Modifier and Type | Field and Description |
---|---|
private World |
RailState.world |
private World |
PistonBlockStructureHelper.world |
Modifier and Type | Method and Description |
---|---|
private boolean |
SpongeBlock.absorb(World worldIn,
BlockPos pos) |
private static void |
RedstoneOreBlock.activate(BlockState p_196500_0_,
World p_196500_1_,
BlockPos p_196500_2_) |
private void |
BeehiveBlock.addHoneyParticle(World p_226880_1_,
BlockPos p_226880_2_,
VoxelShape p_226880_3_,
double p_226880_4_) |
private void |
BeehiveBlock.addHoneyParticle(World p_226875_1_,
double p_226875_2_,
double p_226875_4_,
double p_226875_6_,
double p_226875_8_,
double p_226875_10_) |
private void |
BeehiveBlock.angerNearbyBees(World p_226881_1_,
BlockPos p_226881_2_) |
void |
BeehiveBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FallingBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BubbleColumnBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneTorchBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
LeverBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EndGatewayBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
WetSpongeBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneOreBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneWallTorchBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RepeaterBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BlastFurnaceBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
NetherPortalBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
WallTorchBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EnderChestBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
CampfireBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EnchantingTableBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
BrewingStandBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EndPortalBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FurnaceBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
RedstoneWireBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
StairsBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
EndRodBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
FireBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
MyceliumBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
TorchBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
Block.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
SmokerBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
LeavesBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
void |
WitherRoseBlock.animateTick(BlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
protected int |
RedstoneDiodeBlock.calculateInputStrength(World worldIn,
BlockPos pos,
BlockState state) |
protected int |
ComparatorBlock.calculateInputStrength(World worldIn,
BlockPos pos,
BlockState state) |
private int |
ComparatorBlock.calculateOutput(World worldIn,
BlockPos pos,
BlockState state) |
void |
TripWireHookBlock.calculateState(World worldIn,
BlockPos pos,
BlockState hookState,
boolean p_176260_4_,
boolean p_176260_5_,
int p_176260_6_,
BlockState p_176260_7_) |
protected boolean |
FireBlock.canDie(World worldIn,
BlockPos pos) |
private boolean |
TurtleEggBlock.canGrow(World worldIn) |
static boolean |
PistonBlock.canPush(BlockState blockStateIn,
World worldIn,
BlockPos pos,
Direction facing,
boolean destroyBlocks,
Direction p_185646_5_) |
static boolean |
WitherSkeletonSkullBlock.canSpawnMob(World p_196299_0_,
BlockPos p_196299_1_,
ItemStack p_196299_2_) |
private boolean |
TurtleEggBlock.canTrample(World worldIn,
Entity trampler) |
boolean |
StemBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
TallFlowerBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
SeaGrassBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
SweetBerryBushBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
SaplingBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
BambooSaplingBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
SeaPickleBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
MushroomBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
BambooBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
TallGrassBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
IGrowable.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
GrassBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
CropsBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
boolean |
CocoaBlock.canUseBonemeal(World worldIn,
java.util.Random rand,
BlockPos pos,
BlockState state) |
void |
TNTBlock.catchFire(BlockState state,
World world,
BlockPos pos,
Direction face,
LivingEntity igniter) |
private void |
PistonBlock.checkForMove(World worldIn,
BlockPos pos,
BlockState state) |
private void |
AbstractButtonBlock.checkPressed(BlockState state,
World worldIn,
BlockPos pos) |
static void |
WitherSkeletonSkullBlock.checkWitherSpawn(World worldIn,
BlockPos pos,
SkullTileEntity p_196298_2_) |
protected int |
WeightedPressurePlateBlock.computeRedstoneStrength(World worldIn,
BlockPos pos) |
protected abstract int |
AbstractPressurePlateBlock.computeRedstoneStrength(World worldIn,
BlockPos pos) |
protected int |
PressurePlateBlock.computeRedstoneStrength(World worldIn,
BlockPos pos) |
protected void |
DropperBlock.dispense(World worldIn,
BlockPos pos) |
protected void |
DispenserBlock.dispense(World worldIn,
BlockPos pos) |
private boolean |
PistonBlock.doMove(World worldIn,
BlockPos pos,
Direction directionIn,
boolean extending) |
private void |
LecternBlock.dropBook(BlockState p_220150_1_,
World p_220150_2_,
BlockPos p_220150_3_) |
static void |
BeehiveBlock.dropHoneyComb(World p_226878_0_,
BlockPos p_226878_1_) |
private void |
JukeboxBlock.dropRecord(World worldIn,
BlockPos pos) |
void |
Block.dropXpOnBlockBreak(World worldIn,
BlockPos pos,
int amount) |
boolean |
ContainerBlock.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param) |
boolean |
ComparatorBlock.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param) |
boolean |
PistonBlock.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param) |
boolean |
NoteBlock.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param) |
boolean |
Block.eventReceived(BlockState state,
World worldIn,
BlockPos pos,
int id,
int param)
Deprecated.
