Modifier and Type | Field and Description |
---|---|
private IWorld |
ComposterBlock.FullInventory.world |
private IWorld |
ComposterBlock.PartialInventory.world |
private IWorld |
NetherPortalBlock.Size.world |
Modifier and Type | Method and Description |
---|---|
private static boolean |
ComposterBlock.addItem(BlockState p_220293_0_,
IWorld p_220293_1_,
BlockPos p_220293_2_,
ItemStack p_220293_3_) |
private static void |
LeverBlock.addParticles(BlockState state,
IWorld worldIn,
BlockPos pos,
float alpha) |
static boolean |
BubbleColumnBlock.canHoldBubbleColumn(IWorld p_208072_0_,
BlockPos p_208072_1_) |
private static void |
ComposterBlock.clear(BlockState p_220294_0_,
IWorld p_220294_1_,
BlockPos p_220294_2_) |
ISidedInventory |
ComposterBlock.createInventory(BlockState p_219966_1_,
IWorld p_219966_2_,
BlockPos p_219966_3_) |
static BlockPattern.PatternHelper |
NetherPortalBlock.createPatternHelper(IWorld p_181089_0_,
BlockPos worldIn) |
private ActionResultType |
CakeBlock.func_226911_a_(IWorld p_226911_1_,
BlockPos p_226911_2_,
BlockState p_226911_3_,
PlayerEntity p_226911_4_) |
static void |
ChorusFlowerBlock.generatePlant(IWorld worldIn,
BlockPos pos,
java.util.Random rand,
int p_185603_3_) |
static BlockState |
Block.getValidBlockForPosition(BlockState currentState,
IWorld worldIn,
BlockPos pos) |
private static void |
ChorusFlowerBlock.growTreeRecursive(IWorld worldIn,
BlockPos p_185601_1_,
java.util.Random rand,
BlockPos p_185601_3_,
int p_185601_4_,
int p_185601_5_) |
void |
JukeboxBlock.insertRecord(IWorld worldIn,
BlockPos pos,
BlockState state,
ItemStack recordStack) |
static boolean |
ChestBlock.isBlocked(IWorld p_220108_0_,
BlockPos p_220108_1_) |
private static boolean |
ChestBlock.isCatSittingOn(IWorld p_220107_0_,
BlockPos p_220107_1_) |
NetherPortalBlock.Size |
NetherPortalBlock.isPortal(IWorld worldIn,
BlockPos pos) |
void |
MovingPistonBlock.onPlayerDestroy(IWorld worldIn,
BlockPos pos,
BlockState state) |
void |
StairsBlock.onPlayerDestroy(IWorld worldIn,
BlockPos pos,
BlockState state) |
void |
Block.onPlayerDestroy(IWorld worldIn,
BlockPos pos,
BlockState state) |
Fluid |
BubbleColumnBlock.pickupFluid(IWorld worldIn,
BlockPos pos,
BlockState state) |
Fluid |
IBucketPickupHandler.pickupFluid(IWorld worldIn,
BlockPos pos,
BlockState state) |
Fluid |
FlowingFluidBlock.pickupFluid(IWorld worldIn,
BlockPos pos,
BlockState state) |
default Fluid |
IWaterLoggable.pickupFluid(IWorld worldIn,
BlockPos pos,
BlockState state) |
void |
DoublePlantBlock.placeAt(IWorld worldIn,
BlockPos pos,
int flags) |
static void |
BubbleColumnBlock.placeBubbleColumn(IWorld p_203159_0_,
BlockPos p_203159_1_,
boolean drag) |
protected void |
WeightedPressurePlateBlock.playClickOffSound(IWorld worldIn,
BlockPos pos) |
protected abstract void |
AbstractPressurePlateBlock.playClickOffSound(IWorld worldIn,
BlockPos pos) |
protected void |
PressurePlateBlock.playClickOffSound(IWorld worldIn,
BlockPos pos) |
protected void |
WeightedPressurePlateBlock.playClickOnSound(IWorld worldIn,
BlockPos pos) |
protected abstract void |
AbstractPressurePlateBlock.playClickOnSound(IWorld worldIn,
BlockPos pos) |
protected void |
PressurePlateBlock.playClickOnSound(IWorld worldIn,
BlockPos pos) |
protected void |
AbstractButtonBlock.playSound(PlayerEntity playerIn,
IWorld worldIn,
BlockPos pos,
boolean p_196367_4_) |
BlockState |
KelpTopBlock.randomAge(IWorld p_209906_1_) |
boolean |
SeaGrassBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
boolean |
KelpBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
boolean |
KelpTopBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
boolean |
CampfireBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
boolean |
ILiquidContainer.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
boolean |
TallSeaGrassBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
default boolean |
IWaterLoggable.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
boolean |
SlabBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
static void |
Block.replaceBlock(BlockState oldState,
BlockState newState,
IWorld worldIn,
BlockPos pos,
int flags) |
BlockState |
PistonBlock.rotate(BlockState state,
IWorld world,
BlockPos pos,
Rotation direction) |
private void |
ObserverBlock.startSignal(IWorld worldIn,
BlockPos pos) |
private void |
FlowingFluidBlock.triggerMixEffects(IWorld worldIn,
BlockPos pos) |
boolean |
NetherPortalBlock.trySpawnPortal(IWorld worldIn,
BlockPos pos) |
void |
RedstoneWireBlock.updateDiagonalNeighbors(BlockState state,
IWorld worldIn,
BlockPos pos,
int flags) |
void |
Block.updateDiagonalNeighbors(BlockState state,
IWorld worldIn,
BlockPos pos,
int flags)
Deprecated.
|
void |
BlockState.updateDiagonalNeighbors(IWorld worldIn,
BlockPos pos,
int flags) |
private static BlockState |
LeavesBlock.updateDistance(BlockState state,
IWorld worldIn,
BlockPos pos) |
protected void |
AbstractCoralPlantBlock.updateIfDry(BlockState state,
IWorld worldIn,
BlockPos pos) |
void |
Block.updateNeighbors(BlockState stateIn,
IWorld worldIn,
BlockPos pos,
int flags)
Deprecated.
|
void |
BlockState.updateNeighbors(IWorld worldIn,
BlockPos pos,
int flags) |
BlockState |
CoralWallFanBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BeehiveBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FallingBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FarmlandBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BubbleColumnBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
TripWireHookBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
DoorBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
VineBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
SeaGrassBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
GrassPathBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CactusBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ObserverBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CoralPlantBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BedBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
StandingSignBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
HorizontalFaceBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CoralFinBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
WallBannerBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
RedstoneWallTorchBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ScaffoldingBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BambooSaplingBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
RepeaterBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ChorusFlowerBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
WallSignBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
SeaPickleBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
DeadCoralWallFanBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ChorusPlantBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
WallBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
AttachedStemBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CarpetBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
AbstractPressurePlateBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
PistonHeadBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
KelpBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
NetherPortalBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
WallTorchBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
EnderChestBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BellBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BambooBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
KelpTopBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ConduitBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
HugeMushroomBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CampfireBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ConcretePowderBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
PaneBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FlowerPotBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
AbstractCoralPlantBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FenceGateBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
LadderBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FlowingFluidBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
RedstoneWireBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
SnowyDirtBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
TrapDoorBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
StairsBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FireBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
NoteBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
TorchBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BushBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
AbstractSignBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
SnowBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
TripWireBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CakeBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
SugarCaneBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
Block.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos)
Deprecated.
