Modifier and Type | Method and Description |
---|---|
boolean |
RightClickBlockWithItemTrigger.Instance.func_226700_a_(BlockState p_226700_1_,
ServerWorld p_226700_2_,
BlockPos p_226700_3_,
ItemStack p_226700_4_) |
void |
SlideDownBlockTrigger.func_227152_a_(ServerPlayerEntity p_227152_1_,
BlockState p_227152_2_) |
boolean |
SlideDownBlockTrigger.Instance.func_227157_a_(BlockState p_227157_1_) |
boolean |
StatePropertiesPredicate.matches(BlockState p_227181_1_) |
boolean |
EnterBlockTrigger.Instance.test(BlockState state) |
boolean |
PlacedBlockTrigger.Instance.test(BlockState state,
BlockPos pos,
ServerWorld world,
ItemStack item) |
void |
EnterBlockTrigger.trigger(ServerPlayerEntity player,
BlockState state) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
Block.RenderSideCacheKey.adjacentState |
private BlockState |
Block.defaultState |
private BlockState |
StairsBlock.modelState |
private BlockState |
RailState.newState |
private BlockState |
ConcretePowderBlock.solidifiedState |
private BlockState |
ComposterBlock.FullInventory.state |
private BlockState |
ComposterBlock.PartialInventory.state |
private BlockState |
Block.RenderSideCacheKey.state |
Modifier and Type | Field and Description |
---|---|
static ObjectIntIdentityMap<BlockState> |
Block.BLOCK_STATE_IDS
Deprecated.
|
private it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> |
FourWayBlock.field_223008_i |
private static java.util.function.Predicate<BlockState> |
CarvedPumpkinBlock.IS_PUMPKIN |
protected StateContainer<Block,BlockState> |
Block.stateContainer |
private java.util.function.Supplier<BlockState> |
StairsBlock.stateSupplier |
Modifier and Type | Method and Description |
---|---|
StateContainer<Block,BlockState> |
Block.getStateContainer() |
Modifier and Type | Method and Description |
---|---|
private static void |
RedstoneOreBlock.activate(BlockState p_196500_0_,
World p_196500_1_,
BlockPos p_196500_2_) |
private static boolean |
ComposterBlock.addItem(BlockState p_220293_0_,
IWorld p_220293_1_,
BlockPos p_220293_2_,
ItemStack p_220293_3_) |
private static void |
LeverBlock.addParticles(BlockState state,
IWorld worldIn,
BlockPos pos,
float alpha) |
boolean |
FarmlandBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
DoorBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
GrassPathBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
CactusBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
BedBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
ComposterBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
EndPortalFrameBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
FourWayBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
MovingPistonBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
ChorusPlantBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
WallBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
HopperBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
PistonHeadBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
EnderChestBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
BellBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
BambooBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
ConduitBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
CampfireBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
AnvilBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
EnchantingTableBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
PistonBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
GrindstoneBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
BrewingStandBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
FenceGateBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
FlowingFluidBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
TrapDoorBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
StairsBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
BushBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
DragonEggBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
SnowBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
CakeBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
Block.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type)
Deprecated.
|
boolean |
LanternBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
SoulSandBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
CauldronBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
FenceBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
StonecutterBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
ChestBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
LecternBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
boolean |
SlabBlock.allowsMovement(BlockState state,
IBlockReader worldIn,
BlockPos pos,
PathType type) |
void |
BeehiveBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FallingBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BubbleColumnBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneTorchBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
LeverBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EndGatewayBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
WetSpongeBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneOreBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneWallTorchBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RepeaterBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BlastFurnaceBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
NetherPortalBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
WallTorchBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EnderChestBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
CampfireBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EnchantingTableBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BrewingStandBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EndPortalBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FurnaceBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneWireBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
StairsBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EndRodBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FireBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
MyceliumBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
TorchBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
Block.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
SmokerBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
LeavesBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
WitherRoseBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
protected int |
RedstoneDiodeBlock.calculateInputStrength(World worldIn,
BlockPos pos,
BlockState state) |
protected int |
ComparatorBlock.calculateInputStrength(World worldIn,
BlockPos pos,
BlockState state) |
private int |
ComparatorBlock.calculateOutput(World worldIn,
BlockPos pos,
BlockState state) |
void |
TripWireHookBlock.calculateState(World worldIn,
BlockPos pos,
BlockState hookState,
boolean p_176260_4_,
boolean p_176260_5_,
int p_176260_6_,
BlockState p_176260_7_) |
boolean |
PaneBlock.canAttachTo(BlockState p_220112_1_,
boolean p_220112_2_) |
boolean |
FireBlock.canBurn(BlockState p_196446_1_)
Deprecated.
|
boolean |
FenceBlock.canConnect(BlockState p_220111_1_,
boolean p_220111_2_,
Direction p_220111_3_) |
protected static boolean |
RedstoneWireBlock.canConnectTo(BlockState blockState,
IBlockReader world,
BlockPos pos,
Direction side) |
boolean |
SeaGrassBlock.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
boolean |
KelpBlock.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
boolean |
KelpTopBlock.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
boolean |
ILiquidContainer.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
boolean |
TallSeaGrassBlock.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
default boolean |
IWaterLoggable.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
boolean |
SlabBlock.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
static boolean |
SilverfishBlock.canContainSilverfish(BlockState state) |
boolean |
CarvedPumpkinBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
BedrockBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
RedstoneLampBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
AbstractGlassBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
IceBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
TrapDoorBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
Block.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type)
Deprecated.
|
boolean |
SoulSandBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
LeavesBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
MagmaBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
boolean |
BarrierBlock.canEntitySpawn(BlockState state,
IBlockReader worldIn,
BlockPos pos,
EntityType<?> type) |
static boolean |
FallingBlock.canFallThrough(BlockState state) |
boolean |
StemBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
TallFlowerBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
SeaGrassBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
SweetBerryBushBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
SaplingBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
BambooSaplingBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
SeaPickleBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
MushroomBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
BambooBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
TallGrassBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
IGrowable.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
GrassBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
CropsBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
CocoaBlock.canGrow(IBlockReader worldIn,
BlockPos pos,
BlockState state,
boolean isClient) |
boolean |
AbstractRailBlock.canMakeSlopes(BlockState state,
IBlockReader world,
BlockPos pos)
Returns true if the rail can make up and down slopes.
|
boolean |
TripWireHookBlock.canProvidePower(BlockState state) |
boolean |
TrappedChestBlock.canProvidePower(BlockState state) |
boolean |
RedstoneTorchBlock.canProvidePower(BlockState state) |
boolean |
LeverBlock.canProvidePower(BlockState state) |
boolean |
ObserverBlock.canProvidePower(BlockState state) |
boolean |
RedstoneBlock.canProvidePower(BlockState state) |
boolean |
RedstoneDiodeBlock.canProvidePower(BlockState state) |
boolean |
AbstractPressurePlateBlock.canProvidePower(BlockState state) |
boolean |
DaylightDetectorBlock.canProvidePower(BlockState state) |
boolean |
AbstractButtonBlock.canProvidePower(BlockState state) |
boolean |
RedstoneWireBlock.canProvidePower(BlockState state) |
boolean |
Block.canProvidePower(BlockState state)
Deprecated.
|
boolean |
DetectorRailBlock.canProvidePower(BlockState state) |
boolean |
LecternBlock.canProvidePower(BlockState state) |
static boolean |
PistonBlock.canPush(BlockState blockStateIn,
World worldIn,
BlockPos pos,
Direction facing,
boolean destroyBlocks,
Direction p_185646_5_) |
private boolean |
BellBlock.canRingFrom(BlockState p_220129_1_,
Direction p_220129_2_,
double p_220129_3_) |
boolean |
Block.canSustainPlant(BlockState state,
IBlockReader world,
BlockPos pos,
Direction facing,
IPlantable plantable) |
boolean |
StemBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
TallFlowerBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
SeaGrassBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
SweetBerryBushBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
SaplingBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
BambooSaplingBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
SeaPickleBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
MushroomBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
BambooBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
TallGrassBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
IGrowable.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
GrassBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
CropsBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
CocoaBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
TNTBlock.catchFire(BlockState state,
World world,
BlockPos pos,
Direction face,
LivingEntity igniter) |
private static boolean |
ConcretePowderBlock.causesSolidify(BlockState p_212566_0_) |
boolean |
ShulkerBoxBlock.causesSuffocation(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
AbstractGlassBlock.causesSuffocation(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
MovingPistonBlock.causesSuffocation(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
PistonBlock.causesSuffocation(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
Block.causesSuffocation(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
boolean |
LeavesBlock.causesSuffocation(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
private void |
PistonBlock.checkForMove(World worldIn,
BlockPos pos,
BlockState state) |
private void |
AbstractButtonBlock.checkPressed(BlockState state,
World worldIn,
BlockPos pos) |
private static void |
ComposterBlock.clear(BlockState p_220294_0_,
IWorld p_220294_1_,
BlockPos p_220294_2_) |
private int |
VineBlock.countBlocksVineIsAttachedTo(BlockState p_208496_1_) |
ISidedInventory |
ComposterBlock.createInventory(BlockState p_219966_1_,
IWorld p_219966_2_,
BlockPos p_219966_3_) |
static TileEntity |
MovingPistonBlock.createTilePiston(BlockState p_196343_0_,
Direction p_196343_1_,
boolean p_196343_2_,
boolean p_196343_3_) |
static BlockState |
AnvilBlock.damage(BlockState state) |
private void |
LecternBlock.dropBook(BlockState p_220150_1_,
World p_220150_2_,
BlockPos p_220150_3_) |
boolean |
ContainerBlock.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param) |
boolean |
ComparatorBlock.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param) |
boolean |
PistonBlock.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param) |
boolean |
NoteBlock.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param) |
boolean |
Block.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param)
Deprecated.
|
private void |
CommandBlockBlock.execute(BlockState p_193387_1_,
World p_193387_2_,
BlockPos p_193387_3_,
CommandBlockLogic p_193387_4_,
boolean p_193387_5_) |
protected boolean |
PoweredRailBlock.findPoweredRailSignal(World worldIn,
BlockPos pos,
BlockState state,
boolean p_176566_4_,
int p_176566_5_) |
private int |
StairsBlock.func_196511_x(BlockState state) |
private boolean |
VineBlock.func_196540_x(BlockState p_196540_1_) |
private boolean |
VineBlock.func_196543_i(BlockState p_196543_1_) |
private BlockState |
VineBlock.func_196544_a(BlockState p_196544_1_,
BlockState p_196544_2_,
java.util.Random p_196544_3_) |
private BlockState |
VineBlock.func_196545_h(BlockState p_196545_1_,
IBlockReader p_196545_2_,
BlockPos p_196545_3_) |
protected boolean |
NetherPortalBlock.Size.func_196900_a(BlockState pos) |
private boolean |
WallBlock.func_220113_a(BlockState p_220113_1_,
boolean p_220113_2_,
Direction p_220113_3_) |
private static Direction |
BellBlock.func_220131_q(BlockState p_220131_0_) |
private static boolean |
SpreadableSnowyDirtBlock.func_220256_c(BlockState p_220256_0_,
IWorldReader p_220256_1_,
BlockPos p_220256_2_) |
private static boolean |
SpreadableSnowyDirtBlock.func_220257_b(BlockState p_220257_0_,
IWorldReader p_220257_1_,
BlockPos p_220257_2_) |
int |
FireBlock.func_220274_q(BlockState p_220274_1_)
Deprecated.
|
int |
FireBlock.func_220275_r(BlockState p_220275_1_)
Deprecated.
|
protected static Direction |
LanternBlock.func_220277_j(BlockState p_220277_0_) |
static VoxelShape |
WallTorchBlock.func_220289_j(BlockState p_220289_0_) |
abstract TileEntityMerger.ICallbackWrapper<? extends ChestTileEntity> |
AbstractChestBlock.func_225536_a_(BlockState p_225536_1_,
World p_225536_2_,
BlockPos p_225536_3_,
boolean p_225536_4_) |
TileEntityMerger.ICallbackWrapper<? extends ChestTileEntity> |
EnderChestBlock.func_225536_a_(BlockState p_225536_1_,
World p_225536_2_,
BlockPos p_225536_3_,
boolean p_225536_4_) |
TileEntityMerger.ICallbackWrapper<? extends ChestTileEntity> |
ChestBlock.func_225536_a_(BlockState p_225536_1_,
World p_225536_2_,
BlockPos p_225536_3_,
boolean p_225536_4_) |
static Direction |
BedBlock.func_226862_h_(BlockState p_226862_0_) |
static TileEntityMerger.Type |
BedBlock.func_226863_i_(BlockState p_226863_0_) |
private void |
BeehiveBlock.func_226879_a_(World p_226879_1_,
BlockPos p_226879_2_,
BlockState p_226879_3_) |
boolean |
BellBlock.func_226884_a_(World p_226884_1_,
BlockState p_226884_2_,
BlockRayTraceResult p_226884_3_,
PlayerEntity p_226884_4_,
boolean p_226884_5_) |
void |
AbstractButtonBlock.func_226910_d_(BlockState p_226910_1_,
World p_226910_2_,
BlockPos p_226910_3_) |
private ActionResultType |
CakeBlock.func_226911_a_(IWorld p_226911_1_,
BlockPos p_226911_2_,
BlockState p_226911_3_,
PlayerEntity p_226911_4_) |
private static boolean |
CampfireBlock.func_226915_i_(BlockState p_226915_0_) |
static IInventory |
ChestBlock.func_226916_a_(ChestBlock p_226916_0_,
BlockState p_226916_1_,
World p_226916_2_,
BlockPos p_226916_3_,
boolean p_226916_4_) |
static TileEntityMerger.Type |
ChestBlock.func_226919_h_(BlockState p_226919_0_) |
BlockState |
LeverBlock.func_226939_d_(BlockState p_226939_1_,
World p_226939_2_,
BlockPos p_226939_3_) |
boolean |
MushroomBlock.func_226940_a_(ServerWorld p_226940_1_,
BlockPos p_226940_2_,
BlockState p_226940_3_,
java.util.Random p_226940_4_) |
void |
SaplingBlock.func_226942_a_(ServerWorld p_226942_1_,
BlockPos p_226942_2_,
BlockState p_226942_3_,
java.util.Random p_226942_4_) |
private static boolean |
ConcretePowderBlock.func_230137_b_(IBlockReader p_230137_0_,
BlockPos p_230137_1_,
BlockState p_230137_2_) |
private static int |
RedstoneWireBlock.getAABBIndex(BlockState state) |
protected int |
RedstoneDiodeBlock.getActiveSignal(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
protected int |
ComparatorBlock.getActiveSignal(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
protected int |
CropsBlock.getAge(BlockState state) |
float |
StructureVoidBlock.getAmbientOcclusionLightValue(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
float |
AbstractGlassBlock.getAmbientOcclusionLightValue(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
float |
Block.getAmbientOcclusionLightValue(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
float |
BarrierBlock.getAmbientOcclusionLightValue(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
private VoxelShape |
PistonHeadBlock.getArmShapeFromState(BlockState state) |
float |
Block.getBlockHardness(BlockState blockState,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
VoxelShape |
CactusBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ComposterBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ScaffoldingBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FourWayBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
MovingPistonBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
WallBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
HoneyBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BellBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BambooBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
GrindstoneBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FenceGateBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SnowBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
Block.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context)
Deprecated.
|
VoxelShape |
SoulSandBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
LecternBlock.getCollisionShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
int |
BeehiveBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
CommandBlockBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
ComposterBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
DispenserBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
ShulkerBoxBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
BarrelBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
EndPortalFrameBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
HopperBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
BrewingStandBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
JukeboxBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
CakeBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
Block.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos)
Deprecated.
|
int |
CauldronBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
DetectorRailBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
AbstractFurnaceBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
ChestBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
LecternBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
ContainerBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
CraftingTableBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
CartographyTableBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
AnvilBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
EnchantingTableBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
GrindstoneBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
Block.getContainer(BlockState state,
World worldIn,
BlockPos pos)
Deprecated.
|
INamedContainerProvider |
StonecutterBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
LoomBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
ChestBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
LecternBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
protected int |
RepeaterBlock.getDelay(BlockState state) |
protected abstract int |
RedstoneDiodeBlock.getDelay(BlockState state) |
protected int |
ComparatorBlock.getDelay(BlockState state) |
static Direction |
ChestBlock.getDirectionToAttached(BlockState state) |
private static int |
LeavesBlock.getDistance(BlockState neighbor) |
java.util.List<ItemStack> |
SkullWallPlayerBlock.getDrops(BlockState state,
LootContext.Builder builder) |
java.util.List<ItemStack> |
BeehiveBlock.getDrops(BlockState state,
LootContext.Builder builder) |
java.util.List<ItemStack> |
ShulkerBoxBlock.getDrops(BlockState state,
LootContext.Builder builder) |
java.util.List<ItemStack> |
MovingPistonBlock.getDrops(BlockState state,
LootContext.Builder builder) |
java.util.List<ItemStack> |
FlowingFluidBlock.getDrops(BlockState state,
LootContext.Builder builder) |
java.util.List<ItemStack> |
Block.getDrops(BlockState state,
LootContext.Builder builder)
Deprecated.
|
static java.util.List<ItemStack> |
Block.getDrops(BlockState state,
ServerWorld worldIn,
BlockPos pos,
TileEntity tileEntityIn) |
static java.util.List<ItemStack> |
Block.getDrops(BlockState state,
ServerWorld worldIn,
BlockPos pos,
TileEntity tileEntityIn,
Entity entityIn,
ItemStack stack) |
int |
FallingBlock.getDustColor(BlockState state) |
int |
SandBlock.getDustColor(BlockState state) |
int |
GravelBlock.getDustColor(BlockState state) |
int |
SpawnerBlock.getExpDrop(BlockState state,
IWorldReader world,
BlockPos pos,
int fortune,
int silktouch) |
int |
RedstoneOreBlock.getExpDrop(BlockState state,
IWorldReader world,
BlockPos pos,
int fortune,
int silktouch) |
int |
OreBlock.getExpDrop(BlockState state,
IWorldReader reader,
BlockPos pos,
int fortune,
int silktouch) |
private VoxelShape |
PistonHeadBlock.getExtensionShapeFromState(BlockState state) |
protected static Direction |
HorizontalFaceBlock.getFacing(BlockState p_196365_0_) |
IFluidState |
BubbleColumnBlock.getFluidState(BlockState state) |
IFluidState |
SeaGrassBlock.getFluidState(BlockState state) |
IFluidState |
ScaffoldingBlock.getFluidState(BlockState state) |
IFluidState |
SeaPickleBlock.getFluidState(BlockState state) |
IFluidState |
FourWayBlock.getFluidState(BlockState state) |
IFluidState |
KelpBlock.getFluidState(BlockState state) |
IFluidState |
EnderChestBlock.getFluidState(BlockState state) |
IFluidState |
KelpTopBlock.getFluidState(BlockState state) |
IFluidState |
ConduitBlock.getFluidState(BlockState state) |
IFluidState |
CampfireBlock.getFluidState(BlockState state) |
IFluidState |
AbstractCoralPlantBlock.getFluidState(BlockState state) |
IFluidState |
LadderBlock.getFluidState(BlockState state) |
IFluidState |
FlowingFluidBlock.getFluidState(BlockState state) |
IFluidState |
TrapDoorBlock.getFluidState(BlockState state) |
IFluidState |
StairsBlock.getFluidState(BlockState state) |
IFluidState |
AbstractSignBlock.getFluidState(BlockState state) |
IFluidState |
Block.getFluidState(BlockState state)
Deprecated.
|
IFluidState |
TallSeaGrassBlock.getFluidState(BlockState state) |
IFluidState |
ChestBlock.getFluidState(BlockState state) |
IFluidState |
SlabBlock.getFluidState(BlockState state) |
int |
Block.getHarvestLevel(BlockState state) |
ToolType |
Block.getHarvestTool(BlockState state) |
protected int |
FourWayBlock.getIndex(BlockState state) |
ItemStack |
StemBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
NetherWartBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
SweetBerryBushBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
EndGatewayBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
SpawnerBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
AbstractBannerBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
BambooSaplingBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
ShulkerBoxBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
MovingPistonBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
AttachedStemBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
PistonHeadBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
KelpBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
NetherPortalBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
FrostedIceBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
FlowerPotBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
EndPortalBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
CropsBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
ItemStack |
Block.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state)
Deprecated.
|
ItemStack |
TallSeaGrassBlock.getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
int |
RedstoneTorchBlock.getLightValue(BlockState state) |
int |
RedstoneOreBlock.getLightValue(BlockState state) |
int |
SeaPickleBlock.getLightValue(BlockState state) |
int |
RedstoneLampBlock.getLightValue(BlockState state) |
int |
CampfireBlock.getLightValue(BlockState state) |
int |
Block.getLightValue(BlockState state)
Deprecated.
|
int |
AbstractFurnaceBlock.getLightValue(BlockState state) |
Material |
Block.getMaterial(BlockState state)
Deprecated.
|
MaterialColor |
BedBlock.getMaterialColor(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
MaterialColor |
LogBlock.getMaterialColor(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
MaterialColor |
Block.getMaterialColor(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
Vec3d |
Block.getOffset(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
int |
Block.getOpacity(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
int |
LeavesBlock.getOpacity(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
float |
BambooSaplingBlock.getPlayerRelativeBlockHardness(BlockState state,
PlayerEntity player,
IBlockReader worldIn,
BlockPos pos) |
float |
BambooBlock.getPlayerRelativeBlockHardness(BlockState state,
PlayerEntity player,
IBlockReader worldIn,
BlockPos pos) |
float |
Block.getPlayerRelativeBlockHardness(BlockState state,
PlayerEntity player,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
long |
DoorBlock.getPositionRandom(BlockState state,
BlockPos pos) |
long |
BedBlock.getPositionRandom(BlockState state,
BlockPos pos) |
long |
Block.getPositionRandom(BlockState state,
BlockPos pos)
Deprecated.
