Package | Description |
---|---|
net.minecraft.world.gen.structure | |
net.minecraftforge.fml.common.registry |
Modifier and Type | Class and Description |
---|---|
static class |
StructureVillagePieces.Church |
static class |
StructureVillagePieces.Field1 |
static class |
StructureVillagePieces.Field2 |
static class |
StructureVillagePieces.Hall |
static class |
StructureVillagePieces.House1 |
static class |
StructureVillagePieces.House2 |
static class |
StructureVillagePieces.House3 |
static class |
StructureVillagePieces.House4Garden |
static class |
StructureVillagePieces.Path |
static class |
StructureVillagePieces.Road |
static class |
StructureVillagePieces.Start |
static class |
StructureVillagePieces.Torch |
static class |
StructureVillagePieces.Well |
static class |
StructureVillagePieces.WoodHut |
Modifier and Type | Field and Description |
---|---|
java.lang.Class<? extends StructureVillagePieces.Village> |
StructureVillagePieces.PieceWeight.villagePieceClass |
Modifier and Type | Method and Description |
---|---|
private static StructureVillagePieces.Village |
StructureVillagePieces.findAndCreateComponentFactory(StructureVillagePieces.Start start,
StructureVillagePieces.PieceWeight weight,
java.util.List<StructureComponent> structureComponents,
java.util.Random rand,
int structureMinX,
int structureMinY,
int structureMinZ,
EnumFacing facing,
int componentType) |
private static StructureVillagePieces.Village |
StructureVillagePieces.generateComponent(StructureVillagePieces.Start start,
java.util.List<StructureComponent> structureComponents,
java.util.Random rand,
int structureMinX,
int structureMinY,
int structureMinZ,
EnumFacing facing,
int componentType) |
Constructor and Description |
---|
PieceWeight(java.lang.Class<? extends StructureVillagePieces.Village> p_i2098_1_,
int p_i2098_2_,
int p_i2098_3_) |
Modifier and Type | Method and Description |
---|---|
StructureVillagePieces.Village |
VillagerRegistry.IVillageCreationHandler.buildComponent(StructureVillagePieces.PieceWeight villagePiece,
StructureVillagePieces.Start startPiece,
java.util.List<StructureComponent> pieces,
java.util.Random random,
int p1,
int p2,
int p3,
EnumFacing facing,
int p5)
Build an instance of the village component
StructureVillagePieces |
static StructureVillagePieces.Village |
VillagerRegistry.getVillageComponent(StructureVillagePieces.PieceWeight villagePiece,
StructureVillagePieces.Start startPiece,
java.util.List<StructureComponent> pieces,
java.util.Random random,
int p1,
int p2,
int p3,
EnumFacing facing,
int p5) |