|
BlockState |
LanternBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
FenceBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CoralBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
LeavesBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
CocoaBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BannerBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
DoublePlantBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
ChestBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
MagmaBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
SlabBlock.updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
BlockState |
BlockState.updatePostPlacement(Direction face,
BlockState queried,
IWorld worldIn,
BlockPos currentPos,
BlockPos offsetPos) |
Constructor and Description |
---|
FullInventory(BlockState p_i50463_1_,
IWorld p_i50463_2_,
BlockPos p_i50463_3_,
ItemStack p_i50463_4_) |
PartialInventory(BlockState p_i50464_1_,
IWorld p_i50464_2_,
BlockPos p_i50464_3_) |
Size(IWorld worldIn,
BlockPos pos,
Direction.Axis axisIn) |
Modifier and Type | Method and Description |
---|---|
boolean |
BigTree.func_227017_a_(IWorld p_227017_1_,
ChunkGenerator<?> p_227017_2_,
BlockPos p_227017_3_,
BlockState p_227017_4_,
java.util.Random p_227017_5_,
int p_227017_6_,
int p_227017_7_) |
private boolean |
Tree.func_230140_a_(IWorld p_230140_1_,
BlockPos p_230140_2_) |
boolean |
Tree.place(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
BlockPos blockPosIn,
BlockState blockStateIn,
java.util.Random randomIn) |
boolean |
BigTree.place(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
BlockPos blockPosIn,
BlockState blockStateIn,
java.util.Random randomIn) |
Modifier and Type | Class and Description |
---|---|
class |
ClientWorld |
Modifier and Type | Method and Description |
---|---|
boolean |
CreatureEntity.canSpawn(IWorld worldIn,
SpawnReason spawnReasonIn) |
boolean |
MobEntity.canSpawn(IWorld worldIn,
SpawnReason spawnReasonIn) |
static boolean |
MobEntity.canSpawnOn(EntityType<? extends MobEntity> typeIn,
IWorld worldIn,
SpawnReason reason,
BlockPos pos,
java.util.Random randomIn) |
static <T extends Entity> |
EntitySpawnPlacementRegistry.func_223515_a(EntityType<T> p_223515_0_,
IWorld p_223515_1_,
SpawnReason reason,
BlockPos p_223515_3_,
java.util.Random p_223515_4_) |
ILivingEntityData |
MobEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
AgeableEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
boolean |
EntitySpawnPlacementRegistry.IPlacementPredicate.test(EntityType<T> p_test_1_,
IWorld p_test_2_,
SpawnReason p_test_3_,
BlockPos p_test_4_,
java.util.Random p_test_5_) |
Modifier and Type | Method and Description |
---|---|
void |
BreakBlockGoal.playBreakingSound(IWorld worldIn,
BlockPos pos) |
Modifier and Type | Method and Description |
---|---|
ILivingEntityData |
VillagerEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
AbstractVillagerEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
Modifier and Type | Method and Description |
---|---|
static boolean |
MonsterEntity.canMonsterSpawn(EntityType<? extends MonsterEntity> type,
IWorld worldIn,
SpawnReason reason,
BlockPos pos,
java.util.Random randomIn) |
static boolean |
MonsterEntity.canMonsterSpawnInLight(EntityType<? extends MonsterEntity> type,
IWorld worldIn,
SpawnReason reason,
BlockPos pos,
java.util.Random randomIn) |
static boolean |
StrayEntity.func_223327_b(EntityType<StrayEntity> p_223327_0_,
IWorld p_223327_1_,
SpawnReason reason,
BlockPos p_223327_3_,
java.util.Random p_223327_4_) |
static boolean |
EndermiteEntity.func_223328_b(EntityType<EndermiteEntity> p_223328_0_,
IWorld p_223328_1_,
SpawnReason reason,
BlockPos p_223328_3_,
java.util.Random p_223328_4_) |
static boolean |
GuardianEntity.func_223329_b(EntityType<? extends GuardianEntity> p_223329_0_,
IWorld p_223329_1_,
SpawnReason reason,
BlockPos p_223329_3_,
java.util.Random p_223329_4_) |
static boolean |
PatrollerEntity.func_223330_b(EntityType<? extends PatrollerEntity> patrollerType,
IWorld worldIn,
SpawnReason reason,
BlockPos p_223330_3_,
java.util.Random p_223330_4_) |
static boolean |
SilverfishEntity.func_223331_b(EntityType<SilverfishEntity> p_223331_0_,
IWorld p_223331_1_,
SpawnReason reason,
BlockPos p_223331_3_,
java.util.Random p_223331_4_) |
static boolean |
DrownedEntity.func_223332_b(EntityType<DrownedEntity> p_223332_0_,
IWorld p_223332_1_,
SpawnReason reason,
BlockPos p_223332_3_,
java.util.Random p_223332_4_) |
private static boolean |
DrownedEntity.func_223333_a(IWorld p_223333_0_,
BlockPos p_223333_1_) |
static boolean |
HuskEntity.func_223334_b(EntityType<HuskEntity> p_223334_0_,
IWorld p_223334_1_,
SpawnReason reason,
BlockPos p_223334_3_,
java.util.Random p_223334_4_) |
static boolean |
ZombiePigmanEntity.func_223337_b(EntityType<ZombiePigmanEntity> p_223337_0_,
IWorld p_223337_1_,
SpawnReason reason,
BlockPos p_223337_3_,
java.util.Random p_223337_4_) |
static boolean |
SlimeEntity.func_223366_c(EntityType<SlimeEntity> p_223366_0_,
IWorld p_223366_1_,
SpawnReason reason,
BlockPos p_223366_3_,
java.util.Random randomIn) |
static boolean |
MagmaCubeEntity.func_223367_b(EntityType<MagmaCubeEntity> p_223367_0_,
IWorld p_223367_1_,
SpawnReason p_223367_2_,
BlockPos p_223367_3_,
java.util.Random p_223367_4_) |
static boolean |
GhastEntity.func_223368_b(EntityType<GhastEntity> p_223368_0_,
IWorld p_223368_1_,
SpawnReason reason,
BlockPos p_223368_3_,
java.util.Random p_223368_4_) |
static boolean |
MonsterEntity.isValidLightLevel(IWorld worldIn,
BlockPos pos,
java.util.Random randomIn) |
ILivingEntityData |
IllusionerEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
ShulkerEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
PillagerEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
ZombieEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
WitherSkeletonEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
ZombieVillagerEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
SpiderEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
VindicatorEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
CaveSpiderEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
DrownedEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
PhantomEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
VexEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
AbstractSkeletonEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
SlimeEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
AbstractRaiderEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
PatrollerEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
void |
ZombieEntity.AttackTurtleEggGoal.playBreakingSound(IWorld worldIn,
BlockPos pos) |
Modifier and Type | Method and Description |
---|---|
static boolean |
AnimalEntity.canAnimalSpawn(EntityType<? extends AnimalEntity> animal,
IWorld worldIn,
SpawnReason reason,
BlockPos pos,
java.util.Random random) |
static boolean |
BatEntity.canSpawn(EntityType<BatEntity> batIn,
IWorld worldIn,
SpawnReason reason,
BlockPos pos,
java.util.Random randomIn) |
static boolean |
ParrotEntity.func_223317_c(EntityType<ParrotEntity> parrotIn,
IWorld worldIn,
SpawnReason reason,
BlockPos p_223317_3_,
java.util.Random random) |
static boolean |
MooshroomEntity.func_223318_c(EntityType<MooshroomEntity> p_223318_0_,
IWorld p_223318_1_,
SpawnReason p_223318_2_,
BlockPos p_223318_3_,
java.util.Random p_223318_4_) |
static boolean |
OcelotEntity.func_223319_c(EntityType<OcelotEntity> p_223319_0_,
IWorld p_223319_1_,
SpawnReason p_223319_2_,