|
long |
DoublePlantBlock.getPositionRandom(BlockState state,
BlockPos pos) |
protected int |
RedstoneDiodeBlock.getPowerOnSides(IWorldReader worldIn,
BlockPos pos,
BlockState state) |
PushReaction |
StructureVoidBlock.getPushReaction(BlockState state) |
PushReaction |
DoorBlock.getPushReaction(BlockState state) |
PushReaction |
BedBlock.getPushReaction(BlockState state) |
PushReaction |
AbstractRailBlock.getPushReaction(BlockState state) |
PushReaction |
GlazedTerracottaBlock.getPushReaction(BlockState state) |
PushReaction |
ShulkerBoxBlock.getPushReaction(BlockState state) |
PushReaction |
IceBlock.getPushReaction(BlockState state) |
PushReaction |
AbstractPressurePlateBlock.getPushReaction(BlockState state) |
PushReaction |
BellBlock.getPushReaction(BlockState state) |
PushReaction |
EndRodBlock.getPushReaction(BlockState state) |
PushReaction |
Block.getPushReaction(BlockState state)
Deprecated.
|
PushReaction |
LanternBlock.getPushReaction(BlockState state) |
RailShape |
AbstractRailBlock.getRailDirection(BlockState state,
IBlockReader world,
BlockPos pos,
AbstractMinecartEntity cart)
Return the rail's direction.
|
float |
AbstractRailBlock.getRailMaxSpeed(BlockState state,
World world,
BlockPos pos,
AbstractMinecartEntity cart)
Returns the max speed of the rail at the specified position.
|
VoxelShape |
ComposterBlock.getRaytraceShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
ScaffoldingBlock.getRaytraceShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
HopperBlock.getRaytraceShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
Block.getRaytraceShape(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
VoxelShape |
CauldronBlock.getRaytraceShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected int |
WeightedPressurePlateBlock.getRedstoneStrength(BlockState state) |
protected abstract int |
AbstractPressurePlateBlock.getRedstoneStrength(BlockState state) |
protected int |
PressurePlateBlock.getRedstoneStrength(BlockState state) |
VoxelShape |
SkullBlock.getRenderShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
FenceGateBlock.getRenderShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
Block.getRenderShape(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
VoxelShape |
FenceBlock.getRenderShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
VoxelShape |
LecternBlock.getRenderShape(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
BlockRenderType |
ContainerBlock.getRenderType(BlockState state) |
BlockRenderType |
BeehiveBlock.getRenderType(BlockState state) |
BlockRenderType |
BubbleColumnBlock.getRenderType(BlockState state) |
BlockRenderType |
CommandBlockBlock.getRenderType(BlockState state) |
BlockRenderType |
StructureVoidBlock.getRenderType(BlockState state) |
BlockRenderType |
BeaconBlock.getRenderType(BlockState state) |
BlockRenderType |
AirBlock.getRenderType(BlockState state) |
BlockRenderType |
SpawnerBlock.getRenderType(BlockState state) |
BlockRenderType |
BedBlock.getRenderType(BlockState state) |
BlockRenderType |
StructureBlock.getRenderType(BlockState state) |
BlockRenderType |
DispenserBlock.getRenderType(BlockState state) |
BlockRenderType |
ShulkerBoxBlock.getRenderType(BlockState state) |
BlockRenderType |
BarrelBlock.getRenderType(BlockState state) |
BlockRenderType |
HopperBlock.getRenderType(BlockState state) |
BlockRenderType |
DaylightDetectorBlock.getRenderType(BlockState state) |
BlockRenderType |
EnderChestBlock.getRenderType(BlockState state) |
BlockRenderType |
BellBlock.getRenderType(BlockState state) |
BlockRenderType |
ConduitBlock.getRenderType(BlockState state) |
BlockRenderType |
CampfireBlock.getRenderType(BlockState state) |
BlockRenderType |
EnchantingTableBlock.getRenderType(BlockState state) |
BlockRenderType |
GrindstoneBlock.getRenderType(BlockState state) |
BlockRenderType |
FlowerPotBlock.getRenderType(BlockState state) |
BlockRenderType |
BrewingStandBlock.getRenderType(BlockState state) |
BlockRenderType |
FlowingFluidBlock.getRenderType(BlockState state) |
BlockRenderType |
JukeboxBlock.getRenderType(BlockState state) |
BlockRenderType |
Block.getRenderType(BlockState state)
Deprecated.
|
BlockRenderType |
StonecutterBlock.getRenderType(BlockState state) |
BlockRenderType |
AbstractFurnaceBlock.getRenderType(BlockState state) |
BlockRenderType |
ChestBlock.getRenderType(BlockState state) |
BlockRenderType |
LecternBlock.getRenderType(BlockState state) |
BlockRenderType |
BarrierBlock.getRenderType(BlockState state) |
private VoxelShape |
BellBlock.getShape(BlockState p_220128_1_) |
VoxelShape |
FarmlandBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BubbleColumnBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TripWireHookBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
StemBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
StructureVoidBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
NetherWartBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
DoorBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
VineBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SkullBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SeaGrassBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BeetrootBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SweetBerryBushBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
GrassPathBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CactusBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AirBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
LeverBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CarrotBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CoralPlantBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BedBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SaplingBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ComposterBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
LilyPadBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AbstractRailBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
PotatoBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
WallBannerBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
RedstoneWallTorchBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ScaffoldingBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BambooSaplingBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
WallSignBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SeaPickleBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
DeadCoralWallFanBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ShulkerBoxBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
RedstoneDiodeBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
EndPortalFrameBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FourWayBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
MushroomBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TurtleEggBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
MovingPistonBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
WallBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
DeadBushBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AttachedStemBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
HopperBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CarpetBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
WallSkullBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AbstractPressurePlateBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CoralFanBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
DaylightDetectorBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
PistonHeadBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
NetherPortalBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
WallTorchBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
EnderChestBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BellBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SixWayBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FlowerBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BambooBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
KelpTopBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ConduitBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CampfireBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AbstractButtonBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AnvilBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
EnchantingTableBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
PistonBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
GrindstoneBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FlowerPotBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BrewingStandBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TallGrassBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AbstractCoralPlantBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FenceGateBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
LadderBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
EndPortalBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FlowingFluidBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
RedstoneWireBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TrapDoorBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
StairsBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
EndRodBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
FireBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TorchBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
AbstractSignBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
DragonEggBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SnowBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TripWireBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CakeBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CropsBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
DeadCoralPlantBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SugarCaneBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
Block.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context)
Deprecated.
|
VoxelShape |
LanternBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CauldronBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
TallSeaGrassBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
StonecutterBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
CocoaBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
BannerBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
ChestBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
LecternBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
VoxelShape |
SlabBlock.getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
private VoxelShape |
GrindstoneBlock.getShapeFromState(BlockState state) |
protected int |
SixWayBlock.getShapeIndex(BlockState state) |
private static StairsShape |
StairsBlock.getShapeProperty(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
float |
Block.getSlipperiness(BlockState state,
IWorldReader world,
BlockPos pos,
Entity entity) |
SoundType |
Block.getSoundType(BlockState state)
Deprecated.
|
static int |
Block.getStateId(BlockState state) |
int |
TripWireHookBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
TrappedChestBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneTorchBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
LeverBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
ObserverBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneDiodeBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
AbstractPressurePlateBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
AbstractButtonBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneWireBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
Block.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side)
Deprecated.
|
int |
DetectorRailBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
LecternBlock.getStrongPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
protected BlockState |
AbstractRailBlock.getUpdatedState(World worldIn,
BlockPos pos,
BlockState state,
boolean placing) |
static BlockState |
Block.getValidBlockForPosition(BlockState currentState,
IWorld worldIn,
BlockPos pos) |
boolean |
ComparatorBlock.getWeakChanges(BlockState state,
IWorldReader world,
BlockPos pos) |
int |
TripWireHookBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
TrappedChestBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneTorchBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
LeverBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
ObserverBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneWallTorchBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneDiodeBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
AbstractPressurePlateBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
DaylightDetectorBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
AbstractButtonBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
RedstoneWireBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
Block.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side)
Deprecated.
|
int |
DetectorRailBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
int |
LecternBlock.getWeakPower(BlockState blockState,
IBlockReader blockAccess,
BlockPos pos,
Direction side) |
protected void |
BambooBlock.grow(BlockState blockStateIn,
World worldIn,
BlockPos posIn,
java.util.Random rand,
int p_220258_5_) |
void |
StemBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
TallFlowerBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
SeaGrassBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
SweetBerryBushBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
SaplingBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
BambooSaplingBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
SeaPickleBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
MushroomBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
BambooBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
TallGrassBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
IGrowable.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
GrassBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
CropsBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
CocoaBlock.grow(ServerWorld worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
CropsBlock.grow(World worldIn,
BlockPos pos,
BlockState state) |
void |
BeehiveBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
DoorBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
BedBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
TurtleEggBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
IceBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
Block.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
DoublePlantBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
boolean |
BeehiveBlock.hasComparatorInputOverride(BlockState state) |
boolean |
CommandBlockBlock.hasComparatorInputOverride(BlockState state) |
boolean |
ComposterBlock.hasComparatorInputOverride(BlockState state) |
boolean |
DispenserBlock.hasComparatorInputOverride(BlockState state) |
boolean |
ShulkerBoxBlock.hasComparatorInputOverride(BlockState state) |
boolean |
BarrelBlock.hasComparatorInputOverride(BlockState state) |
boolean |
EndPortalFrameBlock.hasComparatorInputOverride(BlockState state) |
boolean |
HopperBlock.hasComparatorInputOverride(BlockState state) |
boolean |
BrewingStandBlock.hasComparatorInputOverride(BlockState state) |
boolean |
JukeboxBlock.hasComparatorInputOverride(BlockState state) |
boolean |
CakeBlock.hasComparatorInputOverride(BlockState state) |
boolean |
Block.hasComparatorInputOverride(BlockState state)
Deprecated.
|
boolean |
CauldronBlock.hasComparatorInputOverride(BlockState state) |
boolean |
DetectorRailBlock.hasComparatorInputOverride(BlockState state) |
boolean |
AbstractFurnaceBlock.hasComparatorInputOverride(BlockState state) |
boolean |
ChestBlock.hasComparatorInputOverride(BlockState state) |
boolean |
LecternBlock.hasComparatorInputOverride(BlockState state) |
static boolean |
Block.hasSolidSide(BlockState state,
IBlockReader worldIn,
BlockPos pos,
Direction side) |
void |
JukeboxBlock.insertRecord(IWorld worldIn,
BlockPos pos,
BlockState state,
ItemStack recordStack) |
boolean |
AirBlock.isAir(BlockState state) |
boolean |
Block.isAir(BlockState state)
Deprecated.
|
protected boolean |
RepeaterBlock.isAlternateInput(BlockState state) |
protected boolean |
RedstoneDiodeBlock.isAlternateInput(BlockState state) |
static boolean |
StairsBlock.isBlockStairs(BlockState state) |
private static boolean |
StairsBlock.isDifferentStairs(BlockState state,
IBlockReader worldIn,
BlockPos pos,
Direction face) |
static boolean |
RedstoneDiodeBlock.isDiode(BlockState state) |
boolean |
Block.isEmissiveRendering(BlockState p_225543_1_)
Deprecated.
|
boolean |
MagmaBlock.isEmissiveRendering(BlockState p_225543_1_) |
boolean |
RedstoneDiodeBlock.isFacingTowardsRepeater(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
boolean |
AbstractRailBlock.isFlexibleRail(BlockState state,
IBlockReader world,
BlockPos pos)
Return true if the rail can make corners.
|
private boolean |
CampfireBlock.isHayBlock(BlockState stateIn) |
private boolean |
SeaPickleBlock.isInBadEnvironment(BlockState p_204901_1_) |
protected static boolean |
AbstractCoralPlantBlock.isInWater(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
VineBlock.isLadder(BlockState state,
IWorldReader world,
BlockPos pos,
LivingEntity entity) |
boolean |
ScaffoldingBlock.isLadder(BlockState state,
IWorldReader world,
BlockPos pos,
LivingEntity entity) |
boolean |
LadderBlock.isLadder(BlockState state,
IWorldReader world,
BlockPos pos,
LivingEntity entity) |
boolean |
TrapDoorBlock.isLadder(BlockState state,
IWorldReader world,
BlockPos pos,
LivingEntity entity) |
boolean |
RepeaterBlock.isLocked(IWorldReader worldIn,
BlockPos pos,
BlockState state) |
boolean |
RedstoneDiodeBlock.isLocked(IWorldReader worldIn,
BlockPos pos,
BlockState state) |
boolean |
CropsBlock.isMaxAge(BlockState state) |
boolean |
BeaconBlock.isNormalCube(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
AbstractGlassBlock.isNormalCube(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
MovingPistonBlock.isNormalCube(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
PistonBlock.isNormalCube(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
Block.isNormalCube(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
boolean |
SoulSandBlock.isNormalCube(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
Block.isOpaqueCube(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
static boolean |
FenceGateBlock.isParallel(BlockState p_220253_0_,
Direction p_220253_1_) |
static boolean |
AbstractRailBlock.isRail(BlockState state) |
boolean |
ShearableDoublePlantBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
VineBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
TallFlowerBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
ScaffoldingBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
SeaPickleBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
TurtleEggBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
SnowBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
Block.isReplaceable(BlockState state,
BlockItemUseContext useContext)
Deprecated.
|
boolean |
SlabBlock.isReplaceable(BlockState state,
BlockItemUseContext useContext) |
boolean |
EndGatewayBlock.isReplaceable(BlockState p_225541_1_,
Fluid p_225541_2_) |
boolean |
EndPortalBlock.isReplaceable(BlockState p_225541_1_,
Fluid p_225541_2_) |
boolean |
Block.isReplaceable(BlockState p_225541_1_,
Fluid p_225541_2_)
Deprecated.
|
boolean |
BreakableBlock.isSideInvisible(BlockState state,
BlockState adjacentBlockState,
Direction side) |
boolean |
PaneBlock.isSideInvisible(BlockState state,
BlockState adjacentBlockState,
Direction side) |
boolean |
FlowingFluidBlock.isSideInvisible(BlockState state,
BlockState adjacentBlockState,
Direction side) |
boolean |
Block.isSideInvisible(BlockState state,
BlockState adjacentBlockState,
Direction side)
Deprecated.
|
boolean |
BlockState.isSideInvisible(BlockState state,
Direction face) |
boolean |
Block.isSolid(BlockState state)
Deprecated.
|
boolean |
FarmlandBlock.isTransparent(BlockState state) |
boolean |
GrassPathBlock.isTransparent(BlockState state) |
boolean |
EndPortalFrameBlock.isTransparent(BlockState state) |
boolean |
DaylightDetectorBlock.isTransparent(BlockState state) |
boolean |
PistonHeadBlock.isTransparent(BlockState state) |
boolean |
EnchantingTableBlock.isTransparent(BlockState state) |
boolean |
PistonBlock.isTransparent(BlockState state) |
boolean |
StairsBlock.isTransparent(BlockState state) |
boolean |
SnowBlock.isTransparent(BlockState state) |
boolean |
Block.isTransparent(BlockState state)
Deprecated.
|
boolean |
StonecutterBlock.isTransparent(BlockState state) |
boolean |
LecternBlock.isTransparent(BlockState state) |
boolean |
SlabBlock.isTransparent(BlockState state) |
protected boolean |
StemBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
NetherWartBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
SeaGrassBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
LilyPadBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
SeaPickleBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
MushroomBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
DeadBushBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
AttachedStemBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
BushBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
CropsBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
TallSeaGrassBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
protected boolean |
WitherRoseBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
FarmlandBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
BubbleColumnBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
TripWireHookBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
DoorBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
VineBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
GrassPathBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
CactusBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
StandingSignBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
HorizontalFaceBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
AbstractRailBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
WallBannerBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
RedstoneWallTorchBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
ScaffoldingBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
BambooSaplingBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
ChorusFlowerBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
WallSignBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
SeaPickleBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
DeadCoralWallFanBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
RedstoneDiodeBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
MushroomBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
ChorusPlantBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
CarpetBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
AbstractPressurePlateBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
PistonHeadBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
KelpBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
WallTorchBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
BellBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
BambooBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
KelpTopBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
GrindstoneBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
AbstractCoralPlantBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
LadderBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
RedstoneWireBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
FireBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
TorchBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
BushBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
SnowBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
CakeBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
CropsBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
SugarCaneBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
Block.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos)
Deprecated.
|
boolean |
LanternBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
TallSeaGrassBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
CocoaBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
BannerBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
DoublePlantBlock.isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
boolean |
FarmlandBlock.isViewBlocking(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
GrassPathBlock.isViewBlocking(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
Block.isViewBlocking(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
boolean |
SoulSandBlock.isViewBlocking(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
private boolean |
FenceGateBlock.isWall(BlockState p_196380_1_) |
private int |
RedstoneWireBlock.maxSignal(int existingSignal,
BlockState neighbor) |
BlockState |
CommandBlockBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
TripWireHookBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
DoorBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
VineBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
SkullBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
ObserverBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
StandingSignBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
WallBannerBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
RedstoneWallTorchBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
DispenserBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
WallSignBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
DeadCoralWallFanBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
ShulkerBoxBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
BarrelBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
EndPortalFrameBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
FourWayBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
HorizontalBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
JigsawBlock.mirror(BlockState state,
Mirror mirrorIn)
Deprecated.
|
BlockState |
MovingPistonBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
PoweredRailBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
AttachedStemBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
HopperBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
WallSkullBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
PistonHeadBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
WallTorchBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
EnderChestBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
HugeMushroomBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
CampfireBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
PistonBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
GrindstoneBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
LadderBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
RailBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
RedstoneWireBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
StairsBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
EndRodBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
TripWireBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
Block.mirror(BlockState state,
Mirror mirrorIn)
Deprecated.
|
BlockState |
DetectorRailBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
StonecutterBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
BannerBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
AbstractFurnaceBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
ChestBlock.mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
LecternBlock.mirror(BlockState state,
Mirror mirrorIn) |
boolean |
MushroomBlock.needsPostProcessing(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
Block.needsPostProcessing(BlockState state,
IBlockReader worldIn,
BlockPos pos)
Deprecated.
|
boolean |
MagmaBlock.needsPostProcessing(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
void |
TNTBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
CommandBlockBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
DoorBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
RedstoneTorchBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
AbstractRailBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
StructureBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
DispenserBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
RedstoneLampBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
RedstoneDiodeBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
HopperBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
PistonHeadBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
BellBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
FrostedIceBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
PistonBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
SpongeBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
FenceGateBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
FlowingFluidBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
RedstoneWireBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
TrapDoorBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
NoteBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
Block.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving)
Deprecated.
|
void |
SoulSandBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
private void |
TripWireBlock.notifyHook(World worldIn,
BlockPos pos,
BlockState state) |
protected void |
RedstoneDiodeBlock.notifyNeighbors(World worldIn,
BlockPos pos,
BlockState state) |
private static void |
LecternBlock.notifyNeighbors(World worldIn,
BlockPos pos,
BlockState state) |
static BlockState |
Block.nudgeEntitiesWithNewState(BlockState oldState,
BlockState newState,
World worldIn,
BlockPos pos) |
ActionResultType |
TNTBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BeehiveBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CommandBlockBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BeaconBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
DoorBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
SweetBerryBushBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
LeverBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BedBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
ComposterBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CraftingTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
RedstoneOreBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
StructureBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CartographyTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
RepeaterBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
DispenserBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
ShulkerBoxBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BarrelBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
JigsawBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
MovingPistonBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
HopperBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
PumpkinBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
DaylightDetectorBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
EnderChestBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BellBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
ComparatorBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CampfireBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
AbstractButtonBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
AnvilBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
EnchantingTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
GrindstoneBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
FlowerPotBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BrewingStandBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
FenceGateBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
FletchingTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
TrapDoorBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
StairsBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
NoteBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
AbstractSignBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
DragonEggBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
JukeboxBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CakeBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
Block.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit)
Deprecated.
|
ActionResultType |
CauldronBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
SmithingTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
FenceBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
StonecutterBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
AbstractFurnaceBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
LoomBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
ChestBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
LecternBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
void |
CoralWallFanBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
TNTBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
FallingBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
BubbleColumnBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneTorchBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
CarvedPumpkinBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
ObserverBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
CoralPlantBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
ComposterBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
AbstractRailBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
WetSpongeBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
CoralFinBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
ScaffoldingBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneLampBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneDiodeBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
TurtleEggBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
HopperBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
PistonBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
SpongeBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
FlowingFluidBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneWireBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
StairsBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
FireBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
TripWireBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
Block.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving)
Deprecated.
|
void |
SoulSandBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
DetectorRailBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
MagmaBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
BlockState.onBlockAdded(World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneOreBlock.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
void |
StairsBlock.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
void |
NoteBlock.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
void |
DragonEggBlock.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
void |
Block.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player)
Deprecated.
|
void |
TNTBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
BeehiveBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
DoorBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
BedBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
ShulkerBoxBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
PistonHeadBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
TripWireBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
Block.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
DoublePlantBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
SkullWallPlayerBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
CommandBlockBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
TripWireHookBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
BeaconBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
DoorBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
BedBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
AbstractBannerBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
WitherSkeletonSkullBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
StructureBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
DispenserBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
ShulkerBoxBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
RedstoneDiodeBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
BarrelBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
HopperBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
WitherSkeletonWallSkullBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
ConduitBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
EnchantingTableBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
PistonBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
BrewingStandBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
Block.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
DoublePlantBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
SkullPlayerBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
AbstractFurnaceBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
ChestBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
FallingBlock.onEndFalling(World worldIn,
BlockPos pos,
BlockState fallingState,
BlockState hitState) |
void |
ConcretePowderBlock.onEndFalling(World worldIn,
BlockPos pos,
BlockState fallingState,
BlockState hitState) |
void |
AnvilBlock.onEndFalling(World worldIn,
BlockPos pos,
BlockState fallingState,
BlockState hitState) |
void |
BubbleColumnBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
SweetBerryBushBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
CactusBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
LilyPadBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
WebBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
HopperBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
AbstractPressurePlateBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
NetherPortalBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
HoneyBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
CampfireBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
AbstractButtonBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
EndPortalBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
FlowingFluidBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
TripWireBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
CropsBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
Block.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn)
Deprecated.
