| Modifier and Type | Method and Description | 
|---|---|
| boolean | MobEffectsPredicate. test(EntityLivingBase entityIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | Block. addLandingEffects(IBlockState state,
                 WorldServer worldObj,
                 BlockPos blockPosition,
                 IBlockState iblockstate,
                 EntityLivingBase entity,
                 int numberOfParticles)Allows a block to override the standard EntityLivingBase.updateFallState
 particles, this is a server side method that spawns particles with
 WorldServer.spawnParticle | 
| void | BlockTNT. explode(World worldIn,
       BlockPos pos,
       IBlockState state,
       EntityLivingBase igniter) | 
| IBlockState | BlockCommandBlock. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockChest. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockGlazedTerracotta. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockEndRod. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockDispenser. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockLog. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockFenceGate. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockObserver. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockQuartz. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockShulkerBox. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockAnvil. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockCocoa. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockHopper. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockLever. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockSkull. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockEndPortalFrame. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockTripWireHook. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockRotatedPillar. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockPistonBase. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockLadder. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockRedstoneDiode. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockRedstoneComparator. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockEnderChest. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockTorch. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockHugeMushroom. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | Block. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer)Deprecated.  | 
| IBlockState | BlockButton. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockVine. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockPumpkin. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockFurnace. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockSlab. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockStairs. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockStructure. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | BlockTrapDoor. getStateForPlacement(World worldIn,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer) | 
| IBlockState | Block. getStateForPlacement(World world,
                    BlockPos pos,
                    EnumFacing facing,
                    float hitX,
                    float hitY,
                    float hitZ,
                    int meta,
                    EntityLivingBase placer,
                    EnumHand hand)Gets the  IBlockStateto place | 
| boolean | BlockLadder. isLadder(IBlockState state,
        IBlockAccess world,
        BlockPos pos,
        EntityLivingBase entity) | 
| boolean | Block. isLadder(IBlockState state,
        IBlockAccess world,
        BlockPos pos,
        EntityLivingBase entity)Checks if a player or entity can use this block to 'climb' like a ladder. | 
| boolean | BlockVine. isLadder(IBlockState state,
        IBlockAccess world,
        BlockPos pos,
        EntityLivingBase entity)FORGE START | 
| boolean | BlockTrapDoor. isLadder(IBlockState state,
        IBlockAccess world,
        BlockPos pos,
        EntityLivingBase entity) | 
| void | BlockCommandBlock. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockChest. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockDispenser. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockShulkerBox. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockCocoa. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockHopper. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockDoublePlant. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockTripWireHook. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockPistonBase. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockRedstoneDiode. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockEnderChest. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | Block. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockBeacon. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockFurnace. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockBrewingStand. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockStructure. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| void | BlockEnchantmentTable. onBlockPlacedBy(World worldIn,
               BlockPos pos,
               IBlockState state,
               EntityLivingBase placer,
               ItemStack stack) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | AbstractClientPlayer | 
| class  | EntityOtherPlayerMP | 
| class  | EntityPlayerSP | 
| Modifier and Type | Method and Description | 
|---|---|
| static void | GuiInventory. drawEntityOnScreen(int posX,
                  int posY,
                  int scale,
                  float mouseX,
                  float mouseY,
