Uses of Class
net.minecraft.util.math.vector.TransformationMatrix
Package
Description
-
Uses of TransformationMatrix in net.minecraft.client.renderer.model
Modifier and TypeFieldDescriptionprivate final TransformationMatrix
Variant.rotation
private final TransformationMatrix
ModelRotation.transformation
Modifier and TypeFieldDescriptionprivate final Map<org.apache.commons.lang3.tuple.Triple<ResourceLocation,
TransformationMatrix, Boolean>, IBakedModel> ModelBakery.bakedCache
static final EnumMap<Direction,
TransformationMatrix> UVTransformationUtil.vanillaUvTransformGlobalToLocal
static final EnumMap<Direction,
TransformationMatrix> UVTransformationUtil.vanillaUvTransformLocalToGlobal
Modifier and TypeMethodDescriptionstatic TransformationMatrix
UVTransformationUtil.blockCenterToCorner
(TransformationMatrix p_229379_0_) default TransformationMatrix
IModelTransform.getRotation()
ModelRotation.getRotation()
Variant.getRotation()
static TransformationMatrix
UVTransformationUtil.getUVLockTransform
(TransformationMatrix p_229380_0_, Direction p_229380_1_, Supplier<String> p_229380_2_) Modifier and TypeMethodDescriptionvoid
FaceBakery.applyModelRotation
(Vector3f p_228822_1_, TransformationMatrix p_228822_2_) private void
FaceBakery.bakeVertex
(int[] p_228827_1_, int p_228827_2_, Direction p_228827_3_, BlockFaceUV p_228827_4_, float[] p_228827_5_, TextureAtlasSprite p_228827_6_, TransformationMatrix p_228827_7_, BlockPartRotation p_228827_8_, boolean p_228827_9_) static TransformationMatrix
UVTransformationUtil.blockCenterToCorner
(TransformationMatrix p_229379_0_) static TransformationMatrix
UVTransformationUtil.getUVLockTransform
(TransformationMatrix p_229380_0_, Direction p_229380_1_, Supplier<String> p_229380_2_) private int[]
FaceBakery.makeVertices
(BlockFaceUV p_228820_1_, TextureAtlasSprite p_228820_2_, Direction p_228820_3_, float[] p_228820_4_, TransformationMatrix p_228820_5_, BlockPartRotation p_228820_6_, boolean p_228820_7_) static BlockFaceUV
FaceBakery.recomputeUVs
(BlockFaceUV p_228821_0_, Direction p_228821_1_, TransformationMatrix p_228821_2_, ResourceLocation p_228821_3_) ModifierConstructorDescriptionVariant
(ResourceLocation p_i226001_1_, TransformationMatrix p_i226001_2_, boolean p_i226001_3_, int p_i226001_4_) -
Uses of TransformationMatrix in net.minecraft.util.math.vector
Modifier and TypeFieldDescriptionprivate static final TransformationMatrix
TransformationMatrix.IDENTITY
Modifier and TypeMethodDescriptionTransformationMatrix.compose
(TransformationMatrix p_227985_1_) static TransformationMatrix
TransformationMatrix.identity()
TransformationMatrix.inverse()
-
Uses of TransformationMatrix in net.minecraftforge.client.extensions
Modifier and TypeMethodDescriptiondefault TransformationMatrix
IForgeTransformationMatrix.applyOrigin
(Vector3f origin) Apply this transformation to a different origin.default TransformationMatrix
IForgeTransformationMatrix.blockCenterToCorner()
convert transformation from assuming center-block system to opposing-corner-block systemdefault TransformationMatrix
IForgeTransformationMatrix.blockCornerToCenter()
convert transformation from assuming opposing-corner-block system to center-block systemdefault TransformationMatrix
IForgeTransformationMatrix.compose
(TransformationMatrix other) default TransformationMatrix
IForgeModelTransform.getPartTransformation
(Object part) default TransformationMatrix
IForgeTransformationMatrix.getTransformaion()
default TransformationMatrix
IForgeTransformationMatrix.inverse()
Modifier and TypeMethodDescriptiondefault TransformationMatrix
IForgeTransformationMatrix.compose
(TransformationMatrix other) -
Uses of TransformationMatrix in net.minecraftforge.client.model
Modifier and TypeFieldDescriptionprivate final TransformationMatrix
SimpleModelTransform.base
private final TransformationMatrix
QuadTransformer.transform
protected final TransformationMatrix
FluidModel.BakedFluid.transformation
Modifier and TypeFieldDescriptionprivate final com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,
TransformationMatrix> ItemMultiLayerBakedModel.Builder.cameraTransforms
private final com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,
TransformationMatrix> ItemMultiLayerBakedModel.cameraTransforms
private final com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,
TransformationMatrix> MultiLayerModel.MultiLayerBakedModel.cameraTransforms
private final com.google.common.collect.ImmutableMap<?,
TransformationMatrix> SimpleModelTransform.map
protected final com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,
TransformationMatrix> BakedItemModel.transforms
protected final com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,
TransformationMatrix> FluidModel.BakedFluid.transforms
private final com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,
TransformationMatrix> PerspectiveMapWrapper.transforms
Modifier and TypeMethodDescriptionModelTransformComposition.getPartTransformation
(Object part) SimpleModelTransform.getPartTransformation