|
void |
CauldronBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
DetectorRailBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
WitherRoseBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
AbstractRailBlock.onMinecartPass(BlockState state,
World world,
BlockPos pos,
AbstractMinecartEntity cart)
This function is called by any minecart that passes over this rail.
|
void |
ComparatorBlock.onNeighborChange(BlockState state,
IWorldReader world,
BlockPos pos,
BlockPos neighbor) |
void |
MovingPistonBlock.onPlayerDestroy(IWorld worldIn,
BlockPos pos,
BlockState state) |
void |
StairsBlock.onPlayerDestroy(IWorld worldIn,
BlockPos pos,
BlockState state) |
void |
Block.onPlayerDestroy(IWorld worldIn,
BlockPos pos,
BlockState state) |
void |
TNTBlock.onProjectileCollision(World worldIn,
BlockState state,
BlockRayTraceResult hit,
Entity projectile) |
void |
BlockState.onProjectileCollision(World worldIn,
BlockState state,
BlockRayTraceResult hit,
Entity projectile) |
void |
ChorusFlowerBlock.onProjectileCollision(World worldIn,
BlockState state,
BlockRayTraceResult hit,
Entity projectile) |
void |
BellBlock.onProjectileCollision(World worldIn,
BlockState state,
BlockRayTraceResult hit,
Entity projectile) |
void |
CampfireBlock.onProjectileCollision(World worldIn,
BlockState state,
BlockRayTraceResult hit,
Entity projectile) |
void |
Block.onProjectileCollision(World worldIn,
BlockState state,
BlockRayTraceResult hit,
Entity projectile) |
void |
TripWireHookBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
RedstoneTorchBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
LeverBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
ObserverBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
AbstractRailBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
DispenserBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
ShulkerBoxBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
RedstoneDiodeBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
BarrelBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
MovingPistonBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
HopperBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
AbstractPressurePlateBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
PistonHeadBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
CampfireBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
AbstractButtonBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
BrewingStandBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
RedstoneWireBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
StairsBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
JukeboxBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
TripWireBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
Block.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving)
Deprecated.
|
void |
AbstractFurnaceBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
ChestBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
LecternBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
BlockState.onReplaced(World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
private void |
ComparatorBlock.onStateChange(World worldIn,
BlockPos pos,
BlockState state) |
Fluid |
BubbleColumnBlock.pickupFluid(IWorld worldIn,
BlockPos pos,
BlockState state) |
Fluid |
IBucketPickupHandler.pickupFluid(IWorld worldIn,
BlockPos pos,
BlockState state) |
Fluid |
FlowingFluidBlock.pickupFluid(IWorld worldIn,
BlockPos pos,
BlockState state) |
default Fluid |
IWaterLoggable.pickupFluid(IWorld worldIn,
BlockPos pos,
BlockState state) |
private static void |
LecternBlock.placeBook(World worldIn,
BlockPos pos,
BlockState state,
ItemStack stack) |
boolean |
AbstractGlassBlock.propagatesSkylightDown(BlockState state,
IBlockReader reader,
BlockPos pos) |
boolean |
FourWayBlock.propagatesSkylightDown(BlockState state,
IBlockReader reader,
BlockPos pos) |
boolean |
SixWayBlock.propagatesSkylightDown(BlockState state,
IBlockReader reader,
BlockPos pos) |
boolean |
BambooBlock.propagatesSkylightDown(BlockState state,
IBlockReader reader,
BlockPos pos) |
boolean |
FlowingFluidBlock.propagatesSkylightDown(BlockState state,
IBlockReader reader,
BlockPos pos) |
boolean |
BushBlock.propagatesSkylightDown(BlockState state,
IBlockReader reader,
BlockPos pos) |
boolean |
Block.propagatesSkylightDown(BlockState state,
IBlockReader reader,
BlockPos pos) |
boolean |
BarrierBlock.propagatesSkylightDown(BlockState state,
IBlockReader reader,
BlockPos pos) |
static void |
LecternBlock.pulse(World worldIn,
BlockPos pos,
BlockState state) |
void |
FlowingFluidBlock.randomTick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random random) |
void |
Block.randomTick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random random)
Deprecated.
|
void |
LeavesBlock.randomTick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random random) |
void |
MagmaBlock.randomTick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random random) |
boolean |
FlowingFluidBlock.reactWithNeighbors(World worldIn,
BlockPos pos,
BlockState state) |
boolean |
SeaGrassBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
boolean |
KelpBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
boolean |
KelpTopBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
boolean |
CampfireBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
boolean |
ILiquidContainer.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
boolean |
TallSeaGrassBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
default boolean |
IWaterLoggable.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
boolean |
SlabBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
private void |
TurtleEggBlock.removeOneEgg(World worldIn,
BlockPos pos,
BlockState state) |
static void |
Block.replaceBlock(BlockState oldState,
BlockState newState,
IWorld worldIn,
BlockPos pos,
int flags) |
BlockState |
PistonBlock.rotate(BlockState state,
IWorld world,
BlockPos pos,
Rotation direction) |
BlockState |
CommandBlockBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
TripWireHookBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
RotatedPillarBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
DoorBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
VineBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
SkullBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
ObserverBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
StandingSignBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
WallBannerBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
RedstoneWallTorchBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
DispenserBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
WallSignBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
DeadCoralWallFanBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
ShulkerBoxBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
BarrelBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
EndPortalFrameBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
FourWayBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
HorizontalBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
JigsawBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
MovingPistonBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
PoweredRailBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
AttachedStemBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
HopperBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
WallSkullBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
PistonHeadBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
NetherPortalBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
WallTorchBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
EnderChestBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
HugeMushroomBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
CampfireBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
AnvilBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
PistonBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
GrindstoneBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
LadderBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
RailBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
RedstoneWireBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
StairsBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
EndRodBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
TripWireBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
Block.rotate(BlockState state,
Rotation rot)
Deprecated.
|
BlockState |
DetectorRailBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
StonecutterBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
BannerBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
AbstractFurnaceBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
ChestBlock.rotate(BlockState state,
Rotation rot) |
BlockState |
LecternBlock.rotate(BlockState state,
Rotation rot) |
static <T> com.mojang.datafixers.Dynamic<T> |
BlockState.serialize(com.mojang.datafixers.types.DynamicOps<T> opsIn,
BlockState state) |
protected void |
Block.setDefaultState(BlockState state) |
static void |
LecternBlock.setHasBook(World worldIn,
BlockPos pos,
BlockState state,
boolean hasBook) |
private static void |
LecternBlock.setPowered(World worldIn,
BlockPos pos,
BlockState state,
boolean powered) |
protected BlockState |
WeightedPressurePlateBlock.setRedstoneStrength(BlockState state,
int strength) |
protected abstract BlockState |
AbstractPressurePlateBlock.setRedstoneStrength(BlockState state,
int strength) |
protected BlockState |
PressurePlateBlock.setRedstoneStrength(BlockState state,
int strength) |
void |
CauldronBlock.setWaterLevel(World worldIn,
BlockPos pos,
BlockState state,
int level) |
protected boolean |
RedstoneTorchBlock.shouldBeOff(World worldIn,
BlockPos pos,
BlockState state) |
protected boolean |
RedstoneWallTorchBlock.shouldBeOff(World worldIn,
BlockPos pos,
BlockState state) |
protected boolean |
RedstoneDiodeBlock.shouldBePowered(World worldIn,
BlockPos pos,
BlockState state) |
protected boolean |
ComparatorBlock.shouldBePowered(World worldIn,
BlockPos pos,
BlockState state) |
boolean |
TripWireBlock.shouldConnectTo(BlockState p_196536_1_,
Direction p_196536_2_) |
static boolean |
Block.shouldSideBeRendered(BlockState adjacentState,
IBlockReader blockState,
BlockPos blockAccess,
Direction pos) |
private boolean |
FrostedIceBlock.slightlyMelt(BlockState state,
World worldIn,
BlockPos pos) |
void |
SpawnerBlock.spawnAdditionalDrops(BlockState state,
World worldIn,
BlockPos pos,
ItemStack stack) |
void |
SilverfishBlock.spawnAdditionalDrops(BlockState state,
World worldIn,
BlockPos pos,
ItemStack stack) |
void |
RedstoneOreBlock.spawnAdditionalDrops(BlockState state,
World worldIn,
BlockPos pos,
ItemStack stack) |
void |
OreBlock.spawnAdditionalDrops(BlockState state,
World worldIn,
BlockPos pos,
ItemStack stack) |
void |
Block.spawnAdditionalDrops(BlockState state,
World worldIn,
BlockPos pos,
ItemStack stack)
Deprecated.
|
static void |
Block.spawnDrops(BlockState state,
World worldIn,
BlockPos pos) |
static void |
Block.spawnDrops(BlockState state,
World worldIn,
BlockPos pos,
TileEntity tileEntityIn) |
static void |
Block.spawnDrops(BlockState state,
World worldIn,
BlockPos pos,
TileEntity tileEntityIn,
Entity entityIn,
ItemStack stack) |
void |
BeehiveBlock.takeHoney(World p_226876_1_,
BlockState p_226876_2_,
BlockPos p_226876_3_) |
void |
BeehiveBlock.takeHoney(World p_226877_1_,
BlockState p_226877_2_,
BlockPos p_226877_3_,
PlayerEntity p_226877_4_,
BeehiveTileEntity.State p_226877_5_) |
private void |
DragonEggBlock.teleport(BlockState p_196443_1_,
World p_196443_2_,
BlockPos p_196443_3_) |
void |
CoralWallFanBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FallingBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FarmlandBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BubbleColumnBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
CommandBlockBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
TripWireHookBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
StemBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
NetherWartBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
VineBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneTorchBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BeetrootBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
SweetBerryBushBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
GrassPathBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
CactusBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
ObserverBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
CoralPlantBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
SaplingBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
ComposterBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneOreBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
CoralFinBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
ScaffoldingBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BambooSaplingBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
DispenserBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
ChorusFlowerBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneLampBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneDiodeBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BarrelBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
MushroomBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
TurtleEggBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
ChorusPlantBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
IceBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
AbstractPressurePlateBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
KelpBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
NetherPortalBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FrostedIceBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
ComparatorBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BambooBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
KelpTopBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
AbstractButtonBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
SpreadableSnowyDirtBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
StairsBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FireBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
SnowBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
TripWireBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
CropsBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
SugarCaneBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
Block.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand)
Deprecated.
|
void |
SoulSandBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
DetectorRailBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
CoralBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
LeavesBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
CocoaBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
LecternBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
void |
MagmaBlock.tick(BlockState state,
ServerWorld worldIn,
BlockPos pos,
java.util.Random rand) |
boolean |
Block.ticksRandomly(BlockState state) |
boolean |
LeavesBlock.ticksRandomly(BlockState state) |
static boolean |
LecternBlock.tryPlaceBook(World worldIn,
BlockPos pos,
BlockState state,
ItemStack stack) |
protected void |
IceBlock.turnIntoWater(BlockState p_196454_1_,
World p_196454_2_,
BlockPos p_196454_3_) |
static void |
FarmlandBlock.turnToDirt(BlockState state,
World worldIn,
BlockPos pos) |
static void |
RedstoneTorchBlock.update(BlockState state,
World worldIn,
BlockPos pos,
java.util.Random p_196527_3_,
boolean p_196527_4_) |
protected void |
DetectorRailBlock.updateConnectedRails(World worldIn,
BlockPos pos,
BlockState state,
boolean powered) |
void |
RedstoneWireBlock.updateDiagonalNeighbors(BlockState state,
IWorld worldIn,
BlockPos pos,
int flags) |
void |
Block.updateDiagonalNeighbors(BlockState state,
IWorld worldIn,
BlockPos pos,
int flags)
Deprecated.
|
private static BlockState |
LeavesBlock.updateDistance(BlockState state,
IWorld worldIn,
BlockPos pos) |
protected void |
AbstractCoralPlantBlock.updateIfDry(BlockState state,
IWorld worldIn,
BlockPos pos) |
void |
Block.updateNeighbors(BlockState stateIn,
IWorld worldIn,
BlockPos pos,
int flags)
Deprecated.
|
private void |
LeverBlock.updateNeighbors(BlockState p_196378_1_,
World p_196378_2_,
BlockPos p_196378_3_) |
private void |
AbstractButtonBlock.updateNeighbors(BlockState state,
World worldIn,
BlockPos pos) |
protected void |
ObserverBlock.updateNeighborsInFront(World worldIn,
BlockPos pos,
BlockState state) |
BlockState |
CoralWallFanBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BeehiveBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FallingBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FarmlandBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BubbleColumnBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
TripWireHookBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
DoorBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
VineBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
SeaGrassBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
GrassPathBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CactusBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ObserverBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CoralPlantBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BedBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
StandingSignBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
HorizontalFaceBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CoralFinBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
WallBannerBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
RedstoneWallTorchBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ScaffoldingBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BambooSaplingBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
RepeaterBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ChorusFlowerBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
WallSignBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
SeaPickleBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
DeadCoralWallFanBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ChorusPlantBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
WallBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
AttachedStemBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CarpetBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
AbstractPressurePlateBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
PistonHeadBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
KelpBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
NetherPortalBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
WallTorchBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
EnderChestBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BellBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BambooBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
KelpTopBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ConduitBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
HugeMushroomBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CampfireBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ConcretePowderBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
PaneBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FlowerPotBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
AbstractCoralPlantBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FenceGateBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
LadderBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FlowingFluidBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
RedstoneWireBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
SnowyDirtBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
TrapDoorBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
StairsBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FireBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
NoteBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
TorchBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BushBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
AbstractSignBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
SnowBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
TripWireBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CakeBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
SugarCaneBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
Block.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos)
Deprecated.
|
BlockState |
LanternBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FenceBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CoralBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
LeavesBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CocoaBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BannerBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
DoublePlantBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ChestBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
MagmaBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
SlabBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BlockState.updatePostPlacement(Direction face,
BlockState queried,
IWorld worldIn,
BlockPos currentPos,
BlockPos offsetPos) |
static void |
DaylightDetectorBlock.updatePower(BlockState p_196319_0_,
World p_196319_1_,
BlockPos p_196319_2_) |
private BlockState |
RedstoneWireBlock.updatePower(World worldIn,
BlockPos pos,
BlockState state) |
private void |
DetectorRailBlock.updatePoweredState(World worldIn,
BlockPos pos,
BlockState state) |
protected void |
AbstractRailBlock.updateState(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn) |
protected void |
PoweredRailBlock.updateState(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn) |
protected void |
RailBlock.updateState(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn) |
protected void |
RedstoneDiodeBlock.updateState(World worldIn,
BlockPos pos,
BlockState state) |
private void |
HopperBlock.updateState(World worldIn,
BlockPos pos,
BlockState state) |
protected void |
ComparatorBlock.updateState(World worldIn,
BlockPos pos,
BlockState state) |
protected void |
AbstractPressurePlateBlock.updateState(World worldIn,
BlockPos pos,
BlockState state,
int oldRedstoneStrength) |
private BlockState |
RedstoneWireBlock.updateSurroundingRedstone(World worldIn,
BlockPos pos,
BlockState state) |
Constructor and Description |
---|
Cache(BlockState stateIn) |
FullInventory(BlockState p_i50463_1_,
IWorld p_i50463_2_,
BlockPos p_i50463_3_,
ItemStack p_i50463_4_) |
PartialInventory(BlockState p_i50464_1_,
IWorld p_i50464_2_,
BlockPos p_i50464_3_) |
RailState(World worldIn,
BlockPos p_i47755_2_,
BlockState p_i47755_3_) |
RenderSideCacheKey(BlockState state,
BlockState adjacentState,
Direction side) |
StairsBlock(BlockState state,
Block.Properties properties)
Deprecated.
|
Constructor and Description |
---|
StairsBlock(java.util.function.Supplier<BlockState> state,
Block.Properties properties) |
Modifier and Type | Field and Description |
---|---|
static java.util.function.Predicate<BlockState> |
BlockStateMatcher.ANY |
private StateContainer<Block,BlockState> |
BlockStateMatcher.blockstate |
Modifier and Type | Method and Description |
---|---|
protected <T extends java.lang.Comparable<T>> |
BlockStateMatcher.matches(BlockState blockState,
IProperty<T> property,
java.util.function.Predicate<java.lang.Object> predicate) |
boolean |
BlockMatcher.test(BlockState p_test_1_) |
boolean |
BlockStateMatcher.test(BlockState p_test_1_) |
boolean |
BlockMaterialMatcher.test(BlockState p_test_1_) |
Constructor and Description |
---|
BlockStateMatcher(StateContainer<Block,BlockState> blockStateIn) |
Modifier and Type | Method and Description |
---|---|
static boolean |
BigTree.canBigTreeSpawnAt(BlockState blockUnder,
IBlockReader worldIn,
BlockPos pos,
int xOffset,
int zOffset) |
boolean |
BigTree.func_227017_a_(IWorld p_227017_1_,
ChunkGenerator<?> p_227017_2_,
BlockPos p_227017_3_,
BlockState p_227017_4_,
java.util.Random p_227017_5_,
int p_227017_6_,
int p_227017_7_) |
boolean |
Tree.place(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
BlockPos blockPosIn,
BlockState blockStateIn,
java.util.Random randomIn) |
boolean |
BigTree.place(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
BlockPos blockPosIn,
BlockState blockStateIn,
java.util.Random randomIn) |
Modifier and Type | Method and Description |
---|---|
private void |
KeyboardListener.setBlockClipboardString(BlockState state,
BlockPos pos,
CompoundNBT compound) |
Modifier and Type | Method and Description |
---|---|
void |
PlayerController.acknowledgePlayerDiggingReceived(ClientWorld worldIn,
BlockPos pos,
BlockState blockIn,
CPlayerDiggingPacket.Action action,
boolean successful) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
DiggingParticle.sourceState |
Modifier and Type | Method and Description |
---|---|
void |
ParticleManager.addBlockDestroyEffects(BlockPos pos,
BlockState state) |
Constructor and Description |
---|
DiggingParticle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
double xSpeedIn,
double ySpeedIn,
double zSpeedIn,
BlockState state) |
Modifier and Type | Field and Description |
---|---|
private java.util.Map<BlockState,IBakedModel> |
BlockModelShapes.bakedModelStore |
Modifier and Type | Method and Description |
---|---|
BlockState |
ActiveRenderInfo.getBlockAtCamera() |
private static BlockState |
OverlayRenderer.getViewBlockingState(PlayerEntity playerIn) |
Modifier and Type | Method and Description |
---|---|
private static org.apache.commons.lang3.tuple.Pair<BlockState,BlockPos> |
OverlayRenderer.getOverlayBlock(PlayerEntity playerIn) |
Modifier and Type | Method and Description |
---|---|
static boolean |
RenderTypeLookup.canRenderInLayer(BlockState state,
RenderType type) |
private void |
WorldRenderer.drawSelectionBox(MatrixStack matrixStackIn,
IVertexBuilder bufferIn,
Entity entityIn,
double xIn,
double yIn,
double zIn,
BlockPos blockPosIn,
BlockState blockStateIn) |
private void |
BlockModelRenderer.fillQuadBounds(ILightReader blockReaderIn,
BlockState stateIn,
BlockPos posIn,
int[] vertexData,
Direction face,
float[] quadBounds,
java.util.BitSet boundsFlags) |
float |
BlockModelRenderer.Cache.getBrightness(BlockState blockStateIn,
ILightReader lightReaderIn,
BlockPos blockPosIn) |
static RenderType |
RenderTypeLookup.getChunkRenderType(BlockState blockStateIn)
Deprecated.
|
IBakedModel |
BlockModelShapes.getModel(BlockState state) |
IBakedModel |
BlockRendererDispatcher.getModelForState(BlockState state) |
static ModelResourceLocation |
BlockModelShapes.getModelLocation(BlockState state) |
static ModelResourceLocation |
BlockModelShapes.getModelLocation(ResourceLocation location,
BlockState state) |
int |
BlockModelRenderer.Cache.getPackedLight(BlockState blockStateIn,
ILightReader lightReaderIn,
BlockPos blockPosIn) |
static int |
WorldRenderer.getPackedLightmapCoords(ILightReader lightReaderIn,
BlockState blockStateIn,
BlockPos blockPosIn) |
static RenderType |
RenderTypeLookup.getRenderType(BlockState blockStateIn) |
TextureAtlasSprite |
BlockModelShapes.getTexture(BlockState state)
Deprecated.
|
TextureAtlasSprite |
BlockModelShapes.getTexture(BlockState state,
World world,
BlockPos pos) |
void |
WorldRenderer.markBlockRangeForRenderUpdate(BlockPos blockPosIn,
BlockState oldState,
BlockState newState) |
void |
WorldRenderer.notifyBlockUpdate(IBlockReader worldIn,
BlockPos pos,
BlockState oldState,
BlockState newState,
int flags) |
void |
BlockRendererDispatcher.renderBlock(BlockState blockStateIn,
MatrixStack matrixStackIn,
IRenderTypeBuffer bufferTypeIn,
int combinedLightIn,
int combinedOverlayIn)
Deprecated.
