Modifier and Type | Method and Description |
---|---|
boolean |
MobEffectsPredicate.test(EntityLivingBase entityIn) |
Modifier and Type | Method and Description |
---|---|
boolean |
Block.addLandingEffects(IBlockState state,
WorldServer worldObj,
BlockPos blockPosition,
IBlockState iblockstate,
EntityLivingBase entity,
int numberOfParticles)
Allows a block to override the standard EntityLivingBase.updateFallState
particles, this is a server side method that spawns particles with
WorldServer.spawnParticle
|
void |
BlockTNT.explode(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase igniter) |
IBlockState |
BlockCommandBlock.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockChest.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockGlazedTerracotta.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockEndRod.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockDispenser.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockLog.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockFenceGate.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockObserver.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockQuartz.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockShulkerBox.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockAnvil.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockCocoa.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockHopper.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockLever.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockSkull.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockEndPortalFrame.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockTripWireHook.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockRotatedPillar.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockPistonBase.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockLadder.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockRedstoneDiode.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockRedstoneComparator.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockEnderChest.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockTorch.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockHugeMushroom.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
Block.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer)
Deprecated.
|
IBlockState |
BlockButton.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockVine.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockPumpkin.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockFurnace.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockSlab.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockStairs.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockStructure.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
BlockTrapDoor.getStateForPlacement(World worldIn,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer) |
IBlockState |
Block.getStateForPlacement(World world,
BlockPos pos,
EnumFacing facing,
float hitX,
float hitY,
float hitZ,
int meta,
EntityLivingBase placer,
EnumHand hand)
Gets the
IBlockState to place |
boolean |
BlockLadder.isLadder(IBlockState state,
IBlockAccess world,
BlockPos pos,
EntityLivingBase entity) |
boolean |
Block.isLadder(IBlockState state,
IBlockAccess world,
BlockPos pos,
EntityLivingBase entity)
Checks if a player or entity can use this block to 'climb' like a ladder.
|
boolean |
BlockVine.isLadder(IBlockState state,
IBlockAccess world,
BlockPos pos,
EntityLivingBase entity)
FORGE START
|
boolean |
BlockTrapDoor.isLadder(IBlockState state,
IBlockAccess world,
BlockPos pos,
EntityLivingBase entity) |
void |
BlockCommandBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockChest.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockDispenser.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockShulkerBox.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockCocoa.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockHopper.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockDoublePlant.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockTripWireHook.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockPistonBase.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockRedstoneDiode.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockEnderChest.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
Block.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockBeacon.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockFurnace.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockBrewingStand.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockStructure.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
void |
BlockEnchantmentTable.onBlockPlacedBy(World worldIn,
BlockPos pos,
IBlockState state,
EntityLivingBase placer,
ItemStack stack) |
Modifier and Type | Class and Description |
---|---|
class |
AbstractClientPlayer |
class |
EntityOtherPlayerMP |
class |
EntityPlayerSP |
Modifier and Type | Method and Description |
---|---|
static void |
GuiInventory.drawEntityOnScreen(int posX,
int posY,
int scale,
float mouseX,
float mouseY,
EntityLivingBase ent) |
Modifier and Type | Method and Description |
---|---|
void |
ModelMagmaCube.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
ModelOcelot.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
ModelWolf.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
ModelDragon.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
ModelHorse.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
ModelIronGolem.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
ModelSheep1.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
ModelParrot.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
ModelWither.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
ModelRabbit.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
ModelSkeleton.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
ModelBase.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
ModelSheep2.setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
Modifier and Type | Field and Description |
---|---|
private EntityLivingBase |
ParticleMobAppearance.entity |
Modifier and Type | Method and Description |
---|---|
IBakedModel |
RenderItem.getItemModelWithOverrides(ItemStack stack,
World worldIn,
EntityLivingBase entitylivingbaseIn) |
private float |
EntityRenderer.getNightVisionBrightness(EntityLivingBase entitylivingbaseIn,
float partialTicks) |
void |
ItemRenderer.renderItem(EntityLivingBase entityIn,
ItemStack heldStack,
ItemCameraTransforms.TransformType transform) |
void |
RenderItem.renderItem(ItemStack stack,
EntityLivingBase entitylivingbaseIn,
ItemCameraTransforms.TransformType transform,
boolean leftHanded) |
void |
RenderItem.renderItemAndEffectIntoGUI(EntityLivingBase p_184391_1_,
ItemStack p_184391_2_,
int p_184391_3_,
int p_184391_4_) |
void |
ItemRenderer.renderItemSide(EntityLivingBase entitylivingbaseIn,
ItemStack heldStack,
ItemCameraTransforms.TransformType transform,
boolean leftHanded) |
Modifier and Type | Method and Description |
---|---|
ResourceLocation |
ItemOverrideList.applyOverride(ItemStack stack,
World worldIn,
EntityLivingBase entityIn)
Deprecated.