BlockPos p_223319_3_,
java.util.Random p_223319_4_) |
static boolean |
PolarBearEntity.func_223320_c(EntityType<PolarBearEntity> p_223320_0_,
IWorld p_223320_1_,
SpawnReason reason,
BlockPos p_223320_3_,
java.util.Random p_223320_4_) |
static boolean |
RabbitEntity.func_223321_c(EntityType<RabbitEntity> p_223321_0_,
IWorld p_223321_1_,
SpawnReason reason,
BlockPos p_223321_3_,
java.util.Random p_223321_4_) |
static boolean |
TurtleEntity.func_223322_c(EntityType<TurtleEntity> p_223322_0_,
IWorld p_223322_1_,
SpawnReason reason,
BlockPos p_223322_3_,
java.util.Random p_223322_4_) |
static boolean |
DolphinEntity.func_223364_b(EntityType<DolphinEntity> p_223364_0_,
IWorld p_223364_1_,
SpawnReason reason,
BlockPos p_223364_3_,
java.util.Random p_223364_4_) |
static boolean |
SquidEntity.func_223365_b(EntityType<SquidEntity> p_223365_0_,
IWorld p_223365_1_,
SpawnReason reason,
BlockPos p_223365_3_,
java.util.Random p_223365_4_) |
private int |
RabbitEntity.getRandomRabbitType(IWorld p_213610_1_) |
ILivingEntityData |
CatEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
SheepEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
FoxEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
DolphinEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
RabbitEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
PandaEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
ParrotEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
OcelotEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
PolarBearEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
TurtleEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
java.util.List<ItemStack> |
SheepEntity.onSheared(ItemStack item,
IWorld world,
BlockPos pos,
int fortune) |
java.util.List<ItemStack> |
MooshroomEntity.onSheared(ItemStack item,
IWorld world,
BlockPos pos,
int fortune) |
java.util.List<ItemStack> |
SnowGolemEntity.onSheared(ItemStack item,
IWorld world,
BlockPos pos,
int fortune) |
Modifier and Type | Method and Description |
---|---|
static boolean |
AbstractFishEntity.func_223363_b(EntityType<? extends AbstractFishEntity> type,
IWorld worldIn,
SpawnReason reason,
BlockPos p_223363_3_,
java.util.Random randomIn) |
ILivingEntityData |
AbstractGroupFishEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
TropicalFishEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
Modifier and Type | Method and Description |
---|---|
ILivingEntityData |
AbstractHorseEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
TraderLlamaEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
HorseEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
ILivingEntityData |
LlamaEntity.onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
Modifier and Type | Method and Description |
---|---|
protected abstract void |
FlowingFluid.beforeReplacingBlock(IWorld worldIn,
BlockPos pos,
BlockState state) |
protected void |
WaterFluid.beforeReplacingBlock(IWorld worldIn,
BlockPos pos,
BlockState state) |
protected void |
LavaFluid.beforeReplacingBlock(IWorld worldIn,
BlockPos pos,
BlockState state) |
protected void |
FlowingFluid.flowAround(IWorld worldIn,
BlockPos pos,
IFluidState stateIn) |
protected void |
FlowingFluid.flowInto(IWorld worldIn,
BlockPos pos,
BlockState blockStateIn,
Direction direction,
IFluidState fluidStateIn) |
protected void |
LavaFluid.flowInto(IWorld worldIn,
BlockPos pos,
BlockState blockStateIn,
Direction direction,
IFluidState fluidStateIn) |
private void |
FlowingFluid.func_207937_a(IWorld p_207937_1_,
BlockPos p_207937_2_,
IFluidState p_207937_3_,
BlockState p_207937_4_) |
private void |
LavaFluid.triggerEffects(IWorld p_205581_1_,
BlockPos p_205581_2_) |
Modifier and Type | Method and Description |
---|---|
ISidedInventory |
ISidedInventoryProvider.createInventory(BlockState p_219966_1_,
IWorld p_219966_2_,
BlockPos p_219966_3_) |
Modifier and Type | Method and Description |
---|---|
static boolean |
FlintAndSteelItem.canSetFire(BlockState existingState,
IWorld worldIn,
BlockPos posIn) |
private void |
DebugStickItem.handleClick(PlayerEntity player,
BlockState state,
IWorld worldIn,
BlockPos pos,
boolean rightClick,
ItemStack stack) |
protected void |
BucketItem.playEmptySound(PlayerEntity player,
IWorld worldIn,
BlockPos pos) |
protected void |
FishBucketItem.playEmptySound(PlayerEntity player,
IWorld worldIn,
BlockPos pos) |
static void |
BoneMealItem.spawnBonemealParticles(IWorld worldIn,
BlockPos posIn,
int data) |
Modifier and Type | Method and Description |
---|---|
static void |
DebugPacketSender.sendStructureStart(IWorld worldIn,
StructureStart p_218804_1_) |
Modifier and Type | Method and Description |
---|---|
private void |
PlayerList.setPlayerGameTypeBasedOnOther(ServerPlayerEntity target,
ServerPlayerEntity source,
IWorld worldIn) |
Modifier and Type | Method and Description |
---|---|
static <S extends TileEntity> |
TileEntityMerger.func_226924_a_(TileEntityType<S> p_226924_0_,
java.util.function.Function<BlockState,TileEntityMerger.Type> p_226924_1_,
java.util.function.Function<BlockState,Direction> p_226924_2_,
DirectionProperty p_226924_3_,
BlockState p_226924_4_,
IWorld p_226924_5_,
BlockPos p_226924_6_,
java.util.function.BiPredicate<IWorld,BlockPos> p_226924_7_) |
Modifier and Type | Method and Description |
---|---|
static <S extends TileEntity> |
TileEntityMerger.func_226924_a_(TileEntityType<S> p_226924_0_,
java.util.function.Function<BlockState,TileEntityMerger.Type> p_226924_1_,
java.util.function.Function<BlockState,Direction> p_226924_2_,
DirectionProperty p_226924_3_,
BlockState p_226924_4_,
IWorld p_226924_5_,
BlockPos p_226924_6_,
java.util.function.BiPredicate<IWorld,BlockPos> p_226924_7_) |
Modifier and Type | Method and Description |
---|---|
BlockState |
UpgradeData.IBlockFixer.func_196982_a(BlockState p_196982_1_,
Direction p_196982_2_,
BlockState p_196982_3_,
IWorld p_196982_4_,
BlockPos p_196982_5_,
BlockPos p_196982_6_) |
private static BlockState |
UpgradeData.func_196987_a(BlockState p_196987_0_,
Direction p_196987_1_,
IWorld p_196987_2_,
BlockPos p_196987_3_,
BlockPos p_196987_4_) |
default void |
UpgradeData.IBlockFixer.func_208826_a(IWorld p_208826_1_) |
Modifier and Type | Class and Description |
---|---|
class |
World |
Modifier and Type | Method and Description |
---|---|
void |
Biome.decorate(GenerationStage.Decoration stage,
ChunkGenerator<? extends GenerationSettings> chunkGenerator,
IWorld worldIn,
long seed,
SharedSeedRandom random,
BlockPos pos) |
Modifier and Type | Method and Description |
---|---|
default IWorld |
IChunk.getWorldForge() |
Modifier and Type | Class and Description |
---|---|
class |
WorldGenRegion |
Modifier and Type | Field and Description |
---|---|
protected IWorld |
ChunkGenerator.world |
Modifier and Type | Method and Description |
---|---|
void |
ChunkGenerator.generateStructureStarts(IWorld worldIn,
IChunk chunkIn) |
void |
FlatChunkGenerator.makeBase(IWorld worldIn,
IChunk chunkIn) |
void |
DebugChunkGenerator.makeBase(IWorld worldIn,
IChunk chunkIn) |
abstract void |
ChunkGenerator.makeBase(IWorld worldIn,
IChunk chunkIn) |
void |
NoiseChunkGenerator.makeBase(IWorld worldIn,
IChunk chunkIn) |
Constructor and Description |
---|
ChunkGenerator(IWorld worldIn,
BiomeProvider biomeProviderIn,
C generationSettingsIn) |
DebugChunkGenerator(IWorld p_i48959_1_,
BiomeProvider p_i48959_2_,
DebugGenerationSettings p_i48959_3_) |
EndChunkGenerator(IWorld worldIn,
BiomeProvider biomeProviderIn,
EndGenerationSettings settingsIn) |
FlatChunkGenerator(IWorld worldIn,