|
void |
BlockRendererDispatcher.renderBlock(BlockState blockStateIn,
MatrixStack matrixStackIn,
IRenderTypeBuffer bufferTypeIn,
int combinedLightIn,
int combinedOverlayIn,
IModelData modelData) |
void |
BlockRendererDispatcher.renderBlockDamage(BlockState blockStateIn,
BlockPos posIn,
ILightReader lightReaderIn,
MatrixStack matrixStackIn,
IVertexBuilder vertexBuilderIn)
Deprecated.
|
boolean |
BlockRendererDispatcher.renderModel(BlockState blockStateIn,
BlockPos posIn,
ILightReader lightReaderIn,
MatrixStack matrixStackIn,
IVertexBuilder vertexBuilderIn,
boolean checkSides,
java.util.Random rand)
Deprecated.
|
boolean |
BlockRendererDispatcher.renderModel(BlockState blockStateIn,
BlockPos posIn,
ILightReader lightReaderIn,
MatrixStack matrixStackIn,
IVertexBuilder vertexBuilderIn,
boolean checkSides,
java.util.Random rand,
IModelData modelData) |
void |
BlockRendererDispatcher.renderModel(BlockState blockStateIn,
BlockPos posIn,
ILightReader lightReaderIn,
MatrixStack matrixStackIn,
IVertexBuilder vertexBuilderIn,
IModelData modelData) |
boolean |
BlockModelRenderer.renderModel(ILightReader worldIn,
IBakedModel modelIn,
BlockState stateIn,
BlockPos posIn,
MatrixStack matrixIn,
IVertexBuilder buffer,
boolean checkSides,
java.util.Random randomIn,
long rand,
int combinedOverlayIn)
Deprecated.
|
boolean |
BlockModelRenderer.renderModel(ILightReader worldIn,
IBakedModel modelIn,
BlockState stateIn,
BlockPos posIn,
MatrixStack matrixIn,
IVertexBuilder buffer,
boolean checkSides,
java.util.Random randomIn,
long rand,
int combinedOverlayIn,
IModelData modelData) |
void |
BlockModelRenderer.renderModel(MatrixStack.Entry matrixEntry,
IVertexBuilder buffer,
BlockState state,
IBakedModel modelIn,
float red,
float green,
float blue,
int combinedLightIn,
int combinedOverlayIn,
IModelData modelData) |
void |
BlockModelRenderer.renderModelBrightnessColor(MatrixStack.Entry matrixEntry,
IVertexBuilder buffer,
BlockState state,
IBakedModel modelIn,
float red,
float green,
float blue,
int combinedLightIn,
int combinedOverlayIn)
Deprecated.
|
boolean |
BlockModelRenderer.renderModelFlat(ILightReader worldIn,
IBakedModel modelIn,
BlockState stateIn,
BlockPos posIn,
MatrixStack matrixStackIn,
IVertexBuilder buffer,
boolean checkSides,
java.util.Random randomIn,
long rand,
int combinedOverlayIn)
Deprecated.
|
boolean |
BlockModelRenderer.renderModelFlat(ILightReader worldIn,
IBakedModel modelIn,
BlockState stateIn,
BlockPos posIn,
MatrixStack matrixStackIn,
IVertexBuilder buffer,
boolean checkSides,
java.util.Random randomIn,
long rand,
int combinedOverlayIn,
IModelData modelData) |
boolean |
BlockModelRenderer.renderModelSmooth(ILightReader worldIn,
IBakedModel modelIn,
BlockState stateIn,
BlockPos posIn,
MatrixStack matrixStackIn,
IVertexBuilder buffer,
boolean checkSides,
java.util.Random randomIn,
long rand,
int combinedOverlayIn)
Deprecated.
|
boolean |
BlockModelRenderer.renderModelSmooth(ILightReader worldIn,
IBakedModel modelIn,
BlockState stateIn,
BlockPos posIn,
MatrixStack matrixStackIn,
IVertexBuilder buffer,
boolean checkSides,
java.util.Random randomIn,
long rand,
int combinedOverlayIn,
IModelData modelData) |
private void |
BlockModelRenderer.renderQuadsFlat(ILightReader blockAccessIn,
BlockState stateIn,
BlockPos posIn,
int brightnessIn,
int combinedOverlayIn,
boolean ownBrightness,
MatrixStack matrixStackIn,
IVertexBuilder buffer,
java.util.List<BakedQuad> list,
java.util.BitSet bitSet) |
private void |
BlockModelRenderer.renderQuadSmooth(ILightReader blockAccessIn,
BlockState stateIn,
BlockPos posIn,
IVertexBuilder buffer,
MatrixStack.Entry matrixEntry,
BakedQuad quadIn,
float colorMul0,
float colorMul1,
float colorMul2,
float colorMul3,
int brightness0,
int brightness1,
int brightness2,
int brightness3,
int combinedOverlayIn) |
private void |
BlockModelRenderer.renderQuadsSmooth(ILightReader blockAccessIn,
BlockState stateIn,
BlockPos posIn,
MatrixStack matrixStackIn,
IVertexBuilder buffer,
java.util.List<BakedQuad> list,
float[] quadBounds,
java.util.BitSet bitSet,
BlockModelRenderer.AmbientOcclusionFace aoFace,
int combinedOverlayIn) |
void |
BlockModelRenderer.AmbientOcclusionFace.updateVertexBrightness(ILightReader worldIn,
BlockState state,
BlockPos centerPos,
Direction directionIn,
float[] faceShape,
java.util.BitSet shapeState) |
Modifier and Type | Field and Description |
---|---|
protected BlockState[] |
ChunkRenderCache.blockStates |
Modifier and Type | Method and Description |
---|---|
BlockState |
ChunkRenderCache.getBlockState(BlockPos pos) |
Modifier and Type | Method and Description |
---|---|
int |
IBlockColor.getColor(BlockState p_getColor_1_,
ILightReader p_getColor_2_,
BlockPos p_getColor_3_,
int p_getColor_4_) |
int |
BlockColors.getColor(BlockState blockStateIn,
ILightReader lightReaderIn,
BlockPos blockPosIn,
int tintIndexIn) |
int |
BlockColors.getColorOrMaterialColor(BlockState state,
World worldIn,
BlockPos blockPosIn) |
Modifier and Type | Method and Description |
---|---|
protected void |
MinecartRenderer.renderBlockState(T entityIn,
float partialTicks,
BlockState stateIn,
MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn) |
protected void |
TNTMinecartRenderer.renderBlockState(TNTMinecartEntity entityIn,
float partialTicks,
BlockState stateIn,
MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
int packedLightIn) |
static void |
TNTMinecartRenderer.renderTntFlash(BlockState blockStateIn,
MatrixStack matrixStackIn,
IRenderTypeBuffer renderTypeBuffer,
int combinedLight,
boolean doFullBright) |
Modifier and Type | Field and Description |
---|---|
private java.util.Map<BlockState,java.util.BitSet> |
MultipartBakedModel.field_210277_g |
private java.util.List<org.apache.commons.lang3.tuple.Pair<java.util.function.Predicate<BlockState>,IBakedModel>> |
MultipartBakedModel.selectors |
private java.util.List<org.apache.commons.lang3.tuple.Pair<java.util.function.Predicate<BlockState>,IBakedModel>> |
MultipartBakedModel.Builder.selectors |
private static StateContainer<Block,BlockState> |
ModelBakery.STATE_CONTAINER_ITEM_FRAME |
private static java.util.Map<ResourceLocation,StateContainer<Block,BlockState>> |
ModelBakery.STATE_CONTAINER_OVERRIDES |
private StateContainer<Block,BlockState> |
BlockModelDefinition.ContainerHolder.stateContainer |
private it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> |
ModelBakery.stateModelIds |
private it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> |
ModelManager.stateModelIds |
Modifier and Type | Method and Description |
---|---|
StateContainer<Block,BlockState> |
BlockModelDefinition.ContainerHolder.getStateContainer() |
it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> |
ModelBakery.getStateModelIds() |
private static java.util.function.Predicate<BlockState> |
ModelBakery.parseVariantKey(StateContainer<Block,BlockState> containerIn,
java.lang.String variantIn) |
Modifier and Type | Method and Description |
---|---|
private static java.util.List<java.lang.Object> |
ModelBakery.ModelListWrapper.getColorValues(BlockState blockStateIn,
java.util.Collection<IProperty<?>> propertiesIn) |
java.util.List<BakedQuad> |
MultipartBakedModel.getQuads(BlockState state,
Direction side,
java.util.Random rand) |
java.util.List<BakedQuad> |
WeightedBakedModel.getQuads(BlockState state,
Direction side,
java.util.Random rand) |
java.util.List<BakedQuad> |
IBakedModel.getQuads(BlockState state,
Direction side,
java.util.Random rand)
Deprecated.
Forge: Use
net.minecraftforge.client.extensions.IForgeBakedModel#getQuads(IBlockState, EnumFacing, Random, net.minecraftforge.client.model.data.IModelData) |
java.util.List<BakedQuad> |
BuiltInModel.getQuads(BlockState state,
Direction side,
java.util.Random rand) |
java.util.List<BakedQuad> |
SimpleBakedModel.getQuads(BlockState state,
Direction side,
java.util.Random rand) |
boolean |
WeightedBakedModel.isAmbientOcclusion(BlockState state) |
static ModelBakery.ModelListWrapper |
ModelBakery.ModelListWrapper.makeWrapper(BlockState blockStateIn,
IUnbakedModel modelIn,
java.util.Collection<IProperty<?>> propertiesIn) |
static ModelBakery.ModelListWrapper |
ModelBakery.ModelListWrapper.makeWrapper(BlockState blockStateIn,
Multipart multipartIn,
java.util.Collection<IProperty<?>> propertiesIn) |
boolean |
ModelManager.needsRenderUpdate(BlockState oldState,
BlockState newState) |
Modifier and Type | Method and Description |
---|---|
private static java.util.function.Predicate<BlockState> |
ModelBakery.parseVariantKey(StateContainer<Block,BlockState> containerIn,
java.lang.String variantIn) |
void |
MultipartBakedModel.Builder.putModel(java.util.function.Predicate<BlockState> predicate,
IBakedModel model) |
private void |
ModelBakery.registerModelIds(java.lang.Iterable<BlockState> blockStatesIn) |
void |
BlockModelDefinition.ContainerHolder.setStateContainer(StateContainer<Block,BlockState> stateContainerIn) |
Constructor and Description |
---|
MultipartBakedModel(java.util.List<org.apache.commons.lang3.tuple.Pair<java.util.function.Predicate<BlockState>,IBakedModel>> p_i48273_1_) |
Modifier and Type | Field and Description |
---|---|
private StateContainer<Block,BlockState> |
Multipart.stateContainer |
Modifier and Type | Method and Description |
---|---|
private java.util.function.Predicate<BlockState> |
PropertyValueCondition.func_212485_a(StateContainer<Block,BlockState> p_212485_1_,
IProperty<?> p_212485_2_,
java.lang.String p_212485_3_) |
java.util.function.Predicate<BlockState> |
AndCondition.getPredicate(StateContainer<Block,BlockState> p_getPredicate_1_) |
java.util.function.Predicate<BlockState> |
ICondition.getPredicate(StateContainer<Block,BlockState> p_getPredicate_1_) |
java.util.function.Predicate<BlockState> |
OrCondition.getPredicate(StateContainer<Block,BlockState> p_getPredicate_1_) |
java.util.function.Predicate<BlockState> |
PropertyValueCondition.getPredicate(StateContainer<Block,BlockState> p_getPredicate_1_) |
java.util.function.Predicate<BlockState> |
Selector.getPredicate(StateContainer<Block,BlockState> state) |
Modifier and Type | Method and Description |
---|---|
private java.util.function.Predicate<BlockState> |
PropertyValueCondition.func_212485_a(StateContainer<Block,BlockState> p_212485_1_,
IProperty<?> p_212485_2_,
java.lang.String p_212485_3_) |
java.util.function.Predicate<BlockState> |
AndCondition.getPredicate(StateContainer<Block,BlockState> p_getPredicate_1_) |
java.util.function.Predicate<BlockState> |
ICondition.getPredicate(StateContainer<Block,BlockState> p_getPredicate_1_) |
java.util.function.Predicate<BlockState> |
OrCondition.getPredicate(StateContainer<Block,BlockState> p_getPredicate_1_) |
java.util.function.Predicate<BlockState> |
PropertyValueCondition.getPredicate(StateContainer<Block,BlockState> p_getPredicate_1_) |
java.util.function.Predicate<BlockState> |
Selector.getPredicate(StateContainer<Block,BlockState> state) |
Constructor and Description |
---|
Multipart(StateContainer<Block,BlockState> stateContainerIn,
java.util.List<Selector> selectorsIn) |
Modifier and Type | Method and Description |
---|---|
private void |
PistonTileEntityRenderer.func_228876_a_(BlockPos p_228876_1_,
BlockState p_228876_2_,
MatrixStack p_228876_3_,
IRenderTypeBuffer p_228876_4_,
World p_228876_5_,
boolean p_228876_6_,
int p_228876_7_) |
Modifier and Type | Method and Description |
---|---|
void |
Tutorial.onHitBlock(ClientWorld worldIn,
BlockPos pos,
BlockState state,
float diggingStage) |
default void |
ITutorialStep.onHitBlock(ClientWorld worldIn,
BlockPos pos,
BlockState state,
float diggingStage) |
void |
PunchTreeStep.onHitBlock(ClientWorld worldIn,
BlockPos pos,
BlockState state,
float diggingStage) |
Modifier and Type | Method and Description |
---|---|
void |
ClientWorld.invalidateRegionAndSetBlock(BlockPos pos,
BlockState state) |
void |
ClientWorld.markBlockRangeForRenderUpdate(BlockPos blockPosIn,
BlockState oldState,
BlockState newState) |
void |
ClientWorld.notifyBlockUpdate(BlockPos pos,
BlockState oldState,
BlockState newState,
int flags) |
private void |
ClientWorld.spawnFluidParticle(BlockPos blockPosIn,
BlockState blockStateIn,
IParticleData particleDataIn,
boolean shapeDownSolid) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
BlockStateInput.state |
private BlockState |
BlockStateParser.state |
private BlockState |
BlockPredicateArgument.BlockPredicate.state |
Modifier and Type | Field and Description |
---|---|
private StateContainer<Block,BlockState> |
BlockStateParser.blockStateContainer |
Modifier and Type | Method and Description |
---|---|
BlockState |
BlockStateInput.getState() |
BlockState |
BlockStateParser.getState() |
Modifier and Type | Method and Description |
---|---|
static java.lang.String |
BlockStateParser.toString(BlockState state) |
Constructor and Description |
---|
BlockPredicate(BlockState stateIn,
java.util.Set<IProperty<?>> propertiesIn,
CompoundNBT nbtIn) |
BlockStateInput(BlockState stateIn,
java.util.Set<IProperty<?>> propertiesIn,
CompoundNBT nbtIn) |
Modifier and Type | Field and Description |
---|---|
BlockState |
CloneCommand.BlockInfo.state |
Constructor and Description |
---|
BlockInfo(BlockPos posIn,
BlockState stateIn,
CompoundNBT tagIn) |
Modifier and Type | Method and Description |
---|---|
static void |
CrashReportCategory.addBlockInfo(CrashReportCategory category,
BlockPos pos,
BlockState state) |
Modifier and Type | Method and Description |
---|---|
BlockState |
IBlockSource.getBlockState() |
BlockState |
ProxyBlockSource.getBlockState() |
Modifier and Type | Method and Description |
---|---|
BlockState |
LivingEntity.getBlockState() |
Modifier and Type | Method and Description |
---|---|
boolean |
Entity.canExplosionDestroyBlock(Explosion explosionIn,
IBlockReader worldIn,
BlockPos pos,
BlockState blockStateIn,
float p_174816_5_) |
private boolean |
LivingEntity.canGoThroughtTrapDoorOnLadder(BlockPos pos,
BlockState state) |
boolean |
Entity.canTrample(BlockState state,
BlockPos pos,
float fallDistance) |
float |
Entity.getExplosionResistance(Explosion explosionIn,
IBlockReader worldIn,
BlockPos pos,
BlockState blockStateIn,
IFluidState p_180428_5_,
float p_180428_6_) |
protected void |
Entity.onInsideBlock(BlockState p_191955_1_) |
protected void |
Entity.playStepSound(BlockPos pos,
BlockState blockIn) |
void |
Entity.setMotionMultiplier(BlockState state,
Vec3d motionMultiplierIn) |
protected void |
LivingEntity.updateFallState(double y,
boolean onGroundIn,
BlockState state,
BlockPos pos) |
protected void |
FlyingEntity.updateFallState(double y,
boolean onGroundIn,
BlockState state,
BlockPos pos) |
protected void |
Entity.updateFallState(double y,
boolean onGroundIn,
BlockState state,
BlockPos pos) |
Modifier and Type | Field and Description |
---|---|
private static java.util.function.Predicate<BlockState> |
EatGrassGoal.IS_GRASS |
Modifier and Type | Method and Description |
---|---|
static boolean |
WitherEntity.canDestroyBlock(BlockState blockIn)
Deprecated.
|
void |
WitherEntity.setMotionMultiplier(BlockState state,
Vec3d motionMultiplierIn) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
FallingBlockEntity.fallTile |
Modifier and Type | Method and Description |
---|---|
BlockState |
FallingBlockEntity.getBlockState() |
Modifier and Type | Method and Description |
---|---|
protected void |
BoatEntity.updateFallState(double y,
boolean onGroundIn,
BlockState state,
BlockPos pos) |
Constructor and Description |
---|
FallingBlockEntity(World worldIn,
double x,
double y,
double z,
BlockState fallingBlockState) |
Modifier and Type | Method and Description |
---|---|
BlockState |
ChestMinecartEntity.getDefaultDisplayTile() |
BlockState |
FurnaceMinecartEntity.getDefaultDisplayTile() |
BlockState |
SpawnerMinecartEntity.getDefaultDisplayTile() |
BlockState |
TNTMinecartEntity.getDefaultDisplayTile() |
BlockState |
MinecartCommandBlockEntity.getDefaultDisplayTile() |
BlockState |
AbstractMinecartEntity.getDefaultDisplayTile() |
BlockState |
HopperMinecartEntity.getDefaultDisplayTile() |
BlockState |
AbstractMinecartEntity.getDisplayTile() |
Modifier and Type | Method and Description |
---|---|
boolean |
TNTMinecartEntity.canExplosionDestroyBlock(Explosion explosionIn,
IBlockReader worldIn,
BlockPos pos,
BlockState blockStateIn,
float p_174816_5_) |
float |
TNTMinecartEntity.getExplosionResistance(Explosion explosionIn,
IBlockReader worldIn,
BlockPos pos,
BlockState blockStateIn,
IFluidState p_180428_5_,
float p_180428_6_) |
protected void |
FurnaceMinecartEntity.moveAlongTrack(BlockPos pos,
BlockState state) |
protected void |
AbstractMinecartEntity.moveAlongTrack(BlockPos pos,
BlockState state) |
void |
AbstractMinecartEntity.setDisplayTile(BlockState displayTile) |
Modifier and Type | Field and Description |
---|---|
private static DataParameter<java.util.Optional<BlockState>> |
EndermanEntity.CARRIED_BLOCK |
Modifier and Type | Method and Description |
---|---|
BlockState |
EndermanEntity.getHeldBlockState() |
Modifier and Type | Method and Description |
---|---|
private boolean |
EndermanEntity.PlaceBlockGoal.func_220836_a(IWorldReader p_220836_1_,
BlockPos p_220836_2_,
BlockState p_220836_3_,
BlockState p_220836_4_,
BlockState p_220836_5_,
BlockPos p_220836_6_) |
protected void |
ZombieEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
SpiderEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
SilverfishEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
RavagerEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
AbstractSkeletonEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
EndermiteEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
void |
EndermanEntity.setHeldBlockState(BlockState state) |
void |
SpiderEntity.setMotionMultiplier(BlockState state,
Vec3d motionMultiplierIn) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
MooshroomEntity.Type.renderState |
Modifier and Type | Field and Description |
---|---|
private java.util.function.Predicate<BlockState> |
BeeEntity.PollinateGoal.flowerPredicate |
Modifier and Type | Method and Description |
---|---|
BlockState |
MooshroomEntity.Type.getRenderState() |
Modifier and Type | Method and Description |
---|---|
protected void |
ChickenEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
WolfEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
CowEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
SheepEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
IronGolemEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
PandaEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
ParrotEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
PolarBearEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
TurtleEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
BeeEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
PigEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
BatEntity.updateFallState(double y,
boolean onGroundIn,
BlockState state,
BlockPos pos) |
protected void |
ParrotEntity.updateFallState(double y,
boolean onGroundIn,
BlockState state,
BlockPos pos) |
protected void |
BeeEntity.updateFallState(double y,
boolean onGroundIn,
BlockState state,
BlockPos pos) |
Modifier and Type | Method and Description |
---|---|
private java.util.Optional<BlockPos> |
BeeEntity.PollinateGoal.findFlower(java.util.function.Predicate<BlockState> p_226500_1_,
double distance) |
Constructor and Description |
---|
Type(java.lang.String nameIn,
BlockState renderStateIn) |
Modifier and Type | Method and Description |
---|---|
protected void |
AbstractHorseEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
protected void |
LlamaEntity.playStepSound(BlockPos pos,
BlockState blockIn) |
Modifier and Type | Method and Description |
---|---|
boolean |
PlayerEntity.canHarvestBlock(BlockState state) |
boolean |
PlayerInventory.canHarvestBlock(BlockState state) |
float |
PlayerInventory.getDestroySpeed(BlockState state) |
float |
PlayerEntity.getDigSpeed(BlockState state)
Deprecated.
