm, ItemStack itemInHand, float partialTick, float equipProcess, float swingProcess) Called right before when client applies transformations to item in hand and render it.default void
IClientFluidTypeExtensions.renderOverlay
(Minecraft mc, PoseStack poseStack) Renders#getRenderOverlayTexture
onto the camera when within the fluid. -
Uses of PoseStack in net.neoforged.neoforge.client.model
Modifier and TypeMethodDescriptionBakedModelWrapper.applyTransform
(ItemDisplayContext cameraTransformType, PoseStack poseStack, boolean applyLeftHandTransform) SeparateTransformsModel.Baked.applyTransform
(ItemDisplayContext cameraTransformType, PoseStack poseStack, boolean applyLeftHandTransform) -
Uses of PoseStack in net.neoforged.neoforge.client.model.lighting
Modifier and TypeMethodDescriptionstatic boolean
LightPipelineAwareModelBlockRenderer.render
(VertexConsumer vertexConsumer, QuadLighter lighter, BlockAndTintGetter level, BakedModel model, BlockState state, BlockPos pos, PoseStack poseStack, boolean checkSides, RandomSource rand, long seed, int packedOverlay, ModelData modelData, RenderType renderType) void
LightPipelineAwareModelBlockRenderer.tesselateWithAO
(BlockAndTintGetter level, BakedModel model, BlockState state, BlockPos pos, PoseStack poseStack, VertexConsumer vertexConsumer, boolean checkSides, RandomSource rand, long seed, int packedOverlay, ModelData modelData, RenderType renderType) void
LightPipelineAwareModelBlockRenderer.tesselateWithoutAO
(BlockAndTintGetter level, BakedModel model, BlockState state, BlockPos pos, PoseStack poseStack, VertexConsumer vertexConsumer, boolean checkSides, RandomSource rand, long seed, int packedOverlay, ModelData modelData, RenderType renderType) -
Uses of PoseStack in net.neoforged.neoforge.client.model.renderable
Modifier and TypeMethodDescriptionvoid
BakedModelRenderable.render
(PoseStack poseStack, MultiBufferSource bufferSource, ITextureRenderTypeLookup textureRenderTypeLookup, int lightmap, int overlay, float partialTick, BakedModelRenderable.Context context) void
CompositeRenderable.Component.render
(PoseStack poseStack, MultiBufferSource bufferSource, ITextureRenderTypeLookup textureRenderTypeLookup, int lightmap, int overlay, CompositeRenderable.Transforms context) void
CompositeRenderable.Mesh.render
(PoseStack poseStack, MultiBufferSource bufferSource, ITextureRenderTypeLookup textureRenderTypeLookup, int lightmap, int overlay) void
CompositeRenderable.render
(PoseStack poseStack, MultiBufferSource bufferSource, ITextureRenderTypeLookup textureRenderTypeLookup, int lightmap, int overlay, float partialTick, CompositeRenderable.Transforms context) void
IRenderable.render
(PoseStack poseStack, MultiBufferSource bufferSource, ITextureRenderTypeLookup textureRenderTypeLookup, int lightmap, int overlay, float partialTick, T context) Draws the renderable by adding the geometry to the providedMultiBufferSource
-
Uses of PoseStack in net.neoforged.neoforge.oldtest.client
Modifier and TypeMethodDescriptionvoid
CustomArmorModelTest.TintedArmorModel.renderToBuffer
(PoseStack poseStack, VertexConsumer consumer, int light, int overlay, float red, float green, float blue, float alpha) -
Uses of PoseStack in net.neoforged.neoforge.oldtest.client.model
Modifier and TypeMethodDescriptionvoid
CustomItemDisplayContextTest.RendererEvents.ItemHangerBlockEntityRenderer.render
(CustomItemDisplayContextTest.ItemHangerBlockEntity blocken, float partialTicks, PoseStack poseStack, MultiBufferSource bufferSource, int packedLight, int overlayCoord) -
Uses of PoseStack in net.neoforged.neoforge.oldtest.client.rendering
Modifier and TypeMethodDescriptionvoid
EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityLayer.render
(PoseStack poseStack, MultiBufferSource bufferSource, int lightness, EntityRendererEventsTest.MyEntity entity, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch) private static void
RenderableTest.Client.render
(RenderLevelStageEvent.Stage stage, PoseStack poseStack, int renderTick, float partialTick, double camX, double camY, double camZ, int xOffset) void
EntityRendererEventsTest.EntityRenderEventsTestClientModStuff.MyEntityModel.renderToBuffer
(PoseStack poseStack, VertexConsumer vertexConsumer, int packedLightIn, int packedOverlayIn, float red, float green, float blue, float alpha)