Uses of Class
net.minecraft.client.renderer.model.BakedQuad
Package
Description
-
Uses of BakedQuad in com.mojang.blaze3d.vertex
Modifier and TypeMethodDescriptiondefault void
IVertexBuilder.putBulkData
(MatrixStack.Entry p_227890_1_, BakedQuad p_227890_2_, float[] p_227890_3_, float p_227890_4_, float p_227890_5_, float p_227890_6_, int[] p_227890_7_, int p_227890_8_, boolean p_227890_9_) default void
IVertexBuilder.putBulkData
(MatrixStack.Entry p_227889_1_, BakedQuad p_227889_2_, float p_227889_3_, float p_227889_4_, float p_227889_5_, int p_227889_6_, int p_227889_7_) -
Uses of BakedQuad in net.minecraft.client.renderer
Modifier and TypeMethodDescriptionprivate void
BlockModelRenderer.putQuadData
(IBlockDisplayReader p_228800_1_, BlockState p_228800_2_, BlockPos p_228800_3_, IVertexBuilder p_228800_4_, MatrixStack.Entry p_228800_5_, BakedQuad p_228800_6_, float p_228800_7_, float p_228800_8_, float p_228800_9_, float p_228800_10_, int p_228800_11_, int p_228800_12_, int p_228800_13_, int p_228800_14_, int p_228800_15_) Modifier and TypeMethodDescriptionprivate void
BlockModelRenderer.renderModelFaceAO
(IBlockDisplayReader p_228799_1_, BlockState p_228799_2_, BlockPos p_228799_3_, MatrixStack p_228799_4_, IVertexBuilder p_228799_5_, List<BakedQuad> p_228799_6_, float[] p_228799_7_, BitSet p_228799_8_, BlockModelRenderer.AmbientOcclusionFace p_228799_9_, int p_228799_10_) private void
BlockModelRenderer.renderModelFaceFlat
(IBlockDisplayReader p_228798_1_, BlockState p_228798_2_, BlockPos p_228798_3_, int p_228798_4_, int p_228798_5_, boolean p_228798_6_, MatrixStack p_228798_7_, IVertexBuilder p_228798_8_, List<BakedQuad> p_228798_9_, BitSet p_228798_10_) private static void
BlockModelRenderer.renderQuadList
(MatrixStack.Entry p_228803_0_, IVertexBuilder p_228803_1_, float p_228803_2_, float p_228803_3_, float p_228803_4_, List<BakedQuad> p_228803_5_, int p_228803_6_, int p_228803_7_) void
ItemRenderer.renderQuadList
(MatrixStack p_229112_1_, IVertexBuilder p_229112_2_, List<BakedQuad> p_229112_3_, ItemStack p_229112_4_, int p_229112_5_, int p_229112_6_) -
Uses of BakedQuad in net.minecraft.client.renderer.model
Modifier and TypeFieldDescriptionSimpleBakedModel.Builder.culledFaces
SimpleBakedModel.culledFaces
SimpleBakedModel.Builder.unculledFaces
SimpleBakedModel.unculledFaces
Modifier and TypeMethodDescriptionprivate static BakedQuad
BlockModel.bakeFace
(BlockPart p_228812_0_, BlockPartFace p_228812_1_, TextureAtlasSprite p_228812_2_, Direction p_228812_3_, IModelTransform p_228812_4_, ResourceLocation p_228812_5_) FaceBakery.bakeQuad
(Vector3f p_228824_1_, Vector3f p_228824_2_, BlockPartFace p_228824_3_, TextureAtlasSprite p_228824_4_, Direction p_228824_5_, IModelTransform p_228824_6_, BlockPartRotation p_228824_7_, boolean p_228824_8_, ResourceLocation p_228824_9_) static BakedQuad
BlockModel.makeBakedQuad
(BlockPart p_228812_0_, BlockPartFace p_228812_1_, TextureAtlasSprite p_228812_2_, Direction p_228812_3_, IModelTransform p_228812_4_, ResourceLocation p_228812_5_) Modifier and TypeMethodDescriptionBuiltInModel.getQuads
(BlockState p_200117_1_, Direction p_200117_2_, Random p_200117_3_) IBakedModel.getQuads
(BlockState p_200117_1_, Direction p_200117_2_, Random p_200117_3_) Deprecated.MultipartBakedModel.getQuads
(BlockState p_200117_1_, Direction p_200117_2_, Random p_200117_3_, IModelData modelData) SimpleBakedModel.getQuads
(BlockState p_200117_1_, Direction p_200117_2_, Random p_200117_3_) WeightedBakedModel.getQuads