                  EntityLivingBase ent) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | ModelMagmaCube. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| void | ModelOcelot. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| void | ModelWolf. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| void | ModelDragon. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| void | ModelHorse. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| void | ModelIronGolem. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| void | ModelSheep1. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| void | ModelParrot. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| void | ModelWither. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| void | ModelRabbit. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| void | ModelSkeleton. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| void | ModelBase. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| void | ModelSheep2. setLivingAnimations(EntityLivingBase entitylivingbaseIn,
                   float limbSwing,
                   float limbSwingAmount,
                   float partialTickTime) | 
| Modifier and Type | Field and Description | 
|---|---|
| private EntityLivingBase | ParticleMobAppearance. entity | 
| Modifier and Type | Method and Description | 
|---|---|
| IBakedModel | RenderItem. getItemModelWithOverrides(ItemStack stack,
                         World worldIn,
                         EntityLivingBase entitylivingbaseIn) | 
| private float | EntityRenderer. getNightVisionBrightness(EntityLivingBase entitylivingbaseIn,
                        float partialTicks) | 
| void | ItemRenderer. renderItem(EntityLivingBase entityIn,
          ItemStack heldStack,
          ItemCameraTransforms.TransformType transform) | 
| void | RenderItem. renderItem(ItemStack stack,
          EntityLivingBase entitylivingbaseIn,
          ItemCameraTransforms.TransformType transform,
          boolean leftHanded) | 
| void | RenderItem. renderItemAndEffectIntoGUI(EntityLivingBase p_184391_1_,
                          ItemStack p_184391_2_,
                          int p_184391_3_,
                          int p_184391_4_) | 
| void | ItemRenderer. renderItemSide(EntityLivingBase entitylivingbaseIn,
              ItemStack heldStack,
              ItemCameraTransforms.TransformType transform,
              boolean leftHanded) | 
| Modifier and Type | Method and Description | 
|---|---|
| ResourceLocation | ItemOverrideList. applyOverride(ItemStack stack,
             World worldIn,
             EntityLivingBase entityIn)Deprecated.  | 
| IBakedModel | ItemOverrideList. handleItemState(IBakedModel originalModel,
               ItemStack stack,
               World world,
               EntityLivingBase entity) | 
| (package private) boolean | ItemOverride. matchesItemStack(ItemStack stack,
                World worldIn,
                EntityLivingBase livingEntity) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | RenderLivingBase<T extends EntityLivingBase> | 
| Modifier and Type | Method and Description | 
|---|---|
| <V extends EntityLivingBase,U extends LayerRenderer<V>> | RenderLivingBase. addLayer(U layer) | 
| Modifier and Type | Method and Description | 
|---|---|
| private Vec3d | RenderGuardian. getPosition(EntityLivingBase entityLivingBaseIn,
           double p_177110_2_,
           float p_177110_4_) | 
| Modifier and Type | Interface and Description | 
|---|---|
| interface  | LayerRenderer<E extends EntityLivingBase> | 
| Modifier and Type | Field and Description | 
|---|---|
| protected RenderLivingBase<? extends EntityLivingBase> | LayerEntityOnShoulder. leftRenderer | 
| RenderLivingBase<? extends EntityLivingBase> | LayerEntityOnShoulder.DataHolder. renderer | 
| protected RenderLivingBase<? extends EntityLivingBase> | LayerEntityOnShoulder. rightRenderer | 
| Modifier and Type | Method and Description | 
|---|---|
| void | LayerHeldItem. doRenderLayer(EntityLivingBase entitylivingbaseIn,
             float limbSwing,
             float limbSwingAmount,
             float partialTicks,
             float ageInTicks,
             float netHeadYaw,
             float headPitch,
             float scale) | 
| void | LayerCustomHead. doRenderLayer(EntityLivingBase entitylivingbaseIn,
             float limbSwing,
             float limbSwingAmount,
             float partialTicks,
             float ageInTicks,
             float netHeadYaw,
             float headPitch,
             float scale) | 
| void | LayerElytra. doRenderLayer(EntityLivingBase entitylivingbaseIn,
             float limbSwing,
             float limbSwingAmount,
             float partialTicks,
             float ageInTicks,
             float netHeadYaw,
             float headPitch,
             float scale) | 
| void | LayerArrow. doRenderLayer(EntityLivingBase entitylivingbaseIn,
             float limbSwing,
             float limbSwingAmount,
             float partialTicks,
             float ageInTicks,
             float netHeadYaw,
             float headPitch,
             float scale) | 
| void | LayerArmorBase. doRenderLayer(EntityLivingBase entitylivingbaseIn,
             float limbSwing,
             float limbSwingAmount,
             float partialTicks,
             float ageInTicks,
             float netHeadYaw,
             float headPitch,
             float scale) | 
| protected ModelBiped | LayerBipedArmor. getArmorModelHook(EntityLivingBase entity,
                 ItemStack itemStack,
                 EntityEquipmentSlot slot,
                 ModelBiped model) | 
| protected T | LayerArmorBase. getArmorModelHook(EntityLivingBase entity,
                 ItemStack itemStack,
                 EntityEquipmentSlot slot,
                 T model)Hook to allow item-sensitive armor model. | 
| private void | LayerArmorBase. renderArmorLayer(EntityLivingBase entityLivingBaseIn,
                float limbSwing,
                float limbSwingAmount,
                float partialTicks,
                float ageInTicks,
                float netHeadYaw,
                float headPitch,
                float scale,
                EntityEquipmentSlot slotIn) | 
| static void | LayerArmorBase. renderEnchantedGlint(RenderLivingBase<?> p_188364_0_,
                    EntityLivingBase p_188364_1_,
