public class ZombieRenderer extends AbstractZombieRenderer<ZombieEntity,ZombieModel<ZombieEntity>>
entityModel, layerRenderers
renderManager, shadowOpaque, shadowSize
Constructor and Description |
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ZombieRenderer(EntityRendererManager renderManagerIn) |
applyRotations, getEntityTexture
addVertexPair, canRenderName, render, renderSide, shouldRender
addLayer, func_230042_a_, getDeathMaxRotation, getEntityModel, getOverlayProgress, getPackedOverlay, getSwingProgress, handleRotationFloat, isVisible, preRenderCallback
getBlockLight, getFontRendererFromRenderManager, getPackedLight, getRenderManager, getRenderOffset, renderName
public ZombieRenderer(EntityRendererManager renderManagerIn)