Modifier and Type | Field and Description |
---|---|
private Matrix4f |
MatrixStack.Entry.matrix |
Modifier and Type | Method and Description |
---|---|
Matrix4f |
MatrixStack.Entry.getMatrix() |
Constructor and Description |
---|
Entry(Matrix4f p_i225909_1_,
Matrix3f p_i225909_2_) |
Modifier and Type | Method and Description |
---|---|
static void |
GlStateManager.multMatrix(Matrix4f matrix)
Deprecated.
|
static void |
GlStateManager.setupWorldDiffuseLighting(Matrix4f p_227661_0_) |
Modifier and Type | Method and Description |
---|---|
static void |
RenderSystem.multMatrix(Matrix4f p_multMatrix_0_) |
static void |
RenderSystem.setupLevelDiffuseLighting(Matrix4f p_setupLevelDiffuseLighting_0_) |
Modifier and Type | Field and Description |
---|---|
private Matrix4f |
MatrixApplyingVertexBuilder.field_227809_h_ |
Modifier and Type | Method and Description |
---|---|
default IVertexBuilder |
IVertexBuilder.pos(Matrix4f matrixIn,
float x,
float y,
float z) |
Modifier and Type | Method and Description |
---|---|
private void |
FontRenderer.drawGlyph(TexturedGlyph glyphIn,
boolean boldIn,
boolean italicIn,
float boldOffsetIn,
float xIn,
float yIn,
Matrix4f matrix,
IVertexBuilder bufferIn,
float redIn,
float greenIn,
float blueIn,
float alphaIn,
int packedLight) |
static void |
AbstractGui.fill(Matrix4f p_fill_0_,
int p_fill_1_,
int p_fill_2_,
int p_fill_3_,
int p_fill_4_,
int p_fill_5_) |
int |
FontRenderer.renderString(java.lang.String text,
float x,
float y,
int color,
boolean dropShadow,
Matrix4f matrix,
IRenderTypeBuffer buffer,
boolean transparentIn,
int colorBackgroundIn,
int packedLight) |
private int |
FontRenderer.renderString(java.lang.String text,
float x,
float y,
int color,
Matrix4f matrix,
boolean dropShadow) |
private int |
FontRenderer.renderStringAt(java.lang.String text,
float x,
float y,
int color,
boolean dropShadow,
Matrix4f matrix,
IRenderTypeBuffer buffer,
boolean transparentIn,
int colorBackgroundIn,
int packedLight) |
private float |
FontRenderer.renderStringAtPos(java.lang.String text,
float x,
float y,
int color,
boolean isShadow,
Matrix4f matrix,
IRenderTypeBuffer buffer,
boolean isTransparent,
int colorBackgroundIn,
int packedLight) |
Modifier and Type | Method and Description |
---|---|
void |
EmptyGlyph.render(boolean italicIn,
float xIn,
float yIn,
Matrix4f matrixIn,
IVertexBuilder bufferIn,
float redIn,
float greenIn,
float blueIn,
float alphaIn,
int packedLight) |
void |
TexturedGlyph.render(boolean italicIn,
float xIn,
float yIn,
Matrix4f matrixIn,
IVertexBuilder bufferIn,
float redIn,
float greenIn,
float blueIn,
float alphaIn,
int packedLight) |
void |
TexturedGlyph.renderEffect(TexturedGlyph.Effect effectIn,
Matrix4f matrixIn,
IVertexBuilder bufferIn,
int packedLightIn) |
Modifier and Type | Field and Description |
---|---|
private Matrix4f |
TransformationMatrix.matrix |
Modifier and Type | Method and Description |
---|---|
private static Matrix4f |
TransformationMatrix.composeVanilla(Vector3f p_227986_0_,
Quaternion p_227986_1_,
Vector3f p_227986_2_,
Quaternion p_227986_3_) |
Matrix4f |
Matrix4f.copy() |
Matrix4f |
TransformationMatrix.getMatrix() |
Matrix4f |
GameRenderer.getProjectionMatrix(ActiveRenderInfo activeRenderInfoIn,
float partialTicks,
boolean useFovSetting) |
static Matrix4f |
Matrix4f.makeScale(float p_226593_0_,
float p_226593_1_,
float p_226593_2_) |
static Matrix4f |
Matrix4f.makeTranslate(float p_226599_0_,
float p_226599_1_,
float p_226599_2_) |
static Matrix4f |
Matrix4f.orthographic(float width,
float height,
float nearPlane,
float farPlane) |
static Matrix4f |
Matrix4f.perspective(double fov,
float aspectRatio,
float nearPlane,
float farPlane) |
Modifier and Type | Method and Description |
---|---|
void |
Matrix4f.add(Matrix4f other) |
static com.mojang.datafixers.util.Pair<Matrix3f,Vector3f> |
TransformationMatrix.affine(Matrix4f matrixIn) |
private void |
WorldRenderer.captureFrustum(Matrix4f p_228419_1_,