                    ModelBase model,
                    float p_188364_3_,
                    float p_188364_4_,
                    float p_188364_5_,
                    float p_188364_6_,
                    float p_188364_7_,
                    float p_188364_8_,
                    float p_188364_9_) | 
| private void | LayerHeldItem. renderHeldItem(EntityLivingBase p_188358_1_,
              ItemStack p_188358_2_,
              ItemCameraTransforms.TransformType p_188358_3_,
              EnumHandSide handSide) | 
| Modifier and Type | Method and Description | 
|---|---|
| private LayerEntityOnShoulder.DataHolder | LayerEntityOnShoulder. renderEntityOnShoulder(EntityPlayer p_192864_1_,
                      java.util.UUID p_192864_2_,
                      NBTTagCompound p_192864_3_,
                      RenderLivingBase<? extends EntityLivingBase> p_192864_4_,
                      ModelBase p_192864_5_,
                      ResourceLocation p_192864_6_,
                      java.lang.Class<?> p_192864_7_,
                      float p_192864_8_,
                      float p_192864_9_,
                      float p_192864_10_,
                      float p_192864_11_,
                      float p_192864_12_,
                      float p_192864_13_,
                      float p_192864_14_,
                      boolean p_192864_15_) | 
| Constructor and Description | 
|---|
| DataHolder(java.util.UUID p_i47463_2_,
          RenderLivingBase<? extends EntityLivingBase> p_i47463_3_,
          ModelBase p_i47463_4_,
          ResourceLocation p_i47463_5_,
          java.lang.Class<?> p_i47463_6_) | 
| Modifier and Type | Field and Description | 
|---|---|
| EntityLivingBase | EnchantmentHelper.DamageIterator. user | 
| EntityLivingBase | EnchantmentHelper.HurtIterator. user | 
| Modifier and Type | Method and Description | 
|---|---|
| static void | EnchantmentHelper. applyArthropodEnchantments(EntityLivingBase p_151385_0_,
                          Entity p_151385_1_) | 
| static void | EnchantmentHelper. applyThornEnchantments(EntityLivingBase p_151384_0_,
                      Entity p_151384_1_) | 
| private void | EnchantmentThorns. damageArmor(ItemStack stack,
           int amount,
           EntityLivingBase entity) | 
| static void | EnchantmentFrostWalker. freezeNearby(EntityLivingBase living,
            World worldIn,
            BlockPos pos,
            int level) | 
| static boolean | EnchantmentHelper. getAquaAffinityModifier(EntityLivingBase p_185287_0_) | 
| static double | EnchantmentProtection. getBlastDamageReduction(EntityLivingBase entityLivingBaseIn,
                       double damage) | 
| static int | EnchantmentHelper. getDepthStriderModifier(EntityLivingBase p_185294_0_) | 
| static int | EnchantmentHelper. getEfficiencyModifier(EntityLivingBase p_185293_0_) | 
| static ItemStack | EnchantmentHelper. getEnchantedItem(Enchantment p_92099_0_,
                EntityLivingBase p_92099_1_) | 
| java.util.List<ItemStack> | Enchantment. getEntityEquipment(EntityLivingBase entityIn) | 
| static int | EnchantmentHelper. getFireAspectModifier(EntityLivingBase player) | 
| static int | EnchantmentProtection. getFireTimeForEntity(EntityLivingBase p_92093_0_,
                    int p_92093_1_) | 
| static int | EnchantmentHelper. getKnockbackModifier(EntityLivingBase player) | 
| static int | EnchantmentHelper. getLootingModifier(EntityLivingBase p_185283_0_) | 
| static int | EnchantmentHelper. getMaxEnchantmentLevel(Enchantment p_185284_0_,
                      EntityLivingBase p_185284_1_) | 
| static int | EnchantmentHelper. getRespirationModifier(EntityLivingBase p_185292_0_) | 
| static float | EnchantmentHelper. getSweepingDamageRatio(EntityLivingBase p_191527_0_) | 
| static boolean | EnchantmentHelper. hasFrostWalkerEnchantment(EntityLivingBase player) | 
| void | Enchantment. onEntityDamaged(EntityLivingBase user,
               Entity target,
               int level) | 
| void | EnchantmentDamage. onEntityDamaged(EntityLivingBase user,
               Entity target,
               int level) | 
| void | Enchantment. onUserHurt(EntityLivingBase user,
          Entity attacker,
          int level) | 
| void | EnchantmentThorns. onUserHurt(EntityLivingBase user,
          Entity attacker,
          int level) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | EntityAgeable | 
| class  | EntityCreature | 
| class  | EntityFlying | 
| class  | EntityLiving | 
| Modifier and Type | Field and Description | 
|---|---|
| private EntityLivingBase | EntityLiving. attackTarget | 
| private EntityLivingBase | EntityLivingBase. lastAttackedEntity | 
| private EntityLivingBase | EntityBodyHelper. living | 
| private EntityLivingBase | EntityAreaEffectCloud. owner | 
| private EntityLivingBase | EntityLivingBase. revengeTarget | 
| Modifier and Type | Method and Description | 
|---|---|
| EntityLivingBase | EntityLivingBase. getAttackingEntity() | 
| EntityLivingBase | EntityLiving. getAttackTarget() | 
| EntityLivingBase | EntityLivingBase. getLastAttackedEntity() | 
| EntityLivingBase | EntityAreaEffectCloud. getOwner() | 
| EntityLivingBase | EntityLivingBase. getRevengeTarget() | 
| Modifier and Type | Method and Description | 
|---|---|
| protected void | Entity. applyEnchantments(EntityLivingBase entityLivingBaseIn,
                 Entity entityIn) | 
| void | IRangedAttackMob. attackEntityWithRangedAttack(EntityLivingBase target,
                            float distanceFactor) | 
| protected void | EntityLivingBase. blockUsingShield(EntityLivingBase p_190629_1_) | 
| void | Entity. onKillEntity(EntityLivingBase entityLivingIn) | 
| void | EntityLiving. setAttackTarget(EntityLivingBase entitylivingbaseIn) | 
| void | EntityAreaEffectCloud. setOwner(EntityLivingBase ownerIn) | 
| void | EntityLivingBase. setRevengeTarget(EntityLivingBase livingBase) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | EntityLiving. canAttackClass(java.lang.Class<? extends EntityLivingBase> cls) | 