(Object part) ModelTransformComposition.getRotation()
SimpleModelTransform.getRotation()
Modifier and TypeMethodDescriptionstatic com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,
TransformationMatrix> PerspectiveMapWrapper.getTransforms
(IModelTransform state) static com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,
TransformationMatrix> PerspectiveMapWrapper.getTransforms
(ItemCameraTransforms transforms) static com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType,
TransformationMatrix> PerspectiveMapWrapper.getTransformsWithFallback
(IModelTransform state, ItemCameraTransforms transforms) Modifier and TypeMethodDescriptionprivate static BakedQuad
ItemLayerModel.buildQuad
(TransformationMatrix transform, Direction side, TextureAtlasSprite sprite, int tint, boolean fullbright, float x0, float y0, float z0, float u0, float v0, float x1, float y1, float z1, float u1, float v1, float x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3) private static BakedQuad
ItemLayerModel.buildSideQuad
(TransformationMatrix transform, Direction side, int tint, TextureAtlasSprite sprite, int u, int v, int size, boolean fullbright) ItemTextureQuadConverter.convertTexture
(TransformationMatrix transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint) Takes a texture and converts it into BakedQuads.ItemTextureQuadConverter.convertTexture
(TransformationMatrix transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint, int luminosity) ItemTextureQuadConverter.convertTextureHorizontal
(TransformationMatrix transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint) Scans a texture and converts it into a list of horizontal strips stacked on top of each other.ItemTextureQuadConverter.convertTextureHorizontal
(TransformationMatrix transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint, int luminosity) ItemTextureQuadConverter.convertTextureVertical
(TransformationMatrix transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint) Scans a texture and converts it into a list of vertical strips stacked next to each other from left to right.ItemTextureQuadConverter.convertTextureVertical
(TransformationMatrix transform, TextureAtlasSprite template, TextureAtlasSprite sprite, float z, Direction facing, int color, int tint, int luminosity) static BakedQuad
ItemTextureQuadConverter.genQuad
(TransformationMatrix transform, float x1, float y1, float x2, float y2, float z, TextureAtlasSprite sprite, Direction facing, int color, int tint) Generates a Front/Back quad for an itemmodel.static BakedQuad
ItemTextureQuadConverter.genQuad
(TransformationMatrix transform, float x1, float y1, float x2, float y2, float z, TextureAtlasSprite sprite, Direction facing, int color, int tint, int luminosity) static com.google.common.collect.ImmutableList<BakedQuad>
ItemLayerModel.getQuadsForSprite
(int tint, TextureAtlasSprite sprite, TransformationMatrix transform) static com.google.common.collect.ImmutableList<BakedQuad>
ItemLayerModel.getQuadsForSprite
(int tint, TextureAtlasSprite sprite, TransformationMatrix transform, boolean fullbright) static com.google.common.collect.ImmutableList<BakedQuad>
ItemLayerModel.getQuadsForSprites
(List<RenderMaterial> textures, TransformationMatrix transform, Function<RenderMaterial, TextureAtlasSprite> spriteGetter) static com.google.common.collect.ImmutableList<BakedQuad>
ItemLayerModel.getQuadsForSprites
(List<RenderMaterial> textures, TransformationMatrix transform, Function<RenderMaterial, TextureAtlasSprite> spriteGetter, Set<Integer> fullbrights) private static BakedQuad
ItemTextureQuadConverter.putQuad
(TransformationMatrix transform, Direction side, TextureAtlasSprite sprite, int color, int tint, float x1, float y1, float x2, float y2, float z, float u1, float v1, float u2, float v2, int luminosity) Modifier and TypeMethodDescriptionItemMultiLayerBakedModel.builder
(IModelConfiguration owner, TextureAtlasSprite particle, ItemOverrideList overrides, com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> cameraTransforms) private static void
ModelLoaderRegistry.deserializeTRSR
(com.google.gson.JsonDeserializationContext context, EnumMap<ItemCameraTransforms.TransformType, TransformationMatrix> transforms, com.google.gson.JsonObject transform, String name, ItemCameraTransforms.TransformType itemCameraTransform) static IBakedModel
PerspectiveMapWrapper.handlePerspective
(IBakedModel model, com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> transforms, ItemCameraTransforms.TransformType cameraTransformType, MatrixStack mat) private static boolean
BakedItemModel.hasGuiIdentity
(com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> transforms) ModifierConstructorDescriptionBakedFluid
(TransformationMatrix transformation, com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> transforms, ResourceLocation modelLocation, int color, TextureAtlasSprite still, TextureAtlasSprite flowing, Optional<TextureAtlasSprite> overlay, boolean gas, boolean statePresent, int[] cornerRound, int flowRound, boolean[] sideOverlays) CachingBakedFluid