Matrix4f p_228419_2_,
double p_228419_3_,
double p_228419_5_,
double p_228419_7_,
ClippingHelperImpl p_228419_9_) |
void |
Matrix4f.mul(Matrix4f p_226595_1_) |
void |
Matrix4f.multiplyBackward(Matrix4f other) |
void |
GameRenderer.resetProjectionMatrix(Matrix4f matrixIn) |
void |
Matrix4f.set(Matrix4f mat) |
static void |
RenderHelper.setupLevelDiffuseLighting(Matrix4f matrixIn) |
void |
Vector4f.transform(Matrix4f matrixIn) |
void |
WorldRenderer.updateCameraAndRender(MatrixStack matrixStackIn,
float partialTicks,
long finishTimeNano,
boolean drawBlockOutline,
ActiveRenderInfo activeRenderInfoIn,
GameRenderer gameRendererIn,
LightTexture lightmapIn,
Matrix4f projectionIn) |
Constructor and Description |
---|
Matrix3f(Matrix4f matrixIn) |
Matrix4f(Matrix4f matrixIn) |
TransformationMatrix(Matrix4f matrixIn) |
Modifier and Type | Method and Description |
---|---|
private void |
ClippingHelperImpl.calculateFrustum(Matrix4f p_228956_1_,
Matrix4f p_228956_2_) |
private void |
ClippingHelperImpl.setFrustumPlane(Matrix4f p_228955_1_,
int p_228955_2_,
int p_228955_3_,
int p_228955_4_,
int p_228955_5_) |
Constructor and Description |
---|
ClippingHelperImpl(Matrix4f p_i226026_1_,
Matrix4f p_i226026_2_) |
Modifier and Type | Method and Description |
---|---|
static void |
MobRenderer.addVertexPair(IVertexBuilder bufferIn,
Matrix4f matrixIn,
int packedLight,
float p_229120_3_,
float p_229120_4_,
float p_229120_5_,
float p_229120_6_,
float p_229120_7_,
int p_229120_8_,
int p_229120_9_,
boolean p_229120_10_,
float p_229120_11_,
float p_229120_12_) |
void |
ArrowRenderer.drawVertex(Matrix4f matrix,
Matrix3f normals,
IVertexBuilder vertexBuilder,
int offsetX,
int offsetY,
int offsetZ,
float textureX,
float textureY,
int p_229039_9_,
int p_229039_10_,
int p_229039_11_,
int packedLightIn) |
private static void |
DragonFireballRenderer.func_229045_a_(IVertexBuilder p_229045_0_,
Matrix4f p_229045_1_,
Matrix3f p_229045_2_,
int p_229045_3_,
float p_229045_4_,
int p_229045_5_,
int p_229045_6_,
int p_229045_7_) |
private static void |
EnderDragonRenderer.func_229060_a_(IVertexBuilder p_229060_0_,
Matrix4f p_229060_1_,
float p_229060_2_,
float p_229060_3_) |
private static void |
EnderDragonRenderer.func_229061_a_(IVertexBuilder p_229061_0_,
Matrix4f p_229061_1_,
int p_229061_2_) |
private static void |
EnderDragonRenderer.func_229062_b_(IVertexBuilder p_229062_0_,
Matrix4f p_229062_1_,
float p_229062_2_,
float p_229062_3_) |
private static void |
EnderDragonRenderer.func_229063_c_(IVertexBuilder p_229063_0_,
Matrix4f p_229063_1_,
float p_229063_2_,
float p_229063_3_) |
private static void |
FishRenderer.func_229104_a_(float p_229104_0_,
float p_229104_1_,
float p_229104_2_,
IVertexBuilder p_229104_3_,
Matrix4f p_229104_4_,
float p_229104_5_) |
private static void |
FishRenderer.func_229106_a_(IVertexBuilder p_229106_0_,
Matrix4f p_229106_1_,
Matrix3f p_229106_2_,
int p_229106_3_,
float p_229106_4_,
int p_229106_5_,
int p_229106_6_,
int p_229106_7_) |
private static void |
GuardianRenderer.func_229108_a_(IVertexBuilder p_229108_0_,
Matrix4f p_229108_1_,
Matrix3f p_229108_2_,
float p_229108_3_,
float p_229108_4_,
float p_229108_5_,
int p_229108_6_,
int p_229108_7_,
int p_229108_8_,
float p_229108_9_,
float p_229108_10_) |
private static void |
LightningBoltRenderer.func_229116_a_(Matrix4f p_229116_0_,
IVertexBuilder p_229116_1_,
float p_229116_2_,
float p_229116_3_,
int p_229116_4_,
float p_229116_5_,
float p_229116_6_,
float p_229116_7_,
float p_229116_8_,
float p_229116_9_,
float p_229116_10_,
float p_229116_11_,
boolean p_229116_12_,
boolean p_229116_13_,
boolean p_229116_14_,
boolean p_229116_15_) |
private void |
PaintingRenderer.func_229121_a_(Matrix4f p_229121_1_,
Matrix3f p_229121_2_,
IVertexBuilder p_229121_3_,
float p_229121_4_,
float p_229121_5_,
float p_229121_6_,
float p_229121_7_,
float p_229121_8_,
int p_229121_9_,
int p_229121_10_,
int p_229121_11_,
int p_229121_12_) |
static void |