|
float |
PlayerEntity.getDigSpeed(BlockState state,
BlockPos pos) |
protected void |
ServerPlayerEntity.onInsideBlock(BlockState p_191955_1_) |
void |
PlayerEntity.setMotionMultiplier(BlockState state,
Vec3d motionMultiplierIn) |
protected void |
ServerPlayerEntity.updateFallState(double y,
boolean onGroundIn,
BlockState state,
BlockPos pos) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
AbstractArrowEntity.inBlockState |
Modifier and Type | Method and Description |
---|---|
float |
WitherSkullEntity.getExplosionResistance(Explosion explosionIn,
IBlockReader worldIn,
BlockPos pos,
BlockState blockStateIn,
IFluidState p_180428_5_,
float p_180428_6_) |
Modifier and Type | Method and Description |
---|---|
default BlockState |
IFluidState.getBlockState() |
protected abstract BlockState |
Fluid.getBlockState(IFluidState state) |
protected BlockState |
EmptyFluid.getBlockState(IFluidState state) |
BlockState |
WaterFluid.getBlockState(IFluidState state) |
BlockState |
LavaFluid.getBlockState(IFluidState state) |
Modifier and Type | Method and Description |
---|---|
protected abstract void |
FlowingFluid.beforeReplacingBlock(IWorld worldIn,
BlockPos pos,
BlockState state) |
protected void |
WaterFluid.beforeReplacingBlock(IWorld worldIn,
BlockPos pos,
BlockState state) |
protected void |
LavaFluid.beforeReplacingBlock(IWorld worldIn,
BlockPos pos,
BlockState state) |
protected IFluidState |
FlowingFluid.calculateCorrectFlowingState(IWorldReader worldIn,
BlockPos pos,
BlockState blockStateIn) |
protected boolean |
FlowingFluid.canFlow(IBlockReader worldIn,
BlockPos fromPos,
BlockState fromBlockState,
Direction direction,
BlockPos toPos,
BlockState toBlockState,
IFluidState toFluidState,
Fluid fluidIn) |
private boolean |
FlowingFluid.doesSideHaveHoles(Direction p_212751_1_,
IBlockReader p_212751_2_,
BlockPos p_212751_3_,
BlockState p_212751_4_,
BlockPos p_212751_5_,
BlockState p_212751_6_) |
protected void |
FlowingFluid.flowInto(IWorld worldIn,
BlockPos pos,
BlockState blockStateIn,
Direction direction,
IFluidState fluidStateIn) |
protected void |
LavaFluid.flowInto(IWorld worldIn,
BlockPos pos,
BlockState blockStateIn,
Direction direction,
IFluidState fluidStateIn) |
protected int |
FlowingFluid.func_205571_a(IWorldReader p_205571_1_,
BlockPos p_205571_2_,
int p_205571_3_,
Direction p_205571_4_,
BlockState p_205571_5_,
BlockPos p_205571_6_,
it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState,IFluidState>> p_205571_7_,
it.unimi.dsi.fastutil.shorts.Short2BooleanMap p_205571_8_) |
protected java.util.Map<Direction,IFluidState> |
FlowingFluid.func_205572_b(IWorldReader p_205572_1_,
BlockPos p_205572_2_,
BlockState p_205572_3_) |
private void |
FlowingFluid.func_207937_a(IWorld p_207937_1_,
BlockPos p_207937_2_,
IFluidState p_207937_3_,
BlockState p_207937_4_) |
private boolean |
FlowingFluid.func_211759_a(IBlockReader p_211759_1_,
Fluid p_211759_2_,
BlockPos p_211759_3_,
BlockState p_211759_4_,
BlockPos p_211759_5_,
BlockState p_211759_6_) |
private boolean |
FlowingFluid.func_211760_a(IBlockReader p_211760_1_,
Fluid p_211760_2_,
BlockPos p_211760_3_,
BlockState p_211760_4_,
Direction p_211760_5_,
BlockPos p_211760_6_,
BlockState p_211760_7_,
IFluidState p_211760_8_) |
private boolean |
FlowingFluid.isBlocked(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
Modifier and Type | Method and Description |
---|---|
protected int |
FlowingFluid.func_205571_a(IWorldReader p_205571_1_,
BlockPos p_205571_2_,
int p_205571_3_,
Direction p_205571_4_,
BlockState p_205571_5_,
BlockPos p_205571_6_,
it.unimi.dsi.fastutil.shorts.Short2ObjectMap<com.mojang.datafixers.util.Pair<BlockState,IFluidState>> p_205571_7_,
it.unimi.dsi.fastutil.shorts.Short2BooleanMap p_205571_8_) |
Modifier and Type | Method and Description |
---|---|
ISidedInventory |
ISidedInventoryProvider.createInventory(BlockState p_219966_1_,
IWorld p_219966_2_,
BlockPos p_219966_3_) |
Modifier and Type | Field and Description |
---|---|
protected static java.util.Map<Block,BlockState> |
HoeItem.HOE_LOOKUP |
protected static java.util.Map<Block,BlockState> |
ShovelItem.SHOVEL_LOOKUP |
Modifier and Type | Method and Description |
---|---|
private static <T extends java.lang.Comparable<T>> |
DebugStickItem.cycleProperty(BlockState state,
IProperty<T> propertyIn,
boolean backwards) |
private BlockState |
FilledMapItem.func_211698_a(World worldIn,
BlockState state,
BlockPos pos) |
private BlockState |
BlockItem.func_219985_a(BlockPos p_219985_1_,
World p_219985_2_,
ItemStack p_219985_3_,
BlockState p_219985_4_) |
private static <T extends java.lang.Comparable<T>> |
BlockItem.func_219988_a(BlockState p_219988_0_,
IProperty<T> p_219988_1_,
java.lang.String p_219988_2_) |
protected BlockState |
OperatorOnlyItem.getStateForPlacement(BlockItemUseContext context) |
protected BlockState |
BlockItem.getStateForPlacement(BlockItemUseContext context) |
protected BlockState |
WallOrFloorItem.getStateForPlacement(BlockItemUseContext context) |
Modifier and Type | Method and Description |
---|---|
private boolean |
BucketItem.canBlockContainFluid(World worldIn,
BlockPos posIn,
BlockState blockstate) |
boolean |
ShovelItem.canHarvestBlock(BlockState blockIn) |
boolean |
SwordItem.canHarvestBlock(BlockState blockIn) |
boolean |
ShearsItem.canHarvestBlock(BlockState blockIn) |
boolean |
PickaxeItem.canHarvestBlock(BlockState blockIn) |
boolean |
Item.canHarvestBlock(BlockState blockIn) |
boolean |
ItemStack.canHarvestBlock(BlockState blockIn) |
protected boolean |
BlockItem.canPlace(BlockItemUseContext p_195944_1_,
BlockState p_195944_2_) |
boolean |
SwordItem.canPlayerBreakBlockWhileHolding(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
boolean |
DebugStickItem.canPlayerBreakBlockWhileHolding(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
boolean |
TridentItem.canPlayerBreakBlockWhileHolding(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
boolean |
Item.canPlayerBreakBlockWhileHolding(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
static boolean |
FlintAndSteelItem.canSetFire(BlockState existingState,
IWorld worldIn,
BlockPos posIn) |
private static <T extends java.lang.Comparable<T>> |
DebugStickItem.cycleProperty(BlockState state,
IProperty<T> propertyIn,
boolean backwards) |
private static <T extends java.lang.Comparable<T>> |
DebugStickItem.func_195957_a(BlockState state,
IProperty<T> propertyIn) |
private BlockState |
FilledMapItem.func_211698_a(World worldIn,
BlockState state,
BlockPos pos) |
private BlockState |
BlockItem.func_219985_a(BlockPos p_219985_1_,
World p_219985_2_,
ItemStack p_219985_3_,
BlockState p_219985_4_) |
private static <T extends java.lang.Comparable<T>> |
BlockItem.func_219988_a(BlockState p_219988_0_,
IProperty<T> p_219988_1_,
java.lang.String p_219988_2_) |
float |
ItemStack.getDestroySpeed(BlockState blockIn) |
float |
SwordItem.getDestroySpeed(ItemStack stack,
BlockState state) |
float |
ShearsItem.getDestroySpeed(ItemStack stack,
BlockState state) |
float |
AxeItem.getDestroySpeed(ItemStack stack,
BlockState state) |
float |
PickaxeItem.getDestroySpeed(ItemStack stack,
BlockState state) |
float |
ToolItem.getDestroySpeed(ItemStack stack,
BlockState state) |
float |
Item.getDestroySpeed(ItemStack stack,
BlockState state) |
int |
Item.getHarvestLevel(ItemStack stack,
ToolType tool,
PlayerEntity player,
BlockState blockState) |
protected SoundEvent |
BlockItem.getPlaceSound(BlockState state)
Deprecated.
|
protected SoundEvent |
BlockItem.getPlaceSound(BlockState state,
World world,
BlockPos pos,
PlayerEntity entity) |
private void |
DebugStickItem.handleClick(PlayerEntity player,
BlockState state,
IWorld worldIn,
BlockPos pos,
boolean rightClick,
ItemStack stack) |
static boolean |
FlintAndSteelItem.isUnlitCampfire(BlockState state) |
boolean |
SwordItem.onBlockDestroyed(ItemStack stack,
World worldIn,
BlockState state,
BlockPos pos,
LivingEntity entityLiving) |
boolean |
ShearsItem.onBlockDestroyed(ItemStack stack,
World worldIn,
BlockState state,
BlockPos pos,
LivingEntity entityLiving) |
boolean |
ToolItem.onBlockDestroyed(ItemStack stack,
World worldIn,
BlockState state,
BlockPos pos,
LivingEntity entityLiving) |
boolean |
TridentItem.onBlockDestroyed(ItemStack stack,
World worldIn,
BlockState state,
BlockPos pos,
LivingEntity entityLiving) |
boolean |
Item.onBlockDestroyed(ItemStack stack,
World worldIn,
BlockState state,
BlockPos pos,
LivingEntity entityLiving) |
void |
ItemStack.onBlockDestroyed(World worldIn,
BlockState blockIn,
BlockPos pos,
PlayerEntity playerIn) |
protected boolean |
BlockItem.onBlockPlaced(BlockPos pos,
World worldIn,
PlayerEntity player,
ItemStack stack,
BlockState state) |
protected boolean |
SignItem.onBlockPlaced(BlockPos pos,
World worldIn,
PlayerEntity player,
ItemStack stack,
BlockState state) |
protected boolean |
BedItem.placeBlock(BlockItemUseContext context,
BlockState state) |
protected boolean |
BlockItem.placeBlock(BlockItemUseContext context,
BlockState state) |
protected boolean |
TallBlockItem.placeBlock(BlockItemUseContext context,
BlockState state) |
Modifier and Type | Method and Description |
---|---|
static BlockState |
NBTUtil.readBlockState(CompoundNBT tag) |
Modifier and Type | Method and Description |
---|---|
static CompoundNBT |
NBTUtil.writeBlockState(BlockState tag) |
Modifier and Type | Field and Description |
---|---|
static IDataSerializer<java.util.Optional<BlockState>> |
DataSerializers.OPTIONAL_BLOCK_STATE |
Modifier and Type | Field and Description |
---|---|
private BlockState |
SMultiBlockChangePacket.UpdateData.blockState |
private BlockState |
SPlayerDiggingPacket.state |
private BlockState |
SChangeBlockPacket.state |
Modifier and Type | Method and Description |
---|---|
BlockState |
SPlayerDiggingPacket.getBlockState() |
BlockState |
SMultiBlockChangePacket.UpdateData.getBlockState() |
BlockState |
SChangeBlockPacket.getState() |
Constructor and Description |
---|
SPlayerDiggingPacket(BlockPos pos,
BlockState state,
CPlayerDiggingPacket.Action action,
boolean successful,
java.lang.String context) |
UpdateData(short p_i46544_2_,
BlockState p_i46544_3_) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
BlockParticleData.blockState |
Modifier and Type | Method and Description |
---|---|
BlockState |
BlockParticleData.getBlockState() |
Constructor and Description |
---|
BlockParticleData(ParticleType<BlockParticleData> particleTypeIn,
BlockState blockStateIn) |
Modifier and Type | Method and Description |
---|---|
private float |
PlayerInteractionManager.func_229859_a_(BlockState p_229859_1_,
BlockPos p_229859_2_,
int p_229859_3_) |
Modifier and Type | Method and Description |
---|---|
static NoteBlockInstrument |
NoteBlockInstrument.byState(BlockState p_208087_0_) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
TileEntity.cachedBlockState |
private BlockState |
PistonTileEntity.pistonState |
Modifier and Type | Method and Description |
---|---|
BlockState |
TileEntity.getBlockState() |
private BlockState |
PistonTileEntity.getCollisionRelatedBlockState() |
BlockState |
PistonTileEntity.getPistonState() |
Modifier and Type | Method and Description |
---|---|
void |
BeehiveTileEntity.angerBees(PlayerEntity p_226963_1_,
BlockState p_226963_2_,
BeehiveTileEntity.State p_226963_3_) |
static <S extends TileEntity> |
TileEntityMerger.func_226924_a_(TileEntityType<S> p_226924_0_,
java.util.function.Function<BlockState,TileEntityMerger.Type> p_226924_1_,
java.util.function.Function<BlockState,Direction> p_226924_2_,
DirectionProperty p_226924_3_,
BlockState p_226924_4_,
IWorld p_226924_5_,
BlockPos p_226924_6_,
java.util.function.BiPredicate<IWorld,BlockPos> p_226924_7_) |
AxisAlignedBB |
ShulkerBoxTileEntity.getBoundingBox(BlockState p_190584_1_) |
static int |
BeehiveTileEntity.getHoneyLevel(BlockState p_226964_0_) |
ItemStack |
BannerTileEntity.getItem(BlockState p_190615_1_) |
private void |
BarrelTileEntity.playSound(BlockState p_213965_1_,
SoundEvent p_213965_2_) |
private boolean |
BeehiveTileEntity.releaseBee(BlockState p_226967_1_,
CompoundNBT p_226967_2_,
java.util.List<Entity> p_226967_3_,
BeehiveTileEntity.State p_226967_4_) |
private void |
BarrelTileEntity.setOpenProperty(BlockState p_213963_1_,
boolean p_213963_2_) |
private java.util.List<Entity> |
BeehiveTileEntity.tryReleaseBee(BlockState p_226965_1_,
BeehiveTileEntity.State p_226965_2_) |
Modifier and Type | Method and Description |
---|---|
static <S extends TileEntity> |
TileEntityMerger.func_226924_a_(TileEntityType<S> p_226924_0_,
java.util.function.Function<BlockState,TileEntityMerger.Type> p_226924_1_,
java.util.function.Function<BlockState,Direction> p_226924_2_,
DirectionProperty p_226924_3_,
BlockState p_226924_4_,
IWorld p_226924_5_,
BlockPos p_226924_6_,
java.util.function.BiPredicate<IWorld,BlockPos> p_226924_7_) |
static <S extends TileEntity> |
TileEntityMerger.func_226924_a_(TileEntityType<S> p_226924_0_,
java.util.function.Function<BlockState,TileEntityMerger.Type> p_226924_1_,
java.util.function.Function<BlockState,Direction> p_226924_2_,
DirectionProperty p_226924_3_,
BlockState p_226924_4_,
IWorld p_226924_5_,
BlockPos p_226924_6_,
java.util.function.BiPredicate<IWorld,BlockPos> p_226924_7_) |
DyeColor |
BannerTileEntity.getBaseColor(java.util.function.Supplier<BlockState> p_195533_1_) |
Constructor and Description |
---|
PistonTileEntity(BlockState pistonStateIn,
Direction pistonFacingIn,
boolean extendingIn,
boolean shouldHeadBeRenderedIn) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
CachedBlockInfo.state |
Modifier and Type | Method and Description |
---|---|
BlockState |
CachedBlockInfo.getBlockState() |
Modifier and Type | Method and Description |
---|---|
static java.util.function.Predicate<CachedBlockInfo> |
CachedBlockInfo.hasState(java.util.function.Predicate<BlockState> predicatesIn) |
Modifier and Type | Method and Description |
---|---|
VoxelShape |
RayTraceContext.BlockMode.get(BlockState p_get_1_,
IBlockReader p_get_2_,
BlockPos p_get_3_,
ISelectionContext p_get_4_) |
VoxelShape |
RayTraceContext.IVoxelProvider.get(BlockState p_get_1_,
IBlockReader p_get_2_,
BlockPos p_get_3_,
ISelectionContext p_get_4_) |
VoxelShape |
RayTraceContext.getBlockShape(BlockState p_222251_1_,
IBlockReader p_222251_2_,
BlockPos p_222251_3_) |
Modifier and Type | Method and Description |
---|---|
BlockState |
UpgradeData.IBlockFixer.func_196982_a(BlockState p_196982_1_,
Direction p_196982_2_,
BlockState p_196982_3_,
IWorld p_196982_4_,
BlockPos p_196982_5_,
BlockPos p_196982_6_) |
private static BlockState |
UpgradeData.func_196987_a(BlockState p_196987_0_,
Direction p_196987_1_,
IWorld p_196987_2_,
BlockPos p_196987_3_,
BlockPos p_196987_4_) |
Modifier and Type | Method and Description |
---|---|
BlockState |
UpgradeData.IBlockFixer.func_196982_a(BlockState p_196982_1_,
Direction p_196982_2_,
BlockState p_196982_3_,
IWorld p_196982_4_,
BlockPos p_196982_5_,
BlockPos p_196982_6_) |
private static BlockState |
UpgradeData.func_196987_a(BlockState p_196987_0_,
Direction p_196987_1_,
IWorld p_196987_2_,
BlockPos p_196987_3_,
BlockPos p_196987_4_) |
Modifier and Type | Field and Description |
---|---|
private static java.util.Set<BlockState> |
PointOfInterestType.BED_HEADS |
private java.util.Set<BlockState> |
PointOfInterestType.blockStates |
private static java.util.Map<BlockState,PointOfInterestType> |
PointOfInterestType.POIT_BY_BLOCKSTATE |
Modifier and Type | Method and Description |
---|---|
static java.util.stream.Stream<BlockState> |
PointOfInterestType.getAllStates() |
static java.util.Set<BlockState> |
PointOfInterestType.getAllStates(Block blockIn) |
Modifier and Type | Method and Description |
---|---|
static java.util.Optional<PointOfInterestType> |
PointOfInterestType.forState(BlockState state) |
Modifier and Type | Method and Description |
---|---|
private static PointOfInterestType |
PointOfInterestType.register(java.lang.String p_226359_0_,
java.util.Set<BlockState> p_226359_1_,
int p_226359_2_,
int p_226359_3_) |
private static PointOfInterestType |
PointOfInterestType.register(java.lang.String p_226360_0_,
java.util.Set<BlockState> p_226360_1_,
int p_226360_2_,
java.util.function.Predicate<PointOfInterestType> p_226360_3_,
int p_226360_4_) |
Constructor and Description |
---|
PointOfInterestType(java.lang.String nameIn,
java.util.Set<BlockState> blockStatesIn,
int maxFreeTicketsIn,
int p_i225712_4_) |
PointOfInterestType(java.lang.String nameIn,
java.util.Set<BlockState> blockStatesIn,
int maxFreeTicketsIn,
java.util.function.Predicate<PointOfInterestType> p_i225713_4_,
int p_i225713_5_) |
Modifier and Type | Method and Description |
---|---|
BlockState |
World.findBlockstateInArea(AxisAlignedBB area,
Block blockIn) |
BlockState |
World.getBlockState(BlockPos pos) |
BlockState |
Region.getBlockState(BlockPos pos) |
BlockState |
IBlockReader.getBlockState(BlockPos pos) |
BlockState |
EmptyBlockReader.getBlockState(BlockPos pos) |
BlockState |
World.getGroundAboveSeaLevel(BlockPos pos) |
Modifier and Type | Method and Description |
---|---|
default boolean |
ICollisionReader.func_226663_a_(BlockState p_226663_1_,
BlockPos p_226663_2_,
ISelectionContext p_226663_3_) |
void |
World.markAndNotifyBlock(BlockPos pos,
Chunk chunk,
BlockState blockstate,
BlockState newState,
int flags) |
void |
World.markBlockRangeForRenderUpdate(BlockPos blockPosIn,
BlockState oldState,
BlockState newState) |
abstract void |
World.notifyBlockUpdate(BlockPos pos,
BlockState oldState,
BlockState newState,
int flags) |
void |
World.onBlockStateChange(BlockPos pos,
BlockState blockStateIn,
BlockState newState) |
default BlockRayTraceResult |
IBlockReader.rayTraceBlocks(Vec3d p_217296_1_,
Vec3d p_217296_2_,
BlockPos p_217296_3_,
VoxelShape p_217296_4_,
BlockState p_217296_5_) |
boolean |
World.setBlockState(BlockPos pos,
BlockState state) |
boolean |
World.setBlockState(BlockPos pos,
BlockState newState,
int flags) |
boolean |
IWorldWriter.setBlockState(BlockPos pos,
BlockState newState,
int flags) |
Modifier and Type | Method and Description |
---|---|
boolean |
World.hasBlockState(BlockPos p_217375_1_,
java.util.function.Predicate<BlockState> p_217375_2_) |
Modifier and Type | Field and Description |
---|---|
private static BlockState |
DefaultBiomeFeatures.ACACIA_LEAVES |
private static BlockState |
DefaultBiomeFeatures.ACACIA_LOG |
private static BlockState |
DefaultBiomeFeatures.ANDESITE |
private static BlockState |
DefaultBiomeFeatures.BIRCH_LEAVES |
private static BlockState |
DefaultBiomeFeatures.BIRCH_LOG |
private static BlockState |
DefaultBiomeFeatures.BLUE_ICE |
private static BlockState |
DefaultBiomeFeatures.BLUE_ORCHID |
private static BlockState |
DefaultBiomeFeatures.BROWN_MUSHROOM |
private static BlockState |
DefaultBiomeFeatures.BROWN_MUSHROOM_BLOCK |
private static BlockState |
DefaultBiomeFeatures.CACTUS |
private static BlockState |
DefaultBiomeFeatures.CLAY |
private static BlockState |
DefaultBiomeFeatures.COAL_ORE |