| Constructor and Description | 
|---|
| EntityBodyHelper(EntityLivingBase livingIn) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | EntityAINearestAttackableTarget<T extends EntityLivingBase> | 
| class  | EntityAITargetNonTamed<T extends EntityLivingBase> | 
| Modifier and Type | Field and Description | 
|---|---|
| (package private) EntityLivingBase | EntityAIOwnerHurtByTarget. attacker | 
| (package private) EntityLivingBase | EntityAIOwnerHurtTarget. attacker | 
| private EntityLivingBase | EntityAIAttackRanged. attackTarget | 
| (package private) EntityLivingBase | EntityAICreeperSwell. creeperAttackTarget | 
| private EntityLivingBase | EntityAIFindEntityNearestPlayer. entityTarget | 
| (package private) EntityLivingBase | EntityAILeapAtTarget. leapTarget | 
| private EntityLivingBase | EntityAIFollowOwner. owner | 
| private EntityLivingBase | EntityAIFindEntityNearest. target | 
| (package private) EntityLivingBase | EntityAIOcelotAttack. target | 
| protected EntityLivingBase | EntityAITarget. target | 
| private EntityLivingBase | EntityAIMoveTowardsTarget. targetEntity | 
| protected T | EntityAINearestAttackableTarget. targetEntity | 
| private EntityLivingBase | EntityAIPlay. targetVillager | 
| (package private) EntityLivingBase | EntityAIDefendVillage. villageAgressorTarget | 
| Modifier and Type | Field and Description | 
|---|---|
| private java.lang.Class<? extends EntityLivingBase> | EntityAIFindEntityNearest. classToCheck | 
| private com.google.common.base.Predicate<EntityLivingBase> | EntityAIFindEntityNearest. predicate | 
| Modifier and Type | Method and Description | 
|---|---|
| private boolean | EntityAITarget. canEasilyReach(EntityLivingBase target) | 
| protected void | EntityAIAttackMelee. checkAndPerformAttack(EntityLivingBase p_190102_1_,
                     double p_190102_2_) | 
| protected double | EntityAIAttackMelee. getAttackReachSqr(EntityLivingBase attackTarget) | 
| protected boolean | EntityAITarget. isSuitableTarget(EntityLivingBase target,
                boolean includeInvincibles) | 
| static boolean | EntityAITarget. isSuitableTarget(EntityLiving attacker,
                EntityLivingBase target,
                boolean includeInvincibles,
                boolean checkSight) | 
| protected void | EntityAIHurtByTarget. setEntityAttackTarget(EntityCreature creatureIn,
                     EntityLivingBase entityLivingBaseIn) | 
| Constructor and Description | 
|---|
| EntityAIFindEntityNearest(EntityLiving mobIn,
                         java.lang.Class<? extends EntityLivingBase> p_i45884_2_) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | EntityDragon | 
| class  | EntityWither | 
| Modifier and Type | Method and Description | 
|---|---|
| void | EntityWither. attackEntityWithRangedAttack(EntityLivingBase target,
                            float distanceFactor) | 
| private void | EntityWither. launchWitherSkullToEntity(int p_82216_1_,
                         EntityLivingBase p_82216_2_) | 
| Modifier and Type | Field and Description | 
|---|---|
| private EntityLivingBase | PhaseStrafePlayer. attackTarget | 
| Modifier and Type | Method and Description | 
|---|---|
| void | PhaseStrafePlayer. setTarget(EntityLivingBase p_188686_1_) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | EntityArmorStand | 
| Modifier and Type | Field and Description | 
|---|---|
| private EntityLivingBase | EntityFireworkRocket. boostedEntity | 
| private EntityLivingBase | EntityEnderPearl. perlThrower | 
| private EntityLivingBase | EntityTNTPrimed. tntPlacedBy | 
| Modifier and Type | Method and Description | 
|---|---|
| EntityLivingBase | EntityTNTPrimed. getTntPlacedBy() | 
| Constructor and Description | 
|---|
| EntityEnderPearl(World worldIn,
                EntityLivingBase throwerIn) | 
| EntityExpBottle(World worldIn,
               EntityLivingBase throwerIn) | 
| EntityFireworkRocket(World p_i47367_1_,
                    ItemStack p_i47367_2_,
                    EntityLivingBase p_i47367_3_) | 
| EntityTNTPrimed(World worldIn,
               double x,
               double y,
               double z,
               EntityLivingBase igniter) | 
| Modifier and Type | Class and Description | 
|---|---|
| (package private) static class  | EntitySpider.AISpiderTarget<T extends EntityLivingBase> | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | AbstractIllager | 
| class  | AbstractSkeleton | 
| class  | EntityBlaze | 
| class  | EntityCaveSpider | 
| class  | EntityCreeper | 
| class  | EntityElderGuardian | 
| class  | EntityEnderman | 
| class  | EntityEndermite | 
| class  | EntityEvoker | 
| class  | EntityGhast | 
| class  | EntityGiantZombie | 
| class  | EntityGolem | 
| class  | EntityGuardian | 
| class  | EntityHusk | 
| class  | EntityIllusionIllager | 
| class  | EntityIronGolem | 
| class  | EntityMagmaCube | 
| class  | EntityMob | 
| class  | EntityPigZombie | 
| class  | EntityPolarBear | 
| class  | EntityShulker | 
| class  | EntitySilverfish | 
| class  | EntitySkeleton | 
| class  | EntitySlime | 
| class  | EntitySnowman | 
| class  | EntitySpellcasterIllager | 
| class  | EntitySpider | 
| class  | EntityStray | 
| class  | EntityVex | 
| class  | EntityVindicator | 
| class  | EntityWitch | 
| class  | EntityWitherSkeleton | 
| class  | EntityZombie | 
| class  | EntityZombieVillager | 
| Modifier and Type | Field and Description | 
|---|---|
| private EntityLivingBase | EntityGuardian. targetedEntity | 
| Modifier and Type | Method and Description | 
|---|---|
| EntityLivingBase | EntityGuardian. getTargetedEntity() | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | EntityGuardian.GuardianTargetSelector. apply(EntityLivingBase p_apply_1_) | 
| void | EntityIllusionIllager. attackEntityWithRangedAttack(EntityLivingBase target,
                            float distanceFactor) | 
| void | EntityWitch. attackEntityWithRangedAttack(EntityLivingBase target,
                            float distanceFactor) | 
| void | AbstractSkeleton. attackEntityWithRangedAttack(EntityLivingBase target,
