| Modifier and Type | Method and Description | 
|---|---|
| void | EntityPlayerSP. displayGUIChest(IInventory chestInventory) | 
| void | EntityPlayerSP. openGuiHorseInventory(AbstractHorse horse,
                     IInventory inventoryIn) | 
| Modifier and Type | Field and Description | 
|---|---|
| private IInventory | GuiHopper. hopperInventory | 
| private IInventory | GuiHopper. playerInventory | 
| Modifier and Type | Method and Description | 
|---|---|
| void | GuiRepair. sendAllWindowProperties(Container containerIn,
                       IInventory inventory) | 
| Constructor and Description | 
|---|
| GuiHopper(InventoryPlayer playerInv,
         IInventory hopperInv) | 
| Modifier and Type | Field and Description | 
|---|---|
| IInventory | GuiDispenser. dispenserInventory | 
| private IInventory | GuiScreenHorseInventory. horseInventory | 
| private IInventory | GuiShulkerBox. inventory | 
| private IInventory | GuiChest. lowerChestInventory | 
| private IInventory | GuiScreenHorseInventory. playerInventory | 
| private IInventory | GuiBeacon. tileBeacon | 
| private IInventory | GuiBrewingStand. tileBrewingStand | 
| private IInventory | GuiFurnace. tileFurnace | 
| private IInventory | GuiChest. upperChestInventory | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | GuiContainerCreative.CreativeSlot. isHere(IInventory inv,
      int slotIn) | 
| void | CreativeCrafting. sendAllWindowProperties(Container containerIn,
                       IInventory inventory) | 
| Constructor and Description | 
|---|
| GuiBeacon(InventoryPlayer playerInventory,
         IInventory tileBeaconIn) | 
| GuiBrewingStand(InventoryPlayer playerInv,
               IInventory p_i45506_2_) | 
| GuiChest(IInventory upperInv,
        IInventory lowerInv) | 
| GuiDispenser(InventoryPlayer playerInv,
            IInventory dispenserInv) | 
| GuiFurnace(InventoryPlayer playerInv,
          IInventory furnaceInv) | 
| GuiScreenHorseInventory(IInventory playerInv,
                       IInventory horseInv,
                       AbstractHorse horse) | 
| GuiShulkerBox(InventoryPlayer p_i47233_1_,
             IInventory p_i47233_2_) | 
| LockedSlot(IInventory p_i47453_1_,
          int p_i47453_2_,
          int p_i47453_3_,
          int p_i47453_4_) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | ContainerLocalMenu | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | EntityMinecartChest | 
| class  | EntityMinecartContainer | 
| class  | EntityMinecartHopper | 
| Modifier and Type | Method and Description | 
|---|---|
| void | AbstractHorse. onInventoryChanged(IInventory invBasic) | 
| void | EntityLlama. onInventoryChanged(IInventory invBasic) | 
| void | EntityHorse. onInventoryChanged(IInventory invBasic) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | InventoryPlayer | 
| Modifier and Type | Method and Description | 
|---|---|
| void | EntityPlayer. displayGUIChest(IInventory chestInventory) | 
| void | EntityPlayerMP. displayGUIChest(IInventory chestInventory) | 
| void | EntityPlayer. openGuiHorseInventory(AbstractHorse horse,
                     IInventory inventoryIn) | 
| void | EntityPlayerMP. openGuiHorseInventory(AbstractHorse horse,
                     IInventory inventoryIn) | 
| void | EntityPlayerMP. sendAllWindowProperties(Container containerIn,
                       IInventory inventory) | 
| Modifier and Type | Interface and Description | 
|---|---|
| interface  | ISidedInventory | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | ContainerHorseChest | 
| class  | InventoryBasic | 
| class  | InventoryCrafting | 
| class  | InventoryCraftResult | 
| class  | InventoryEnderChest | 
| class  | InventoryLargeChest | 
| class  | InventoryMerchant | 
| Modifier and Type | Field and Description | 
|---|---|
| private IInventory | ContainerDispenser. dispenserInventory | 
| private IInventory | ContainerHopper. hopperInventory | 
| private IInventory | ContainerHorseInventory. horseInventory | 
| private IInventory | ContainerRepair. inputSlots | 
| IInventory | Slot. inventory | 
| private IInventory | ContainerShulkerBox. inventory | 
