Modifier and Type | Method and Description |
---|---|
boolean |
RightClickBlockWithItemTrigger.Instance.func_226700_a_(BlockState p_226700_1_,
ServerWorld p_226700_2_,
BlockPos p_226700_3_,
ItemStack p_226700_4_) |
void |
SlideDownBlockTrigger.func_227152_a_(ServerPlayerEntity p_227152_1_,
BlockState p_227152_2_) |
boolean |
SlideDownBlockTrigger.Instance.func_227157_a_(BlockState p_227157_1_) |
boolean |
StatePropertiesPredicate.matches(BlockState p_227181_1_) |
boolean |
EnterBlockTrigger.Instance.test(BlockState state) |
boolean |
PlacedBlockTrigger.Instance.test(BlockState state,
BlockPos pos,
ServerWorld world,
ItemStack item) |
void |
EnterBlockTrigger.trigger(ServerPlayerEntity player,
BlockState state) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
Block.RenderSideCacheKey.adjacentState |
private BlockState |
Block.defaultState |
private BlockState |
StairsBlock.modelState |
private BlockState |
RailState.newState |
private BlockState |
ConcretePowderBlock.solidifiedState |
private BlockState |
ComposterBlock.FullInventory.state |
private BlockState |
ComposterBlock.PartialInventory.state |
private BlockState |
Block.RenderSideCacheKey.state |
Modifier and Type | Field and Description |
---|---|
static ObjectIntIdentityMap<BlockState> |
Block.BLOCK_STATE_IDS
Deprecated.
|
private it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> |
FourWayBlock.field_223008_i |
private static java.util.function.Predicate<BlockState> |
CarvedPumpkinBlock.IS_PUMPKIN |
protected StateContainer<Block,BlockState> |
Block.stateContainer |
private java.util.function.Supplier<BlockState> |
StairsBlock.stateSupplier |
Modifier and Type | Method and Description |
---|---|
StateContainer<Block,BlockState> |
Block.getStateContainer() |
Modifier and Type | Method and Description |
---|---|
private static void |
RedstoneOreBlock.activate(BlockState p_196500_0_,
World p_196500_1_,
BlockPos p_196500_2_) |
private static boolean |
ComposterBlock.addItem(BlockState p_220293_0_,
IWorld p_220293_1_,
BlockPos p_220293_2_,
ItemStack p_220293_3_) |
private static void |
LeverBlock.addParticles(BlockState state,
IWorld worldIn,
BlockPos pos,
float alpha) |
boolean |
FarmlandBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
DoorBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
GrassPathBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
CactusBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
BedBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
ComposterBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
EndPortalFrameBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
FourWayBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
MovingPistonBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
ChorusPlantBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
WallBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
HopperBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
PistonHeadBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
EnderChestBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
BellBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
BambooBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
ConduitBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
CampfireBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
AnvilBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
EnchantingTableBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
PistonBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
GrindstoneBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
BrewingStandBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
FenceGateBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
FlowingFluidBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
TrapDoorBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
StairsBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
BushBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
DragonEggBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
SnowBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
CakeBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
Block.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type)
Deprecated.
|
boolean |
LanternBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
SoulSandBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
CauldronBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
FenceBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
StonecutterBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
ChestBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
LecternBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
SlabBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
void |
BeehiveBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FallingBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BubbleColumnBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneTorchBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
LeverBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EndGatewayBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
WetSpongeBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneOreBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneWallTorchBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RepeaterBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BlastFurnaceBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
NetherPortalBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
WallTorchBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EnderChestBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
CampfireBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EnchantingTableBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BrewingStandBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EndPortalBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FurnaceBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneWireBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
StairsBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EndRodBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FireBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
MyceliumBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
TorchBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
Block.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
SmokerBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
LeavesBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
WitherRoseBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
protected int |
RedstoneDiodeBlock.calculateInputStrength(World worldIn,
BlockPos pos,
BlockState state) |
protected int |
ComparatorBlock.calculateInputStrength(World worldIn,
BlockPos pos,
BlockState state) |
private int |
ComparatorBlock.calculateOutput(World worldIn,
BlockPos pos,
BlockState state) |
void |
TripWireHookBlock.calculateState(World worldIn,
BlockPos pos,
BlockState hookState,
boolean p_176260_4_,
boolean p_176260_5_,
int p_176260_6_,
BlockState p_176260_7_) |
boolean |
PaneBlock.canAttachTo(BlockState p_220112_1_,
boolean p_220112_2_) |
boolean |
FireBlock.canBurn(BlockState p_196446_1_)
Deprecated.
|
boolean |
FenceBlock.canConnect(BlockState p_220111_1_,
boolean p_220111_2_,
Direction p_220111_3_) |
protected static boolean |
RedstoneWireBlock.canConnectTo(BlockState blockState,
IBlockReader world,
BlockPos pos,
Direction side) |
boolean |
SeaGrassBlock.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
boolean |
KelpBlock.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
boolean |
KelpTopBlock.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
boolean |
ILiquidContainer.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
boolean |
TallSeaGrassBlock.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
default boolean |
IWaterLoggable.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
boolean |
SlabBlock.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
static boolean |
SilverfishBlock.canContainSilverfish(BlockState state) |
boolean |
CarvedPumpkinBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
BedrockBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
RedstoneLampBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
AbstractGlassBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
IceBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
TrapDoorBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
Block.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type)
Deprecated.