                            float distanceFactor) | 
| void | EntitySnowman. attackEntityWithRangedAttack(EntityLivingBase target,
                            float distanceFactor) | 
| protected void | EntityPolarBear.AIMeleeAttack. checkAndPerformAttack(EntityLivingBase p_190102_1_,
                     double p_190102_2_) | 
| protected void | EntitySlime. dealDamage(EntityLivingBase entityIn) | 
| protected double | EntitySpider.AISpiderAttack. getAttackReachSqr(EntityLivingBase attackTarget) | 
| protected double | EntityPolarBear.AIMeleeAttack. getAttackReachSqr(EntityLivingBase attackTarget) | 
| void | EntityZombie. onKillEntity(EntityLivingBase entityLivingIn) | 
| void | EntityEnderman. setAttackTarget(EntityLivingBase entitylivingbaseIn) | 
| protected void | EntityPolarBear.AIHurtByTarget. setEntityAttackTarget(EntityCreature creatureIn,
                     EntityLivingBase entityLivingBaseIn) | 
| protected void | EntityPigZombie.AIHurtByAggressor. setEntityAttackTarget(EntityCreature creatureIn,
                     EntityLivingBase entityLivingBaseIn) | 
| void | EntityPigZombie. setRevengeTarget(EntityLivingBase livingBase) | 
| Modifier and Type | Method and Description | 
|---|---|
| boolean | EntityIronGolem. canAttackClass(java.lang.Class<? extends EntityLivingBase> cls) | 
| Constructor and Description | 
|---|
| BodyHelper(EntityLivingBase theEntity) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | AbstractChestHorse | 
| class  | AbstractHorse | 
| class  | EntityAmbientCreature | 
| class  | EntityAnimal | 
| class  | EntityBat | 
| class  | EntityChicken | 
| class  | EntityCow | 
| class  | EntityDonkey | 
| class  | EntityHorse | 
| class  | EntityLlama | 
| class  | EntityMooshroom | 
| class  | EntityMule | 
| class  | EntityOcelot | 
| class  | EntityParrot | 
| class  | EntityPig | 
| class  | EntityRabbit | 
| class  | EntitySheep | 
| class  | EntityShoulderRiding | 
| class  | EntitySkeletonHorse | 
| class  | EntitySquid | 
| class  | EntityTameable | 
| class  | EntityVillager | 
| class  | EntityWaterMob | 
| class  | EntityWolf | 
| class  | EntityZombieHorse | 
| Modifier and Type | Method and Description | 
|---|---|
| EntityLivingBase | EntityTameable. getOwner() | 
| Modifier and Type | Method and Description | 
|---|---|
| void | EntityLlama. attackEntityWithRangedAttack(EntityLivingBase target,
                            float distanceFactor) | 
| protected double | EntityRabbit.AIEvilAttack. getAttackReachSqr(EntityLivingBase attackTarget) | 
| boolean | EntityTameable. isOwner(EntityLivingBase entityIn) | 
| void | EntityWolf. setAttackTarget(EntityLivingBase entitylivingbaseIn) | 
| void | EntityVillager. setRevengeTarget(EntityLivingBase livingBase) | 
| boolean | EntityTameable. shouldAttackEntity(EntityLivingBase target,
                  EntityLivingBase owner) | 
| boolean | EntityWolf. shouldAttackEntity(EntityLivingBase target,
                  EntityLivingBase owner) | 
| private void | EntityLlama. spit(EntityLivingBase target) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | EntityPlayer | 
| class  | EntityPlayerMP | 
| Modifier and Type | Method and Description | 
|---|---|
| protected void | EntityPlayer. blockUsingShield(EntityLivingBase p_190629_1_) | 
| void | EntityPlayer. onKillEntity(EntityLivingBase entityLivingIn) | 
| Modifier and Type | Field and Description | 
|---|---|
| private EntityLivingBase | EntityEvokerFangs. caster | 
| private EntityLivingBase | EntityShulkerBullet. owner | 
| EntityLivingBase | EntityFireball. shootingEntity | 
| protected EntityLivingBase | EntityThrowable. thrower | 
| Modifier and Type | Field and Description | 
|---|---|
| static com.google.common.base.Predicate<EntityLivingBase> | EntityPotion. WATER_SENSITIVE | 
| Modifier and Type | Method and Description | 
|---|---|
| EntityLivingBase | EntityEvokerFangs. getCaster() | 
| EntityLivingBase | EntityThrowable. getThrower() | 
| Modifier and Type | Method and Description | 
|---|---|
| protected void | EntityArrow. arrowHit(EntityLivingBase living) | 
| protected void | EntitySpectralArrow. arrowHit(EntityLivingBase living) | 
| protected void | EntityTippedArrow. arrowHit(EntityLivingBase living) | 
| private void | EntityEvokerFangs. damage(EntityLivingBase p_190551_1_) | 
| private static boolean | EntityPotion. isWaterSensitiveEntity(EntityLivingBase p_190544_0_) | 
| void | EntityEvokerFangs. setCaster(EntityLivingBase p_190549_1_) | 
| void | EntityArrow. setEnchantmentEffectsFromEntity(EntityLivingBase p_190547_1_,
                               float p_190547_2_) | 
| Constructor and Description | 
|---|
| EntityArrow(World worldIn,
           EntityLivingBase shooter) | 
| EntityDragonFireball(World worldIn,
                    EntityLivingBase shooter,
                    double accelX,
                    double accelY,
                    double accelZ) | 
| EntityEgg(World worldIn,
         EntityLivingBase throwerIn) | 
| EntityEvokerFangs(World worldIn,
                 double x,
                 double y,
                 double z,
                 float p_i47276_8_,
                 int p_i47276_9_,
                 EntityLivingBase casterIn) | 
| EntityFireball(World worldIn,
              EntityLivingBase shooter,
              double accelX,
              double accelY,
              double accelZ) | 
| EntityLargeFireball(World worldIn,
                   EntityLivingBase shooter,
                   double accelX,
                   double accelY,
                   double accelZ) | 
| EntityPotion(World worldIn,
            EntityLivingBase throwerIn,
            ItemStack potionDamageIn) | 
| EntityShulkerBullet(World worldIn,
                   EntityLivingBase ownerIn,
                   Entity targetIn,
                   EnumFacing.Axis p_i46772_4_) | 
| EntitySmallFireball(World worldIn,
                   EntityLivingBase shooter,
                   double accelX,
                   double accelY,