MobRenderer.renderSide(IVertexBuilder bufferIn,
Matrix4f matrixIn,
float p_229119_2_,
float p_229119_3_,
float p_229119_4_,
int blockLight,
int holderBlockLight,
int skyLight,
int holderSkyLight,
float p_229119_9_,
float p_229119_10_,
float p_229119_11_,
float p_229119_12_) |
private static void |
ExperienceOrbRenderer.vertex(IVertexBuilder bufferIn,
Matrix4f matrixIn,
Matrix3f matrixNormalIn,
float x,
float y,
int red,
int green,
int blue,
float texU,
float texV,
int packedLight) |
Modifier and Type | Method and Description |
---|---|
private static void |
BeeStingerLayer.func_229132_a_(IVertexBuilder p_229132_0_,
Matrix4f p_229132_1_,
Matrix3f p_229132_2_,
float p_229132_3_,
int p_229132_4_,
float p_229132_5_,
float p_229132_6_,
int p_229132_7_) |
Modifier and Type | Method and Description |
---|---|
private void |
FaceBakery.rotateScale(Vector3f posIn,
Vector3f originIn,
Matrix4f transformIn,
Vector3f scaleIn) |
Modifier and Type | Method and Description |
---|---|
private static void |
BeaconTileEntityRenderer.addQuad(Matrix4f matrixPos,
Matrix3f matrixNormal,
IVertexBuilder bufferIn,
float red,
float green,
float blue,
float alpha,
int yMin,
int yMax,
float x1,
float z1,
float x2,
float z2,
float u1,
float u2,
float v1,
float v2) |
private static void |
BeaconTileEntityRenderer.addVertex(Matrix4f matrixPos,
Matrix3f matrixNormal,
IVertexBuilder bufferIn,
float red,
float green,
float blue,
float alpha,
int y,
float x,
float z,
float texU,
float texV) |
private void |
EndPortalTileEntityRenderer.renderCube(T tileEntityIn,
float p_228883_2_,
float p_228883_3_,
Matrix4f p_228883_4_,
IVertexBuilder p_228883_5_) |
private void |
EndPortalTileEntityRenderer.renderFace(T tileEntityIn,
Matrix4f p_228884_2_,
IVertexBuilder p_228884_3_,
float p_228884_4_,
float p_228884_5_,
float p_228884_6_,
float p_228884_7_,
float p_228884_8_,
float p_228884_9_,
float p_228884_10_,
float p_228884_11_,
float p_228884_12_,
float p_228884_13_,
float p_228884_14_,
Direction p_228884_15_) |
Modifier and Type | Method and Description |
---|---|
void |
VertexBuffer.draw(Matrix4f matrixIn,
int modeIn) |
Modifier and Type | Field and Description |
---|---|
private Matrix4f |
Shader.projectionMatrix |
private Matrix4f |
ShaderGroup.projectionMatrix |
Modifier and Type | Method and Description |
---|---|
void |
ShaderUniform.set(Matrix4f p_195652_1_) |
void |
ShaderDefault.set(Matrix4f p_195652_1_) |
void |
Shader.setProjectionMatrix(Matrix4f p_195654_1_) |
Modifier and Type | Method and Description |
---|---|
static Direction |
Direction.rotateFace(Matrix4f matrixIn,
Direction directionIn) |
Modifier and Type | Field and Description |
---|---|
private static Matrix4f |
ForgeHooksClient.flipX |
Modifier and Type | Method and Description |
---|---|
static void |
ForgeHooksClient.dispatchRenderLast(WorldRenderer context,
MatrixStack mat,
float partialTicks,
Matrix4f projectionMatrix,
long finishTimeNano) |
Modifier and Type | Field and Description |
---|---|
private Matrix4f |
RenderWorldLastEvent.projectionMatrix |
Modifier and Type | Method and Description |
---|---|
Matrix4f |
RenderWorldLastEvent.getProjectionMatrix() |
Constructor and Description |
---|
RenderWorldLastEvent(WorldRenderer context,
MatrixStack mat,
float partialTicks,
Matrix4f projectionMatrix,
long finishTimeNano) |
Constructor and Description |
---|
SimpleModelFontRenderer(GameSettings settings,
ResourceLocation font,
TextureManager manager,
boolean isUnicode,
Matrix4f matrix) |
Modifier and Type | Method and Description |
---|---|
B3DModel.Vertex |
B3DModel.Vertex.bake(B3DModel.Mesh mesh,
java.util.function.Function<B3DModel.Node<?>,Matrix4f> animator) |
com.google.common.collect.ImmutableList<B3DModel.Face> |
B3DModel.Mesh.bake(java.util.function.Function<B3DModel.Node<?>,Matrix4f> animator) |
Modifier and Type | Method and Description |
---|---|
static Matrix4f |
TransformationHelper.Deserializer.parseMatrix(com.google.gson.JsonElement e) |