|
boolean |
SoulSandBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
LeavesBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
MagmaBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
BarrierBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
static boolean |
FallingBlock.canFallThrough(BlockState state) |
boolean |
StemBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
TallFlowerBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
SeaGrassBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
SweetBerryBushBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
SaplingBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
BambooSaplingBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
SeaPickleBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
MushroomBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
BambooBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
TallGrassBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
IGrowable.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
GrassBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
CropsBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
CocoaBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
AbstractRailBlock.canMakeSlopes(BlockState state,
IBlockReader world,
BlockPos pos)
Returns true if the rail can make up and down slopes.
|
boolean |
TripWireHookBlock.canProvidePower(BlockState state) |
boolean |
TrappedChestBlock.canProvidePower(BlockState state) |
boolean |
RedstoneTorchBlock.canProvidePower(BlockState state) |
boolean |
LeverBlock.canProvidePower(BlockState state) |
boolean |
ObserverBlock.canProvidePower(BlockState state) |
boolean |
RedstoneBlock.canProvidePower(BlockState state) |
boolean |
RedstoneDiodeBlock.canProvidePower(BlockState state) |
boolean |
AbstractPressurePlateBlock.canProvidePower(BlockState state) |
boolean |
DaylightDetectorBlock.canProvidePower(BlockState state) |
boolean |
AbstractButtonBlock.canProvidePower(BlockState state) |
boolean |
RedstoneWireBlock.canProvidePower(BlockState state) |
boolean |
Block.canProvidePower(BlockState state)
Deprecated.
|
boolean |
DetectorRailBlock.canProvidePower(BlockState state) |
boolean |
LecternBlock.canProvidePower(BlockState state) |
static boolean |
PistonBlock.canPush(BlockState blockStateIn,
World worldIn,
BlockPos pos,
Direction facing,
boolean destroyBlocks,
Direction p_185646_5_) |
private boolean |
BellBlock.canRingFrom(BlockState p_220129_1_,
Direction p_220129_2_,
double p_220129_3_) |
boolean |
Block.canSustainPlant(BlockState state,
IBlockReader world,
BlockPos pos,
Direction facing,
IPlantable plantable) |
boolean |
StemBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
TallFlowerBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
SeaGrassBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
SweetBerryBushBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
SaplingBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
BambooSaplingBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
SeaPickleBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
MushroomBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
BambooBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
TallGrassBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
IGrowable.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
GrassBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
CropsBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
CocoaBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
TNTBlock.catchFire(BlockState state,
World world,
BlockPos pos,
Direction face,
LivingEntity igniter) |
private static boolean |
ConcretePowderBlock.causesSolidify(BlockState p_212566_0_) |
boolean |
ShulkerBoxBlock.causesSuffocation(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
AbstractGlassBlock.causesSuffocation(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
MovingPistonBlock.causesSuffocation(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
PistonBlock.causesSuffocation(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
Block.causesSuffocation(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
boolean |
LeavesBlock.causesSuffocation(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
private void |
PistonBlock.checkForMove(World worldIn,
BlockPos pos,
BlockState state) |
private void |
AbstractButtonBlock.checkPressed(BlockState state,
World worldIn,
BlockPos pos) |
private static void |
ComposterBlock.clear(BlockState p_220294_0_,
IWorld p_220294_1_,
BlockPos p_220294_2_) |
private int |
VineBlock.countBlocksVineIsAttachedTo(BlockState p_208496_1_) |
ISidedInventory |
ComposterBlock.createInventory(BlockState p_219966_1_,
IWorld p_219966_2_,
BlockPos p_219966_3_) |
static TileEntity |
MovingPistonBlock.createTilePiston(BlockState p_196343_0_,
Direction p_196343_1_,
boolean p_196343_2_,
boolean p_196343_3_) |
static BlockState |
AnvilBlock.damage(BlockState state) |
private void |
LecternBlock.dropBook(BlockState p_220150_1_,
World p_220150_2_,
BlockPos p_220150_3_) |
boolean |
ContainerBlock.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param) |
boolean |
ComparatorBlock.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param) |
boolean |
PistonBlock.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param) |
boolean |
NoteBlock.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param) |
boolean |
Block.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param)
Deprecated.
|
private void |
CommandBlockBlock.execute(BlockState p_193387_1_,
World p_193387_2_,
BlockPos p_193387_3_,
CommandBlockLogic p_193387_4_,
boolean p_193387_5_) |
protected boolean |
PoweredRailBlock.findPoweredRailSignal(World worldIn,
BlockPos pos,
BlockState state,
boolean p_176566_4_,
int p_176566_5_) |
private int |
StairsBlock.func_196511_x(BlockState state) |
private boolean |
VineBlock.func_196540_x(BlockState p_196540_1_) |
private boolean |
VineBlock.func_196543_i(BlockState p_196543_1_) |
private BlockState |
VineBlock.func_196544_a(BlockState p_196544_1_,
BlockState p_196544_2_,
java.util.Random p_196544_3_) |
private BlockState |
VineBlock.func_196545_h(BlockState p_196545_1_,
IBlockReader p_196545_2_,
BlockPos p_196545_3_) |
protected boolean |
NetherPortalBlock.Size.func_196900_a(BlockState pos) |
private boolean |
WallBlock.func_220113_a(BlockState p_220113_1_,
boolean p_220113_2_,
Direction p_220113_3_) |
private static Direction |
BellBlock.func_220131_q(BlockState p_220131_0_) |
private static boolean |
SpreadableSnowyDirtBlock.func_220256_c(BlockState p_220256_0_,
IWorldReader p_220256_1_,
BlockPos p_220256_2_) |
private static boolean |
SpreadableSnowyDirtBlock.func_220257_b(BlockState p_220257_0_,
IWorldReader p_220257_1_,
BlockPos p_220257_2_) |
int |
FireBlock.func_220274_q(BlockState p_220274_1_)
Deprecated.