(BlockState p_200117_1_, Direction p_200117_2_, Random p_200117_3_, IModelData modelData) Modifier and TypeMethodDescriptionSimpleBakedModel.Builder.addCulledFace
(Direction p_177650_1_, BakedQuad p_177650_2_) SimpleBakedModel.Builder.addUnculledFace
(BakedQuad p_177648_1_) ModifierConstructorDescriptionSimpleBakedModel
(List<BakedQuad> p_i230059_1_, Map<Direction, List<BakedQuad>> p_i230059_2_, boolean p_i230059_3_, boolean p_i230059_4_, boolean p_i230059_5_, TextureAtlasSprite p_i230059_6_, ItemCameraTransforms p_i230059_7_, ItemOverrideList p_i230059_8_) SimpleBakedModel
(List<BakedQuad> p_i230059_1_, Map<Direction, List<BakedQuad>> p_i230059_2_, boolean p_i230059_3_, boolean p_i230059_4_, boolean p_i230059_5_, TextureAtlasSprite p_i230059_6_, ItemCameraTransforms p_i230059_7_, ItemOverrideList p_i230059_8_) -
Uses of BakedQuad in net.minecraftforge.client.extensions
Modifier and TypeMethodDescriptionIForgeBakedModel.getQuads
(BlockState state, Direction side, Random rand, IModelData extraData) Modifier and TypeMethodDescriptiondefault void
IForgeVertexBuilder.addVertexData
(MatrixStack.Entry matrixEntry, BakedQuad bakedQuad, float[] baseBrightness, float red, float green, float blue, float alpha, int[] lightmapCoords, int overlayCoords, boolean readExistingColor) default void
IForgeVertexBuilder.addVertexData
(MatrixStack.Entry matrixEntry, BakedQuad bakedQuad, float red, float green, float blue, float alpha, int lightmapCoord, int overlayColor) default void
IForgeVertexBuilder.addVertexData
(MatrixStack.Entry matrixEntry, BakedQuad bakedQuad, float red, float green, float blue, float alpha, int lightmapCoord, int overlayColor, boolean readExistingColor) default void
IForgeVertexBuilder.addVertexData
(MatrixStack.Entry matrixStack, BakedQuad bakedQuad, float red, float green, float blue, int lightmapCoord, int overlayColor, boolean readExistingColor) -
Uses of BakedQuad in net.minecraftforge.client.model
Modifier and TypeFieldDescriptionprotected final com.google.common.collect.ImmutableMap<Direction,
com.google.common.collect.ImmutableList<BakedQuad>> FluidModel.BakedFluid.faceQuads
MultiLayerModel.MultiLayerBakedModel.missing
private final com.google.common.collect.ImmutableList<BakedQuad>
BakedItemModel.BakedGuiItemModel.quads
protected final com.google.common.collect.ImmutableList<BakedQuad>
BakedItemModel.quads
ItemMultiLayerBakedModel.Builder.quads
Modifier and TypeMethodDescriptionprivate BakedQuad
FluidModel.BakedFluid.buildQuad
(Direction side, TextureAtlasSprite texture, boolean flip, boolean offset, FluidModel.BakedFluid.VertexParameter x, FluidModel.BakedFluid.VertexParameter y, FluidModel.BakedFluid.VertexParameter z, FluidModel.BakedFluid.VertexParameter u, FluidModel.BakedFluid.VertexParameter v) private static BakedQuad
ItemLayerModel.buildQuad
(TransformationMatrix transform, Direction side, TextureAtlasSprite sprite, int tint, boolean fullbright, float x0, float y0, float z0, float u0, float v0, float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3) private static BakedQuad
ItemLayerModel.buildSideQuad
(TransformationMatrix transform, Direction side, int tint, TextureAtlasSprite sprite, int u, int v, int size, boolean fullbright) static BakedQuad
ItemTextureQuadConverter.genQuad
(TransformationMatrix transform, float x1, float y1, float x2, float y2, float z, TextureAtlasSprite sprite, Direction facing, int color, int tint) Generates a Front/Back quad for an itemmodel.static BakedQuad
ItemTextureQuadConverter.genQuad
(TransformationMatrix transform, float x1, float y1, float x2, float y2, float z, TextureAtlasSprite sprite, Direction facing, int color, int tint, int luminosity) QuadTransformer.processOne