|
IBakedModel |
ItemOverrideList.handleItemState(IBakedModel originalModel,
ItemStack stack,
World world,
EntityLivingBase entity) |
(package private) boolean |
ItemOverride.matchesItemStack(ItemStack stack,
World worldIn,
EntityLivingBase livingEntity) |
Modifier and Type | Class and Description |
---|---|
class |
RenderLivingBase<T extends EntityLivingBase> |
Modifier and Type | Method and Description |
---|---|
<V extends EntityLivingBase,U extends LayerRenderer<V>> |
RenderLivingBase.addLayer(U layer) |
Modifier and Type | Method and Description |
---|---|
private Vec3d |
RenderGuardian.getPosition(EntityLivingBase entityLivingBaseIn,
double p_177110_2_,
float p_177110_4_) |
Modifier and Type | Interface and Description |
---|---|
interface |
LayerRenderer<E extends EntityLivingBase> |
Modifier and Type | Field and Description |
---|---|
protected RenderLivingBase<? extends EntityLivingBase> |
LayerEntityOnShoulder.leftRenderer |
RenderLivingBase<? extends EntityLivingBase> |
LayerEntityOnShoulder.DataHolder.renderer |
protected RenderLivingBase<? extends EntityLivingBase> |
LayerEntityOnShoulder.rightRenderer |
Modifier and Type | Method and Description |
---|---|
void |
LayerHeldItem.doRenderLayer(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
LayerCustomHead.doRenderLayer(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
LayerElytra.doRenderLayer(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
LayerArrow.doRenderLayer(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
LayerArmorBase.doRenderLayer(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
protected ModelBiped |
LayerBipedArmor.getArmorModelHook(EntityLivingBase entity,
ItemStack itemStack,
EntityEquipmentSlot slot,
ModelBiped model) |
protected T |
LayerArmorBase.getArmorModelHook(EntityLivingBase entity,
ItemStack itemStack,
EntityEquipmentSlot slot,
T model)
Hook to allow item-sensitive armor model.
|
private void |
LayerArmorBase.renderArmorLayer(EntityLivingBase entityLivingBaseIn,
float limbSwing,
float limbSwingAmount,
float partialTicks,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale,
EntityEquipmentSlot slotIn) |
static void |
LayerArmorBase.renderEnchantedGlint(RenderLivingBase<?> p_188364_0_,
EntityLivingBase p_188364_1_,
ModelBase model,
float p_188364_3_,
float p_188364_4_,
float p_188364_5_,
float p_188364_6_,
float p_188364_7_,
float p_188364_8_,
float p_188364_9_) |
private void |
LayerHeldItem.renderHeldItem(EntityLivingBase p_188358_1_,
ItemStack p_188358_2_,
ItemCameraTransforms.TransformType p_188358_3_,
EnumHandSide handSide) |
Modifier and Type | Method and Description |
---|---|
private LayerEntityOnShoulder.DataHolder |
LayerEntityOnShoulder.renderEntityOnShoulder(EntityPlayer p_192864_1_,
java.util.UUID p_192864_2_,
NBTTagCompound p_192864_3_,
RenderLivingBase<? extends EntityLivingBase> p_192864_4_,
ModelBase p_192864_5_,
ResourceLocation p_192864_6_,
java.lang.Class<?> p_192864_7_,
float p_192864_8_,
float p_192864_9_,
float p_192864_10_,
float p_192864_11_,
float p_192864_12_,
float p_192864_13_,
float p_192864_14_,
boolean p_192864_15_) |
Constructor and Description |
---|
DataHolder(java.util.UUID p_i47463_2_,
RenderLivingBase<? extends EntityLivingBase> p_i47463_3_,
ModelBase p_i47463_4_,
ResourceLocation p_i47463_5_,
java.lang.Class<?> p_i47463_6_) |
Modifier and Type | Field and Description |
---|---|
EntityLivingBase |
EnchantmentHelper.DamageIterator.user |
EntityLivingBase |
EnchantmentHelper.HurtIterator.user |
Modifier and Type | Method and Description |
---|---|
static void |
EnchantmentHelper.applyArthropodEnchantments(EntityLivingBase p_151385_0_,
Entity p_151385_1_) |
static void |
EnchantmentHelper.applyThornEnchantments(EntityLivingBase p_151384_0_,
Entity p_151384_1_) |
private void |
EnchantmentThorns.damageArmor(ItemStack stack,
int amount,
EntityLivingBase entity) |
static void |
EnchantmentFrostWalker.freezeNearby(EntityLivingBase living,
World worldIn,
BlockPos pos,
int level) |
static boolean |
EnchantmentHelper.getAquaAffinityModifier(EntityLivingBase p_185287_0_) |
static double |
EnchantmentProtection.getBlastDamageReduction(EntityLivingBase entityLivingBaseIn,
double damage) |
static int |
EnchantmentHelper.getDepthStriderModifier(EntityLivingBase p_185294_0_) |
static int |
EnchantmentHelper.getEfficiencyModifier(EntityLivingBase p_185293_0_) |
static ItemStack |
EnchantmentHelper.getEnchantedItem(Enchantment p_92099_0_,
EntityLivingBase p_92099_1_) |
java.util.List<ItemStack> |
Enchantment.getEntityEquipment(EntityLivingBase entityIn) |
static int |
EnchantmentHelper.getFireAspectModifier(EntityLivingBase player) |
static int |
EnchantmentProtection.getFireTimeForEntity(EntityLivingBase p_92093_0_,
int p_92093_1_) |