                   double accelZ) | 
| EntitySnowball(World worldIn,
              EntityLivingBase throwerIn) | 
| EntitySpectralArrow(World worldIn,
                   EntityLivingBase shooter) | 
| EntityThrowable(World worldIn,
               EntityLivingBase throwerIn) | 
| EntityTippedArrow(World worldIn,
                 EntityLivingBase shooter) | 
| EntityWitherSkull(World worldIn,
                 EntityLivingBase shooter,
                 double accelX,
                 double accelY,
                 double accelZ) | 
| Modifier and Type | Method and Description | 
|---|---|
| float | IItemPropertyGetter. apply(ItemStack stack,
     World worldIn,
     EntityLivingBase entityIn) | 
| boolean | Item. canDisableShield(ItemStack stack,
                ItemStack shield,
                EntityLivingBase entity,
                EntityLivingBase attacker)Can this Item disable a shield | 
| EntityArrow | ItemSpectralArrow. createArrow(World worldIn,
           ItemStack stack,
           EntityLivingBase shooter) | 
| EntityArrow | ItemTippedArrow. createArrow(World worldIn,
           ItemStack stack,
           EntityLivingBase shooter) | 
| EntityArrow | ItemArrow. createArrow(World worldIn,
           ItemStack stack,
           EntityLivingBase shooter) | 
| void | ItemStack. damageItem(int amount,
          EntityLivingBase entityIn) | 
| com.google.common.collect.ImmutableMap<java.lang.String,ITimeValue> | Item. getAnimationParameters(ItemStack stack,
                      World world,
                      EntityLivingBase entity) | 
| ModelBiped | Item. getArmorModel(EntityLivingBase entityLiving,
             ItemStack itemStack,
             EntityEquipmentSlot armorSlot,
             ModelBiped _default)Override this method to have an item handle its own armor rendering. | 
| void | ItemStack. hitEntity(EntityLivingBase entityIn,
         EntityPlayer playerIn) | 
| boolean | Item. hitEntity(ItemStack stack,
         EntityLivingBase target,
         EntityLivingBase attacker) | 
| boolean | ItemHoe. hitEntity(ItemStack stack,
         EntityLivingBase target,
         EntityLivingBase attacker) | 
| boolean | ItemTool. hitEntity(ItemStack stack,
         EntityLivingBase target,
         EntityLivingBase attacker) | 
| boolean | ItemSword. hitEntity(ItemStack stack,
         EntityLivingBase target,
         EntityLivingBase attacker) | 
| boolean | ItemStack. interactWithEntity(EntityPlayer playerIn,
                  EntityLivingBase entityIn,
                  EnumHand hand) | 
| boolean | Item. isShield(ItemStack stack,
        EntityLivingBase entity)Is this Item a shield | 
| boolean | Item. itemInteractionForEntity(ItemStack stack,
                        EntityPlayer playerIn,
                        EntityLivingBase target,
                        EnumHand hand) | 
| boolean | ItemDye. itemInteractionForEntity(ItemStack stack,
                        EntityPlayer playerIn,
                        EntityLivingBase target,
                        EnumHand hand) | 
| boolean | ItemSaddle. itemInteractionForEntity(ItemStack stack,
                        EntityPlayer playerIn,
                        EntityLivingBase target,
                        EnumHand hand) | 
| boolean | ItemNameTag. itemInteractionForEntity(ItemStack stack,
                        EntityPlayer playerIn,
                        EntityLivingBase target,
                        EnumHand hand) | 
| boolean | ItemShears. itemInteractionForEntity(ItemStack itemstack,
                        EntityPlayer player,
                        EntityLivingBase entity,
                        EnumHand hand) | 
| boolean | Item. onBlockDestroyed(ItemStack stack,
                World worldIn,
                IBlockState state,
                BlockPos pos,
                EntityLivingBase entityLiving) | 
| boolean | ItemTool. onBlockDestroyed(ItemStack stack,
                World worldIn,
                IBlockState state,
                BlockPos pos,
                EntityLivingBase entityLiving) | 
| boolean | ItemShears. onBlockDestroyed(ItemStack stack,
                World worldIn,
                IBlockState state,
                BlockPos pos,
                EntityLivingBase entityLiving) | 
| boolean | ItemSword. onBlockDestroyed(ItemStack stack,
                World worldIn,
                IBlockState state,
                BlockPos pos,
                EntityLivingBase entityLiving) | 
| boolean | Item. onEntitySwing(EntityLivingBase entityLiving,
             ItemStack stack)Called when a entity tries to play the 'swing' animation. | 
| ItemStack | ItemPotion. onItemUseFinish(ItemStack stack,
               World worldIn,
               EntityLivingBase entityLiving) | 
| ItemStack | ItemChorusFruit. onItemUseFinish(ItemStack stack,
               World worldIn,
               EntityLivingBase entityLiving) | 
| ItemStack | Item. onItemUseFinish(ItemStack stack,
               World worldIn,
               EntityLivingBase entityLiving) | 
| ItemStack | ItemBucketMilk. onItemUseFinish(ItemStack stack,
               World worldIn,
               EntityLivingBase entityLiving) | 
| ItemStack | ItemFood. onItemUseFinish(ItemStack stack,
               World worldIn,
               EntityLivingBase entityLiving) | 
| ItemStack | ItemSoup. onItemUseFinish(ItemStack stack,
               World worldIn,
               EntityLivingBase entityLiving) | 
| ItemStack | ItemStack. onItemUseFinish(World worldIn,
               EntityLivingBase entityLiving) | 
| void | Item. onPlayerStoppedUsing(ItemStack stack,
                    World worldIn,
                    EntityLivingBase entityLiving,
                    int timeLeft) | 
| void | ItemBow. onPlayerStoppedUsing(ItemStack stack,
                    World worldIn,
                    EntityLivingBase entityLiving,
                    int timeLeft) | 
| void | ItemStack. onPlayerStoppedUsing(World worldIn,
                    EntityLivingBase entityLiving,