BiomeProvider biomeProviderIn,
FlatGenerationSettings settingsIn) |
NoiseChunkGenerator(IWorld worldIn,
BiomeProvider biomeProviderIn,
int horizontalNoiseGranularityIn,
int verticalNoiseGranularityIn,
int p_i49931_5_,
T settingsIn,
boolean usePerlin) |
OverworldChunkGenerator(IWorld worldIn,
BiomeProvider provider,
OverworldGenSettings settingsIn) |
Modifier and Type | Method and Description |
---|---|
void |
DoublePlantBlockPlacer.func_225567_a_(IWorld p_225567_1_,
BlockPos p_225567_2_,
BlockState p_225567_3_,
java.util.Random p_225567_4_) |
void |
ColumnBlockPlacer.func_225567_a_(IWorld p_225567_1_,
BlockPos p_225567_2_,
BlockState p_225567_3_,
java.util.Random p_225567_4_) |
void |
SimpleBlockPlacer.func_225567_a_(IWorld p_225567_1_,
BlockPos p_225567_2_,
BlockState p_225567_3_,
java.util.Random p_225567_4_) |
abstract void |
BlockPlacer.func_225567_a_(IWorld p_225567_1_,
BlockPos p_225567_2_,
BlockState p_225567_3_,
java.util.Random p_225567_4_) |
Modifier and Type | Method and Description |
---|---|
private boolean |
BlockPileFeature.canPlaceOn(IWorld worldIn,
BlockPos pos,
java.util.Random random) |
protected boolean |
CoralClawFeature.func_204623_a(IWorld p_204623_1_,
java.util.Random p_204623_2_,
BlockPos p_204623_3_,
BlockState p_204623_4_) |
protected boolean |
CoralMushroomFeature.func_204623_a(IWorld p_204623_1_,
java.util.Random p_204623_2_,
BlockPos p_204623_3_,
BlockState p_204623_4_) |
protected abstract boolean |
CoralFeature.func_204623_a(IWorld p_204623_1_,
java.util.Random p_204623_2_,
BlockPos p_204623_3_,
BlockState p_204623_4_) |
protected boolean |
CoralTreeFeature.func_204623_a(IWorld p_204623_1_,
java.util.Random p_204623_2_,
BlockPos p_204623_3_,
BlockState p_204623_4_) |
protected boolean |
CoralFeature.func_204624_b(IWorld p_204624_1_,
java.util.Random p_204624_2_,
BlockPos p_204624_3_,
BlockState p_204624_4_) |
private void |
IcebergFeature.func_205174_a(int p_205174_1_,
int yDiff,
BlockPos p_205174_3_,
IWorld worldIn,
boolean placeWater,
double p_205174_6_,
BlockPos p_205174_8_,
int p_205174_9_,
int p_205174_10_) |
private void |
IcebergFeature.func_205175_a(BlockPos pos,
IWorld worldIn,
java.util.Random p_205175_3_,
int p_205175_4_,
int p_205175_5_,
boolean p_205175_6_,
boolean p_205175_7_,
BlockState p_205175_8_) |
private void |
IcebergFeature.func_205181_a(IWorld worldIn,
java.util.Random rand,
BlockPos pos,
int p_205181_4_,
int xIn,
int yIn,
int zIn,
int p_205181_8_,
int p_205181_9_,
boolean p_205181_10_,
int p_205181_11_,
double p_205181_12_,
boolean p_205181_14_,
BlockState p_205181_15_) |
private void |
IcebergFeature.func_205184_a(java.util.Random rand,
IWorld worldIn,
int p_205184_3_,
int p_205184_4_,
BlockPos pos,
boolean p_205184_6_,
int p_205184_7_,
double p_205184_8_,
int p_205184_10_) |
private void |
IcebergFeature.func_205186_a(IWorld worldIn,
BlockPos pos,
int p_205186_3_,
int p_205186_4_,
boolean p_205186_5_,
int p_205186_6_) |
protected boolean |
OreFeature.func_207803_a(IWorld worldIn,
java.util.Random random,
OreFeatureConfig config,
double p_207803_4_,
double p_207803_6_,
double p_207803_8_,
double p_207803_10_,
double p_207803_12_,
double p_207803_14_,
int p_207803_16_,
int p_207803_17_,
int p_207803_18_,
int p_207803_19_,
int p_207803_20_) |
boolean |
DefaultFlowersFeature.func_225559_a_(IWorld p_225559_1_,
BlockPos p_225559_2_,
BlockClusterFeatureConfig p_225559_3_) |
abstract boolean |
FlowersFeature.func_225559_a_(IWorld p_225559_1_,
BlockPos p_225559_2_,
U p_225559_3_) |
protected void |
BigRedMushroomFeature.func_225564_a_(IWorld p_225564_1_,
java.util.Random p_225564_2_,
BlockPos p_225564_3_,
int p_225564_4_,
BlockPos.Mutable p_225564_5_,
BigMushroomFeatureConfig p_225564_6_) |
protected void |
BigBrownMushroomFeature.func_225564_a_(IWorld p_225564_1_,
java.util.Random p_225564_2_,
BlockPos p_225564_3_,
int p_225564_4_,
BlockPos.Mutable p_225564_5_,
BigMushroomFeatureConfig p_225564_6_) |
protected abstract void |
AbstractBigMushroomFeature.func_225564_a_(IWorld p_225564_1_,
java.util.Random p_225564_2_,
BlockPos p_225564_3_,
int p_225564_4_,
BlockPos.Mutable p_225564_5_,
BigMushroomFeatureConfig p_225564_6_) |
protected boolean |
AbstractBigMushroomFeature.func_227209_a_(IWorld p_227209_1_,
BlockPos p_227209_2_,
int p_227209_3_,
BlockPos.Mutable p_227209_4_,
BigMushroomFeatureConfig p_227209_5_) |
protected void |
AbstractBigMushroomFeature.func_227210_a_(IWorld p_227210_1_,
java.util.Random p_227210_2_,
BlockPos p_227210_3_,
BigMushroomFeatureConfig p_227210_4_,
int p_227210_5_,
BlockPos.Mutable p_227210_6_) |
private VoxelShapePart |
AbstractTreeFeature.func_227214_a_(IWorld p_227214_1_,
MutableBoundingBox p_227214_2_,
java.util.Set<BlockPos> p_227214_3_,
java.util.Set<BlockPos> p_227214_4_) |
private void |
BlockPileFeature.func_227225_a_(IWorld p_227225_1_,
BlockPos p_227225_2_,
java.util.Random p_227225_3_,
BlockStateProvidingFeatureConfig p_227225_4_) |
static java.util.List<EndSpikeFeature.EndSpike> |
EndSpikeFeature.generateSpikes(IWorld worldIn) |
boolean |
SeaPickleFeature.place(IWorld worldIn,
ChunkGenerator<?> generator,
java.util.Random rand,
BlockPos pos,
CountConfig config) |
boolean |
ConfiguredRandomFeatureList.place(IWorld p_214839_1_,
ChunkGenerator<? extends GenerationSettings> p_214839_2_,
java.util.Random p_214839_3_,
BlockPos p_214839_4_) |
boolean |
ConfiguredFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos) |
boolean |
AbstractBigMushroomFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
BigMushroomFeatureConfig config) |
boolean |
BlockBlobFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
BlockBlobConfig config) |
boolean |
RandomPatchFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
BlockClusterFeatureConfig config) |
boolean |
IcebergFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
BlockStateFeatureConfig config) |
boolean |
LakesFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
BlockStateFeatureConfig config) |
boolean |
BlockPileFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
BlockStateProvidingFeatureConfig config) |
boolean |
BlockWithContextFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
BlockWithContextConfig config) |
boolean |
DecoratedFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
DecoratedFeatureConfig config) |
boolean |
EndGatewayFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
EndGatewayConfig config) |
boolean |
EndSpikeFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
EndSpikeFeatureConfig config) |
abstract boolean |
Feature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
FC config) |
boolean |
IcePathFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
FeatureRadiusConfig config) |
boolean |
FillLayerFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
FillLayerConfig config) |
boolean |
SpringFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
LiquidsConfig config) |
boolean |
MultipleWithChanceRandomFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
MultipleRandomFeatureConfig config) |
boolean |
MultipleRandomFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
MultipleWithChanceRandomFeatureConfig config) |
boolean |
BonusChestFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
VinesFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
EndIslandFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
BlueIceFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
VoidStartPlatformFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
NoOpFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
ChorusPlantFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
IceSpikeFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
DesertWellsFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
KelpFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
IceAndSnowFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
FossilsFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
EndPodiumFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
CoralFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
GlowstoneBlobFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
DungeonsFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
NoFeatureConfig config) |
boolean |
OreFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
OreFeatureConfig config) |
boolean |
BambooFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
ProbabilityConfig config) |
boolean |
ReplaceBlockFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
ReplaceBlockConfig config) |
boolean |
SeaGrassFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
SeaGrassConfig config) |
boolean |
SingleRandomFeatureConfig.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
SingleRandomFeature config) |
boolean |
SphereReplaceFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
SphereReplaceConfig config) |
boolean |
AbstractTreeFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
T config) |
boolean |
TwoFeatureChoiceFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
TwoFeatureChoiceConfig config) |
boolean |
FlowersFeature.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
U config) |
private void |
EndSpikeFeature.placeSpike(IWorld worldIn,
java.util.Random rand,
EndSpikeFeatureConfig config,
EndSpikeFeature.EndSpike spike) |
private void |
IcebergFeature.removeSnowLayer(IWorld worldIn,
BlockPos posIn) |
Modifier and Type | Method and Description |
---|---|
void |
JigsawPiece.handleDataMarker(IWorld worldIn,
Template.BlockInfo p_214846_2_,
BlockPos pos,
Rotation rotationIn,
java.util.Random rand,
MutableBoundingBox p_214846_6_) |
boolean |
EmptyJigsawPiece.place(TemplateManager p_225575_1_,
IWorld p_225575_2_,
ChunkGenerator<?> p_225575_3_,
BlockPos p_225575_4_,
Rotation p_225575_5_,
MutableBoundingBox p_225575_6_,
java.util.Random p_225575_7_) |
boolean |
ListJigsawPiece.place(TemplateManager p_225575_1_,
IWorld p_225575_2_,
ChunkGenerator<?> p_225575_3_,
BlockPos p_225575_4_,
Rotation p_225575_5_,
MutableBoundingBox p_225575_6_,
java.util.Random p_225575_7_) |
abstract boolean |
JigsawPiece.place(TemplateManager p_225575_1_,
IWorld p_225575_2_,
ChunkGenerator<?> p_225575_3_,
BlockPos p_225575_4_,
Rotation p_225575_5_,
MutableBoundingBox p_225575_6_,
java.util.Random p_225575_7_) |
boolean |
SingleJigsawPiece.place(TemplateManager p_225575_1_,
IWorld p_225575_2_,
ChunkGenerator<?> p_225575_3_,
BlockPos p_225575_4_,
Rotation p_225575_5_,
MutableBoundingBox p_225575_6_,
java.util.Random p_225575_7_) |
boolean |
FeatureJigsawPiece.place(TemplateManager p_225575_1_,
IWorld p_225575_2_,
ChunkGenerator<?> p_225575_3_,
BlockPos p_225575_4_,
Rotation p_225575_5_,
MutableBoundingBox p_225575_6_,
java.util.Random p_225575_7_) |
Modifier and Type | Method and Description |
---|---|
boolean |
SwampHutPiece.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
TemplateStructurePiece.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
AbstractVillagePiece.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
DesertPyramidPiece.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanRuinPieces.Piece.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
abstract boolean |
StructurePiece.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
MineshaftPieces.Corridor.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
MineshaftPieces.Cross.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
MineshaftPieces.Room.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
MineshaftPieces.Stairs.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
BuriedTreasure.Piece.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.Corridor.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.Corridor2.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.Corridor3.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.Corridor4.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.Corridor5.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.Crossing.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.Crossing2.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.Crossing3.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.End.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.Entrance.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.NetherStalkRoom.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.Stairs.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.Straight.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
FortressPieces.Throne.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
JunglePyramidPiece.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
StrongholdPieces.ChestCorridor.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
StrongholdPieces.Corridor.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
StrongholdPieces.Crossing.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
StrongholdPieces.LeftTurn.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
StrongholdPieces.Library.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
StrongholdPieces.PortalRoom.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
StrongholdPieces.Prison.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
StrongholdPieces.RightTurn.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
StrongholdPieces.RoomCrossing.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
StrongholdPieces.Stairs.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
StrongholdPieces.StairsStraight.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
StrongholdPieces.Straight.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanMonumentPieces.DoubleXRoom.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanMonumentPieces.DoubleXYRoom.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanMonumentPieces.DoubleYRoom.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanMonumentPieces.DoubleYZRoom.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanMonumentPieces.DoubleZRoom.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanMonumentPieces.EntryRoom.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanMonumentPieces.MonumentBuilding.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanMonumentPieces.MonumentCoreRoom.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanMonumentPieces.Penthouse.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanMonumentPieces.SimpleRoom.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanMonumentPieces.SimpleTopRoom.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
OceanMonumentPieces.WingRoom.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
ShipwreckPieces.Piece.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
boolean |
IglooPieces.Piece.create(IWorld worldIn,
ChunkGenerator<?> chunkGeneratorIn,
java.util.Random randomIn,
MutableBoundingBox mutableBoundingBoxIn,
ChunkPos chunkPosIn) |
protected boolean |
StructurePiece.createDispenser(IWorld worldIn,
MutableBoundingBox sbb,
java.util.Random rand,
int x,
int y,
int z,
Direction facing,
ResourceLocation lootTableIn) |
protected void |
StructurePiece.fillWithAir(IWorld worldIn,
MutableBoundingBox structurebb,
int minX,
int minY,
int minZ,
int maxX,