static int |
EnchantmentHelper.getKnockbackModifier(EntityLivingBase player) |
static int |
EnchantmentHelper.getLootingModifier(EntityLivingBase p_185283_0_) |
static int |
EnchantmentHelper.getMaxEnchantmentLevel(Enchantment p_185284_0_,
EntityLivingBase p_185284_1_) |
static int |
EnchantmentHelper.getRespirationModifier(EntityLivingBase p_185292_0_) |
static float |
EnchantmentHelper.getSweepingDamageRatio(EntityLivingBase p_191527_0_) |
static boolean |
EnchantmentHelper.hasFrostWalkerEnchantment(EntityLivingBase player) |
void |
Enchantment.onEntityDamaged(EntityLivingBase user,
Entity target,
int level) |
void |
EnchantmentDamage.onEntityDamaged(EntityLivingBase user,
Entity target,
int level) |
void |
Enchantment.onUserHurt(EntityLivingBase user,
Entity attacker,
int level) |
void |
EnchantmentThorns.onUserHurt(EntityLivingBase user,
Entity attacker,
int level) |
Modifier and Type | Class and Description |
---|---|
class |
EntityAgeable |
class |
EntityCreature |
class |
EntityFlying |
class |
EntityLiving |
Modifier and Type | Field and Description |
---|---|
private EntityLivingBase |
EntityLiving.attackTarget |
private EntityLivingBase |
EntityLivingBase.lastAttackedEntity |
private EntityLivingBase |
EntityBodyHelper.living |
private EntityLivingBase |
EntityAreaEffectCloud.owner |
private EntityLivingBase |
EntityLivingBase.revengeTarget |
Modifier and Type | Method and Description |
---|---|
EntityLivingBase |
EntityLivingBase.getAttackingEntity() |
EntityLivingBase |
EntityLiving.getAttackTarget() |
EntityLivingBase |
EntityLivingBase.getLastAttackedEntity() |
EntityLivingBase |
EntityAreaEffectCloud.getOwner() |
EntityLivingBase |
EntityLivingBase.getRevengeTarget() |
Modifier and Type | Method and Description |
---|---|
protected void |
Entity.applyEnchantments(EntityLivingBase entityLivingBaseIn,
Entity entityIn) |
void |
IRangedAttackMob.attackEntityWithRangedAttack(EntityLivingBase target,
float distanceFactor) |
protected void |
EntityLivingBase.blockUsingShield(EntityLivingBase p_190629_1_) |
void |
Entity.onKillEntity(EntityLivingBase entityLivingIn) |
void |
EntityLiving.setAttackTarget(EntityLivingBase entitylivingbaseIn) |
void |
EntityAreaEffectCloud.setOwner(EntityLivingBase ownerIn) |
void |
EntityLivingBase.setRevengeTarget(EntityLivingBase livingBase) |
Modifier and Type | Method and Description |
---|---|
boolean |
EntityLiving.canAttackClass(java.lang.Class<? extends EntityLivingBase> cls) |
Constructor and Description |
---|
EntityBodyHelper(EntityLivingBase livingIn) |
Modifier and Type | Class and Description |
---|---|
class |
EntityAINearestAttackableTarget<T extends EntityLivingBase> |
class |
EntityAITargetNonTamed<T extends EntityLivingBase> |
Modifier and Type | Field and Description |
---|---|
(package private) EntityLivingBase |
EntityAIOwnerHurtByTarget.attacker |
(package private) EntityLivingBase |
EntityAIOwnerHurtTarget.attacker |
private EntityLivingBase |
EntityAIAttackRanged.attackTarget |
(package private) EntityLivingBase |
EntityAICreeperSwell.creeperAttackTarget |
private EntityLivingBase |
EntityAIFindEntityNearestPlayer.entityTarget |
(package private) EntityLivingBase |
EntityAILeapAtTarget.leapTarget |
private EntityLivingBase |
EntityAIFollowOwner.owner |
private EntityLivingBase |
EntityAIFindEntityNearest.target |
(package private) EntityLivingBase |
EntityAIOcelotAttack.target |
protected EntityLivingBase |
EntityAITarget.target |
private EntityLivingBase |
EntityAIMoveTowardsTarget.targetEntity |
protected T |
EntityAINearestAttackableTarget.targetEntity |
private EntityLivingBase |
EntityAIPlay.targetVillager |
(package private) EntityLivingBase |
EntityAIDefendVillage.villageAgressorTarget |
Modifier and Type | Field and Description |
---|---|
private java.lang.Class<? extends EntityLivingBase> |
EntityAIFindEntityNearest.classToCheck |
private com.google.common.base.Predicate<EntityLivingBase> |
EntityAIFindEntityNearest.predicate |
Modifier and Type | Method and Description |
---|---|
private boolean |
EntityAITarget.canEasilyReach(EntityLivingBase target) |
protected void |
EntityAIAttackMelee.checkAndPerformAttack(EntityLivingBase p_190102_1_,
double p_190102_2_) |
protected double |
EntityAIAttackMelee.getAttackReachSqr(EntityLivingBase attackTarget) |
protected boolean |
EntityAITarget.isSuitableTarget(EntityLivingBase target,
boolean includeInvincibles) |
static boolean |
EntityAITarget.isSuitableTarget(EntityLiving attacker,
EntityLivingBase target,
boolean includeInvincibles,
boolean checkSight) |
protected void |
EntityAIHurtByTarget.setEntityAttackTarget(EntityCreature creatureIn,
EntityLivingBase entityLivingBaseIn) |
Constructor and Description |
---|
EntityAIFindEntityNearest(EntityLiving mobIn,