                    int timeLeft) | 
| void | Item. onUsingTick(ItemStack stack,
           EntityLivingBase player,
           int count)Called each tick while using an item. | 
| Constructor and Description | 
|---|
| SPacketSpawnMob(EntityLivingBase entityIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | Potion. affectEntity(Entity source,
            Entity indirectSource,
            EntityLivingBase entityLivingBaseIn,
            int amplifier,
            double health) | 
| void | Potion. applyAttributesModifiersToEntity(EntityLivingBase entityLivingBaseIn,
                                AbstractAttributeMap attributeMapIn,
                                int amplifier) | 
| void | PotionAbsorption. applyAttributesModifiersToEntity(EntityLivingBase entityLivingBaseIn,
                                AbstractAttributeMap attributeMapIn,
                                int amplifier) | 
| boolean | PotionEffect. onUpdate(EntityLivingBase entityIn) | 
| void | PotionEffect. performEffect(EntityLivingBase entityIn) | 
| void | Potion. performEffect(EntityLivingBase entityLivingBaseIn,
             int amplifier) | 
| void | Potion. removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn,
                                   AbstractAttributeMap attributeMapIn,
                                   int amplifier) | 
| void | PotionHealthBoost. removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn,
                                   AbstractAttributeMap attributeMapIn,
                                   int amplifier) | 
| void | PotionAbsorption. removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn,
                                   AbstractAttributeMap attributeMapIn,
                                   int amplifier) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | TileEntityStructure. createdBy(EntityLivingBase p_189720_1_) | 
| Modifier and Type | Field and Description | 
|---|---|
| private EntityLivingBase | CombatTracker. fighter | 
| Modifier and Type | Method and Description | 
|---|---|
| EntityLivingBase | CombatTracker. getBestAttacker() | 
| EntityLivingBase | CombatTracker. getFighter() | 
| Modifier and Type | Method and Description | 
|---|---|
| static DamageSource | DamageSource. causeExplosionDamage(EntityLivingBase entityLivingBaseIn) | 
| static DamageSource | DamageSource. causeIndirectDamage(Entity source,
                   EntityLivingBase indirectEntityIn) | 
| static DamageSource | DamageSource. causeMobDamage(EntityLivingBase mob) | 
| ITextComponent | EntityDamageSourceIndirect. getDeathMessage(EntityLivingBase entityLivingBaseIn) | 
| ITextComponent | EntityDamageSource. getDeathMessage(EntityLivingBase entityLivingBaseIn) | 
| ITextComponent | DamageSource. getDeathMessage(EntityLivingBase entityLivingBaseIn) | 
| static EnumFacing | EnumFacing. getDirectionFromEntityLiving(BlockPos pos,
                            EntityLivingBase placer) | 
| Constructor and Description | 
|---|
| CombatTracker(EntityLivingBase fighterIn) | 
| Modifier and Type | Field and Description | 
|---|---|
| EntityLivingBase | Village.VillageAggressor. agressor | 
| Modifier and Type | Method and Description | 
|---|---|
| EntityLivingBase | Village. findNearestVillageAggressor(EntityLivingBase entitylivingbaseIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| void | Village. addOrRenewAgressor(EntityLivingBase entitylivingbaseIn) | 
| EntityLivingBase | Village. findNearestVillageAggressor(EntityLivingBase entitylivingbaseIn) | 
| EntityPlayer | Village. getNearestTargetPlayer(EntityLivingBase villageDefender) | 
| Constructor and Description | 
|---|
| VillageAggressor(EntityLivingBase agressorIn,
                int agressionTimeIn) | 
| Modifier and Type | Method and Description | 
|---|---|
| EntityLivingBase | Explosion. getExplosivePlacedBy() | 
| Modifier and Type | Method and Description | 
|---|---|
| static ModelBiped | ForgeHooksClient. getArmorModel(EntityLivingBase entityLiving,
             ItemStack itemStack,
             EntityEquipmentSlot slot,
             ModelBiped _default) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | RenderLivingEvent<T extends EntityLivingBase> | 
| static class  | RenderLivingEvent.Post<T extends EntityLivingBase> | 
| static class  | RenderLivingEvent.Pre<T extends EntityLivingBase> | 
| static class  | RenderLivingEvent.Specials<T extends EntityLivingBase> | 
| static class  | RenderLivingEvent.Specials.Post<T extends EntityLivingBase> | 
| static class  | RenderLivingEvent.Specials.Pre<T extends EntityLivingBase> | 
| Modifier and Type | Field and Description | 
|---|---|
| private EntityLivingBase | RenderLivingEvent. entity | 
| Modifier and Type | Method and Description | 
|---|---|
| EntityLivingBase | RenderLivingEvent. getEntity() | 
| Constructor and Description | 
|---|
| Post(EntityLivingBase entity,
    RenderLivingBase<T> renderer,
    double x,
    double y,
    double z)Deprecated.  | 
| Post(EntityLivingBase entity,
    RenderLivingBase<T> renderer,
    double x,
    double y,
    double z) | 
| Post(EntityLivingBase entity,
    RenderLivingBase<T> renderer,
    float partialRenderTick,
    double x,
    double y,
    double z) | 
| Pre(EntityLivingBase entity,
   RenderLivingBase<T> renderer,
   double x,
   double y,
   double z)Deprecated.  | 
| Pre(EntityLivingBase entity,
   RenderLivingBase<T> renderer,
   double x,
   double y,
   double z) | 
| Pre(EntityLivingBase entity,
   RenderLivingBase<T> renderer,
   float partialRenderTick,
   double x,
   double y,
   double z) | 
| RenderLivingEvent(EntityLivingBase entity,
                 RenderLivingBase<T> renderer,
                 double x,
                 double y,
                 double z)Deprecated.  | 
| RenderLivingEvent(EntityLivingBase entity,
                 RenderLivingBase<T> renderer,
                 float partialRenderTick,
                 double x,
                 double y,
                 double z) | 
| Specials(EntityLivingBase entity,