|
int |
FireBlock.func_220275_r(BlockState p_220275_1_)
Deprecated.
|
protected static Direction |
LanternBlock.func_220277_j(BlockState p_220277_0_) |
static VoxelShape |
WallTorchBlock.func_220289_j(BlockState p_220289_0_) |
abstract TileEntityMerger.ICallbackWrapper<? extends ChestTileEntity> |
AbstractChestBlock.func_225536_a_(BlockState p_225536_1_,
World p_225536_2_,
BlockPos p_225536_3_,
boolean p_225536_4_) |
TileEntityMerger.ICallbackWrapper<? extends ChestTileEntity> |
EnderChestBlock.func_225536_a_(BlockState p_225536_1_,
World p_225536_2_,
BlockPos p_225536_3_,
boolean p_225536_4_) |
TileEntityMerger.ICallbackWrapper<? extends ChestTileEntity> |
ChestBlock.func_225536_a_(BlockState p_225536_1_,
World p_225536_2_,
BlockPos p_225536_3_,
boolean p_225536_4_) |
static Direction |
BedBlock.func_226862_h_(BlockState p_226862_0_) |
static TileEntityMerger.Type |
BedBlock.func_226863_i_(BlockState p_226863_0_) |
private void |
BeehiveBlock.func_226879_a_(World p_226879_1_,
BlockPos p_226879_2_,
BlockState p_226879_3_) |
boolean |
BellBlock.func_226884_a_(World p_226884_1_,
BlockState p_226884_2_,
BlockRayTraceResult p_226884_3_,
PlayerEntity p_226884_4_,
boolean p_226884_5_) |
void |
AbstractButtonBlock.func_226910_d_(BlockState p_226910_1_,
World p_226910_2_,
BlockPos p_226910_3_) |
private ActionResultType |
CakeBlock.func_226911_a_(IWorld p_226911_1_,
BlockPos p_226911_2_,
BlockState p_226911_3_,
PlayerEntity p_226911_4_) |
private static boolean |
CampfireBlock.func_226915_i_(BlockState p_226915_0_) |
static IInventory |
ChestBlock.func_226916_a_(ChestBlock p_226916_0_,
BlockState p_226916_1_,
World p_226916_2_,
BlockPos p_226916_3_,
boolean p_226916_4_) |
static TileEntityMerger.Type |
ChestBlock.func_226919_h_(BlockState p_226919_0_) |
BlockState |
LeverBlock.func_226939_d_(BlockState p_226939_1_,
World p_226939_2_,
BlockPos p_226939_3_) |
boolean |
MushroomBlock.func_226940_a_(ServerWorld p_226940_1_,
BlockPos p_226940_2_,
BlockState p_226940_3_,
java.util.Random p_226940_4_) |
void |
SaplingBlock.func_226942_a_(ServerWorld p_226942_1_,
BlockPos p_226942_2_,
BlockState p_226942_3_,
java.util.Random p_226942_4_) |
private static boolean |
ConcretePowderBlock.func_230137_b_(IBlockReader p_230137_0_,
BlockPos p_230137_1_,
BlockState p_230137_2_) |
private static int |
RedstoneWireBlock.getAABBIndex(BlockState state) |
protected int |
RedstoneDiodeBlock.getActiveSignal(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
protected int |
ComparatorBlock.getActiveSignal(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
protected int |
CropsBlock.getAge(BlockState state) |
float |
StructureVoidBlock.getAmbientOcclusionLightValue(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
float |
AbstractGlassBlock.getAmbientOcclusionLightValue(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
float |
Block.getAmbientOcclusionLightValue(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
float |
BarrierBlock.getAmbientOcclusionLightValue(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
private VoxelShape |
PistonHeadBlock.getArmShapeFromState(BlockState state) |
float |
Block.getBlockHardness(BlockState blockState,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
VoxelShape |
CactusBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ComposterBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ScaffoldingBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FourWayBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
MovingPistonBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
WallBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
HoneyBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BellBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BambooBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
GrindstoneBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FenceGateBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SnowBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
Block.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context)
Deprecated.
|
VoxelShape |
SoulSandBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
LecternBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
int |
BeehiveBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
CommandBlockBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
ComposterBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
DispenserBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
ShulkerBoxBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
BarrelBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
EndPortalFrameBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
HopperBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
BrewingStandBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
JukeboxBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
CakeBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
Block.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos)
Deprecated.
|
int |
CauldronBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
DetectorRailBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
AbstractFurnaceBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
ChestBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
LecternBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
ContainerBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
CraftingTableBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
CartographyTableBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
AnvilBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
EnchantingTableBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
GrindstoneBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
Block.getContainer(BlockState state,
World worldIn,
BlockPos pos)
Deprecated.
|
INamedContainerProvider |
StonecutterBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
LoomBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
ChestBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
LecternBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
protected int |
RepeaterBlock.getDelay(BlockState state) |
protected abstract int |
RedstoneDiodeBlock.getDelay(BlockState state) |
protected int |
ComparatorBlock.getDelay(BlockState state) |
static Direction |
ChestBlock.getDirectionToAttached(BlockState state) |
private static int |
LeavesBlock.getDistance(BlockState neighbor) |
java.util.List<ItemStack> |
SkullWallPlayerBlock.getDrops(BlockState state,
LootContext.Builder builder) |
java.util.List<ItemStack> |
BeehiveBlock.getDrops(BlockState state,
LootContext.Builder builder) |
java.util.List<ItemStack> |
ShulkerBoxBlock.getDrops(BlockState state,
LootContext.Builder builder) |
java.util.List<ItemStack> |
MovingPistonBlock.getDrops(BlockState state,
LootContext.Builder builder) |
java.util.List<ItemStack> |
FlowingFluidBlock.getDrops(BlockState state,
LootContext.Builder builder) |
java.util.List<ItemStack> |
Block.getDrops(BlockState state,
LootContext.Builder builder)
Deprecated.