java.lang.Class<? extends EntityLivingBase> p_i45884_2_) |
Modifier and Type | Class and Description |
---|---|
class |
EntityDragon |
class |
EntityWither |
Modifier and Type | Method and Description |
---|---|
void |
EntityWither.attackEntityWithRangedAttack(EntityLivingBase target,
float distanceFactor) |
private void |
EntityWither.launchWitherSkullToEntity(int p_82216_1_,
EntityLivingBase p_82216_2_) |
Modifier and Type | Field and Description |
---|---|
private EntityLivingBase |
PhaseStrafePlayer.attackTarget |
Modifier and Type | Method and Description |
---|---|
void |
PhaseStrafePlayer.setTarget(EntityLivingBase p_188686_1_) |
Modifier and Type | Class and Description |
---|---|
class |
EntityArmorStand |
Modifier and Type | Field and Description |
---|---|
private EntityLivingBase |
EntityFireworkRocket.boostedEntity |
private EntityLivingBase |
EntityEnderPearl.perlThrower |
private EntityLivingBase |
EntityTNTPrimed.tntPlacedBy |
Modifier and Type | Method and Description |
---|---|
EntityLivingBase |
EntityTNTPrimed.getTntPlacedBy() |
Constructor and Description |
---|
EntityEnderPearl(World worldIn,
EntityLivingBase throwerIn) |
EntityExpBottle(World worldIn,
EntityLivingBase throwerIn) |
EntityFireworkRocket(World p_i47367_1_,
ItemStack p_i47367_2_,
EntityLivingBase p_i47367_3_) |
EntityTNTPrimed(World worldIn,
double x,
double y,
double z,
EntityLivingBase igniter) |
Modifier and Type | Class and Description |
---|---|
(package private) static class |
EntitySpider.AISpiderTarget<T extends EntityLivingBase> |
Modifier and Type | Class and Description |
---|---|
class |
AbstractIllager |
class |
AbstractSkeleton |
class |
EntityBlaze |
class |
EntityCaveSpider |
class |
EntityCreeper |
class |
EntityElderGuardian |
class |
EntityEnderman |
class |
EntityEndermite |
class |
EntityEvoker |
class |
EntityGhast |
class |
EntityGiantZombie |
class |
EntityGolem |
class |
EntityGuardian |
class |
EntityHusk |
class |
EntityIllusionIllager |
class |
EntityIronGolem |
class |
EntityMagmaCube |
class |
EntityMob |
class |
EntityPigZombie |
class |
EntityPolarBear |
class |
EntityShulker |
class |
EntitySilverfish |
class |
EntitySkeleton |
class |
EntitySlime |
class |
EntitySnowman |
class |
EntitySpellcasterIllager |
class |
EntitySpider |
class |
EntityStray |
class |
EntityVex |
class |
EntityVindicator |
class |
EntityWitch |
class |
EntityWitherSkeleton |
class |
EntityZombie |
class |
EntityZombieVillager |
Modifier and Type | Field and Description |
---|---|
private EntityLivingBase |
EntityGuardian.targetedEntity |
Modifier and Type | Method and Description |
---|---|
EntityLivingBase |
EntityGuardian.getTargetedEntity() |
Modifier and Type | Method and Description |
---|---|
boolean |
EntityGuardian.GuardianTargetSelector.apply(EntityLivingBase p_apply_1_) |
void |
EntityIllusionIllager.attackEntityWithRangedAttack(EntityLivingBase target,
float distanceFactor) |
void |
EntityWitch.attackEntityWithRangedAttack(EntityLivingBase target,
float distanceFactor) |
void |
AbstractSkeleton.attackEntityWithRangedAttack(EntityLivingBase target,
float distanceFactor) |
void |
EntitySnowman.attackEntityWithRangedAttack(EntityLivingBase target,
float distanceFactor) |
protected void |
EntityPolarBear.AIMeleeAttack.checkAndPerformAttack(EntityLivingBase p_190102_1_,
double p_190102_2_) |
protected void |
EntitySlime.dealDamage(EntityLivingBase entityIn) |
protected double |
EntitySpider.AISpiderAttack.getAttackReachSqr(EntityLivingBase attackTarget) |
protected double |
EntityPolarBear.AIMeleeAttack.getAttackReachSqr(EntityLivingBase attackTarget) |
void |
EntityZombie.onKillEntity(EntityLivingBase entityLivingIn) |
void |
EntityEnderman.setAttackTarget(EntityLivingBase entitylivingbaseIn) |
protected void |
EntityPolarBear.AIHurtByTarget.setEntityAttackTarget(EntityCreature creatureIn,
EntityLivingBase entityLivingBaseIn) |
protected void |
EntityPigZombie.AIHurtByAggressor.setEntityAttackTarget(EntityCreature creatureIn,
EntityLivingBase entityLivingBaseIn) |
void |
EntityPigZombie.setRevengeTarget(EntityLivingBase livingBase) |
Modifier and Type | Method and Description |
---|---|
boolean |
EntityIronGolem.canAttackClass(java.lang.Class<? extends EntityLivingBase> cls) |
Constructor and Description |
---|
BodyHelper(EntityLivingBase theEntity) |
Modifier and Type | Class and Description |
---|---|
class |
AbstractChestHorse |
class |
AbstractHorse |
class |
EntityAmbientCreature |
class |
EntityAnimal |
class |
EntityBat |
class |
EntityChicken |
class |
EntityCow |
class |
EntityDonkey |
class |
EntityHorse |
class |
EntityLlama |
class |
EntityMooshroom |
class |
EntityMule |
class |
EntityOcelot |
class |
EntityParrot |
class |
EntityPig |
class |
EntityRabbit |
class |
EntitySheep |
class |
EntityShoulderRiding |
class |
EntitySkeletonHorse |
class |
EntitySquid |
class |
EntityTameable |
class |
EntityVillager |
class |
EntityWaterMob |
class |
EntityWolf |
class |
EntityZombieHorse |
Modifier and Type | Method and Description |
---|---|
EntityLivingBase |
EntityTameable.getOwner() |
Modifier and Type | Method and Description |
---|---|
void |
EntityLlama.attackEntityWithRangedAttack(EntityLivingBase target,
float distanceFactor) |
protected double |
EntityRabbit.AIEvilAttack.getAttackReachSqr(EntityLivingBase attackTarget) |
boolean |
EntityTameable.isOwner(EntityLivingBase entityIn) |
void |
EntityWolf.setAttackTarget(EntityLivingBase entitylivingbaseIn) |
void |
EntityVillager.setRevengeTarget(EntityLivingBase livingBase) |
boolean |
EntityTameable.shouldAttackEntity(EntityLivingBase target,
EntityLivingBase owner) |
boolean |
EntityWolf.shouldAttackEntity(EntityLivingBase target,
EntityLivingBase owner) |
private void |
EntityLlama.spit(EntityLivingBase target) |
Modifier and Type | Class and Description |
---|---|
class |
EntityPlayer |
class |
EntityPlayerMP |
Modifier and Type | Method and Description |
---|---|
protected void |
EntityPlayer.blockUsingShield(EntityLivingBase p_190629_1_) |
void |
EntityPlayer.onKillEntity(EntityLivingBase entityLivingIn) |
Modifier and Type | Field and Description |
---|---|
private EntityLivingBase |
EntityEvokerFangs.caster |
private EntityLivingBase |
EntityShulkerBullet.owner |
EntityLivingBase |
EntityFireball.shootingEntity |
protected EntityLivingBase |
EntityThrowable.thrower |
Modifier and Type | Field and Description |
---|---|
static com.google.common.base.Predicate<EntityLivingBase> |
EntityPotion.WATER_SENSITIVE |
Modifier and Type | Method and Description |
---|---|
EntityLivingBase |
EntityEvokerFangs.getCaster() |
EntityLivingBase |
EntityThrowable.getThrower() |
Modifier and Type | Method and Description |
---|---|
protected void |
EntityArrow.arrowHit(EntityLivingBase living) |
protected void |
EntitySpectralArrow.arrowHit(EntityLivingBase living) |
protected void |
EntityTippedArrow.arrowHit(EntityLivingBase living) |
private void |
EntityEvokerFangs.damage(EntityLivingBase p_190551_1_) |
private static boolean |
EntityPotion.isWaterSensitiveEntity(EntityLivingBase p_190544_0_) |
void |
EntityEvokerFangs.setCaster(EntityLivingBase p_190549_1_) |
void |
EntityArrow.setEnchantmentEffectsFromEntity(EntityLivingBase p_190547_1_,
float p_190547_2_) |
Constructor and Description |
---|
EntityArrow(World worldIn,
EntityLivingBase shooter) |
EntityDragonFireball(World worldIn,
EntityLivingBase shooter,
double accelX,
double accelY,
double accelZ) |
EntityEgg(World worldIn,
EntityLivingBase throwerIn) |
EntityEvokerFangs(World worldIn,
double x,
double y,
double z,
float p_i47276_8_,
int p_i47276_9_,
EntityLivingBase casterIn) |
EntityFireball(World worldIn,
EntityLivingBase shooter,
double accelX,
double accelY,
double accelZ) |
EntityLargeFireball(World worldIn,
EntityLivingBase shooter,
double accelX,
double accelY,
double accelZ) |
EntityPotion(World worldIn,
EntityLivingBase throwerIn,
ItemStack potionDamageIn) |
EntityShulkerBullet(World worldIn,
EntityLivingBase ownerIn,
Entity targetIn,
EnumFacing.Axis p_i46772_4_) |
EntitySmallFireball(World worldIn,
EntityLivingBase shooter,
double accelX,
double accelY,
double accelZ) |
EntitySnowball(World worldIn,
EntityLivingBase throwerIn) |
EntitySpectralArrow(World worldIn,
EntityLivingBase shooter) |
EntityThrowable(World worldIn,
EntityLivingBase throwerIn) |
EntityTippedArrow(World worldIn,
EntityLivingBase shooter) |
EntityWitherSkull(World worldIn,
EntityLivingBase shooter,
double accelX,
double accelY,
double accelZ) |
Modifier and Type | Method and Description |
---|---|
float |
IItemPropertyGetter.apply(ItemStack stack,
World worldIn,
EntityLivingBase entityIn) |
boolean |
Item.canDisableShield(ItemStack stack,
ItemStack shield,
EntityLivingBase entity,
EntityLivingBase attacker)
Can this Item disable a shield
|
EntityArrow |
ItemSpectralArrow.createArrow(World worldIn,
ItemStack stack,
EntityLivingBase shooter) |
EntityArrow |
ItemTippedArrow.createArrow(World worldIn,
ItemStack stack,
EntityLivingBase shooter) |
EntityArrow |
ItemArrow.createArrow(World worldIn,
ItemStack stack,
EntityLivingBase shooter) |
void |
ItemStack.damageItem(int amount,
EntityLivingBase entityIn) |
com.google.common.collect.ImmutableMap<java.lang.String,ITimeValue> |
Item.getAnimationParameters(ItemStack stack,
World world,
EntityLivingBase entity) |
ModelBiped |
Item.getArmorModel(EntityLivingBase entityLiving,
ItemStack itemStack,
EntityEquipmentSlot armorSlot,
ModelBiped _default)
Override this method to have an item handle its own armor rendering.