|
private void |
CommandBlockBlock.execute(BlockState p_193387_1_,
World p_193387_2_,
BlockPos p_193387_3_,
CommandBlockLogic p_193387_4_,
boolean p_193387_5_) |
private static void |
CommandBlockBlock.executeChain(World p_193386_0_,
BlockPos p_193386_1_,
Direction p_193386_2_) |
static void |
TNTBlock.explode(World p_196534_0_,
BlockPos worldIn)
Deprecated.
|
private static void |
TNTBlock.explode(World worldIn,
BlockPos pos,
LivingEntity entityIn)
Deprecated.
|
void |
Block.fillWithRain(World worldIn,
BlockPos pos) |
void |
CauldronBlock.fillWithRain(World worldIn,
BlockPos pos) |
private ItemFrameEntity |
ComparatorBlock.findItemFrame(World worldIn,
Direction facing,
BlockPos pos) |
protected <T extends AbstractMinecartEntity> |
DetectorRailBlock.findMinecarts(World worldIn,
BlockPos pos,
java.lang.Class<T> cartType,
java.util.function.Predicate<Entity> filter) |
protected boolean |
PoweredRailBlock.findPoweredRailSignal(World worldIn,
BlockPos pos,
BlockState state,
boolean p_176566_4_,
int p_176566_5_) |
protected boolean |
PoweredRailBlock.func_208071_a(World p_208071_1_,
BlockPos p_208071_2_,
boolean p_208071_3_,
int p_208071_4_,
RailShape p_208071_5_) |
protected void |
BambooSaplingBlock.func_220087_a(World p_220087_1_,
BlockPos p_220087_2_) |
abstract TileEntityMerger.ICallbackWrapper<? extends ChestTileEntity> |
AbstractChestBlock.func_225536_a_(BlockState p_225536_1_,
World p_225536_2_,
BlockPos p_225536_3_,
boolean p_225536_4_) |
TileEntityMerger.ICallbackWrapper<? extends ChestTileEntity> |
EnderChestBlock.func_225536_a_(BlockState p_225536_1_,
World p_225536_2_,
BlockPos p_225536_3_,
boolean p_225536_4_) |
TileEntityMerger.ICallbackWrapper<? extends ChestTileEntity> |
ChestBlock.func_225536_a_(BlockState p_225536_1_,
World p_225536_2_,
BlockPos p_225536_3_,
boolean p_225536_4_) |
private boolean |
BedBlock.func_226861_a_(World p_226861_1_,
BlockPos p_226861_2_) |
private void |
BeehiveBlock.func_226879_a_(World p_226879_1_,
BlockPos p_226879_2_,
BlockState p_226879_3_) |
boolean |
BellBlock.func_226884_a_(World p_226884_1_,
BlockState p_226884_2_,
BlockRayTraceResult p_226884_3_,
PlayerEntity p_226884_4_,
boolean p_226884_5_) |
boolean |
BellBlock.func_226885_a_(World p_226885_1_,
BlockPos p_226885_2_,
Direction p_226885_3_) |
void |
AbstractButtonBlock.func_226910_d_(BlockState p_226910_1_,
World p_226910_2_,
BlockPos p_226910_3_) |
static IInventory |
ChestBlock.func_226916_a_(ChestBlock p_226916_0_,
BlockState p_226916_1_,
World p_226916_2_,
BlockPos p_226916_3_,
boolean p_226916_4_) |
private void |
HoneyBlock.func_226934_a_(World p_226934_1_,
Entity p_226934_2_) |
BlockState |
LeverBlock.func_226939_d_(BlockState p_226939_1_,
World p_226939_2_,
BlockPos p_226939_3_) |
protected int |
BeetrootBlock.getBonemealAgeIncrease(World worldIn) |
protected int |
CropsBlock.getBonemealAgeIncrease(World worldIn) |
int |
BeehiveBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
CommandBlockBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
ComposterBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
DispenserBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
ShulkerBoxBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
BarrelBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
EndPortalFrameBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
HopperBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
BrewingStandBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
JukeboxBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
CakeBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
Block.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos)
Deprecated.
