Package | Description |
---|---|
net.minecraft.world.gen.structure | |
net.minecraftforge.fml.common.registry |
Modifier and Type | Field and Description |
---|---|
protected StructureVillagePieces.Start |
StructureVillagePieces.Village.startPiece |
Modifier and Type | Method and Description |
---|---|
static StructureVillagePieces.Church |
StructureVillagePieces.Church.createPiece(StructureVillagePieces.Start start,
java.util.List<StructureComponent> p_175854_1_,
java.util.Random rand,
int p_175854_3_,
int p_175854_4_,
int p_175854_5_,
EnumFacing facing,
int p_175854_7_) |
static StructureVillagePieces.Field1 |
StructureVillagePieces.Field1.createPiece(StructureVillagePieces.Start start,
java.util.List<StructureComponent> p_175851_1_,
java.util.Random rand,
int p_175851_3_,
int p_175851_4_,
int p_175851_5_,
EnumFacing facing,
int p_175851_7_) |
static StructureVillagePieces.Field2 |
StructureVillagePieces.Field2.createPiece(StructureVillagePieces.Start start,
java.util.List<StructureComponent> p_175852_1_,
java.util.Random rand,
int p_175852_3_,
int p_175852_4_,
int p_175852_5_,
EnumFacing facing,
int p_175852_7_) |
static StructureVillagePieces.Hall |
StructureVillagePieces.Hall.createPiece(StructureVillagePieces.Start start,
java.util.List<StructureComponent> p_175857_1_,
java.util.Random rand,
int p_175857_3_,
int p_175857_4_,
int p_175857_5_,
EnumFacing facing,
int p_175857_7_) |
static StructureVillagePieces.House1 |
StructureVillagePieces.House1.createPiece(StructureVillagePieces.Start start,
java.util.List<StructureComponent> p_175850_1_,
java.util.Random rand,
int p_175850_3_,
int p_175850_4_,
int p_175850_5_,
EnumFacing facing,
int p_175850_7_) |
static StructureVillagePieces.House2 |
StructureVillagePieces.House2.createPiece(StructureVillagePieces.Start start,
java.util.List<StructureComponent> p_175855_1_,
java.util.Random rand,
int p_175855_3_,
int p_175855_4_,
int p_175855_5_,
EnumFacing facing,
int p_175855_7_) |
static StructureVillagePieces.House3 |
StructureVillagePieces.House3.createPiece(StructureVillagePieces.Start start,
java.util.List<StructureComponent> p_175849_1_,
java.util.Random rand,
int p_175849_3_,
int p_175849_4_,
int p_175849_5_,
EnumFacing facing,
int p_175849_7_) |
static StructureVillagePieces.House4Garden |
StructureVillagePieces.House4Garden.createPiece(StructureVillagePieces.Start start,
java.util.List<StructureComponent> p_175858_1_,
java.util.Random rand,
int p_175858_3_,
int p_175858_4_,
int p_175858_5_,
EnumFacing facing,
int p_175858_7_) |
static StructureVillagePieces.WoodHut |
StructureVillagePieces.WoodHut.createPiece(StructureVillagePieces.Start start,
java.util.List<StructureComponent> p_175853_1_,
java.util.Random rand,
int p_175853_3_,
int p_175853_4_,
int p_175853_5_,
EnumFacing facing,
int p_175853_7_) |
private static StructureVillagePieces.Village |
StructureVillagePieces.findAndCreateComponentFactory(StructureVillagePieces.Start start,
StructureVillagePieces.PieceWeight weight,
java.util.List<StructureComponent> structureComponents,
java.util.Random rand,
int structureMinX,
int structureMinY,
int structureMinZ,
EnumFacing facing,
int componentType) |
static StructureBoundingBox |
StructureVillagePieces.Path.findPieceBox(StructureVillagePieces.Start start,
java.util.List<StructureComponent> p_175848_1_,
java.util.Random rand,
int p_175848_3_,
int p_175848_4_,
int p_175848_5_,
EnumFacing facing) |
static StructureBoundingBox |
StructureVillagePieces.Torch.findPieceBox(StructureVillagePieces.Start start,
java.util.List<StructureComponent> p_175856_1_,
java.util.Random rand,
int p_175856_3_,
int p_175856_4_,
int p_175856_5_,
EnumFacing facing) |
private static StructureComponent |