(TransformationMatrix transformation, com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> transforms, ResourceLocation modelLocation, int color, TextureAtlasSprite still, TextureAtlasSprite flowing, Optional<TextureAtlasSprite> overlay, boolean gas, Optional<IModelData> stateOption) QuadTransformer
(TransformationMatrix transform) SimpleModelTransform
(com.google.common.collect.ImmutableMap<?, TransformationMatrix> map, TransformationMatrix base) ModifierConstructorDescriptionBakedFluid
(TransformationMatrix transformation, com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> transforms, ResourceLocation modelLocation, int color, TextureAtlasSprite still, TextureAtlasSprite flowing, Optional<TextureAtlasSprite> overlay, boolean gas, boolean statePresent, int[] cornerRound, int flowRound, boolean[] sideOverlays) BakedItemModel
(com.google.common.collect.ImmutableList<BakedQuad> quads, TextureAtlasSprite particle, com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> transforms, ItemOverrideList overrides, boolean untransformed, boolean isSideLit) private
Builder
(IModelConfiguration owner, TextureAtlasSprite particle, ItemOverrideList overrides, com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> cameraTransforms) CachingBakedFluid
(TransformationMatrix transformation, com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> transforms, ResourceLocation modelLocation, int color, TextureAtlasSprite still, TextureAtlasSprite flowing, Optional<TextureAtlasSprite> overlay, boolean gas, Optional<IModelData> stateOption) ItemMultiLayerBakedModel
(boolean smoothLighting, boolean shadedInGui, boolean sideLit, TextureAtlasSprite particle, ItemOverrideList overrides, com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> cameraTransforms, com.google.common.collect.ImmutableList<com.mojang.datafixers.util.Pair<IBakedModel, RenderType>> layerModels) MultiLayerBakedModel
(boolean ambientOcclusion, boolean isGui3d, boolean isSideLit, TextureAtlasSprite particle, ItemOverrideList overrides, boolean convertRenderTypes, List<com.mojang.datafixers.util.Pair<RenderType, IBakedModel>> models, com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> cameraTransforms) PerspectiveMapWrapper
(IBakedModel parent, com.google.common.collect.ImmutableMap<ItemCameraTransforms.TransformType, TransformationMatrix> transforms) SimpleModelTransform
(com.google.common.collect.ImmutableMap<?, TransformationMatrix> map) SimpleModelTransform
(com.google.common.collect.ImmutableMap<?, TransformationMatrix> map, TransformationMatrix base) -
Uses of TransformationMatrix in net.minecraftforge.client.model.animation
Modifier and TypeMethodDescriptionModelBlockAnimation.MBClip.MBJointClip.apply
(float time) ModelBlockAnimation.MBJoint.getInvBindPose()
ModelBlockAnimation.getPartTransform
(IModelTransform state, int i) ModelBlockAnimation.getPartTransform
(IModelTransform state, BlockPart part, int i) -
Uses of TransformationMatrix in net.minecraftforge.client.model.b3d
Modifier and TypeFieldDescriptionprivate static com.google.common.cache.LoadingCache<org.apache.commons.lang3.tuple.Triple<B3DModel.Animation,
B3DModel.Node<?>, Integer>, TransformationMatrix> B3DLoader.B3DState.cache
Modifier and TypeMethodDescriptionB3DClip.NodeClip.apply
(float time) B3DLoader.NodeJoint.getInvBindPose()
static TransformationMatrix
B3DLoader.B3DState.getNodeMatrix
(B3DModel.Animation animation, B3DModel.Node<?> node, int frame) B3DLoader.B3DState.getNodeMatrix
(B3DModel.Node<?> node) B3DLoader.B3DState.getNodeMatrix
(B3DModel.Node<?> node, int frame) B3DLoader.B3DState.getPartTransformation
(Object part) B3DLoader.B3DState.getRotation()
-
Uses of TransformationMatrix in net.minecraftforge.client.model.obj
Modifier and TypeMethodDescriptionOBJModel.makeQuad
(int[][] indices, int tintIndex, Vector4f colorTint, Vector4f ambientColor, TextureAtlasSprite texture, TransformationMatrix transform) -
Uses of TransformationMatrix in net.minecraftforge.client.model.pipeline
ModifierConstructorDescriptionTRSRTransformer
(IVertexConsumer parent, TransformationMatrix transform) -
Uses of TransformationMatrix in net.minecraftforge.common.model
Modifier and TypeMethodDescriptionTransformationHelper.Deserializer.deserialize
(com.google.gson.JsonElement json, Type typeOfT, com.google.gson.JsonDeserializationContext context) static TransformationMatrix
TransformationHelper.slerp
(TransformationMatrix one, TransformationMatrix that, float progress) static TransformationMatrix
TransformationHelper.toTransformation
(ItemTransformVec3f transform) Deprecated.Modifier and TypeMethodDescriptionstatic TransformationMatrix
TransformationHelper.slerp
(TransformationMatrix one, TransformationMatrix that, float progress) -
Uses of TransformationMatrix in net.minecraftforge.common.model.animation
Modifier and TypeMethodDescriptionIJointClip.apply
(float time) JointClips.IdentityJointClip.apply
(float time) JointClips.NodeJointClip.apply
(float time) IJoint.getInvBindPose()