private static BlockState |
DefaultBiomeFeatures.DANDELION |
private static BlockState |
DefaultBiomeFeatures.DARK_OAK_LEAVES |
private static BlockState |
DefaultBiomeFeatures.DARK_OAK_LOG |
private static BlockState |
DefaultBiomeFeatures.DEAD_BUSH |
private static BlockState |
DefaultBiomeFeatures.DIAMOND_ORE |
private static BlockState |
DefaultBiomeFeatures.DIORITE |
private static BlockState |
DefaultBiomeFeatures.DIRT |
private static BlockState |
DefaultBiomeFeatures.EMERALD_ORE |
private static BlockState |
DefaultBiomeFeatures.FERN |
private static BlockState |
DefaultBiomeFeatures.FIRE |
private static BlockState |
DefaultBiomeFeatures.GOLD_ORE |
private static BlockState |
DefaultBiomeFeatures.GRANITE |
private static BlockState |
DefaultBiomeFeatures.GRASS |
private static BlockState |
DefaultBiomeFeatures.GRASS_BLOCK |
private static BlockState |
DefaultBiomeFeatures.GRAVEL |
private static BlockState |
DefaultBiomeFeatures.INFESTED_STONE |
private static BlockState |
DefaultBiomeFeatures.IRON_ORE |
private static BlockState |
DefaultBiomeFeatures.JACK_O_LATERN |
private static BlockState |
DefaultBiomeFeatures.JUNGLE_LEAVES |
private static BlockState |
DefaultBiomeFeatures.JUNGLE_LOG |
private static BlockState |
DefaultBiomeFeatures.LAPIS_ORE |
private static BlockState |
DefaultBiomeFeatures.LARGE_FERN |
private static BlockState |
DefaultBiomeFeatures.LAVA |
private static BlockState |
DefaultBiomeFeatures.LILAC |
private static BlockState |
DefaultBiomeFeatures.LILY_OF_THE_VALLEY |
private static BlockState |
DefaultBiomeFeatures.LILY_PAD |
private static BlockState |
DefaultBiomeFeatures.MELON |
private static BlockState |
DefaultBiomeFeatures.MOSSY_COBBLESTONE |
private static BlockState |
DefaultBiomeFeatures.MUSHROOM_STEM |
private static BlockState |
DefaultBiomeFeatures.NETHERRACK |
private static BlockState |
DefaultBiomeFeatures.OAK_LEAVES |
private static BlockState |
DefaultBiomeFeatures.OAK_LOG |
private static BlockState |
DefaultBiomeFeatures.PACKED_ICE |
private static BlockState |
DefaultBiomeFeatures.PEONY |
private static BlockState |
DefaultBiomeFeatures.PODZOL |
private static BlockState |
DefaultBiomeFeatures.POPPY |
private static BlockState |
DefaultBiomeFeatures.PUMPKIN |
private static BlockState |
DefaultBiomeFeatures.RED_MUSHROOM |
private static BlockState |
DefaultBiomeFeatures.RED_MUSHROOM_BLOCK |
private static BlockState |
DefaultBiomeFeatures.REDSTONE_ORE |
private static BlockState |
DefaultBiomeFeatures.ROSE_BUSH |
private static BlockState |
DefaultBiomeFeatures.SAND |
private static BlockState |
DefaultBiomeFeatures.SEAGRASS |
private static BlockState |
DefaultBiomeFeatures.SNOW |
private static BlockState |
DefaultBiomeFeatures.SPRUCE_LEAVES |
private static BlockState |
DefaultBiomeFeatures.SPRUCE_LOG |
private BlockState |
Biome.FlowerEntry.state |
private static BlockState |
DefaultBiomeFeatures.STONE |
private static BlockState |
DefaultBiomeFeatures.SUGAR_CANE |
private static BlockState |
DefaultBiomeFeatures.SUNFLOWER |
private static BlockState |
DefaultBiomeFeatures.SWEET_BERRY_BUSH |
private static BlockState |
DefaultBiomeFeatures.TALL_GRASS |
private static BlockState |
DefaultBiomeFeatures.WATER |
Modifier and Type | Method and Description |
---|---|
BlockState |
Biome.FlowerEntry.getState() |
Modifier and Type | Method and Description |
---|---|
void |
Biome.buildSurface(java.util.Random random,
IChunk chunkIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed) |
Constructor and Description |
---|
FlowerEntry(BlockState state,
int weight) |
Modifier and Type | Field and Description |
---|---|
protected java.util.Set<BlockState> |
BiomeProvider.topBlocksCache |
Modifier and Type | Method and Description |
---|---|
java.util.Set<BlockState> |
BiomeProvider.getSurfaceBlocks() |
Modifier and Type | Field and Description |
---|---|
private PalettedContainer<BlockState> |
ChunkSection.data |
private static IPalette<BlockState> |
ChunkSection.REGISTRY_PALETTE |
Modifier and Type | Method and Description |
---|---|
BlockState |
ChunkPrimer.getBlockState(BlockPos pos) |
BlockState |
ChunkPrimerWrapper.getBlockState(BlockPos pos) |
BlockState |
EmptyChunk.getBlockState(BlockPos pos) |
BlockState |
Chunk.getBlockState(BlockPos pos) |
BlockState |
ChunkSection.getBlockState(int x,
int y,
int z) |
BlockState |
ChunkPrimer.setBlockState(BlockPos pos,
BlockState state,
boolean isMoving) |
BlockState |
ChunkPrimerWrapper.setBlockState(BlockPos pos,
BlockState state,
boolean isMoving) |
BlockState |
EmptyChunk.setBlockState(BlockPos pos,
BlockState state,
boolean isMoving) |
BlockState |
Chunk.setBlockState(BlockPos pos,
BlockState state,
boolean isMoving) |
BlockState |
IChunk.setBlockState(BlockPos pos,
BlockState state,
boolean isMoving) |
BlockState |
ChunkSection.setBlockState(int x,
int y,
int z,
BlockState blockStateIn) |
BlockState |
ChunkSection.setBlockState(int x,
int y,
int z,
BlockState state,
boolean useLocks) |
Modifier and Type | Method and Description |
---|---|
PalettedContainer<BlockState> |
ChunkSection.getData() |
Modifier and Type | Method and Description |
---|---|
boolean |
ChunkSection.contains(BlockState state) |
BlockState |
ChunkPrimer.setBlockState(BlockPos pos,
BlockState state,
boolean isMoving) |
BlockState |
ChunkPrimerWrapper.setBlockState(BlockPos pos,
BlockState state,
boolean isMoving) |
BlockState |
EmptyChunk.setBlockState(BlockPos pos,
BlockState state,
boolean isMoving) |
BlockState |
Chunk.setBlockState(BlockPos pos,
BlockState state,
boolean isMoving) |
BlockState |
IChunk.setBlockState(BlockPos pos,
BlockState state,
boolean isMoving) |
BlockState |
ChunkSection.setBlockState(int x,
int y,
int z,
BlockState blockStateIn) |
BlockState |
ChunkSection.setBlockState(int x,
int y,
int z,
BlockState state,
boolean useLocks) |
Modifier and Type | Field and Description |
---|---|
protected static BlockState |
DebugChunkGenerator.AIR |
private static BlockState |
NoiseChunkGenerator.AIR |
protected static BlockState |
DebugChunkGenerator.BARRIER |
protected BlockState |
GenerationSettings.defaultBlock |
protected BlockState |
NoiseChunkGenerator.defaultBlock |
protected BlockState |
GenerationSettings.defaultFluid |
protected BlockState |
NoiseChunkGenerator.defaultFluid |
private BlockState |
FlatLayerInfo.layerMaterial |
private BlockState[] |
FlatGenerationSettings.states |
Modifier and Type | Field and Description |
---|---|
private static java.util.List<BlockState> |
DebugChunkGenerator.ALL_VALID_STATES |
private static java.util.function.Predicate<BlockState> |
Heightmap.BLOCKS_MOVEMENT |
private java.util.function.Predicate<BlockState> |
Heightmap.heightLimitPredicate |
private java.util.function.Predicate<BlockState> |
Heightmap.Type.heightLimitPredicate |
private static java.util.function.Predicate<BlockState> |
Heightmap.IS_NOT_AIR |
Modifier and Type | Method and Description |
---|---|
BlockState |
WorldGenRegion.getBlockState(BlockPos pos) |
static BlockState |
DebugChunkGenerator.getBlockStateFor(int p_177461_0_,
int p_177461_1_) |
BlockState |
GenerationSettings.getDefaultBlock() |
BlockState |
GenerationSettings.getDefaultFluid() |
BlockState |
FlatLayerInfo.getLayerMaterial() |
BlockState[] |
FlatGenerationSettings.getStates() |
Modifier and Type | Method and Description |
---|---|
java.util.function.Predicate<BlockState> |
Heightmap.Type.getHeightLimitPredicate() |
Modifier and Type | Method and Description |
---|---|
boolean |
WorldGenRegion.setBlockState(BlockPos pos,
BlockState newState,
int flags) |
void |
GenerationSettings.setDefaultBlock(BlockState p_214969_1_) |
void |
GenerationSettings.setDefaultFluid(BlockState p_214970_1_) |
boolean |
Heightmap.update(int p_202270_1_,
int p_202270_2_,
int p_202270_3_,
BlockState p_202270_4_) |
Modifier and Type | Method and Description |
---|---|
boolean |
WorldGenRegion.hasBlockState(BlockPos p_217375_1_,
java.util.function.Predicate<BlockState> p_217375_2_) |
boolean |
IWorldGenerationBaseReader.hasBlockState(BlockPos p_217375_1_,
java.util.function.Predicate<BlockState> p_217375_2_) |
Constructor and Description |
---|
Type(java.lang.String idIn,
Heightmap.Usage usageIn,
java.util.function.Predicate<BlockState> heightLimitPredicateIn) |
Modifier and Type | Method and Description |
---|---|
void |
DoublePlantBlockPlacer.func_225567_a_(IWorld p_225567_1_,
BlockPos p_225567_2_,
BlockState p_225567_3_,
java.util.Random p_225567_4_) |
void |
ColumnBlockPlacer.func_225567_a_(IWorld p_225567_1_,
BlockPos p_225567_2_,
BlockState p_225567_3_,
java.util.Random p_225567_4_) |
void |
SimpleBlockPlacer.func_225567_a_(IWorld p_225567_1_,
BlockPos p_225567_2_,
BlockState p_225567_3_,
java.util.Random p_225567_4_) |
abstract void |
BlockPlacer.func_225567_a_(IWorld p_225567_1_,
BlockPos p_225567_2_,
BlockState p_225567_3_,
java.util.Random p_225567_4_) |
Modifier and Type | Field and Description |
---|---|
private static BlockState[] |
ForestFlowerBlockStateProvider.field_227401_b_ |
private static BlockState[] |
PlainFlowerBlockStateProvider.field_227402_b_ |
private static BlockState[] |
PlainFlowerBlockStateProvider.field_227403_c_ |
private BlockState |
SimpleBlockStateProvider.state |
Modifier and Type | Field and Description |
---|---|
private WeightedList<BlockState> |
WeightedBlockStateProvider.weightedStates |
Modifier and Type | Method and Description |
---|---|
BlockState |
WeightedBlockStateProvider.getBlockState(java.util.Random randomIn,
BlockPos blockPosIn) |
BlockState |
PlainFlowerBlockStateProvider.getBlockState(java.util.Random randomIn,
BlockPos blockPosIn) |
BlockState |
AxisRotatingBlockStateProvider.getBlockState(java.util.Random randomIn,
BlockPos blockPosIn) |
BlockState |
SimpleBlockStateProvider.getBlockState(java.util.Random randomIn,
BlockPos blockPosIn) |
abstract BlockState |
BlockStateProvider.getBlockState(java.util.Random randomIn,
BlockPos blockPosIn) |
BlockState |
ForestFlowerBlockStateProvider.getBlockState(java.util.Random randomIn,
BlockPos blockPosIn) |
Modifier and Type | Method and Description |
---|---|
WeightedBlockStateProvider |
WeightedBlockStateProvider.addWeightedBlockstate(BlockState blockStateIn,
int weightIn) |
Constructor and Description |
---|
SimpleBlockStateProvider(BlockState p_i225860_1_) |
Constructor and Description |
---|
WeightedBlockStateProvider(WeightedList<BlockState> p_i225862_1_) |
Modifier and Type | Field and Description |
---|---|
protected static BlockState |
WorldCarver.AIR |
protected static BlockState |
WorldCarver.CAVE_AIR |
Modifier and Type | Method and Description |
---|---|
protected boolean |
WorldCarver.canCarveBlock(BlockState state,
BlockState aboveState) |
protected boolean |
WorldCarver.isCarvable(BlockState p_222706_1_) |
Modifier and Type | Field and Description |
---|---|
private static BlockState |
LakesFeature.AIR |
private static BlockState |
BambooFeature.BAMBOO_BASE |
private static BlockState |
BambooFeature.BAMBOO_LARGE_LEAVES |
private static BlockState |
BambooFeature.BAMBOO_LARGE_LEAVES_GROWN |
private static BlockState |
BambooFeature.BAMBOO_SMALL_LEAVES |
private static BlockState |
DungeonsFeature.CAVE_AIR |
private BlockState |
DesertWellsFeature.sandSlab |
private BlockState |
DesertWellsFeature.sandstone |
BlockState |
ReplaceBlockConfig.state |
BlockState |
BlockBlobConfig.state |
BlockState |
FillLayerConfig.state |
BlockState |
BlockStateFeatureConfig.state |
BlockState |
SphereReplaceConfig.state |
BlockState |
OreFeatureConfig.state |
BlockState |
ReplaceBlockConfig.target |
BlockState |
BlockWithContextConfig.toPlace |
private BlockState |
DesertWellsFeature.water |
Modifier and Type | Field and Description |
---|---|
java.util.Set<BlockState> |
BlockClusterFeatureConfig.blacklist |
private java.util.Set<BlockState> |
BlockClusterFeatureConfig.Builder.blacklist |
java.util.List<BlockState> |
BlockWithContextConfig.placeIn |
java.util.List<BlockState> |
BlockWithContextConfig.placeOn |
java.util.List<BlockState> |
BlockWithContextConfig.placeUnder |
private java.util.function.Predicate<BlockState> |
OreFeatureConfig.FillerBlockType.targetBlockPredicate |
java.util.List<BlockState> |
SphereReplaceConfig.targets |
Modifier and Type | Method and Description |
---|---|
BlockState |
DefaultFlowersFeature.getFlowerToPlace(java.util.Random p_225562_1_,
BlockPos p_225562_2_,
BlockClusterFeatureConfig p_225562_3_) |
abstract BlockState |
FlowersFeature.getFlowerToPlace(java.util.Random p_225562_1_,
BlockPos p_225562_2_,
U p_225562_3_) |
Modifier and Type | Method and Description |
---|---|
java.util.function.Predicate<BlockState> |
OreFeatureConfig.FillerBlockType.getTargetBlockPredicate() |
Modifier and Type | Method and Description |
---|---|
protected boolean |
CoralClawFeature.func_204623_a(IWorld p_204623_1_,
java.util.Random p_204623_2_,
BlockPos p_204623_3_,
BlockState p_204623_4_) |
protected boolean |
CoralMushroomFeature.func_204623_a(IWorld p_204623_1_,
java.util.Random p_204623_2_,
BlockPos p_204623_3_,
BlockState p_204623_4_) |
protected abstract boolean |
CoralFeature.func_204623_a(IWorld p_204623_1_,
java.util.Random p_204623_2_,
BlockPos p_204623_3_,
BlockState p_204623_4_) |
protected boolean |
CoralTreeFeature.func_204623_a(IWorld p_204623_1_,
java.util.Random p_204623_2_,
BlockPos p_204623_3_,
BlockState p_204623_4_) |
protected boolean |
CoralFeature.func_204624_b(IWorld p_204624_1_,
java.util.Random p_204624_2_,
BlockPos p_204624_3_,
BlockState p_204624_4_) |
private void |
IcebergFeature.func_205175_a(BlockPos pos,
IWorld worldIn,
java.util.Random p_205175_3_,
int p_205175_4_,
int p_205175_5_,
boolean p_205175_6_,
boolean p_205175_7_,
BlockState p_205175_8_) |
private void |
IcebergFeature.func_205181_a(IWorld worldIn,
java.util.Random rand,
BlockPos pos,
int p_205181_4_,
int xIn,
int yIn,
int zIn,
int p_205181_8_,
int p_205181_9_,
boolean p_205181_10_,
int p_205181_11_,
double p_205181_12_,
boolean p_205181_14_,
BlockState p_205181_15_) |
private void |
AbstractTreeFeature.func_208521_b(IWorldWriter p_208521_1_,
BlockPos p_208521_2_,
BlockState p_208521_3_) |
protected void |
AbstractTreeFeature.func_227217_a_(IWorldWriter p_227217_1_,
BlockPos p_227217_2_,
BlockState p_227217_3_,
MutableBoundingBox p_227217_4_) |
protected void |
AbstractTreeFeature.setBlockState(IWorldWriter worldIn,
BlockPos pos,
BlockState state) |
protected void |
Feature.setBlockState(IWorldWriter worldIn,
BlockPos pos,
BlockState state) |
Modifier and Type | Method and Description |
---|---|
BlockClusterFeatureConfig.Builder |
BlockClusterFeatureConfig.Builder.blacklist(java.util.Set<BlockState> p_227319_1_) |
static OreFeatureConfig.FillerBlockType |
OreFeatureConfig.FillerBlockType.create(java.lang.String enumName,
java.lang.String nameIn,
java.util.function.Predicate<BlockState> predicateIn) |
Constructor and Description |
---|
BlockClusterFeatureConfig(BlockStateProvider p_i225836_1_,
BlockPlacer p_i225836_2_,
java.util.Set<Block> p_i225836_3_,
java.util.Set<BlockState> p_i225836_4_,
int p_i225836_5_,
int p_i225836_6_,
int p_i225836_7_,
int p_i225836_8_,
boolean p_i225836_9_,
boolean p_i225836_10_,
boolean p_i225836_11_) |
BlockWithContextConfig(BlockState toPlace,
java.util.List<BlockState> placeOn,
java.util.List<BlockState> placeIn,
java.util.List<BlockState> placeUnder) |
BlockWithContextConfig(BlockState toPlace,
java.util.List<BlockState> placeOn,
java.util.List<BlockState> placeIn,
java.util.List<BlockState> placeUnder) |
BlockWithContextConfig(BlockState toPlace,
java.util.List<BlockState> placeOn,
java.util.List<BlockState> placeIn,
java.util.List<BlockState> placeUnder) |
FillerBlockType(java.lang.String nameIn,
java.util.function.Predicate<BlockState> predicateIn) |
SphereReplaceConfig(BlockState state,
int radiusIn,
int ySizeIn,
java.util.List<BlockState> targetsIn) |
Modifier and Type | Field and Description |
---|---|
protected BlockState |
StructurePiece.BlockSelector.blockstate |
protected static BlockState |
OceanMonumentPieces.Piece.BRICKS_PRISMARINE |
protected static BlockState |
StructurePiece.CAVE_AIR |
protected static BlockState |
OceanMonumentPieces.Piece.DARK_PRISMARINE |
protected static BlockState |
OceanMonumentPieces.Piece.DOT_DECO_DATA |
protected static BlockState |
OceanMonumentPieces.Piece.ROUGH_PRISMARINE |
protected static BlockState |
OceanMonumentPieces.Piece.SEA_LANTERN |
protected static BlockState |
OceanMonumentPieces.Piece.WATER |
Modifier and Type | Method and Description |
---|---|
static BlockState |
StructurePiece.correctFacing(IBlockReader worldIn,
BlockPos posIn,
BlockState blockStateIn) |
BlockState |
StructurePiece.BlockSelector.getBlockState() |
protected BlockState |
StructurePiece.getBlockStateFromPos(IBlockReader worldIn,
int x,
int y,
int z,
MutableBoundingBox boundingboxIn) |
protected BlockState |
MineshaftPieces.Piece.getFenceBlock() |
protected BlockState |
MineshaftPieces.Piece.getPlanksBlock() |
Modifier and Type | Method and Description |
---|---|
static BlockState |
StructurePiece.correctFacing(IBlockReader worldIn,
BlockPos posIn,
BlockState blockStateIn) |
protected void |
StructurePiece.fillWithBlocks(IWorld worldIn,
MutableBoundingBox boundingboxIn,
int xMin,
int yMin,
int zMin,
int xMax,
int yMax,
int zMax,
BlockState boundaryBlockState,
BlockState insideBlockState,
boolean existingOnly) |
private boolean |
BuriedTreasure.Piece.func_204295_a(BlockState p_204295_1_) |
protected void |
OceanMonumentPieces.Piece.generateBoxOnFillOnly(IWorld worldIn,
MutableBoundingBox p_175819_2_,
int p_175819_3_,
int p_175819_4_,
int p_175819_5_,
int p_175819_6_,
int p_175819_7_,
int p_175819_8_,
BlockState p_175819_9_) |
protected boolean |
StructurePiece.generateChest(IWorld worldIn,
MutableBoundingBox boundsIn,
java.util.Random rand,
BlockPos posIn,
ResourceLocation resourceLocationIn,
BlockState p_191080_6_) |
protected void |
StructurePiece.generateMaybeBox(IWorld worldIn,
MutableBoundingBox sbb,
java.util.Random rand,
float chance,
int x1,
int y1,
int z1,
int x2,
int y2,
int z2,
BlockState edgeState,
BlockState state,
boolean requireNonAir,
boolean requiredSkylight) |
protected void |
StructurePiece.randomlyPlaceBlock(IWorld worldIn,
MutableBoundingBox boundingboxIn,
java.util.Random rand,
float chance,
int x,
int y,
int z,
BlockState blockstateIn) |
protected void |
StructurePiece.randomlyRareFillWithBlocks(IWorld worldIn,
MutableBoundingBox boundingboxIn,
int minX,
int minY,
int minZ,
int maxX,
int maxY,
int maxZ,
BlockState blockstateIn,
boolean excludeAir) |
protected void |
StructurePiece.replaceAirAndLiquidDownwards(IWorld worldIn,
BlockState blockstateIn,
int x,
int y,
int z,
MutableBoundingBox boundingboxIn) |
protected void |
StructurePiece.setBlockState(IWorld worldIn,
BlockState blockstateIn,
int x,
int y,
int z,
MutableBoundingBox boundingboxIn) |
Modifier and Type | Field and Description |
---|---|
static BlockState |
Template.BasicPalette.DEFAULT_BLOCK_STATE |