|
static java.util.List<ItemStack> |
Block.getDrops(BlockState state,
ServerWorld worldIn,
BlockPos pos,
TileEntity tileEntityIn) |
static java.util.List<ItemStack> |
Block.getDrops(BlockState state,
ServerWorld worldIn,
BlockPos pos,
TileEntity tileEntityIn,
Entity entityIn,
ItemStack stack) |
int |
FallingBlock.getDustColor(BlockState state) |
int |
SandBlock.getDustColor(BlockState state) |
int |
GravelBlock.getDustColor(BlockState state) |
int |
SpawnerBlock.getExpDrop(BlockState state,
IWorldReader world,
BlockPos pos,
int fortune,
int silktouch) |
int |
RedstoneOreBlock.getExpDrop(BlockState state,
IWorldReader world,
BlockPos pos,
int fortune,
int silktouch) |
int |
OreBlock.getExpDrop(BlockState state,
IWorldReader reader,
BlockPos pos,
int fortune,
int silktouch) |
private VoxelShape |
PistonHeadBlock.getExtensionShapeFromState(BlockState state) |
protected static Direction |
HorizontalFaceBlock.getFacing(BlockState p_196365_0_) |
IFluidState |
BubbleColumnBlock.getFluidState(BlockState state) |
IFluidState |
SeaGrassBlock.getFluidState(BlockState state) |
IFluidState |
ScaffoldingBlock.getFluidState(BlockState state) |
IFluidState |
SeaPickleBlock.getFluidState(BlockState state) |
IFluidState |
FourWayBlock.getFluidState(BlockState state) |
IFluidState |
KelpBlock.getFluidState(BlockState state) |
IFluidState |
EnderChestBlock.getFluidState(BlockState state) |
IFluidState |
KelpTopBlock.getFluidState(BlockState state) |
IFluidState |
ConduitBlock.getFluidState(BlockState state) |
IFluidState |
CampfireBlock.getFluidState(BlockState state) |
IFluidState |
AbstractCoralPlantBlock.getFluidState(BlockState state) |
IFluidState |
LadderBlock.getFluidState(BlockState state) |
IFluidState |
FlowingFluidBlock.getFluidState(BlockState state) |
IFluidState |
TrapDoorBlock.getFluidState(BlockState state) |
IFluidState |
StairsBlock.getFluidState(BlockState state) |
IFluidState |
AbstractSignBlock.getFluidState(BlockState state) |
IFluidState |
Block.getFluidState(BlockState state)
Deprecated.
|
IFluidState |
TallSeaGrassBlock.getFluidState(BlockState state) |
IFluidState |
ChestBlock.getFluidState(BlockState state) |
IFluidState |
SlabBlock.getFluidState(BlockState state) |
int |
Block.getHarvestLevel(BlockState state) |
ToolType |
Block.getHarvestTool(BlockState state) |
protected int |
FourWayBlock.getIndex(BlockState state) |
ItemStack |
StemBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
NetherWartBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
SweetBerryBushBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
EndGatewayBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
SpawnerBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
AbstractBannerBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
BambooSaplingBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
ShulkerBoxBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
MovingPistonBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
AttachedStemBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
PistonHeadBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
KelpBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
NetherPortalBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
FrostedIceBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
FlowerPotBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
EndPortalBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
CropsBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
Block.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state)
Deprecated.
|
ItemStack |
TallSeaGrassBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
int |
RedstoneTorchBlock.getLightValue(BlockState state) |
int |
RedstoneOreBlock.getLightValue(BlockState state) |
int |
SeaPickleBlock.getLightValue(BlockState state) |
int |
RedstoneLampBlock.getLightValue(BlockState state) |
int |
CampfireBlock.getLightValue(BlockState state) |
int |
Block.getLightValue(BlockState state)
Deprecated.
|
int |
AbstractFurnaceBlock.getLightValue(BlockState state) |
Material |
Block.getMaterial(BlockState state)
Deprecated.
|
MaterialColor |
BedBlock.getMaterialColor(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
MaterialColor |
LogBlock.getMaterialColor(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
MaterialColor |
Block.getMaterialColor(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
Vec3d |
Block.getOffset(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
int |
Block.getOpacity(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
int |
LeavesBlock.getOpacity(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
float |
BambooSaplingBlock.getPlayerRelativeBlockHardness(BlockState state,
PlayerEntity player,
IBlockReader worldIn,
BlockPos pos) |
float |
BambooBlock.getPlayerRelativeBlockHardness(BlockState state,
PlayerEntity player,
IBlockReader worldIn,
BlockPos pos) |
float |
Block.getPlayerRelativeBlockHardness(BlockState state,
PlayerEntity player,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
long |
DoorBlock.getPositionRandom(BlockState state,
BlockPos pos) |
long |
BedBlock.getPositionRandom(BlockState state,
BlockPos pos) |
long |
Block.getPositionRandom(BlockState state,
BlockPos pos)
Deprecated.