(BakedQuad input) Processes a single quad, producing a new quad.QuadTransformer.processOneInPlace
(BakedQuad input) Processes a single quad, modifying the input quad.private static BakedQuad
ItemTextureQuadConverter.putQuad
(TransformationMatrix transform, Direction side, TextureAtlasSprite sprite, int color, int tint, float x1, float y1, float x2, float y2, float z, float u1, float v1, float u2, float v2, int luminosity) Modifier and TypeMethodDescriptionprivate com.google.common.collect.ImmutableMap<Direction,
com.google.common.collect.ImmutableList<BakedQuad>> FluidModel.BakedFluid.buildQuads
(boolean statePresent, int[] cornerRound, int flowRound, boolean[] sideOverlays) ItemTextureQuadConverter.convertTexture
(TransformationMatrix transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint) Takes a texture and converts it into BakedQuads.ItemTextureQuadConverter.convertTexture
(TransformationMatrix transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint, int luminosity) ItemTextureQuadConverter.convertTextureHorizontal
(TransformationMatrix transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint) Scans a texture and converts it into a list of horizontal strips stacked on top of each other.ItemTextureQuadConverter.convertTextureHorizontal
(TransformationMatrix transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint, int luminosity) ItemTextureQuadConverter.convertTextureVertical
(TransformationMatrix transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint) Scans a texture and converts it into a list of vertical strips stacked next to each other from left to right.ItemTextureQuadConverter.convertTextureVertical
(TransformationMatrix transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint, int luminosity) BakedItemModel.BakedGuiItemModel.getQuads
(BlockState state, Direction side, Random rand) BakedItemModel.getQuads
(BlockState state, Direction side, Random rand) BakedModelWrapper.getQuads
(BlockState state, Direction side, Random rand) BakedModelWrapper.getQuads
(BlockState state, Direction side, Random rand, IModelData extraData) CompositeModel.getQuads
(BlockState state, Direction side, Random rand, IModelData extraData) FluidModel.BakedFluid.getQuads
(BlockState state, Direction side, Random rand) FluidModel.CachingBakedFluid.getQuads
(BlockState state, Direction side, Random rand, IModelData modelData) ItemMultiLayerBakedModel.getQuads
(BlockState state, Direction side, Random rand, IModelData modelData) MultiLayerModel.MultiLayerBakedModel.getQuads
(BlockState state, Direction side, Random rand, IModelData extraData) PerspectiveMapWrapper.getQuads
(BlockState state, Direction side, Random rand, IModelData extraData) SeparatePerspectiveModel.BakedModel.getQuads
(BlockState state, Direction side, Random rand) static com.google.common.collect.ImmutableList<BakedQuad>
ItemLayerModel.getQuadsForSprite
(int tint, TextureAtlasSprite sprite, TransformationMatrix transform) static com.google.common.collect.ImmutableList<BakedQuad>
ItemLayerModel.getQuadsForSprite
(int tint, TextureAtlasSprite sprite, TransformationMatrix transform, boolean fullbright) static com.google.common.collect.ImmutableList<BakedQuad>
ItemLayerModel.getQuadsForSprites
(List<RenderMaterial> textures, TransformationMatrix transform, Function<RenderMaterial, TextureAtlasSprite> spriteGetter) static com.google.common.collect.ImmutableList<BakedQuad>
ItemLayerModel.getQuadsForSprites