int maxY,
int maxZ) |
protected void |
StructurePiece.fillWithBlocks(IWorld worldIn,
MutableBoundingBox boundingboxIn,
int xMin,
int yMin,
int zMin,
int xMax,
int yMax,
int zMax,
BlockState boundaryBlockState,
BlockState insideBlockState,
boolean existingOnly) |
protected void |
StructurePiece.fillWithRandomizedBlocks(IWorld worldIn,
MutableBoundingBox boundingboxIn,
int minX,
int minY,
int minZ,
int maxX,
int maxY,
int maxZ,
boolean alwaysReplace,
java.util.Random rand,
StructurePiece.BlockSelector blockselector) |
boolean |
SwampHutStructure.func_202383_b(IWorld worldIn,
BlockPos pos) |
private void |
SwampHutPiece.func_214821_a(IWorld p_214821_1_,
MutableBoundingBox p_214821_2_) |
protected void |
OceanMonumentPieces.Piece.generateBoxOnFillOnly(IWorld worldIn,
MutableBoundingBox p_175819_2_,
int p_175819_3_,
int p_175819_4_,
int p_175819_5_,
int p_175819_6_,
int p_175819_7_,
int p_175819_8_,
BlockState p_175819_9_) |
protected boolean |
StructurePiece.generateChest(IWorld worldIn,
MutableBoundingBox boundsIn,
java.util.Random rand,
BlockPos posIn,
ResourceLocation resourceLocationIn,
BlockState p_191080_6_) |
protected boolean |
StructurePiece.generateChest(IWorld worldIn,
MutableBoundingBox structurebb,
java.util.Random randomIn,
int x,
int y,
int z,
ResourceLocation loot) |
protected boolean |
MineshaftPieces.Corridor.generateChest(IWorld worldIn,
MutableBoundingBox structurebb,
java.util.Random randomIn,
int x,
int y,
int z,
ResourceLocation loot) |
protected void |
OceanMonumentPieces.Piece.generateDefaultFloor(IWorld worldIn,
MutableBoundingBox p_175821_2_,
int x,
int z,
boolean hasOpeningDownwards) |
private void |
OceanMonumentPieces.MonumentBuilding.generateEntranceArchs(IWorld worldIn,
java.util.Random p_175839_2_,
MutableBoundingBox p_175839_3_) |
private void |
OceanMonumentPieces.MonumentBuilding.generateEntranceWall(IWorld worldIn,
java.util.Random p_175837_2_,
MutableBoundingBox p_175837_3_) |
private void |
OceanMonumentPieces.MonumentBuilding.generateLowerWall(IWorld worldIn,
java.util.Random p_175835_2_,
MutableBoundingBox p_175835_3_) |
protected void |
StructurePiece.generateMaybeBox(IWorld worldIn,
MutableBoundingBox sbb,
java.util.Random rand,
float chance,
int x1,
int y1,
int z1,
int x2,
int y2,
int z2,
BlockState edgeState,
BlockState state,
boolean requireNonAir,
boolean requiredSkylight) |
private void |
OceanMonumentPieces.MonumentBuilding.generateMiddleWall(IWorld worldIn,
java.util.Random p_175842_2_,
MutableBoundingBox p_175842_3_) |
private void |
OceanMonumentPieces.MonumentBuilding.generateRoofPiece(IWorld worldIn,
java.util.Random p_175841_2_,
MutableBoundingBox p_175841_3_) |
void |
OceanMonumentStructure.Start.generateStructure(IWorld p_225565_1_,
ChunkGenerator<?> p_225565_2_,
java.util.Random p_225565_3_,
MutableBoundingBox p_225565_4_,
ChunkPos p_225565_5_) |
void |
WoodlandMansionStructure.Start.generateStructure(IWorld p_225565_1_,
ChunkGenerator<?> p_225565_2_,
java.util.Random p_225565_3_,
MutableBoundingBox p_225565_4_,
ChunkPos p_225565_5_) |
void |
StructureStart.generateStructure(IWorld p_225565_1_,
ChunkGenerator<?> p_225565_2_,
java.util.Random p_225565_3_,
MutableBoundingBox p_225565_4_,
ChunkPos p_225565_5_) |
private void |
OceanMonumentPieces.MonumentBuilding.generateUpperWall(IWorld worldIn,
java.util.Random p_175838_2_,
MutableBoundingBox p_175838_3_) |
private void |
OceanMonumentPieces.MonumentBuilding.generateWing(boolean p_175840_1_,
int p_175840_2_,
IWorld worldIn,
java.util.Random p_175840_4_,
MutableBoundingBox p_175840_5_) |
protected StructureStart |
Structure.getStart(IWorld worldIn,
BlockPos pos,
boolean p_202364_3_) |
private java.util.List<StructureStart> |
Structure.getStarts(IWorld worldIn,
int x,
int z) |
protected abstract void |
TemplateStructurePiece.handleDataMarker(java.lang.String function,
BlockPos pos,
IWorld worldIn,
java.util.Random rand,
MutableBoundingBox sbb) |
protected void |
WoodlandMansionPieces.MansionTemplate.handleDataMarker(java.lang.String function,
BlockPos pos,
IWorld worldIn,
java.util.Random rand,
MutableBoundingBox sbb) |
protected void |
OceanRuinPieces.Piece.handleDataMarker(java.lang.String function,
BlockPos pos,
IWorld worldIn,
java.util.Random rand,
MutableBoundingBox sbb) |
protected void |
EndCityPieces.CityTemplate.handleDataMarker(java.lang.String function,
BlockPos pos,
IWorld worldIn,
java.util.Random rand,
MutableBoundingBox sbb) |
protected void |
ShipwreckPieces.Piece.handleDataMarker(java.lang.String function,
BlockPos pos,
IWorld worldIn,
java.util.Random rand,
MutableBoundingBox sbb) |
protected void |
IglooPieces.Piece.handleDataMarker(java.lang.String function,
BlockPos pos,
IWorld worldIn,
java.util.Random rand,
MutableBoundingBox sbb) |
protected boolean |
ScatteredStructurePiece.isInsideBounds(IWorld worldIn,
MutableBoundingBox boundsIn,
int heightIn) |
boolean |
Structure.isPositionInsideStructure(IWorld worldIn,
BlockPos pos) |
boolean |
Structure.isPositionInStructure(IWorld worldIn,
BlockPos pos) |
protected void |
OceanMonumentPieces.Piece.makeOpening(IWorld worldIn,
MutableBoundingBox boundingBoxIn,
int x1,
int y1,
int z1,
int x2,
int y2,
int z2) |
boolean |
Structure.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generator,
java.util.Random rand,
BlockPos pos,
C config) |
private void |
MineshaftPieces.Corridor.placeCobWeb(IWorld p_189922_1_,
MutableBoundingBox p_189922_2_,
java.util.Random p_189922_3_,
float p_189922_4_,
int p_189922_5_,
int p_189922_6_,
int p_189922_7_) |
protected void |
StrongholdPieces.Stronghold.placeDoor(IWorld worldIn,
java.util.Random p_74990_2_,
MutableBoundingBox p_74990_3_,
StrongholdPieces.Stronghold.Door p_74990_4_,
int p_74990_5_,
int p_74990_6_,
int p_74990_7_) |
private void |
MineshaftPieces.Corridor.placeSupport(IWorld p_189921_1_,
MutableBoundingBox p_189921_2_,
int p_189921_3_,
int p_189921_4_,
int p_189921_5_,
int p_189921_6_,
int p_189921_7_,
java.util.Random p_189921_8_) |
private void |
MineshaftPieces.Cross.placeSupportPillar(IWorld p_189923_1_,
MutableBoundingBox p_189923_2_,
int p_189923_3_,
int p_189923_4_,
int p_189923_5_,
int p_189923_6_) |
protected void |
StructurePiece.randomlyPlaceBlock(IWorld worldIn,
MutableBoundingBox boundingboxIn,
java.util.Random rand,
float chance,
int x,
int y,
int z,
BlockState blockstateIn) |
protected void |
StructurePiece.randomlyRareFillWithBlocks(IWorld worldIn,
MutableBoundingBox boundingboxIn,
int minX,
int minY,
int minZ,
int maxX,
int maxY,
int maxZ,
BlockState blockstateIn,
boolean excludeAir) |
protected void |
StructurePiece.replaceAirAndLiquidDownwards(IWorld worldIn,
BlockState blockstateIn,
int x,
int y,
int z,
MutableBoundingBox boundingboxIn) |
protected void |
StructurePiece.setBlockState(IWorld worldIn,
BlockState blockstateIn,
int x,
int y,
int z,
MutableBoundingBox boundingboxIn) |
protected boolean |
OceanMonumentPieces.Piece.spawnElder(IWorld worldIn,
MutableBoundingBox p_175817_2_,
int p_175817_3_,
int p_175817_4_,
int p_175817_5_) |
Modifier and Type | Method and Description |
---|---|
void |
Template.addBlocksToWorld(IWorld worldIn,
BlockPos pos,
PlacementSettings placementIn) |
boolean |
Template.addBlocksToWorld(IWorld worldIn,
BlockPos pos,
PlacementSettings placementIn,
int flags) |
void |
Template.addBlocksToWorldChunk(IWorld worldIn,
BlockPos pos,
PlacementSettings placementIn) |
private void |
Template.addEntitiesToWorld(IWorld worldIn,
BlockPos offsetPos,
Mirror mirrorIn,
Rotation rotationIn,
BlockPos centerOffset,
MutableBoundingBox boundsIn)
Deprecated.