        RenderLivingBase<T> renderer,
        double x,
        double y,
        double z) | 
| Modifier and Type | Method and Description | 
|---|---|
| IBakedModel | ModelDynBucket.BakedDynBucketOverrideHandler. handleItemState(IBakedModel originalModel,
               ItemStack stack,
               World world,
               EntityLivingBase entity) | 
| Modifier and Type | Method and Description | 
|---|---|
| IBakedModel | AnimationItemOverrideList. handleItemState(IBakedModel originalModel,
               ItemStack stack,
               World world,
               EntityLivingBase entity) | 
| Modifier and Type | Method and Description | 
|---|---|
| static float | ISpecialArmor.ArmorProperties. applyArmor(EntityLivingBase entity,
          NonNullList<ItemStack> inventory,
          DamageSource source,
          double damage)Gathers and applies armor reduction to damage being dealt to a entity. | 
| void | ISpecialArmor. damageArmor(EntityLivingBase entity,
           ItemStack stack,
           DamageSource source,
           int damage,
           int slot)Applies damage to the ItemStack. | 
| static int | ForgeHooks. getLootingLevel(EntityLivingBase target,
               DamageSource cause,
               int level) | 
| ISpecialArmor.ArmorProperties | ISpecialArmor. getProperties(EntityLivingBase player,
             ItemStack armor,
             DamageSource source,
             double damage,
             int slot)Retrieves the modifiers to be used when calculating armor damage. | 
| default boolean | ISpecialArmor. handleUnblockableDamage(EntityLivingBase entity,
                       ItemStack armor,
                       DamageSource source,
                       double damage,
                       int slot)Simple check to see if the armor should interact with "Unblockable" damage
 sources. | 
| static boolean | ForgeHooks. isLivingOnLadder(IBlockState state,
                World world,
                BlockPos pos,
                EntityLivingBase entity) | 
| static boolean | ForgeHooks. onLivingAttack(EntityLivingBase entity,
              DamageSource src,
              float amount) | 
| static float | ForgeHooks. onLivingDamage(EntityLivingBase entity,
              DamageSource src,
              float amount) | 
| static boolean | ForgeHooks. onLivingDeath(EntityLivingBase entity,
             DamageSource src) | 
| static boolean | ForgeHooks. onLivingDrops(EntityLivingBase entity,
             DamageSource source,
             java.util.ArrayList<EntityItem> drops,
             int lootingLevel,
             boolean recentlyHit) | 
| static float[] | ForgeHooks. onLivingFall(EntityLivingBase entity,
            float distance,
            float damageMultiplier) | 
| static float | ForgeHooks. onLivingHurt(EntityLivingBase entity,
            DamageSource src,
            float amount) | 
| static void | ForgeHooks. onLivingJump(EntityLivingBase entity) | 
| static LivingKnockBackEvent | ForgeHooks. onLivingKnockBack(EntityLivingBase target,
                 Entity attacker,
                 float strength,
                 double ratioX,
                 double ratioZ) | 
| static void | ForgeHooks. onLivingSetAttackTarget(EntityLivingBase entity,
                       EntityLivingBase target) | 
| static boolean | ForgeHooks. onLivingUpdate(EntityLivingBase entity) | 
| static boolean | ForgeHooks. onPlayerAttack(EntityLivingBase entity,
              DamageSource src,
              float amount) | 
| static Vec3d | ForgeHooks. rayTraceEyeHitVec(EntityLivingBase entity,
                 double length) | 
| static RayTraceResult | ForgeHooks. rayTraceEyes(EntityLivingBase entity,
            double length) | 
| Modifier and Type | Class and Description | 
|---|---|
| class  | FakePlayer | 
| Modifier and Type | Method and Description | 
|---|---|
| static ZombieEvent.SummonAidEvent | ForgeEventFactory. fireZombieSummonAid(EntityZombie zombie,
                   World world,
                   int x,
                   int y,
                   int z,
                   EntityLivingBase attacker,
                   double summonChance) | 
| static int | ForgeEventFactory. getExperienceDrop(EntityLivingBase entity,
                 EntityPlayer attackingPlayer,
                 int originalExperience) | 
| static boolean | ForgeEventFactory. onEntityDestroyBlock(EntityLivingBase entity,
                    BlockPos pos,
                    IBlockState state) | 
| static ItemStack | ForgeEventFactory. onItemUseFinish(EntityLivingBase entity,
               ItemStack item,
               int duration,
               ItemStack result) | 
| static int | ForgeEventFactory. onItemUseStart(EntityLivingBase entity,
              ItemStack item,
              int duration) | 
| static int | ForgeEventFactory. onItemUseTick(EntityLivingBase entity,
             ItemStack item,
             int duration) | 
| static float | ForgeEventFactory. onLivingHeal(EntityLivingBase entity,
            float amount) | 
| static boolean | ForgeEventFactory. onUseItemStop(EntityLivingBase entity,
             ItemStack item,
             int duration) | 
| Modifier and Type | Field and Description | 
|---|---|
| private EntityLivingBase | ZombieEvent.SummonAidEvent. attacker | 
| private EntityLivingBase | LivingEvent. entityLiving | 
| private EntityLivingBase | LivingSetAttackTargetEvent. target | 
| Modifier and Type | Method and Description | 
|---|---|
| EntityLivingBase | ZombieEvent.SummonAidEvent. getAttacker() | 
| EntityLivingBase | LivingEvent. getEntityLiving() | 
| EntityLivingBase | LivingSetAttackTargetEvent. getTarget() | 
| Modifier and Type | Field and Description | 
|---|---|
| protected EntityLivingBase | EntityEquipmentInvWrapper. entityThe entity. | 
| Constructor and Description | 
|---|
| EntityArmorInvWrapper(EntityLivingBase entity) | 
| EntityEquipmentInvWrapper(EntityLivingBase entity,
                         EntityEquipmentSlot.Type slotType) | 
| EntityHandsInvWrapper(EntityLivingBase entity) |