| private IInventory | ContainerChest. lowerChestInventory | 
| private IInventory | ContainerRepair. outputSlot | 
| IInventory | ContainerEnchantment. tableInventory | 
| private IInventory | ContainerBeacon. tileBeacon | 
| private IInventory | ContainerBrewingStand. tileBrewingStand | 
| private IInventory | ContainerFurnace. tileFurnace | 
| Modifier and Type | Method and Description | 
|---|---|
| IInventory | ContainerChest. getLowerChestInventory() | 
| IInventory | ContainerBeacon. getTileEntity() | 
| Modifier and Type | Method and Description | 
|---|---|
| static int | Container. calcRedstoneFromInventory(IInventory inv) | 
| protected void | Container. clearContainer(EntityPlayer playerIn,
              World worldIn,
              IInventory inventoryIn) | 
| static void | InventoryHelper. dropInventoryItems(World worldIn,
                  BlockPos pos,
                  IInventory inventory) | 
| private static void | InventoryHelper. dropInventoryItems(World worldIn,
                  double x,
                  double y,
                  double z,
                  IInventory inventory) | 
| static void | InventoryHelper. dropInventoryItems(World worldIn,
                  Entity entityAt,
                  IInventory inventory) | 
| Slot | Container. getSlotFromInventory(IInventory inv,
                    int slotIn) | 
| boolean | Slot. isHere(IInventory inv,
      int slotIn) | 
| boolean | InventoryLargeChest. isPartOfLargeChest(IInventory inventoryIn) | 
| void | Container. onCraftMatrixChanged(IInventory inventoryIn) | 
| void | ContainerRepair. onCraftMatrixChanged(IInventory inventoryIn) | 
| void | ContainerWorkbench. onCraftMatrixChanged(IInventory inventoryIn) | 
| void | ContainerEnchantment. onCraftMatrixChanged(IInventory inventoryIn) | 
| void | ContainerPlayer. onCraftMatrixChanged(IInventory inventoryIn) | 
| void | ContainerMerchant. onCraftMatrixChanged(IInventory inventoryIn) | 
| void | IInventoryChangedListener. onInventoryChanged(IInventory invBasic) | 
| void | IContainerListener. sendAllWindowProperties(Container containerIn,
                       IInventory inventory) | 
| Constructor and Description | 
|---|
| BeaconSlot(IInventory inventoryIn,
          int index,
          int xIn,
          int yIn) | 
| ContainerBeacon(IInventory playerInventory,
               IInventory tileBeaconIn) | 
| ContainerBrewingStand(InventoryPlayer playerInventory,
                     IInventory tileBrewingStandIn) | 
| ContainerChest(IInventory playerInventory,
              IInventory chestInventory,
              EntityPlayer player) | 
| ContainerDispenser(IInventory playerInventory,
                  IInventory dispenserInventoryIn) | 
| ContainerFurnace(InventoryPlayer playerInventory,
                IInventory furnaceInventory) | 
| ContainerHopper(InventoryPlayer playerInventory,
               IInventory hopperInventoryIn,
               EntityPlayer player) | 
| ContainerHorseInventory(IInventory playerInventory,
                       IInventory horseInventoryIn,
                       AbstractHorse horse,
                       EntityPlayer player) | 
| ContainerShulkerBox(InventoryPlayer p_i47266_1_,
                   IInventory p_i47266_2_,
                   EntityPlayer p_i47266_3_) | 
| Fuel(IInventory iInventoryIn,
    int index,
    int xPosition,
    int yPosition) | 
| Ingredient(IInventory iInventoryIn,
          int index,
          int xPosition,
          int yPosition) | 
| Potion(IInventory p_i47598_1_,
      int p_i47598_2_,
      int p_i47598_3_,
      int p_i47598_4_) | 
| Slot(IInventory inventoryIn,
    int index,
    int xPosition,
    int yPosition) | 
| SlotCrafting(EntityPlayer player,
            InventoryCrafting craftingInventory,
            IInventory inventoryIn,
            int slotIndex,
            int xPosition,
            int yPosition) | 
| SlotFurnaceFuel(IInventory inventoryIn,
               int slotIndex,
               int xPosition,
               int yPosition) | 
| SlotFurnaceOutput(EntityPlayer player,
                 IInventory inventoryIn,
                 int slotIndex,
                 int xPosition,