|
private void |
Template.addEntitiesToWorld(IWorld worldIn,
BlockPos offsetPos,
PlacementSettings placementIn,
Mirror mirrorIn,
Rotation rotationIn,
BlockPos centerOffset,
MutableBoundingBox boundsIn) |
static void |
Template.func_222857_a(IWorld worldIn,
int p_222857_1_,
VoxelShapePart voxelShapePartIn,
int xIn,
int yIn,
int zIn) |
private static java.util.Optional<Entity> |
Template.loadEntity(IWorld worldIn,
CompoundNBT nbt) |
static java.util.List<Template.BlockInfo> |
Template.processBlockInfos(IWorld worldIn,
BlockPos offsetPos,
PlacementSettings placementSettingsIn,
java.util.List<Template.BlockInfo> blockInfos)
Deprecated.
|
static java.util.List<Template.BlockInfo> |
Template.processBlockInfos(Template template,
IWorld worldIn,
BlockPos offsetPos,
PlacementSettings placementSettingsIn,
java.util.List<Template.BlockInfo> blockInfos) |
static java.util.List<Template.EntityInfo> |
Template.processEntityInfos(Template template,
IWorld worldIn,
BlockPos offsetPos,
PlacementSettings placementSettingsIn,
java.util.List<Template.EntityInfo> blockInfos) |
Modifier and Type | Method and Description |
---|---|
java.util.stream.Stream<BlockPos> |
AtSurfaceWithExtra.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
AtSurfaceWithExtraConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
CaveEdge.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
CaveEdgeConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
LakeLava.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
ChanceConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
LakeWater.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
ChanceConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
IcebergPlacement.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
ChanceConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
AtSurfaceWithChance.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
ChanceConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
DungeonRoom.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
ChanceConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
TwiceSurfaceWithChance.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
ChanceConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
TopSolidWithChance.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
ChanceConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
SimplePlacement.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
DC configIn,
BlockPos pos) |
abstract java.util.stream.Stream<BlockPos> |
Placement.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
DC configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
AtSurface.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
FrequencyConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
TopSolid.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
FrequencyConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
AtHeight64.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
FrequencyConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
TwiceSurface.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
FrequencyConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
NetherMagma.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
FrequencyConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
AtSurfaceRandomCount.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
FrequencyConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
SurfacePlus32.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
FrequencyConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
TwiceSurfaceWithChanceMultiple.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
HeightWithChanceConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
AtSurfaceWithChanceMultiple.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
HeightWithChanceConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
SurfacePlus32WithNoise.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
NoiseDependant configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
TwiceSurfaceWithNoise.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
NoiseDependant configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
EndGateway.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
NoPlacementConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
DarkOakTreePlacement.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
NoPlacementConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
TopSolidOnce.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
NoPlacementConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
ChorusPlant.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
NoPlacementConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
TopSolidRange.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
TopSolidRangeConfig configIn,
BlockPos pos) |
java.util.stream.Stream<BlockPos> |
TopSolidWithNoise.getPositions(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> generatorIn,
java.util.Random random,
TopSolidWithNoiseConfig configIn,
BlockPos pos) |
<FC extends IFeatureConfig,F extends Feature<FC>> |
ConfiguredPlacement.place(IWorld p_215093_1_,
ChunkGenerator<? extends GenerationSettings> p_215093_2_,
java.util.Random p_215093_3_,
BlockPos p_215093_4_,
ConfiguredFeature<FC,F> p_215093_5_) |
protected <FC extends IFeatureConfig,F extends Feature<FC>> |
Placement.place(IWorld worldIn,
ChunkGenerator<? extends GenerationSettings> p_214998_2_,
java.util.Random random,
BlockPos pos,
DC p_214998_5_,
ConfiguredFeature<FC,F> p_214998_6_) |
Modifier and Type | Method and Description |
---|---|
void |
AlterGroundTreeDecorator.func_225576_a_(IWorld p_225576_1_,
java.util.Random p_225576_2_,
java.util.List<BlockPos> p_225576_3_,
java.util.List<BlockPos> p_225576_4_,
java.util.Set<BlockPos> p_225576_5_,
MutableBoundingBox p_225576_6_) |
void |
BeehiveTreeDecorator.func_225576_a_(IWorld p_225576_1_,
java.util.Random p_225576_2_,
java.util.List<BlockPos> p_225576_3_,
java.util.List<BlockPos> p_225576_4_,
java.util.Set<BlockPos> p_225576_5_,
MutableBoundingBox p_225576_6_) |
void |
CocoaTreeDecorator.func_225576_a_(IWorld p_225576_1_,
java.util.Random p_225576_2_,
java.util.List<BlockPos> p_225576_3_,
java.util.List<BlockPos> p_225576_4_,
java.util.Set<BlockPos> p_225576_5_,
MutableBoundingBox p_225576_6_) |
void |
TrunkVineTreeDecorator.func_225576_a_(IWorld p_225576_1_,
java.util.Random p_225576_2_,
java.util.List<BlockPos> p_225576_3_,
java.util.List<BlockPos> p_225576_4_,
java.util.Set<BlockPos> p_225576_5_,
MutableBoundingBox p_225576_6_) |
abstract void |
TreeDecorator.func_225576_a_(IWorld p_225576_1_,
java.util.Random p_225576_2_,
java.util.List<BlockPos> p_225576_3_,
java.util.List<BlockPos> p_225576_4_,
java.util.Set<BlockPos> p_225576_5_,
MutableBoundingBox p_225576_6_) |
void |
LeaveVineTreeDecorator.func_225576_a_(IWorld p_225576_1_,
java.util.Random p_225576_2_,
java.util.List<BlockPos> p_225576_3_,
java.util.List<BlockPos> p_225576_4_,
java.util.Set<BlockPos> p_225576_5_,
MutableBoundingBox p_225576_6_) |
Modifier and Type | Class and Description |
---|---|
class |
ServerMultiWorld |
class |
ServerWorld |
Modifier and Type | Method and Description |
---|---|
static void |
WorldEntitySpawner.performWorldGenSpawning(IWorld worldIn,
Biome biomeIn,
int centerX,
int centerZ,
java.util.Random diameterX) |
Modifier and Type | Method and Description |
---|---|
void |
MapData.tryAddBanner(IWorld p_204269_1_,
BlockPos p_204269_2_) |
private void |
MapData.updateDecorations(MapDecoration.Type type,
IWorld worldIn,
java.lang.String decorationName,
double worldX,
double worldZ,
double rotationIn,
ITextComponent p_191095_10_) |
Modifier and Type | Method and Description |
---|---|
static int |
ForgeHooks.canEntitySpawn(MobEntity entity,
IWorld world,
double x,
double y,
double z,
AbstractSpawner spawner,
SpawnReason spawnReason) |
default java.util.List<ItemStack> |
IShearable.onSheared(ItemStack item,
IWorld world,
BlockPos pos,
int fortune)
Deprecated.