StructureVillagePieces.generateAndAddComponent(StructureVillagePieces.Start start,
java.util.List<StructureComponent> structureComponents,
java.util.Random rand,
int structureMinX,
int structureMinY,
int structureMinZ,
EnumFacing facing,
int componentType) |
private static StructureComponent |
StructureVillagePieces.generateAndAddRoadPiece(StructureVillagePieces.Start start,
java.util.List<StructureComponent> p_176069_1_,
java.util.Random rand,
int p_176069_3_,
int p_176069_4_,
int p_176069_5_,
EnumFacing facing,
int p_176069_7_) |
private static StructureVillagePieces.Village |
StructureVillagePieces.generateComponent(StructureVillagePieces.Start start,
java.util.List<StructureComponent> structureComponents,
java.util.Random rand,
int structureMinX,
int structureMinY,
int structureMinZ,
EnumFacing facing,
int componentType) |
protected StructureComponent |
StructureVillagePieces.Village.getNextComponentNN(StructureVillagePieces.Start start,
java.util.List<StructureComponent> structureComponents,
java.util.Random rand,
int p_74891_4_,
int p_74891_5_) |
protected StructureComponent |
StructureVillagePieces.Village.getNextComponentPP(StructureVillagePieces.Start start,
java.util.List<StructureComponent> structureComponents,
java.util.Random rand,
int p_74894_4_,
int p_74894_5_) |
Constructor and Description |
---|
Church(StructureVillagePieces.Start start,
int type,
java.util.Random rand,
StructureBoundingBox p_i45564_4_,
EnumFacing facing) |
Field1(StructureVillagePieces.Start start,
int type,
java.util.Random rand,
StructureBoundingBox p_i45570_4_,
EnumFacing facing) |
Field2(StructureVillagePieces.Start start,
int p_i45569_2_,
java.util.Random rand,
StructureBoundingBox p_i45569_4_,
EnumFacing facing) |
Hall(StructureVillagePieces.Start start,
int type,
java.util.Random rand,
StructureBoundingBox p_i45567_4_,
EnumFacing facing) |
House1(StructureVillagePieces.Start start,
int type,
java.util.Random rand,
StructureBoundingBox p_i45571_4_,
EnumFacing facing) |
House2(StructureVillagePieces.Start start,
int type,
java.util.Random rand,
StructureBoundingBox p_i45563_4_,
EnumFacing facing) |
House3(StructureVillagePieces.Start start,
int type,
java.util.Random rand,
StructureBoundingBox p_i45561_4_,
EnumFacing facing) |
House4Garden(StructureVillagePieces.Start start,
int p_i45566_2_,
java.util.Random rand,
StructureBoundingBox p_i45566_4_,
EnumFacing facing) |
Path(StructureVillagePieces.Start start,
int p_i45562_2_,
java.util.Random rand,
StructureBoundingBox p_i45562_4_,
EnumFacing facing) |
Road(StructureVillagePieces.Start start,
int type) |
Torch(StructureVillagePieces.Start start,
int p_i45568_2_,
java.util.Random rand,
StructureBoundingBox p_i45568_4_,
EnumFacing facing) |
Village(StructureVillagePieces.Start start,
int type) |
Well(StructureVillagePieces.Start start,
int type,
java.util.Random rand,
int x,
int z) |
WoodHut(StructureVillagePieces.Start start,
int type,
java.util.Random rand,
StructureBoundingBox structurebb,
EnumFacing facing) |
Modifier and Type | Method and Description |
---|---|
StructureVillagePieces.Village |
VillagerRegistry.IVillageCreationHandler.buildComponent(StructureVillagePieces.PieceWeight villagePiece,
StructureVillagePieces.Start startPiece,
java.util.List<StructureComponent> pieces,
java.util.Random random,
int p1,
int p2,
int p3,
EnumFacing facing,
int p5)
Build an instance of the village component
StructureVillagePieces |
static StructureVillagePieces.Village |
VillagerRegistry.getVillageComponent(StructureVillagePieces.PieceWeight villagePiece,
StructureVillagePieces.Start startPiece,
java.util.List<StructureComponent> pieces,
java.util.Random random,
int p1,
int p2,
int p3,
EnumFacing facing,
int p5) |