Uses of Class
net.minecraft.client.renderer.entity.model.BipedModel
Package
Description
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Uses of BipedModel in net.minecraft.client.renderer.entity
Modifier and TypeClassDescriptionclass
BipedRenderer<T extends MobEntity,
M extends BipedModel<T>> -
Uses of BipedModel in net.minecraft.client.renderer.entity.layers
Modifier and TypeClassDescriptionclass
BipedArmorLayer<T extends LivingEntity,
M extends BipedModel<T>, A extends BipedModel<T>> class
BipedArmorLayer<T extends LivingEntity,
M extends BipedModel<T>, A extends BipedModel<T>> Modifier and TypeFieldDescriptionprivate final A
BipedArmorLayer.innerModel
private final A
BipedArmorLayer.outerModel
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Uses of BipedModel in net.minecraft.client.renderer.entity.model
Modifier and TypeClassDescriptionclass
AbstractZombieModel<T extends MonsterEntity>
class
class
class
DrownedModel<T extends ZombieEntity>
class
EndermanModel<T extends LivingEntity>
class
class
PiglinModel<T extends MobEntity>
class
PlayerModel<T extends LivingEntity>
class
SkeletonModel<T extends MobEntity & IRangedAttackMob>
class
class
ZombieModel<T extends ZombieEntity>
class
ZombieVillagerModel<T extends ZombieEntity>
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Uses of BipedModel in net.minecraftforge.client
Modifier and TypeMethodDescriptionstatic <A extends BipedModel<?>>
AForgeHooksClient.getArmorModel
(LivingEntity entityLiving, ItemStack itemStack, EquipmentSlotType slot, A _default) -
Uses of BipedModel in net.minecraftforge.common.extensions
Modifier and TypeMethodDescriptiondefault <A extends BipedModel<?>>
AIForgeItem.getArmorModel
(LivingEntity entityLiving, ItemStack itemStack, EquipmentSlotType armorSlot, A _default) Override this method to have an item handle its own armor rendering.