private BlockState |
RuleEntry.outputState |
private BlockState |
BlockStateMatchRuleTest.state |
private BlockState |
RandomBlockStateMatchRuleTest.state |
BlockState |
Template.BlockInfo.state |
Modifier and Type | Field and Description |
---|---|
private ObjectIntIdentityMap<BlockState> |
Template.BasicPalette.ids |
Modifier and Type | Method and Description |
---|---|
BlockState |
RuleEntry.getOutputState() |
BlockState |
Template.BasicPalette.stateFor(int id) |
Modifier and Type | Method and Description |
---|---|
java.util.Iterator<BlockState> |
Template.BasicPalette.iterator() |
Modifier and Type | Method and Description |
---|---|
void |
Template.BasicPalette.addMapping(BlockState p_189956_1_,
int p_189956_2_) |
int |
Template.BasicPalette.idFor(BlockState state) |
boolean |
RuleEntry.test(BlockState stateA,
BlockState stateB,
java.util.Random rand) |
boolean |
TagMatchRuleTest.test(BlockState p_215181_1_,
java.util.Random p_215181_2_) |
abstract boolean |
RuleTest.test(BlockState p_215181_1_,
java.util.Random p_215181_2_) |
boolean |
RandomBlockMatchRuleTest.test(BlockState p_215181_1_,
java.util.Random p_215181_2_) |
boolean |
BlockStateMatchRuleTest.test(BlockState p_215181_1_,
java.util.Random p_215181_2_) |
boolean |
RandomBlockStateMatchRuleTest.test(BlockState p_215181_1_,
java.util.Random p_215181_2_) |
boolean |
AlwaysTrueRuleTest.test(BlockState p_215181_1_,
java.util.Random p_215181_2_) |
boolean |
BlockMatchRuleTest.test(BlockState p_215181_1_,
java.util.Random p_215181_2_) |
Constructor and Description |
---|
BlockInfo(BlockPos pos,
BlockState state,
CompoundNBT nbt) |
BlockStateMatchRuleTest(BlockState state) |
RandomBlockStateMatchRuleTest(BlockState state,
float probability) |
RuleEntry(RuleTest inputPredicate,
RuleTest locationPredicate,
BlockState outputState) |
RuleEntry(RuleTest inputPredicate,
RuleTest locationPredicate,
BlockState outputState,
CompoundNBT outputNbt) |
Modifier and Type | Field and Description |
---|---|
static BlockState |
SurfaceBuilder.AIR |
private static BlockState |
FrozenOceanSurfaceBuilder.AIR |
private static BlockState |
BadlandsSurfaceBuilder.BROWN_TERRACOTTA |
private static BlockState |
NetherSurfaceBuilder.CAVE_AIR |
static BlockState |
SurfaceBuilder.COARSE_DIRT |
static BlockState |
SurfaceBuilder.DIRT |
static BlockState |
SurfaceBuilder.END_STONE |
protected BlockState[] |
BadlandsSurfaceBuilder.field_215432_a |
static BlockState |
SurfaceBuilder.GRASS_BLOCK |
static BlockState |
SurfaceBuilder.GRAVEL |
private static BlockState |
FrozenOceanSurfaceBuilder.GRAVEL |
private static BlockState |
NetherSurfaceBuilder.GRAVEL |
private static BlockState |
FrozenOceanSurfaceBuilder.ICE |
private static BlockState |
BadlandsSurfaceBuilder.LIGHT_GRAY_TERRACOTTA |
static BlockState |
SurfaceBuilder.MYCELIUM |
static BlockState |
SurfaceBuilder.NETHERRACK |
private static BlockState |
NetherSurfaceBuilder.NETHERRACK |
private static BlockState |
BadlandsSurfaceBuilder.ORANGE_TERRACOTTA |
private static BlockState |
ErodedBadlandsSurfaceBuilder.ORANGE_TERRACOTTA |
private static BlockState |
WoodedBadlandsSurfaceBuilder.ORANGE_TERRACOTTA |
protected static BlockState |
FrozenOceanSurfaceBuilder.PACKED_ICE |
static BlockState |
SurfaceBuilder.PODZOL |
static BlockState |
SurfaceBuilder.RED_SAND |
private static BlockState |
BadlandsSurfaceBuilder.RED_TERRACOTTA |
static BlockState |
SurfaceBuilder.SAND |
protected static BlockState |
FrozenOceanSurfaceBuilder.SNOW_BLOCK |
private static BlockState |
NetherSurfaceBuilder.SOUL_SAND |
static BlockState |
SurfaceBuilder.STONE |
private static BlockState |
BadlandsSurfaceBuilder.TERRACOTTA |
private static BlockState |
ErodedBadlandsSurfaceBuilder.TERRACOTTA |
private static BlockState |
WoodedBadlandsSurfaceBuilder.TERRACOTTA |
private BlockState |
SurfaceBuilderConfig.topMaterial |
private BlockState |
SurfaceBuilderConfig.underMaterial |
private BlockState |
SurfaceBuilderConfig.underWaterMaterial |
private static BlockState |
BadlandsSurfaceBuilder.WHITE_TERRACOTTA |
static BlockState |
SurfaceBuilder.WHITE_TERRACOTTA |
private static BlockState |
ErodedBadlandsSurfaceBuilder.WHITE_TERRACOTTA |
private static BlockState |
WoodedBadlandsSurfaceBuilder.WHITE_TERRACOTTA |
private static BlockState |
BadlandsSurfaceBuilder.YELLOW_TERRACOTTA |
Modifier and Type | Method and Description |
---|---|
protected BlockState |
BadlandsSurfaceBuilder.func_215431_a(int p_215431_1_,
int p_215431_2_,
int p_215431_3_) |
BlockState |
ISurfaceBuilderConfig.getTop() |
BlockState |
SurfaceBuilderConfig.getTop() |
BlockState |
ISurfaceBuilderConfig.getUnder() |
BlockState |
SurfaceBuilderConfig.getUnder() |
BlockState |
SurfaceBuilderConfig.getUnderWaterMaterial() |
Modifier and Type | Method and Description |
---|---|
protected void |
DefaultSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
BlockState top,
BlockState middle,
BlockState bottom,
int sealevel) |
void |
ConfiguredSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed) |
abstract void |
SurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
C config) |
void |
BadlandsSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
SurfaceBuilderConfig config) |
void |
MountainSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
SurfaceBuilderConfig config) |
void |
ErodedBadlandsSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
SurfaceBuilderConfig config) |
void |
WoodedBadlandsSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
SurfaceBuilderConfig config) |
void |
FrozenOceanSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
SurfaceBuilderConfig config) |
void |
NetherSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
SurfaceBuilderConfig config) |
void |
SwampSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
SurfaceBuilderConfig config) |
void |
DefaultSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
SurfaceBuilderConfig config) |
void |
GiantTreeTaigaSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
SurfaceBuilderConfig config) |
void |
NoopSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
SurfaceBuilderConfig config) |
void |
GravellyMountainSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
SurfaceBuilderConfig config) |
void |
ShatteredSavannaSurfaceBuilder.buildSurface(java.util.Random random,
IChunk chunkIn,
Biome biomeIn,
int x,
int z,
int startHeight,
double noise,
BlockState defaultBlock,
BlockState defaultFluid,
int seaLevel,
long seed,
SurfaceBuilderConfig config) |
Constructor and Description |
---|
SurfaceBuilderConfig(BlockState topMaterial,
BlockState underMaterial,
BlockState underWaterMaterial) |
Modifier and Type | Method and Description |
---|---|
protected void |
TreeDecorator.func_227423_a_(IWorldWriter p_227423_1_,
BlockPos p_227423_2_,
BlockState p_227423_3_,
java.util.Set<BlockPos> p_227423_4_,
MutableBoundingBox p_227423_5_) |
Modifier and Type | Method and Description |
---|---|
protected BlockState |
LightEngine.func_227468_a_(long p_227468_1_,
org.apache.commons.lang3.mutable.MutableInt p_227468_3_) |
Modifier and Type | Method and Description |
---|---|
static int |
LightEngine.func_215613_a(IBlockReader p_215613_0_,
BlockState p_215613_1_,
BlockPos p_215613_2_,
BlockState p_215613_3_,
BlockPos p_215613_4_,
Direction p_215613_5_,
int p_215613_6_) |
protected VoxelShape |
LightEngine.getVoxelShape(BlockState blockStateIn,
long worldPos,
Direction directionIn) |
Modifier and Type | Method and Description |
---|---|
void |
ServerWorld.notifyBlockUpdate(BlockPos pos,
BlockState oldState,
BlockState newState,
int flags) |
void |
ServerWorld.onBlockStateChange(BlockPos pos,
BlockState blockStateIn,
BlockState newState) |
Modifier and Type | Method and Description |
---|---|
static boolean |
WorldEntitySpawner.isSpawnableSpace(IBlockReader worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
Modifier and Type | Field and Description |
---|---|
static LootParameter<BlockState> |
LootParameters.BLOCK_STATE |
Modifier and Type | Method and Description |
---|---|
private static <T extends java.lang.Comparable<T>> |
CopyBlockState.func_227546_a_(BlockState p_227546_0_,
IProperty<T> p_227546_1_) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
RenderBlockOverlayEvent.blockForOverlay |
Modifier and Type | Method and Description |
---|---|
BlockState |
RenderBlockOverlayEvent.getBlockForOverlay()
If the overlay type is BLOCK, then this is the block which the overlay is getting it's icon from
|
Constructor and Description |
---|
RenderBlockOverlayEvent(PlayerEntity player,
MatrixStack mat,
RenderBlockOverlayEvent.OverlayType type,
BlockState block,
BlockPos blockPos) |
Modifier and Type | Method and Description |
---|---|
default IModelData |
IForgeBakedModel.getModelData(ILightReader world,
BlockPos pos,
BlockState state,
IModelData tileData) |
default java.util.List<BakedQuad> |
IForgeBakedModel.getQuads(BlockState state,
Direction side,
java.util.Random rand,
IModelData extraData) |
default boolean |
IForgeBakedModel.isAmbientOcclusion(BlockState state) |
Modifier and Type | Method and Description |
---|---|
IModelData |
BakedModelWrapper.getModelData(ILightReader world,
BlockPos pos,
BlockState state,
IModelData tileData) |
java.util.List<BakedQuad> |
MultiLayerModel.MultiLayerBakedModel.getQuads(BlockState state,
Direction side,
java.util.Random rand) |
java.util.List<BakedQuad> |
BakedModelWrapper.getQuads(BlockState state,
Direction side,
java.util.Random rand) |
java.util.List<BakedQuad> |
FancyMissingModel.BakedModel.getQuads(BlockState state,
Direction side,
java.util.Random rand) |
java.util.List<BakedQuad> |
BakedItemModel.getQuads(BlockState state,
Direction side,
java.util.Random rand) |
java.util.List<BakedQuad> |
BakedItemModel.BakedGuiItemModel.getQuads(BlockState state,
Direction side,
java.util.Random rand) |
java.util.List<BakedQuad> |
FluidModel.BakedFluid.getQuads(BlockState state,
Direction side,
java.util.Random rand) |
java.util.List<BakedQuad> |
PerspectiveMapWrapper.getQuads(BlockState state,
Direction side,
java.util.Random rand,
IModelData extraData) |
java.util.List<BakedQuad> |
MultiLayerModel.MultiLayerBakedModel.getQuads(BlockState state,
Direction side,
java.util.Random rand,
IModelData extraData) |
java.util.List<BakedQuad> |
BakedModelWrapper.getQuads(BlockState state,
Direction side,
java.util.Random rand,
IModelData extraData) |
java.util.List<BakedQuad> |
CompositeModel.getQuads(BlockState state,
Direction side,
java.util.Random rand,
IModelData extraData) |
java.util.List<BakedQuad> |
FluidModel.CachingBakedFluid.getQuads(BlockState state,
Direction side,
java.util.Random rand,
IModelData modelData) |
boolean |
PerspectiveMapWrapper.isAmbientOcclusion(BlockState state) |
boolean |
MultiLayerModel.MultiLayerBakedModel.isAmbientOcclusion(BlockState state) |
boolean |
BakedModelWrapper.isAmbientOcclusion(BlockState state) |
Modifier and Type | Method and Description |
---|---|
java.util.List<BakedQuad> |
B3DLoader.BakedWrapper.getQuads(BlockState state,
Direction side,
java.util.Random rand,
IModelData data) |
Modifier and Type | Method and Description |
---|---|
default java.util.List<BakedQuad> |
IDynamicBakedModel.getQuads(BlockState state,
Direction side,
java.util.Random rand) |
java.util.List<BakedQuad> |
IDynamicBakedModel.getQuads(BlockState state,
Direction side,
java.util.Random rand,
IModelData extraData) |
Modifier and Type | Field and Description |
---|---|
private java.util.Set<BlockState> |
VariantBlockStateBuilder.coveredStates |
Modifier and Type | Method and Description |
---|---|
boolean |
VariantBlockStateBuilder.PartialBlockstate.test(BlockState blockState) |
Modifier and Type | Method and Description |
---|---|
void |
BlockStateProvider.directionalBlock(Block block,
java.util.function.Function<BlockState,ModelFile> modelFunc) |
void |
BlockStateProvider.directionalBlock(Block block,
java.util.function.Function<BlockState,ModelFile> modelFunc,
int angleOffset) |
VariantBlockStateBuilder |
VariantBlockStateBuilder.forAllStates(java.util.function.Function<BlockState,ConfiguredModel[]> mapper) |
VariantBlockStateBuilder |
VariantBlockStateBuilder.forAllStatesExcept(java.util.function.Function<BlockState,ConfiguredModel[]> mapper,
IProperty<?>... ignored) |
void |
BlockStateProvider.horizontalBlock(Block block,
java.util.function.Function<BlockState,ModelFile> modelFunc) |
void |
BlockStateProvider.horizontalBlock(Block block,
java.util.function.Function<BlockState,ModelFile> modelFunc,
int angleOffset) |
void |
BlockStateProvider.horizontalFaceBlock(Block block,
java.util.function.Function<BlockState,ModelFile> modelFunc) |
void |
BlockStateProvider.horizontalFaceBlock(Block block,
java.util.function.Function<BlockState,ModelFile> modelFunc,
int angleOffset) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
BlockInfo.state |
Modifier and Type | Method and Description |
---|---|
BlockState |
BlockInfo.getState() |
Modifier and Type | Method and Description |
---|---|
static boolean |
ForgeBlockModelRenderer.render(VertexLighterFlat lighter,
ILightReader world,
IBakedModel model,
BlockState state,
BlockPos pos,
MatrixStack matrixStack,
boolean checkSides,
java.util.Random rand,
long seed,
IModelData modelData) |
boolean |
ForgeBlockModelRenderer.renderModelFlat(ILightReader world,
IBakedModel model,
BlockState state,
BlockPos pos,
MatrixStack matrixStack,
IVertexBuilder buffer,
boolean checkSides,
java.util.Random rand,
long seed,
int combinedOverlayIn,
IModelData modelData) |
boolean |
ForgeBlockModelRenderer.renderModelSmooth(ILightReader world,
IBakedModel model,
BlockState state,
BlockPos pos,
MatrixStack matrixStack,
IVertexBuilder buffer,
boolean checkSides,
java.util.Random rand,
long seed,
int combinedOverlayIn,
IModelData modelData) |
void |
BlockInfo.setState(BlockState state) |
void |
VertexLighterFlat.setState(BlockState state) |
Modifier and Type | Method and Description |
---|---|
BlockState |
ForgeHooks.DummyBlockReader.getBlockState(BlockPos pos) |
BlockState |
IPlantable.getPlant(IBlockReader world,
BlockPos pos) |
Modifier and Type | Method and Description |
---|---|
static boolean |
ForgeHooks.canHarvestBlock(BlockState state,
PlayerEntity player,
IBlockReader world,
BlockPos pos) |
static boolean |
ForgeHooks.isLivingOnLadder(BlockState state,
World world,
BlockPos pos,
LivingEntity entity) |
static void |
ForgeHooks.onCropsGrowPost(World worldIn,
BlockPos pos,
BlockState state) |
static boolean |
ForgeHooks.onCropsGrowPre(World worldIn,
BlockPos pos,
BlockState state,
boolean def) |
static boolean |
ForgeHooks.onFarmlandTrample(World world,
BlockPos pos,
BlockState state,
float fallDistance,
Entity entity) |
static int |
ForgeHooks.onNoteChange(World world,
BlockPos pos,
BlockState state,
int old,
int _new) |
Modifier and Type | Method and Description |
---|---|
default BlockState |
IForgeBlockState.getBlockState() |
default BlockState |
IForgeBlock.getExtendedState(BlockState state,
IBlockReader world,
BlockPos pos)
Can return IExtendedBlockState
|
default BlockState |
IForgeBlock.getStateAtViewpoint(BlockState state,
IBlockReader world,
BlockPos pos,
Vec3d viewpoint)
Used to determine the state 'viewed' by an entity (see
ActiveRenderInfo#getBlockStateAtEntityViewpoint(World, Entity, float) ). |
default BlockState |
IForgeBlockState.getStateAtViewpoint(IBlockReader world,
BlockPos pos,
Vec3d viewpoint)
Used to determine the state 'viewed' by an entity (see
ActiveRenderInfo#getBlockStateAtEntityViewpoint(World, Entity, float) ). |
default BlockState |
IForgeBlock.getStateForPlacement(BlockState state,
Direction facing,
BlockState state2,
IWorld world,
BlockPos pos1,
BlockPos pos2,
Hand hand)
//TODO: Re-Evaluate
Gets the
IBlockState to place |
default BlockState |
IForgeBlockState.getStateForPlacement(Direction facing,
BlockState state2,
IWorld world,
BlockPos pos1,
BlockPos pos2,
Hand hand)
//TODO: Re-Evaluate
Gets the
IBlockState to place |
default BlockState |
IForgeBlock.rotate(BlockState state,
IWorld world,
BlockPos pos,
Rotation direction) |
default BlockState |
IForgeBlockState.rotate(IWorld world,
BlockPos pos,
Rotation direction) |
Modifier and Type | Method and Description |
---|---|
default boolean |
IForgeBlock.addDestroyEffects(BlockState state,
World world,
BlockPos pos,
ParticleManager manager)
Spawn particles for when the block is destroyed.
|
default boolean |
IForgeBlock.addHitEffects(BlockState state,
World worldObj,
RayTraceResult target,
ParticleManager manager)
Spawn a digging particle effect in the world, this is a wrapper
around EffectRenderer.addBlockHitEffects to allow the block more
control over the particles.
|
default boolean |
IForgeBlock.addLandingEffects(BlockState state1,
ServerWorld worldserver,
BlockPos pos,
BlockState state2,
LivingEntity entity,
int numberOfParticles)
Allows a block to override the standard EntityLivingBase.updateFallState
particles, this is a server side method that spawns particles with
WorldServer.spawnParticle.
|
default boolean |
IForgeBlockState.addLandingEffects(ServerWorld worldserver,
BlockPos pos,
BlockState state2,
LivingEntity entity,
int numberOfParticles)
Allows a block to override the standard EntityLivingBase.updateFallState
particles, this is a server side method that spawns particles with
WorldServer.spawnParticle.
|
default boolean |
IForgeBlock.addRunningEffects(BlockState state,
World world,
BlockPos pos,
Entity entity)
Allows a block to override the standard vanilla running particles.
|
default void |
IForgeBlock.beginLeaveDecay(BlockState state,
IWorldReader world,
BlockPos pos)
Called when a leaf should start its decay process.
|
default boolean |
IForgeBlock.canBeConnectedTo(BlockState state,
IBlockReader world,
BlockPos pos,
Direction facing)
Determines if another block can connect to this block
|
default boolean |
IForgeBlock.canBeReplacedByLeaves(BlockState state,
IWorldReader world,
BlockPos pos)
Used during tree growth to determine if newly generated leaves can replace this block.
|
default boolean |
IForgeBlock.canBeReplacedByLogs(BlockState state,
IWorldReader world,
BlockPos pos)
Used during tree growth to determine if newly generated logs can replace this block.
|
default boolean |
IForgeBlock.canConnectRedstone(BlockState state,
IBlockReader world,
BlockPos pos,
Direction side)
Determine if this block can make a redstone connection on the side provided,
Useful to control which sides are inputs and outputs for redstone wires.
|
default boolean |
IForgeBlock.canCreatureSpawn(BlockState state,
IBlockReader world,
BlockPos pos,
EntitySpawnPlacementRegistry.PlacementType type,
EntityType<?> entityType)
Determines if a specified mob type can spawn on this block, returning false will
prevent any mob from spawning on the block.
|
default boolean |
IForgeBlock.canDropFromExplosion(BlockState state,
IBlockReader world,
BlockPos pos,
Explosion explosion)
Determines if this block should drop loot when exploded.