|
void |
ItemStack.hitEntity(EntityLivingBase entityIn,
EntityPlayer playerIn) |
boolean |
Item.hitEntity(ItemStack stack,
EntityLivingBase target,
EntityLivingBase attacker) |
boolean |
ItemHoe.hitEntity(ItemStack stack,
EntityLivingBase target,
EntityLivingBase attacker) |
boolean |
ItemTool.hitEntity(ItemStack stack,
EntityLivingBase target,
EntityLivingBase attacker) |
boolean |
ItemSword.hitEntity(ItemStack stack,
EntityLivingBase target,
EntityLivingBase attacker) |
boolean |
ItemStack.interactWithEntity(EntityPlayer playerIn,
EntityLivingBase entityIn,
EnumHand hand) |
boolean |
Item.isShield(ItemStack stack,
EntityLivingBase entity)
Is this Item a shield
|
boolean |
Item.itemInteractionForEntity(ItemStack stack,
EntityPlayer playerIn,
EntityLivingBase target,
EnumHand hand) |
boolean |
ItemDye.itemInteractionForEntity(ItemStack stack,
EntityPlayer playerIn,
EntityLivingBase target,
EnumHand hand) |
boolean |
ItemSaddle.itemInteractionForEntity(ItemStack stack,
EntityPlayer playerIn,
EntityLivingBase target,
EnumHand hand) |
boolean |
ItemNameTag.itemInteractionForEntity(ItemStack stack,
EntityPlayer playerIn,
EntityLivingBase target,
EnumHand hand) |
boolean |
ItemShears.itemInteractionForEntity(ItemStack itemstack,
EntityPlayer player,
EntityLivingBase entity,
EnumHand hand) |
boolean |
Item.onBlockDestroyed(ItemStack stack,
World worldIn,
IBlockState state,
BlockPos pos,
EntityLivingBase entityLiving) |
boolean |
ItemTool.onBlockDestroyed(ItemStack stack,
World worldIn,
IBlockState state,
BlockPos pos,
EntityLivingBase entityLiving) |
boolean |
ItemShears.onBlockDestroyed(ItemStack stack,
World worldIn,
IBlockState state,
BlockPos pos,
EntityLivingBase entityLiving) |
boolean |
ItemSword.onBlockDestroyed(ItemStack stack,
World worldIn,
IBlockState state,
BlockPos pos,
EntityLivingBase entityLiving) |
boolean |
Item.onEntitySwing(EntityLivingBase entityLiving,
ItemStack stack)
Called when a entity tries to play the 'swing' animation.
|
ItemStack |
ItemPotion.onItemUseFinish(ItemStack stack,
World worldIn,
EntityLivingBase entityLiving) |
ItemStack |
ItemChorusFruit.onItemUseFinish(ItemStack stack,
World worldIn,
EntityLivingBase entityLiving) |
ItemStack |
Item.onItemUseFinish(ItemStack stack,
World worldIn,
EntityLivingBase entityLiving) |
ItemStack |
ItemBucketMilk.onItemUseFinish(ItemStack stack,
World worldIn,
EntityLivingBase entityLiving) |
ItemStack |
ItemFood.onItemUseFinish(ItemStack stack,
World worldIn,
EntityLivingBase entityLiving) |
ItemStack |
ItemSoup.onItemUseFinish(ItemStack stack,
World worldIn,
EntityLivingBase entityLiving) |
ItemStack |
ItemStack.onItemUseFinish(World worldIn,
EntityLivingBase entityLiving) |
void |
Item.onPlayerStoppedUsing(ItemStack stack,
World worldIn,
EntityLivingBase entityLiving,
int timeLeft) |
void |
ItemBow.onPlayerStoppedUsing(ItemStack stack,
World worldIn,
EntityLivingBase entityLiving,
int timeLeft) |
void |
ItemStack.onPlayerStoppedUsing(World worldIn,
EntityLivingBase entityLiving,
int timeLeft) |
void |
Item.onUsingTick(ItemStack stack,
EntityLivingBase player,
int count)
Called each tick while using an item.