                 int yPosition) | 
| SlotShulkerBox(IInventory p_i47265_1_,
              int slotIndexIn,
              int xPosition,
              int yPosition) | 
| Modifier and Type | Interface and Description | 
|---|---|
| interface  | IHopper | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | TileEntityBeacon | 
| class  | TileEntityBrewingStand | 
| class  | TileEntityChest | 
| class  | TileEntityDispenser | 
| class  | TileEntityDropper | 
| class  | TileEntityFurnace | 
| class  | TileEntityHopper | 
| class  | TileEntityLockable | 
| class  | TileEntityLockableLoot | 
| class  | TileEntityShulkerBox | 
| Modifier and Type | Method and Description | 
|---|---|
| static IInventory | TileEntityHopper. getInventoryAtPosition(World worldIn,
                      double x,
                      double y,
                      double z) | 
| private IInventory | TileEntityHopper. getInventoryForHopperTransfer() | 
| static IInventory | TileEntityHopper. getSourceInventory(IHopper hopper) | 
| Modifier and Type | Method and Description | 
|---|---|
| private static boolean | TileEntityHopper. canExtractItemFromSlot(IInventory inventoryIn,
                      ItemStack stack,
                      int index,
                      EnumFacing side) | 
| private static boolean | TileEntityHopper. canInsertItemInSlot(IInventory inventoryIn,
                   ItemStack stack,
                   int index,
                   EnumFacing side) | 
| private static ItemStack | TileEntityHopper. insertStack(IInventory source,
           IInventory destination,
           ItemStack stack,
           int index,
           EnumFacing direction) | 
| static boolean | TileEntityFurnace. isBurning(IInventory inventory) | 
| private static boolean | TileEntityHopper. isInventoryEmpty(IInventory inventoryIn,
                EnumFacing side) | 
| private boolean | TileEntityHopper. isInventoryFull(IInventory inventoryIn,
               EnumFacing side) | 
| private static boolean | TileEntityHopper. pullItemFromSlot(IHopper hopper,
                IInventory inventoryIn,
                int index,
                EnumFacing direction) | 
| static boolean | TileEntityHopper. putDropInInventoryAllSlots(IInventory source,
                          IInventory destination,
                          EntityItem entity) | 
| static ItemStack | TileEntityHopper. putStackInInventoryAllSlots(IInventory source,
                           IInventory destination,
                           ItemStack stack,
                           EnumFacing direction) | 
| Modifier and Type | Interface and Description | 
|---|---|
| interface  | ILockableContainer | 
| Modifier and Type | Method and Description | 
|---|---|
| void | LootTable. fillInventory(IInventory inventory,
             java.util.Random rand,
             LootContext context) | 
| private java.util.List<java.lang.Integer> | LootTable. getEmptySlotsRandomized(IInventory inventory,
                       java.util.Random rand) | 
| Modifier and Type | Method and Description | 
|---|---|
| static boolean | ForgeHooks. onAnvilChange(ContainerRepair container,
             ItemStack left,
             ItemStack right,
             IInventory outputSlot,
             java.lang.String name,
             int baseCost) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | FMLCommonHandler. firePlayerCraftingEvent(EntityPlayer player,
                       ItemStack crafted,
                       IInventory craftMatrix) | 
| Modifier and Type | Field and Description | 
|---|---|
| IInventory | PlayerEvent.ItemCraftedEvent. craftMatrix | 
| Constructor and Description | 
|---|
| ItemCraftedEvent(EntityPlayer player,
                ItemStack crafting,
                IInventory craftMatrix) | 
| Modifier and Type | Field and Description | 
|---|---|
| private static IInventory | SlotItemHandler. emptyInventory | 
| Modifier and Type | Field and Description | 
|---|---|
| private IInventory | InvWrapper. inv | 
| Modifier and Type | Method and Description | 
|---|---|
| IInventory | InvWrapper. getInv() | 
| Constructor and Description | 
|---|
| InvWrapper(IInventory inv) |