Performs the shear function on this object.
|
Modifier and Type | Method and Description |
---|---|
default BlockState |
IForgeBlock.getStateForPlacement(BlockState state,
Direction facing,
BlockState state2,
IWorld world,
BlockPos pos1,
BlockPos pos2,
Hand hand)
//TODO: Re-Evaluate
Gets the
IBlockState to place |
default BlockState |
IForgeBlockState.getStateForPlacement(Direction facing,
BlockState state2,
IWorld world,
BlockPos pos1,
BlockPos pos2,
Hand hand)
//TODO: Re-Evaluate
Gets the
IBlockState to place |
default boolean |
IForgeWorldType.handleSlimeSpawnReduction(java.util.Random random,
IWorld world) |
default void |
IForgeBlock.onPlantGrow(BlockState state,
IWorld world,
BlockPos pos,
BlockPos source)
Called when a plant grows on this block, only implemented for saplings using the WorldGen*Trees classes right now.
|
default void |
IForgeBlockState.onPlantGrow(IWorld world,
BlockPos pos,
BlockPos source)
Called when a plant grows on this block, only implemented for saplings using the WorldGen*Trees classes right now.
|
default boolean |
IForgeBlock.recolorBlock(BlockState state,
IWorld world,
BlockPos pos,
Direction facing,
DyeColor color)
//TODO: Re-Evaluate
Gathers how much experience this block drops when broken.
|
default boolean |
IForgeBlockState.recolorBlock(IWorld world,
BlockPos pos,
Direction facing,
DyeColor color)
//TODO: Re-Evaluate
Gathers how much experience this block drops when broken.
|
default BlockState |
IForgeBlock.rotate(BlockState state,
IWorld world,
BlockPos pos,
Rotation direction) |
default BlockState |
IForgeBlockState.rotate(IWorld world,
BlockPos pos,
Rotation direction) |
Modifier and Type | Field and Description |
---|---|
private java.lang.ref.WeakReference<IWorld> |
BlockSnapshot.world |
Modifier and Type | Method and Description |
---|---|
IWorld |
BlockSnapshot.getWorld() |
Modifier and Type | Method and Description |
---|---|
static BlockSnapshot |
BlockSnapshot.getBlockSnapshot(IWorld world,
BlockPos pos) |
static BlockSnapshot |
BlockSnapshot.getBlockSnapshot(IWorld world,
BlockPos pos,
int flag) |
boolean |
BlockSnapshot.restoreToLocation(IWorld world,
BlockPos pos,
boolean force,
boolean notifyNeighbors) |
void |
BlockSnapshot.setWorld(IWorld world) |
Constructor and Description |
---|
BlockSnapshot(IWorld world,
BlockPos pos,
BlockState state) |
BlockSnapshot(IWorld world,
BlockPos pos,
BlockState state,
CompoundNBT nbt) |
BlockSnapshot(IWorld world,
BlockPos pos,
BlockState state,
int flag) |
Modifier and Type | Method and Description |
---|---|
Fluid |
NewFluidTest.FluidloggableBlock.pickupFluid(IWorld worldIn,
BlockPos pos,
BlockState state) |
boolean |
NewFluidTest.FluidloggableBlock.receiveFluid(IWorld worldIn,
BlockPos pos,
BlockState state,
IFluidState fluidStateIn) |
Modifier and Type | Method and Description |
---|---|
static net.minecraftforge.eventbus.api.Event.Result |
ForgeEventFactory.canEntitySpawn(MobEntity entity,
IWorld world,
double x,
double y,
double z,
AbstractSpawner spawner,
SpawnReason spawnReason) |
static BlockState |
ForgeEventFactory.fireFluidPlaceBlockEvent(IWorld world,
BlockPos pos,
BlockPos liquidPos,
BlockState state) |
static java.util.List<Biome.SpawnListEntry> |
ForgeEventFactory.getPotentialSpawns(IWorld world,
EntityClassification type,
BlockPos pos,
java.util.List<Biome.SpawnListEntry> oldList) |
static boolean |
ForgeEventFactory.onTrySpawnPortal(IWorld world,
BlockPos pos,
NetherPortalBlock.Size size) |
static boolean |
ForgeEventFactory.saplingGrowTree(IWorld world,
java.util.Random rand,
BlockPos pos) |
Modifier and Type | Field and Description |
---|---|
private IWorld |
LivingSpawnEvent.world |
Modifier and Type | Method and Description |
---|---|
IWorld |
LivingSpawnEvent.getWorld() |
Constructor and Description |
---|
CheckSpawn(MobEntity entity,
IWorld world,
double x,
double y,
double z,
AbstractSpawner spawner,
SpawnReason spawnReason)
CheckSpawn is fired when an Entity is about to be spawned.
|
LivingSpawnEvent(MobEntity entity,
IWorld world,
double x,
double y,
double z) |
Modifier and Type | Field and Description |
---|---|
private IWorld |
WorldEvent.world |
private IWorld |
BlockEvent.world |
Modifier and Type | Method and Description |
---|---|
IWorld |
WorldEvent.getWorld() |
IWorld |
BlockEvent.getWorld() |
Constructor and Description |
---|
BlockEvent(IWorld world,
BlockPos pos,
BlockState state) |
ChunkDataEvent(IChunk chunk,
IWorld world,
CompoundNBT data) |
ChunkEvent(IChunk chunk,
IWorld world) |
CreateSpawnPosition(IWorld world,
WorldSettings settings) |
FluidPlaceBlockEvent(IWorld world,
BlockPos pos,
BlockPos liquidPos,
BlockState state) |
Load(IWorld world) |
PortalSpawnEvent(IWorld world,
BlockPos pos,
BlockState state,
NetherPortalBlock.Size size) |
PotentialSpawns(IWorld world,
EntityClassification type,
BlockPos pos,
java.util.List<Biome.SpawnListEntry> oldList) |
SaplingGrowTreeEvent(IWorld world,
java.util.Random rand,
BlockPos pos) |
Save(IChunk chunk,
IWorld world,
CompoundNBT data) |
Save(IWorld world) |
Unload(IWorld world) |
WorldEvent(IWorld world) |
Modifier and Type | Method and Description |
---|---|
protected void |
ForgeFlowingFluid.beforeReplacingBlock(IWorld worldIn,
BlockPos pos,
BlockState state) |