|
long |
DoublePlantBlock.getPositionRandom(BlockState state,
BlockPos pos) |
protected int |
RedstoneDiodeBlock.getPowerOnSides(IWorldReader worldIn,
BlockPos pos,
BlockState state) |
PushReaction |
StructureVoidBlock.getPushReaction(BlockState state) |
PushReaction |
DoorBlock.getPushReaction(BlockState state) |
PushReaction |
BedBlock.getPushReaction(BlockState state) |
PushReaction |
AbstractRailBlock.getPushReaction(BlockState state) |
PushReaction |
GlazedTerracottaBlock.getPushReaction(BlockState state) |
PushReaction |
ShulkerBoxBlock.getPushReaction(BlockState state) |
PushReaction |
IceBlock.getPushReaction(BlockState state) |
PushReaction |
AbstractPressurePlateBlock.getPushReaction(BlockState state) |
PushReaction |
BellBlock.getPushReaction(BlockState state) |
PushReaction |
EndRodBlock.getPushReaction(BlockState state) |
PushReaction |
Block.getPushReaction(BlockState state)
Deprecated.
|
PushReaction |
LanternBlock.getPushReaction(BlockState state) |
RailShape |
AbstractRailBlock.getRailDirection(BlockState state,
IBlockReader world,
BlockPos pos,
AbstractMinecartEntity cart)
Return the rail's direction.
|
float |
AbstractRailBlock.getRailMaxSpeed(BlockState state,
World world,
BlockPos pos,
AbstractMinecartEntity cart)
Returns the max speed of the rail at the specified position.
|
VoxelShape |
ComposterBlock.getRaytraceShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
ScaffoldingBlock.getRaytraceShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
HopperBlock.getRaytraceShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
Block.getRaytraceShape(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
VoxelShape |
CauldronBlock.getRaytraceShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected int |
WeightedPressurePlateBlock.getRedstoneStrength(BlockState state) |
protected abstract int |
AbstractPressurePlateBlock.getRedstoneStrength(BlockState state) |
protected int |
PressurePlateBlock.getRedstoneStrength(BlockState state) |
VoxelShape |
SkullBlock.getRenderShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
FenceGateBlock.getRenderShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
Block.getRenderShape(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
VoxelShape |
FenceBlock.getRenderShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
LecternBlock.getRenderShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
BlockRenderType |
ContainerBlock.getRenderType(BlockState state) |
BlockRenderType |
BeehiveBlock.getRenderType(BlockState state) |
BlockRenderType |
BubbleColumnBlock.getRenderType(BlockState state) |
BlockRenderType |
CommandBlockBlock.getRenderType(BlockState state) |
BlockRenderType |
StructureVoidBlock.getRenderType(BlockState state) |
BlockRenderType |
BeaconBlock.getRenderType(BlockState state) |
BlockRenderType |
AirBlock.getRenderType(BlockState state) |
BlockRenderType |
SpawnerBlock.getRenderType(BlockState state) |
BlockRenderType |
BedBlock.getRenderType(BlockState state) |
BlockRenderType |
StructureBlock.getRenderType(BlockState state) |
BlockRenderType |
DispenserBlock.getRenderType(BlockState state) |
BlockRenderType |
ShulkerBoxBlock.getRenderType(BlockState state) |
BlockRenderType |
BarrelBlock.getRenderType(BlockState state) |
BlockRenderType |
HopperBlock.getRenderType(BlockState state) |
BlockRenderType |
DaylightDetectorBlock.getRenderType(BlockState state) |
BlockRenderType |
EnderChestBlock.getRenderType(BlockState state) |
BlockRenderType |
BellBlock.getRenderType(BlockState state) |
BlockRenderType |
ConduitBlock.getRenderType(BlockState state) |
BlockRenderType |
CampfireBlock.getRenderType(BlockState state) |
BlockRenderType |
EnchantingTableBlock.getRenderType(BlockState state) |
BlockRenderType |
GrindstoneBlock.getRenderType(BlockState state) |
BlockRenderType |
FlowerPotBlock.getRenderType(BlockState state) |
BlockRenderType |
BrewingStandBlock.getRenderType(BlockState state) |
BlockRenderType |
FlowingFluidBlock.getRenderType(BlockState state) |
BlockRenderType |
JukeboxBlock.getRenderType(BlockState state) |
BlockRenderType |
Block.getRenderType(BlockState state)
Deprecated.
|
BlockRenderType |
StonecutterBlock.getRenderType(BlockState state) |
BlockRenderType |
AbstractFurnaceBlock.getRenderType(BlockState state) |
BlockRenderType |
ChestBlock.getRenderType(BlockState state) |
BlockRenderType |
LecternBlock.getRenderType(BlockState state) |
BlockRenderType |
BarrierBlock.getRenderType(BlockState state) |
private VoxelShape |
BellBlock.getShape(BlockState p_220128_1_) |
VoxelShape |
FarmlandBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BubbleColumnBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TripWireHookBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
StemBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
StructureVoidBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
NetherWartBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
DoorBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
VineBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SkullBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SeaGrassBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BeetrootBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SweetBerryBushBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
GrassPathBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CactusBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AirBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
LeverBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CarrotBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CoralPlantBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BedBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SaplingBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ComposterBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
LilyPadBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AbstractRailBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
PotatoBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
WallBannerBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
RedstoneWallTorchBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ScaffoldingBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BambooSaplingBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
WallSignBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SeaPickleBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
DeadCoralWallFanBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ShulkerBoxBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
RedstoneDiodeBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
EndPortalFrameBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FourWayBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
MushroomBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TurtleEggBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
MovingPistonBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
WallBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
DeadBushBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AttachedStemBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
HopperBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CarpetBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
WallSkullBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AbstractPressurePlateBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CoralFanBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
DaylightDetectorBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
PistonHeadBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
NetherPortalBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
WallTorchBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
EnderChestBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BellBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SixWayBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FlowerBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BambooBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
KelpTopBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ConduitBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CampfireBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AbstractButtonBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AnvilBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
EnchantingTableBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
PistonBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
GrindstoneBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FlowerPotBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BrewingStandBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TallGrassBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AbstractCoralPlantBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FenceGateBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
LadderBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
EndPortalBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FlowingFluidBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
RedstoneWireBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TrapDoorBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
StairsBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
EndRodBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FireBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TorchBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AbstractSignBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
DragonEggBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SnowBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TripWireBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CakeBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CropsBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
DeadCoralPlantBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SugarCaneBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
Block.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context)
Deprecated.