(List<RenderMaterial> textures, TransformationMatrix transform, Function<RenderMaterial, TextureAtlasSprite> spriteGetter, Set<Integer> fullbrights) QuadTransformer.processMany
(List<BakedQuad> inputs) Processes multiple quads, producing a new array of new quads.Modifier and TypeMethodDescriptionIModelBuilder.addFaceQuad
(Direction facing, BakedQuad quad) IModelBuilder.Simple.addFaceQuad
(Direction facing, BakedQuad quad) IModelBuilder.addGeneralQuad
(BakedQuad quad) IModelBuilder.Simple.addGeneralQuad
(BakedQuad quad) ItemMultiLayerBakedModel.Builder.addQuads
(RenderType rt, BakedQuad... quadsToAdd) QuadTransformer.processOne
(BakedQuad input) Processes a single quad, producing a new quad.QuadTransformer.processOneInPlace
(BakedQuad input) Processes a single quad, modifying the input quad.Modifier and TypeMethodDescriptionprivate void
ItemMultiLayerBakedModel.Builder.addLayer
(com.google.common.collect.ImmutableList.Builder<com.mojang.datafixers.util.Pair<IBakedModel, RenderType>> builder, List<BakedQuad> quads, RenderType rt) ItemMultiLayerBakedModel.Builder.addQuads
(RenderType rt, Collection<BakedQuad> quadsToAdd) QuadTransformer.processMany
(List<BakedQuad> inputs) Processes multiple quads, producing a new array of new quads.void
QuadTransformer.processManyInPlace
(List<BakedQuad> inputs) Processes multiple quads in place, modifying the input quads.ModifierConstructorDescriptionBakedItemModel
(com.google.common.collect.ImmutableList<BakedQuad> quads, TextureAtlasSprite particle, com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> transforms, ItemOverrideList overrides, boolean untransformed, boolean isSideLit) -
Uses of BakedQuad in net.minecraftforge.client.model.b3d
Modifier and TypeFieldDescriptionprivate com.google.common.collect.ImmutableList<BakedQuad>
B3DLoader.BakedWrapper.quads
Modifier and TypeMethodDescriptionB3DLoader.BakedWrapper.getQuads
(BlockState state, Direction side, Random rand, IModelData data) Modifier and TypeMethodDescriptionprivate void
B3DLoader.BakedWrapper.generateQuads
(com.google.common.collect.ImmutableList.Builder<BakedQuad> builder, B3DModel.Node<?> node, IModelTransform state, com.google.common.collect.ImmutableList<String> path) -
Uses of BakedQuad in net.minecraftforge.client.model.data
Modifier and TypeMethodDescriptionIDynamicBakedModel.getQuads
(BlockState state, Direction side, Random rand) IDynamicBakedModel.getQuads
(BlockState state, Direction side, Random rand, IModelData extraData) -
Uses of BakedQuad in net.minecraftforge.client.model.obj
Modifier and TypeMethodDescriptionOBJModel.makeQuad
(int[][] indices, int tintIndex, Vector4f colorTint, Vector4f ambientColor, TextureAtlasSprite texture, TransformationMatrix transform) -
Uses of BakedQuad in net.minecraftforge.client.model.pipeline
Modifier and TypeMethodDescriptionstatic void
LightUtil.putBakedQuad
(IVertexConsumer consumer, BakedQuad quad) static void
LightUtil.setLightData
(BakedQuad q, int light) -
Uses of BakedQuad in net.minecraftforge.debug.block
Modifier and TypeMethodDescriptionFullPotsAccessorDemo.ClientHandler.DioritePotModel.getPlantQuads
(Block plant, Direction face, Random rand) FullPotsAccessorDemo.ClientHandler.DioritePotModel.getQuads
(BlockState state, Direction side, Random rand, IModelData extraData) -
Uses of BakedQuad in net.minecraftforge.debug.client.model
Modifier and TypeMethodDescriptionTRSRTransformerTest.MyBakedModel.getQuads
(BlockState state, Direction side, Random rand, IModelData data)
IForgeBakedModel.getQuads(IBlockState, EnumFacing, Random, net.minecraftforge.client.model.data.IModelData)