|
default boolean |
IForgeBlock.canEntityDestroy(BlockState state,
IBlockReader world,
BlockPos pos,
Entity entity)
Determines if this block is can be destroyed by the specified entities normal behavior.
|
default boolean |
IForgeBlock.canHarvestBlock(BlockState state,
IBlockReader world,
BlockPos pos,
PlayerEntity player)
Determines if the player can harvest this block, obtaining it's drops when the block is destroyed.
|
default boolean |
IForgeItem.canHarvestBlock(ItemStack stack,
BlockState state)
ItemStack sensitive version of
#canHarvestBlock(IBlockState) |
default boolean |
IForgeBlockState.canStickTo(BlockState other)
Determines if this block can stick to another block when pushed by a piston.
|
default boolean |
IForgeBlock.canStickTo(BlockState state,
BlockState other)
Determines if this block can stick to another block when pushed by a piston.
|
boolean |
IForgeBlock.canSustainPlant(BlockState state,
IBlockReader world,
BlockPos pos,
Direction facing,
IPlantable plantable)
Determines if this block can support the passed in plant, allowing it to be planted and grow.
|
boolean |
IForgeEntity.canTrample(BlockState state,
BlockPos pos,
float fallDistance)
Checks if this
Entity can trample a Block . |
default void |
IForgeBlock.catchFire(BlockState state,
World world,
BlockPos pos,
Direction face,
LivingEntity igniter)
If the block is flammable, this is called when it gets lit on fire.
|
default boolean |
IForgeBlock.collisionExtendsVertically(BlockState state,
IBlockReader world,
BlockPos pos,
Entity collidingEntity)
Determines if this block's collision box should be treated as though it can extend above its block space.
|
default TileEntity |
IForgeBlock.createTileEntity(BlockState state,
IBlockReader world)
Called throughout the code as a replacement for ITileEntityProvider.createNewTileEntity
Return the same thing you would from that function.
|
default PathNodeType |
IForgeBlock.getAiPathNodeType(BlockState state,
IBlockReader world,
BlockPos pos,
MobEntity entity)
Get the
PathNodeType for this block. |
default float[] |
IForgeBlock.getBeaconColorMultiplier(BlockState state,
IWorldReader world,
BlockPos pos,
BlockPos beaconPos) |
default Direction |
IForgeBlock.getBedDirection(BlockState state,
IWorldReader world,
BlockPos pos)
Returns the direction of the block.
|
default java.util.Optional<Vec3d> |
IForgeBlock.getBedSpawnPosition(EntityType<?> entityType,
BlockState state,
IWorldReader world,
BlockPos pos,
LivingEntity sleeper)
Returns the position that the sleeper is moved to upon
waking up, or respawning at the bed.
|
default float |
IForgeBlock.getEnchantPowerBonus(BlockState state,
IWorldReader world,
BlockPos pos)
Determines the amount of enchanting power this block can provide to an enchanting table.
|
default int |
IForgeBlock.getExpDrop(BlockState state,
IWorldReader world,
BlockPos pos,
int fortune,
int silktouch)
Gathers how much experience this block drops when broken.
|
default float |
IForgeBlock.getExplosionResistance(BlockState state,
IWorldReader world,
BlockPos pos,
Entity exploder,
Explosion explosion)
Location sensitive version of getExplosionResistance
|
default BlockState |
IForgeBlock.getExtendedState(BlockState state,
IBlockReader world,
BlockPos pos)
Can return IExtendedBlockState
|
default int |
IForgeBlock.getFireSpreadSpeed(BlockState state,
IBlockReader world,
BlockPos pos,
Direction face)
Called when fire is updating on a neighbor block.
|
default int |
IForgeBlock.getFlammability(BlockState state,
IBlockReader world,
BlockPos pos,
Direction face)
Chance that fire will spread and consume this block.
|
default Vec3d |
IForgeBlock.getFogColor(BlockState state,
IWorldReader world,
BlockPos pos,
Entity entity,
Vec3d originalColor,
float partialTicks)
Use this to change the fog color used when the entity is "inside" a material.
|
int |
IForgeBlock.getHarvestLevel(BlockState state)
Queries the harvest level of this item stack for the specified tool class,
Returns -1 if this tool is not of the specified type
|
int |
IForgeItem.getHarvestLevel(ItemStack stack,
ToolType tool,
PlayerEntity player,
BlockState blockState)
Queries the harvest level of this item stack for the specified tool class,
Returns -1 if this tool is not of the specified type
|
default int |
IForgeItemStack.getHarvestLevel(ToolType tool,
PlayerEntity player,
BlockState state)
Queries the harvest level of this item stack for the specified tool class,
Returns -1 if this tool is not of the specified type
|
ToolType |
IForgeBlock.getHarvestTool(BlockState state)
Queries the class of tool required to harvest this block, if null is returned
we assume that anything can harvest this block.
|
default int |
IForgeBlock.getLightValue(BlockState state,
IBlockReader world,
BlockPos pos)
Get a light value for this block, taking into account the given state and coordinates, normal ranges are between 0 and 15
|
default ItemStack |
IForgeBlock.getPickBlock(BlockState state,
RayTraceResult target,
IBlockReader world,
BlockPos pos,
PlayerEntity player)
Called when A user uses the creative pick block button on this block
|
default RayTraceResult |
IForgeBlock.getRayTraceResult(BlockState state,
World world,
BlockPos pos,
Vec3d start,
Vec3d end,
RayTraceResult original)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit.
|
float |
IForgeBlock.getSlipperiness(BlockState state,
IWorldReader world,
BlockPos pos,
Entity entity)
Gets the slipperiness at the given location at the given state.
|
default SoundType |
IForgeBlock.getSoundType(BlockState state,
IWorldReader world,
BlockPos pos,
Entity entity)
Sensitive version of getSoundType
|
default BlockState |
IForgeBlock.getStateAtViewpoint(BlockState state,
IBlockReader world,
BlockPos pos,
Vec3d viewpoint)
Used to determine the state 'viewed' by an entity (see
ActiveRenderInfo#getBlockStateAtEntityViewpoint(World, Entity, float) ). |
default BlockState |
IForgeBlock.getStateForPlacement(BlockState state,
Direction facing,
BlockState state2,
IWorld world,
BlockPos pos1,
BlockPos pos2,
Hand hand)
//TODO: Re-Evaluate
Gets the
IBlockState to place |
default BlockState |
IForgeBlockState.getStateForPlacement(Direction facing,
BlockState state2,
IWorld world,
BlockPos pos1,
BlockPos pos2,
Hand hand)
//TODO: Re-Evaluate
Gets the
IBlockState to place |
default Direction[] |
IForgeBlock.getValidRotations(BlockState state,
IBlockReader world,
BlockPos pos)
Get the rotations that can apply to the block at the specified coordinates.
|
default boolean |
IForgeBlock.getWeakChanges(BlockState state,
IWorldReader world,
BlockPos pos)
If this block should be notified of weak changes.
|
default boolean |
IForgeBlock.hasTileEntity(BlockState state)
Called throughout the code as a replacement for block instanceof BlockContainer
Moving this to the Block base class allows for mods that wish to extend vanilla
blocks, and also want to have a tile entity on that block, may.
|
default boolean |
IForgeBlock.isAir(BlockState state,
IBlockReader world,
BlockPos pos)
Determines this block should be treated as an air block
by the rest of the code.
|
default boolean |
IForgeBlock.isBeaconBase(BlockState state,
IWorldReader world,
BlockPos pos,
BlockPos beacon)
Determines if this block can be used as the base of a beacon.
|
default boolean |
IForgeBlock.isBed(BlockState state,
IBlockReader world,
BlockPos pos,
Entity player)
Determines if this block is classified as a Bed, Allowing
players to sleep in it, though the block has to specifically
perform the sleeping functionality in it's activated event.
|
default boolean |
IForgeBlock.isBedFoot(BlockState state,
IWorldReader world,
BlockPos pos)
Determines if the current block is the foot half of the bed.
|
default boolean |
IForgeBlock.isBurning(BlockState state,
IBlockReader world,
BlockPos pos)
Determines if this block should set fire and deal fire damage
to entities coming into contact with it.
|
default boolean |
IForgeBlock.isConduitFrame(BlockState state,
IWorldReader world,
BlockPos pos,
BlockPos conduit)
Determines if this block can be used as the frame of a conduit.
|
default boolean |
IForgeBlock.isFertile(BlockState state,
IBlockReader world,
BlockPos pos)
Checks if this soil is fertile, typically this means that growth rates
of plants on this soil will be slightly sped up.
|
default boolean |
IForgeBlock.isFireSource(BlockState state,
IBlockReader world,
BlockPos pos,
Direction side)
Currently only called by fire when it is on top of this block.
|
default boolean |
IForgeBlock.isFlammable(BlockState state,
IBlockReader world,
BlockPos pos,
Direction face)
Called when fire is updating, checks if a block face can catch fire.
|
default boolean |
IForgeBlock.isFoliage(BlockState state,
IWorldReader world,
BlockPos pos)
Used by getTopSoilidOrLiquidBlock while placing biome decorations, villages, etc
Also used to determine if the player can spawn in this block.
|
default boolean |
IForgeBlock.isLadder(BlockState state,
IWorldReader world,
BlockPos pos,
LivingEntity entity)
Checks if a player or entity can use this block to 'climb' like a ladder.
|
default boolean |
IForgeBlock.isPortalFrame(BlockState state,
IWorldReader world,
BlockPos pos)
Determines if this block can be used as part of a frame of a nether portal.
|
default boolean |
IForgeBlock.isReplaceableOreGen(BlockState state,
IWorldReader world,
BlockPos pos,
java.util.function.Predicate<BlockState> target)
Determines if the current block is replaceable by Ore veins during world generation.
|
default boolean |
IForgeBlock.isSlimeBlock(BlockState state) |
default boolean |
IForgeBlock.isStickyBlock(BlockState state) |
default boolean |
IForgeBlock.isToolEffective(BlockState state,
ToolType tool)
Checks if the specified tool type is efficient on this block,
meaning that it digs at full speed.
|
default void |
IForgeBlock.observedNeighborChange(BlockState observerState,
World world,
BlockPos observerPos,
Block changedBlock,
BlockPos changedBlockPos)
Called on an Observer block whenever an update for an Observer is received.
|
default void |
IForgeBlock.onBlockExploded(BlockState state,
World world,
BlockPos pos,
Explosion explosion)
Called when the block is destroyed by an explosion.
|
default void |
IForgeBlock.onNeighborChange(BlockState state,
IWorldReader world,
BlockPos pos,
BlockPos neighbor)
Called when a tile entity on a side of this block changes is created or is destroyed.
|
default void |
IForgeBlock.onPlantGrow(BlockState state,
IWorld world,
BlockPos pos,
BlockPos source)
Called when a plant grows on this block, only implemented for saplings using the WorldGen*Trees classes right now.
|
default boolean |
IForgeBlock.recolorBlock(BlockState state,
IWorld world,
BlockPos pos,
Direction facing,
DyeColor color)
//TODO: Re-Evaluate
Gathers how much experience this block drops when broken.
|
default boolean |
IForgeBlock.removedByPlayer(BlockState state,
World world,
BlockPos pos,
PlayerEntity player,
boolean willHarvest,
IFluidState fluid)
Called when a player removes a block.
|
default BlockState |
IForgeBlock.rotate(BlockState state,
IWorld world,
BlockPos pos,
Rotation direction) |
default void |
IForgeBlock.setBedOccupied(BlockState state,
IWorldReader world,
BlockPos pos,
LivingEntity sleeper,
boolean occupied)
Called when a user either starts or stops sleeping in the bed.
|
default boolean |
IForgeBlock.shouldCheckWeakPower(BlockState state,
IWorldReader world,
BlockPos pos,
Direction side)
Called to determine whether to allow the a block to handle its own indirect power rather than using the default rules.
|
default boolean |
IForgeBlock.shouldDisplayFluidOverlay(BlockState state,
ILightReader world,
BlockPos pos,
IFluidState fluidState)
Called to determine whether this block should use the fluid overlay texture or flowing texture when it is placed under the fluid.
|
Modifier and Type | Method and Description |
---|---|
default boolean |
IForgeBlock.isReplaceableOreGen(BlockState state,
IWorldReader world,
BlockPos pos,
java.util.function.Predicate<BlockState> target)
Determines if the current block is replaceable by Ore veins during world generation.
|
default boolean |
IForgeBlockState.isReplaceableOreGen(IWorldReader world,
BlockPos pos,
java.util.function.Predicate<BlockState> target)
Determines if the current block is replaceable by Ore veins during world generation.
|
Modifier and Type | Field and Description |
---|---|
private BlockState |
BlockSnapshot.replacedBlock |
Modifier and Type | Method and Description |
---|---|
BlockState |
BlockSnapshot.getCurrentBlock() |
BlockState |
BlockSnapshot.getReplacedBlock() |
Modifier and Type | Method and Description |
---|---|
void |
BlockSnapshot.setReplacedBlock(BlockState replacedBlock) |
Constructor and Description |
---|
BlockSnapshot(IWorld world,
BlockPos pos,
BlockState state) |
BlockSnapshot(IWorld world,
BlockPos pos,
BlockState state,
CompoundNBT nbt) |
BlockSnapshot(IWorld world,
BlockPos pos,
BlockState state,
int flag) |
Modifier and Type | Method and Description |
---|---|
BlockState |
CustomPlantTypeTest.CustomPlantBlock.getPlant(IBlockReader world,
BlockPos pos) |
Modifier and Type | Method and Description |
---|---|
boolean |
CustomPlantTypeTest.CustomBlock.canSustainPlant(BlockState state,
IBlockReader world,
BlockPos pos,
Direction facing,
IPlantable plantable) |
boolean |
CustomPlantTypeTest.CustomPlantBlock.isValidGround(BlockState state,
IBlockReader worldIn,
BlockPos pos) |
boolean |
CustomPlantTypeTest.CustomPlantBlock.isValidPosition(BlockState state,
IWorldReader world,
BlockPos pos) |
Modifier and Type | Method and Description |
---|---|
java.util.List<BakedQuad> |
TRSRTransformerTest.MyBakedModel.getQuads(BlockState state,
Direction side,
java.util.Random rand,
IModelData data) |
Modifier and Type | Method and Description |
---|---|
boolean |
NewFluidTest.FluidloggableBlock.canContainFluid(IBlockReader worldIn,
BlockPos pos,
BlockState state,
Fluid fluidIn) |
IFluidState |
NewFluidTest.FluidloggableBlock.getFluidState(BlockState state) |
Fluid |
NewFluidTest.FluidloggableBlock.pickupFluid(IWorld worldIn,
BlockPos pos,
BlockState state) |
boolean |
NewFluidTest.FluidloggableBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
Modifier and Type | Method and Description |
---|---|
protected void |
NewFluidTest.FluidloggableBlock.fillStateContainer(StateContainer.Builder<Block,BlockState> builder) |
Modifier and Type | Method and Description |
---|---|
static BlockState |
ForgeEventFactory.fireFluidPlaceBlockEvent(IWorld world,
BlockPos pos,
BlockPos liquidPos,
BlockState state) |
Modifier and Type | Method and Description |
---|---|
static boolean |
ForgeEventFactory.canCreateFluidSource(World world,
BlockPos pos,
BlockState state,
boolean def) |
static boolean |
ForgeEventFactory.doPlayerHarvestCheck(PlayerEntity player,
BlockState state,
boolean success) |
static float |
ForgeEventFactory.fireBlockHarvesting(NonNullList<ItemStack> drops,
World world,
BlockPos pos,
BlockState state,
int fortune,
float dropChance,
boolean silkTouch,
PlayerEntity player) |
static BlockState |
ForgeEventFactory.fireFluidPlaceBlockEvent(IWorld world,
BlockPos pos,
BlockPos liquidPos,
BlockState state) |
static float |
ForgeEventFactory.getBreakSpeed(PlayerEntity player,
BlockState state,
float original,
BlockPos pos) |
static int |
ForgeEventFactory.onApplyBonemeal(PlayerEntity player,
World world,
BlockPos pos,
BlockState state,
ItemStack stack) |
static boolean |
ForgeEventFactory.onEntityDestroyBlock(LivingEntity entity,
BlockPos pos,
BlockState state) |
static BlockEvent.NeighborNotifyEvent |
ForgeEventFactory.onNeighborNotify(World world,
BlockPos pos,
BlockState state,
java.util.EnumSet<Direction> notifiedSides,
boolean forceRedstoneUpdate) |
static boolean |
ForgeEventFactory.renderBlockOverlay(PlayerEntity player,
MatrixStack mat,
RenderBlockOverlayEvent.OverlayType type,
BlockState block,
BlockPos pos) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
LivingDestroyBlockEvent.state |
Modifier and Type | Method and Description |
---|---|
BlockState |
LivingDestroyBlockEvent.getState() |
Constructor and Description |
---|
LivingDestroyBlockEvent(LivingEntity entity,
BlockPos pos,
BlockState state) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
BonemealEvent.block |
private BlockState |
PlayerEvent.HarvestCheck.state |
private BlockState |
PlayerEvent.BreakSpeed.state |
Modifier and Type | Method and Description |
---|---|
BlockState |
BonemealEvent.getBlock() |
BlockState |
PlayerEvent.BreakSpeed.getState() |
BlockState |
PlayerEvent.HarvestCheck.getTargetBlock() |
Constructor and Description |
---|
BonemealEvent(PlayerEntity player,
World world,
BlockPos pos,
BlockState block,
ItemStack stack) |
BreakSpeed(PlayerEntity player,
BlockState state,
float original,
BlockPos pos) |
HarvestCheck(PlayerEntity player,
BlockState state,
boolean success) |
Modifier and Type | Field and Description |
---|---|
private BlockState |
BlockEvent.FluidPlaceBlockEvent.newState |
private BlockState |
BlockEvent.CropGrowEvent.Post.originalState |
private BlockState |
BlockEvent.FluidPlaceBlockEvent.origState |
private BlockState |
BlockEvent.EntityPlaceEvent.placedAgainst |
private BlockState |
BlockEvent.EntityPlaceEvent.placedBlock |
private BlockState |
BlockEvent.state |
Modifier and Type | Method and Description |
---|---|
BlockState |
BlockEvent.FluidPlaceBlockEvent.getNewState() |
BlockState |
BlockEvent.FluidPlaceBlockEvent.getOriginalState() |
BlockState |
BlockEvent.CropGrowEvent.Post.getOriginalState() |
BlockState |
BlockEvent.EntityPlaceEvent.getPlacedAgainst() |
BlockState |
BlockEvent.EntityPlaceEvent.getPlacedBlock() |
BlockState |
BlockEvent.getState() |
Modifier and Type | Method and Description |
---|---|
void |
BlockEvent.FluidPlaceBlockEvent.setNewState(BlockState state) |
Constructor and Description |
---|
BlockEvent(IWorld world,
BlockPos pos,
BlockState state) |
BreakEvent(World world,
BlockPos pos,
BlockState state,
PlayerEntity player) |
Change(World world,
BlockPos pos,
BlockState state,
int oldNote,
int newNote) |
CreateFluidSourceEvent(World world,
BlockPos pos,
BlockState state) |
CropGrowEvent(World world,
BlockPos pos,
BlockState state) |
EntityMultiPlaceEvent(java.util.List<BlockSnapshot> blockSnapshots,
BlockState placedAgainst,
Entity entity) |
EntityPlaceEvent(BlockSnapshot blockSnapshot,
BlockState placedAgainst,
Entity entity) |
FarmlandTrampleEvent(World world,
BlockPos pos,
BlockState state,
float fallDistance,
Entity entity) |
FluidPlaceBlockEvent(IWorld world,
BlockPos pos,
BlockPos liquidPos,
BlockState state) |
HarvestDropsEvent(World world,
BlockPos pos,
BlockState state,
int fortuneLevel,
float dropChance,
NonNullList<ItemStack> drops,
PlayerEntity harvester,
boolean isSilkTouching) |
NeighborNotifyEvent(World world,
BlockPos pos,
BlockState state,
java.util.EnumSet<Direction> notifiedSides,
boolean forceRedstoneUpdate) |
NoteBlockEvent(World world,
BlockPos pos,
BlockState state,
int note) |
Play(World world,
BlockPos pos,
BlockState state,
int note,
NoteBlockInstrument instrument) |
PortalSpawnEvent(IWorld world,
BlockPos pos,
BlockState state,
NetherPortalBlock.Size size) |
Post(World world,
BlockPos pos,
BlockState original,
BlockState state) |
Pre(World world,
BlockPos pos,
BlockState state) |
Modifier and Type | Method and Description |
---|---|
BlockState |
FluidAttributes.getBlock(ILightReader reader,
BlockPos pos,
IFluidState state) |
protected BlockState |
ForgeFlowingFluid.getBlockState(IFluidState state) |
Modifier and Type | Method and Description |
---|---|
protected void |
ForgeFlowingFluid.beforeReplacingBlock(IWorld worldIn,
BlockPos pos,
BlockState state) |
Modifier and Type | Field and Description |
---|---|
protected BlockState |
BlockWrapper.state |
Constructor and Description |
---|
BlockWrapper(BlockState state,
World world,
BlockPos blockPos) |
Modifier and Type | Field and Description |
---|---|
private static com.google.common.collect.Multimap<ModelResourceLocation,BlockState> |
ModelLoaderErrorMessage.reverseBlockMap |
Modifier and Type | Method and Description |
---|---|
static ObjectIntIdentityMap<BlockState> |
GameData.getBlockStateIDMap() |
Modifier and Type | Field and Description |
---|---|
private BlockState |
BlockPosContext.blockState |
Modifier and Type | Field and Description |
---|---|
static ContextKey<BlockState> |
ContextKeys.BLOCK_STATE |
Constructor and Description |
---|
BlockPosContext(PlayerEntity ep,
BlockPos pos,
BlockState state,
Direction f) |