|
VoxelShape |
LanternBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CauldronBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TallSeaGrassBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
StonecutterBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CocoaBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BannerBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ChestBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
LecternBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SlabBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
private VoxelShape |
GrindstoneBlock.getShapeFromState(BlockState state) |
protected int |
SixWayBlock.getShapeIndex(BlockState state) |
private static StairsShape |
StairsBlock.getShapeProperty(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
float |
Block.getSlipperiness(BlockState state,
IWorldReader world,
BlockPos pos,
Entity entity) |
SoundType |
Block.getSoundType(BlockState state)
Deprecated.
|
static int |
Block.getStateId(BlockState state) |
int |
TripWireHookBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
TrappedChestBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneTorchBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
LeverBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
ObserverBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneDiodeBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
AbstractPressurePlateBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
AbstractButtonBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneWireBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
Block.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side)
Deprecated.
|
int |
DetectorRailBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
LecternBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
protected BlockState |
AbstractRailBlock.getUpdatedState(World worldIn,
BlockPos pos,
BlockState state,
boolean placing) |
static BlockState |
Block.getValidBlockForPosition(BlockState currentState,
IWorld worldIn,
BlockPos pos) |
boolean |
ComparatorBlock.getWeakChanges(BlockState state,
IWorldReader world,
BlockPos pos) |
int |
TripWireHookBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
TrappedChestBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneTorchBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
LeverBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
ObserverBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneWallTorchBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneDiodeBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
AbstractPressurePlateBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
DaylightDetectorBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
AbstractButtonBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneWireBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
Block.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side)
Deprecated.
|
int |
DetectorRailBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
LecternBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
protected void |
BambooBlock.grow(BlockState blockStateIn,
World worldIn,
BlockPos posIn,
java.util.Random rand,
int p_220258_5_) |
void |
StemBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
TallFlowerBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
SeaGrassBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
SweetBerryBushBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
SaplingBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
BambooSaplingBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
SeaPickleBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
MushroomBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
BambooBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
TallGrassBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
IGrowable.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
GrassBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
CropsBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
CocoaBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
CropsBlock.grow(World worldIn,
BlockPos pos,
BlockState state) |
void |
BeehiveBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
DoorBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
BedBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
TurtleEggBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
IceBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
Block.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
DoublePlantBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
boolean |
BeehiveBlock.hasComparatorInputOverride(BlockState state) |
boolean |
CommandBlockBlock.hasComparatorInputOverride(BlockState state) |
boolean |
ComposterBlock.hasComparatorInputOverride(BlockState state) |
boolean |
DispenserBlock.hasComparatorInputOverride(BlockState state) |
boolean |
ShulkerBoxBlock.hasComparatorInputOverride(BlockState state) |
boolean |
BarrelBlock.hasComparatorInputOverride(BlockState state) |
boolean |
EndPortalFrameBlock.hasComparatorInputOverride(BlockState state) |
boolean |
HopperBlock.hasComparatorInputOverride(BlockState state) |
boolean |
BrewingStandBlock.hasComparatorInputOverride(BlockState state) |
boolean |
JukeboxBlock.hasComparatorInputOverride(BlockState state) |
boolean |
CakeBlock.hasComparatorInputOverride(BlockState state) |
boolean |
Block.hasComparatorInputOverride(BlockState state)
Deprecated.
|
boolean |
CauldronBlock.hasComparatorInputOverride(BlockState state) |
boolean |
DetectorRailBlock.hasComparatorInputOverride(BlockState state) |
boolean |
AbstractFurnaceBlock.hasComparatorInputOverride(BlockState state) |
boolean |
ChestBlock.hasComparatorInputOverride(BlockState state) |
boolean |
LecternBlock.hasComparatorInputOverride(BlockState state) |
static boolean |
Block.hasSolidSide(BlockState state,
IBlockReader worldIn,
BlockPos pos,
Direction side) |
void |
JukeboxBlock.insertRecord(IWorld worldIn,
BlockPos pos,
BlockState state,
ItemStack recordStack) |
boolean |
AirBlock.isAir(BlockState state) |
boolean |
Block.isAir(BlockState state)
Deprecated.
|
protected boolean |
RepeaterBlock.isAlternateInput(BlockState state) |
protected boolean |
RedstoneDiodeBlock.isAlternateInput(BlockState state) |
static boolean |
StairsBlock.isBlockStairs(BlockState state) |
private static boolean |
StairsBlock.isDifferentStairs(BlockState state,
IBlockReader worldIn,
BlockPos pos,
Direction face) |
static boolean |
RedstoneDiodeBlock.isDiode(BlockState state) |
boolean |
Block.isEmissiveRendering(BlockState p_225543_1_)
Deprecated.