|
Constructor and Description |
---|
SPacketSpawnMob(EntityLivingBase entityIn) |
Modifier and Type | Method and Description |
---|---|
void |
Potion.affectEntity(Entity source,
Entity indirectSource,
EntityLivingBase entityLivingBaseIn,
int amplifier,
double health) |
void |
Potion.applyAttributesModifiersToEntity(EntityLivingBase entityLivingBaseIn,
AbstractAttributeMap attributeMapIn,
int amplifier) |
void |
PotionAbsorption.applyAttributesModifiersToEntity(EntityLivingBase entityLivingBaseIn,
AbstractAttributeMap attributeMapIn,
int amplifier) |
boolean |
PotionEffect.onUpdate(EntityLivingBase entityIn) |
void |
PotionEffect.performEffect(EntityLivingBase entityIn) |
void |
Potion.performEffect(EntityLivingBase entityLivingBaseIn,
int amplifier) |
void |
Potion.removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn,
AbstractAttributeMap attributeMapIn,
int amplifier) |
void |
PotionHealthBoost.removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn,
AbstractAttributeMap attributeMapIn,
int amplifier) |
void |
PotionAbsorption.removeAttributesModifiersFromEntity(EntityLivingBase entityLivingBaseIn,
AbstractAttributeMap attributeMapIn,
int amplifier) |
Modifier and Type | Method and Description |
---|---|
void |
TileEntityStructure.createdBy(EntityLivingBase p_189720_1_) |
Modifier and Type | Field and Description |
---|---|
private EntityLivingBase |
CombatTracker.fighter |
Modifier and Type | Method and Description |
---|---|
EntityLivingBase |
CombatTracker.getBestAttacker() |
EntityLivingBase |
CombatTracker.getFighter() |
Modifier and Type | Method and Description |
---|---|
static DamageSource |
DamageSource.causeExplosionDamage(EntityLivingBase entityLivingBaseIn) |
static DamageSource |
DamageSource.causeIndirectDamage(Entity source,
EntityLivingBase indirectEntityIn) |
static DamageSource |
DamageSource.causeMobDamage(EntityLivingBase mob) |
ITextComponent |
EntityDamageSourceIndirect.getDeathMessage(EntityLivingBase entityLivingBaseIn) |
ITextComponent |
EntityDamageSource.getDeathMessage(EntityLivingBase entityLivingBaseIn) |
ITextComponent |
DamageSource.getDeathMessage(EntityLivingBase entityLivingBaseIn) |
static EnumFacing |
EnumFacing.getDirectionFromEntityLiving(BlockPos pos,
EntityLivingBase placer) |
Constructor and Description |
---|
CombatTracker(EntityLivingBase fighterIn) |
Modifier and Type | Field and Description |
---|---|
EntityLivingBase |
Village.VillageAggressor.agressor |
Modifier and Type | Method and Description |
---|---|
EntityLivingBase |
Village.findNearestVillageAggressor(EntityLivingBase entitylivingbaseIn) |
Modifier and Type | Method and Description |
---|---|
void |
Village.addOrRenewAgressor(EntityLivingBase entitylivingbaseIn) |
EntityLivingBase |
Village.findNearestVillageAggressor(EntityLivingBase entitylivingbaseIn) |
EntityPlayer |
Village.getNearestTargetPlayer(EntityLivingBase villageDefender) |
Constructor and Description |
---|
VillageAggressor(EntityLivingBase agressorIn,
int agressionTimeIn) |
Modifier and Type | Method and Description |
---|---|
EntityLivingBase |
Explosion.getExplosivePlacedBy() |
Modifier and Type | Method and Description |
---|---|
static ModelBiped |
ForgeHooksClient.getArmorModel(EntityLivingBase entityLiving,
ItemStack itemStack,
EntityEquipmentSlot slot,
ModelBiped _default) |
Modifier and Type | Class and Description |
---|---|
class |
RenderLivingEvent<T extends EntityLivingBase> |
static class |
RenderLivingEvent.Post<T extends EntityLivingBase> |
static class |
RenderLivingEvent.Pre<T extends EntityLivingBase> |
static class |
RenderLivingEvent.Specials<T extends EntityLivingBase> |
static class |
RenderLivingEvent.Specials.Post<T extends EntityLivingBase> |
static class |
RenderLivingEvent.Specials.Pre<T extends EntityLivingBase> |
Modifier and Type | Field and Description |
---|---|
private EntityLivingBase |
RenderLivingEvent.entity |
Modifier and Type | Method and Description |
---|---|
EntityLivingBase |
RenderLivingEvent.getEntity() |
Constructor and Description |
---|
Post(EntityLivingBase entity,
RenderLivingBase<T> renderer,
double x,
double y,
double z)
Deprecated.
|
Post(EntityLivingBase entity,
RenderLivingBase<T> renderer,
double x,
double y,
double z) |
Post(EntityLivingBase entity,
RenderLivingBase<T> renderer,
float partialRenderTick,
double x,
double y,
double z) |
Pre(EntityLivingBase entity,
RenderLivingBase<T> renderer,
double x,
double y,
double z)
Deprecated.
|
Pre(EntityLivingBase entity,
RenderLivingBase<T> renderer,
double x,
double y,
double z) |
Pre(EntityLivingBase entity,
RenderLivingBase<T> renderer,
float partialRenderTick,
double x,
double y,
double z) |
RenderLivingEvent(EntityLivingBase entity,
RenderLivingBase<T> renderer,
double x,
double y,
double z)
Deprecated.