|
boolean |
MagmaBlock.isEmissiveRendering(BlockState p_225543_1_) |
boolean |
RedstoneDiodeBlock.isFacingTowardsRepeater(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
boolean |
AbstractRailBlock.isFlexibleRail(BlockState state,
IBlockReader world,
BlockPos pos)
Return true if the rail can make corners.
|
private boolean |
CampfireBlock.isHayBlock(BlockState stateIn) |
private boolean |
SeaPickleBlock.isInBadEnvironment(BlockState p_204901_1_) |
protected static boolean |
AbstractCoralPlantBlock.isInWater(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
VineBlock.isLadder(BlockState state,
IWorldReader world,
BlockPos pos,
LivingEntity entity) |
boolean |
ScaffoldingBlock.isLadder(BlockState state,
IWorldReader world,
BlockPos pos,
LivingEntity entity) |
boolean |
LadderBlock.isLadder(BlockState state,
IWorldReader world,
BlockPos pos,
LivingEntity entity) |
boolean |
TrapDoorBlock.isLadder(BlockState state,
IWorldReader world,
BlockPos pos,
LivingEntity entity) |
boolean |
RepeaterBlock.isLocked(IWorldReader worldIn,
BlockPos pos,
BlockState state) |
boolean |
RedstoneDiodeBlock.isLocked(IWorldReader worldIn,
BlockPos pos,
BlockState state) |
boolean |
CropsBlock.isMaxAge(BlockState state) |
boolean |
BeaconBlock.isNormalCube(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
AbstractGlassBlock.isNormalCube(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
MovingPistonBlock.isNormalCube(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
PistonBlock.isNormalCube(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
Block.isNormalCube(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
boolean |
SoulSandBlock.isNormalCube(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
Block.isOpaqueCube(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
static boolean |
FenceGateBlock.isParallel(BlockState p_220253_0_,
Direction p_220253_1_) |
static boolean |
AbstractRailBlock.isRail(BlockState state) |
boolean |
ShearableDoublePlantBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
VineBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
TallFlowerBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
ScaffoldingBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
SeaPickleBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
TurtleEggBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
SnowBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
Block.isReplaceable(BlockState state,
BlockItemUseContext useContext)
Deprecated.
|
boolean |
SlabBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
EndGatewayBlock.isReplaceable(BlockState p_225541_1_,
Fluid p_225541_2_) |
boolean |
EndPortalBlock.isReplaceable(BlockState p_225541_1_,
Fluid p_225541_2_) |
boolean |
Block.isReplaceable(BlockState p_225541_1_,
Fluid p_225541_2_)
Deprecated.
|
boolean |
BreakableBlock.isSideInvisible(BlockState state,
BlockState adjacentBlockState,
Direction side) |
boolean |
PaneBlock.isSideInvisible(BlockState state,
BlockState adjacentBlockState,
Direction side) |
boolean |
FlowingFluidBlock.isSideInvisible(BlockState state,
BlockState adjacentBlockState,
Direction side) |
boolean |
Block.isSideInvisible(BlockState state,
BlockState adjacentBlockState,
Direction side)
Deprecated.
|
boolean |
BlockState.isSideInvisible(BlockState state,
Direction face) |
boolean |
Block.isSolid(BlockState state)
Deprecated.
|
boolean |
FarmlandBlock.isTransparent(BlockState state) |
boolean |
GrassPathBlock.isTransparent(BlockState state) |
boolean |
EndPortalFrameBlock.isTransparent(BlockState state) |
boolean |
DaylightDetectorBlock.isTransparent(BlockState state) |
boolean |
PistonHeadBlock.isTransparent(BlockState state) |
boolean |
EnchantingTableBlock.isTransparent(BlockState state) |
boolean |
PistonBlock.isTransparent(BlockState state) |
boolean |
StairsBlock.isTransparent(BlockState state) |
boolean |
SnowBlock.isTransparent(BlockState state) |
boolean |
Block.isTransparent(BlockState state)
Deprecated.
|
boolean |
StonecutterBlock.isTransparent(BlockState state) |
boolean |
LecternBlock.isTransparent(BlockState state) |
boolean |
SlabBlock.isTransparent(BlockState state) |
protected boolean |
StemBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
NetherWartBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
SeaGrassBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
LilyPadBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
SeaPickleBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
MushroomBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
DeadBushBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
AttachedStemBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
BushBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
CropsBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
TallSeaGrassBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
WitherRoseBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
FarmlandBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
BubbleColumnBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
TripWireHookBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
DoorBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
VineBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
GrassPathBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
CactusBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
StandingSignBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
HorizontalFaceBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
AbstractRailBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
WallBannerBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
RedstoneWallTorchBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
ScaffoldingBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
BambooSaplingBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
ChorusFlowerBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
WallSignBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
SeaPickleBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
DeadCoralWallFanBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
RedstoneDiodeBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
MushroomBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
ChorusPlantBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
CarpetBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
AbstractPressurePlateBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
PistonHeadBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
KelpBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
WallTorchBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
BellBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
BambooBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
KelpTopBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
GrindstoneBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
AbstractCoralPlantBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
LadderBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
RedstoneWireBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
FireBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
TorchBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
BushBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
SnowBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
CakeBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
CropsBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
SugarCaneBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
Block.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos)
Deprecated.
|
boolean |
LanternBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
TallSeaGrassBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
CocoaBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
BannerBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
DoublePlantBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
FarmlandBlock.isViewBlocking(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
GrassPathBlock.isViewBlocking(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
Block.isViewBlocking(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
boolean |
SoulSandBlock.isViewBlocking(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
private boolean |
FenceGateBlock.isWall(BlockState p_196380_1_) |
private int |
RedstoneWireBlock.maxSignal(int existingSignal,
BlockState neighbor) |
BlockState |
CommandBlockBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
TripWireHookBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
DoorBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
VineBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
SkullBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
ObserverBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
StandingSignBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
WallBannerBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
RedstoneWallTorchBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
DispenserBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
WallSignBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
DeadCoralWallFanBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
ShulkerBoxBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
BarrelBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
EndPortalFrameBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
FourWayBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
HorizontalBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
JigsawBlock.mirror(BlockState state,
Mirror mirrorIn)
Deprecated.
|
BlockState |
MovingPistonBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
PoweredRailBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
AttachedStemBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
HopperBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
WallSkullBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
PistonHeadBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
WallTorchBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
EnderChestBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
HugeMushroomBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
CampfireBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
PistonBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
GrindstoneBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
LadderBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
RailBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
RedstoneWireBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
StairsBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
EndRodBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
TripWireBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
Block.mirror(BlockState state,
Mirror mirrorIn)
Deprecated.
|
BlockState |
DetectorRailBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
StonecutterBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
BannerBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
AbstractFurnaceBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
ChestBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
LecternBlock.mirror(BlockState state,
Mirror mirrorIn) |
boolean |
MushroomBlock.needsPostProcessing(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
Block.needsPostProcessing(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
boolean |
MagmaBlock.needsPostProcessing(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
void |
TNTBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
CommandBlockBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
DoorBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
RedstoneTorchBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
AbstractRailBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
StructureBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
DispenserBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
RedstoneLampBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
RedstoneDiodeBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
HopperBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
PistonHeadBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
BellBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
FrostedIceBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
PistonBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
SpongeBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
FenceGateBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
FlowingFluidBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
RedstoneWireBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
TrapDoorBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
NoteBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
Block.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving)
Deprecated.
|
void |
SoulSandBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
private void |
TripWireBlock.notifyHook(World worldIn,
BlockPos pos,
BlockState state) |
protected void |
RedstoneDiodeBlock.notifyNeighbors(World worldIn,
BlockPos pos,
BlockState state) |
private static void |
LecternBlock.notifyNeighbors(World worldIn,
BlockPos pos,
BlockState state) |
static BlockState |
Block.nudgeEntitiesWithNewState(BlockState oldState,
BlockState newState,
World worldIn,
BlockPos pos) |
ActionResultType |
TNTBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BeehiveBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CommandBlockBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BeaconBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
DoorBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
SweetBerryBushBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
LeverBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BedBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
ComposterBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CraftingTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
RedstoneOreBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
StructureBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CartographyTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
RepeaterBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
DispenserBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
ShulkerBoxBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BarrelBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
JigsawBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
MovingPistonBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
HopperBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
PumpkinBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
DaylightDetectorBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
EnderChestBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BellBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
ComparatorBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CampfireBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
AbstractButtonBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
AnvilBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
EnchantingTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
GrindstoneBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
FlowerPotBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BrewingStandBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
FenceGateBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
FletchingTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
TrapDoorBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
StairsBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
NoteBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
AbstractSignBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
DragonEggBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
JukeboxBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CakeBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
Block.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit)
Deprecated.
|
ActionResultType |
CauldronBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
SmithingTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
FenceBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
StonecutterBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
AbstractFurnaceBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
LoomBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
ChestBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
LecternBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
void |
CoralWallFanBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
TNTBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
FallingBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
BubbleColumnBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneTorchBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
CarvedPumpkinBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
ObserverBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
CoralPlantBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
ComposterBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
AbstractRailBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
WetSpongeBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
CoralFinBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
ScaffoldingBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneLampBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneDiodeBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
TurtleEggBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
HopperBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
PistonBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
SpongeBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
FlowingFluidBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneWireBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
StairsBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
FireBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
TripWireBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
Block.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving)
Deprecated.
|
void |
SoulSandBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
DetectorRailBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
MagmaBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
BlockState.onBlockAdded(World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneOreBlock.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
void |
StairsBlock.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
void |
NoteBlock.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
void |
DragonEggBlock.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
void |
Block.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player)
Deprecated.
|
void |
TNTBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
BeehiveBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
DoorBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
BedBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
ShulkerBoxBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
PistonHeadBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
TripWireBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
Block.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
DoublePlantBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
SkullWallPlayerBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
CommandBlockBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
TripWireHookBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
BeaconBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
DoorBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
BedBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
AbstractBannerBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
WitherSkeletonSkullBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
StructureBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
DispenserBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
ShulkerBoxBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
RedstoneDiodeBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
BarrelBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
HopperBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
WitherSkeletonWallSkullBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
ConduitBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
EnchantingTableBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
PistonBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
BrewingStandBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
Block.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
DoublePlantBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
SkullPlayerBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
AbstractFurnaceBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
ChestBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
FallingBlock.onEndFalling(World worldIn,
BlockPos pos,
BlockState fallingState,
BlockState hitState) |
void |
ConcretePowderBlock.onEndFalling(World worldIn,
BlockPos pos,
BlockState fallingState,
BlockState hitState) |
void |
AnvilBlock.onEndFalling(World worldIn,
BlockPos pos,
BlockState fallingState,
BlockState hitState) |
void |
BubbleColumnBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
SweetBerryBushBlock.onEntityCollision(BlockState state,
World worldIn,
|