|
RenderLivingEvent(EntityLivingBase entity,
RenderLivingBase<T> renderer,
float partialRenderTick,
double x,
double y,
double z) |
Specials(EntityLivingBase entity,
RenderLivingBase<T> renderer,
double x,
double y,
double z) |
Modifier and Type | Method and Description |
---|---|
IBakedModel |
ModelDynBucket.BakedDynBucketOverrideHandler.handleItemState(IBakedModel originalModel,
ItemStack stack,
World world,
EntityLivingBase entity) |
Modifier and Type | Method and Description |
---|---|
IBakedModel |
AnimationItemOverrideList.handleItemState(IBakedModel originalModel,
ItemStack stack,
World world,
EntityLivingBase entity) |
Modifier and Type | Method and Description |
---|---|
static float |
ISpecialArmor.ArmorProperties.applyArmor(EntityLivingBase entity,
NonNullList<ItemStack> inventory,
DamageSource source,
double damage)
Gathers and applies armor reduction to damage being dealt to a entity.
|
void |
ISpecialArmor.damageArmor(EntityLivingBase entity,
ItemStack stack,
DamageSource source,
int damage,
int slot)
Applies damage to the ItemStack.
|
static int |
ForgeHooks.getLootingLevel(EntityLivingBase target,
DamageSource cause,
int level) |
ISpecialArmor.ArmorProperties |
ISpecialArmor.getProperties(EntityLivingBase player,
ItemStack armor,
DamageSource source,
double damage,
int slot)
Retrieves the modifiers to be used when calculating armor damage.
|
default boolean |
ISpecialArmor.handleUnblockableDamage(EntityLivingBase entity,
ItemStack armor,
DamageSource source,
double damage,
int slot)
Simple check to see if the armor should interact with "Unblockable" damage
sources.
|
static boolean |
ForgeHooks.isLivingOnLadder(IBlockState state,
World world,
BlockPos pos,
EntityLivingBase entity) |
static boolean |
ForgeHooks.onLivingAttack(EntityLivingBase entity,
DamageSource src,
float amount) |
static float |
ForgeHooks.onLivingDamage(EntityLivingBase entity,
DamageSource src,
float amount) |
static boolean |
ForgeHooks.onLivingDeath(EntityLivingBase entity,
DamageSource src) |
static boolean |
ForgeHooks.onLivingDrops(EntityLivingBase entity,
DamageSource source,
java.util.ArrayList<EntityItem> drops,
int lootingLevel,
boolean recentlyHit) |
static float[] |
ForgeHooks.onLivingFall(EntityLivingBase entity,
float distance,
float damageMultiplier) |
static float |
ForgeHooks.onLivingHurt(EntityLivingBase entity,
DamageSource src,
float amount) |
static void |
ForgeHooks.onLivingJump(EntityLivingBase entity) |
static LivingKnockBackEvent |
ForgeHooks.onLivingKnockBack(EntityLivingBase target,
Entity attacker,
float strength,
double ratioX,
double ratioZ) |
static void |
ForgeHooks.onLivingSetAttackTarget(EntityLivingBase entity,
EntityLivingBase target) |
static boolean |
ForgeHooks.onLivingUpdate(EntityLivingBase entity) |
static boolean |
ForgeHooks.onPlayerAttack(EntityLivingBase entity,
DamageSource src,
float amount) |
static Vec3d |
ForgeHooks.rayTraceEyeHitVec(EntityLivingBase entity,
double length) |
static RayTraceResult |
ForgeHooks.rayTraceEyes(EntityLivingBase entity,
double length) |
Modifier and Type | Class and Description |
---|---|
class |
FakePlayer |
Modifier and Type | Method and Description |
---|---|
static ZombieEvent.SummonAidEvent |
ForgeEventFactory.fireZombieSummonAid(EntityZombie zombie,
World world,
int x,
int y,
int z,
EntityLivingBase attacker,
double summonChance) |
static int |
ForgeEventFactory.getExperienceDrop(EntityLivingBase entity,
EntityPlayer attackingPlayer,
int originalExperience) |
static boolean |
ForgeEventFactory.onEntityDestroyBlock(EntityLivingBase entity,
BlockPos pos,
IBlockState state) |
static ItemStack |
ForgeEventFactory.onItemUseFinish(EntityLivingBase entity,
ItemStack item,
int duration,
ItemStack result) |
static int |
ForgeEventFactory.onItemUseStart(EntityLivingBase entity,
ItemStack item,
int duration) |
static int |
ForgeEventFactory.onItemUseTick(EntityLivingBase entity,
ItemStack item,
int duration) |
static float |
ForgeEventFactory.onLivingHeal(EntityLivingBase entity,
float amount) |
static boolean |
ForgeEventFactory.onUseItemStop(EntityLivingBase entity,
ItemStack item,
int duration) |
Modifier and Type | Field and Description |
---|---|
private EntityLivingBase |
ZombieEvent.SummonAidEvent.attacker |
private EntityLivingBase |
LivingEvent.entityLiving |
private EntityLivingBase |
LivingSetAttackTargetEvent.target |
Modifier and Type | Method and Description |
---|---|
EntityLivingBase |
ZombieEvent.SummonAidEvent.getAttacker() |
EntityLivingBase |
LivingEvent.getEntityLiving() |
EntityLivingBase |
LivingSetAttackTargetEvent.getTarget() |
Modifier and Type | Field and Description |
---|---|
protected EntityLivingBase |
EntityEquipmentInvWrapper.entity
The entity.
|
Constructor and Description |
---|
EntityArmorInvWrapper(EntityLivingBase entity) |
EntityEquipmentInvWrapper(EntityLivingBase entity,
EntityEquipmentSlot.Type slotType) |
EntityHandsInvWrapper(EntityLivingBase entity) |