|
int |
CauldronBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
DetectorRailBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
AbstractFurnaceBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
ChestBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
LecternBlock.getComparatorInputOverride(BlockState blockState,
World worldIn,
BlockPos pos) |
int |
BlockState.getComparatorInputOverride(World worldIn,
BlockPos pos) |
INamedContainerProvider |
ContainerBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
CraftingTableBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
CartographyTableBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
AnvilBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
EnchantingTableBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
GrindstoneBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
Block.getContainer(BlockState state,
World worldIn,
BlockPos pos)
Deprecated.
|
INamedContainerProvider |
StonecutterBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
LoomBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
ChestBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
LecternBlock.getContainer(BlockState state,
World worldIn,
BlockPos pos) |
INamedContainerProvider |
BlockState.getContainer(World worldIn,
BlockPos pos) |
float |
AbstractRailBlock.getRailMaxSpeed(BlockState state,
World world,
BlockPos pos,
AbstractMinecartEntity cart)
Returns the max speed of the rail at the specified position.
|
protected BlockState |
AbstractRailBlock.getUpdatedState(World worldIn,
BlockPos pos,
BlockState state,
boolean placing) |
protected void |
BambooBlock.grow(BlockState blockStateIn,
World worldIn,
BlockPos posIn,
java.util.Random rand,
int p_220258_5_) |
void |
CropsBlock.grow(World worldIn,
BlockPos pos,
BlockState state) |
void |
BeehiveBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
DoorBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
BedBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
TurtleEggBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
IceBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
Block.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
void |
DoublePlantBlock.harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
private boolean |
BeehiveBlock.hasBees(World p_226882_1_,
BlockPos p_226882_2_) |
protected void |
BlastFurnaceBlock.interactWith(World worldIn,
BlockPos pos,
PlayerEntity player) |
protected void |
FurnaceBlock.interactWith(World worldIn,
BlockPos pos,
PlayerEntity player) |
protected void |
SmokerBlock.interactWith(World worldIn,
BlockPos pos,
PlayerEntity player) |
protected abstract void |
AbstractFurnaceBlock.interactWith(World worldIn,
BlockPos pos,
PlayerEntity player) |
private static boolean |
RedstoneTorchBlock.isBurnedOut(World p_176598_0_,
BlockPos worldIn,
boolean pos) |
static boolean |
CampfireBlock.isLitCampfireInRange(World p_226914_0_,
BlockPos p_226914_1_,
int p_226914_2_) |
static boolean |
AbstractRailBlock.isRail(World worldIn,
BlockPos pos) |
void |
TNTBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
CommandBlockBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
DoorBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
RedstoneTorchBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
AbstractRailBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
StructureBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
DispenserBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
RedstoneLampBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
RedstoneDiodeBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
HopperBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
PistonHeadBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
BellBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
FrostedIceBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
PistonBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
SpongeBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
FenceGateBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
FlowingFluidBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
RedstoneWireBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
TrapDoorBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
NoteBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
Block.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving)
Deprecated.
|
void |
SoulSandBlock.neighborChanged(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos,
boolean isMoving) |
void |
BlockState.neighborChanged(World worldIn,
BlockPos posIn,
Block blockIn,
BlockPos fromPosIn,
boolean isMoving) |
private void |
TripWireBlock.notifyHook(World worldIn,
BlockPos pos,
BlockState state) |
protected void |
RedstoneDiodeBlock.notifyNeighbors(World worldIn,
BlockPos pos,
BlockState state) |
private static void |
LecternBlock.notifyNeighbors(World worldIn,
BlockPos pos,
BlockState state) |
private void |
TripWireHookBlock.notifyNeighbors(World worldIn,
BlockPos pos,
Direction side) |
private void |
RedstoneWireBlock.notifyWireNeighborsOfStateChange(World worldIn,
BlockPos pos) |
static BlockState |
Block.nudgeEntitiesWithNewState(BlockState oldState,
BlockState newState,
World worldIn,
BlockPos pos) |
ActionResultType |
TNTBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BeehiveBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CommandBlockBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BeaconBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
DoorBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
SweetBerryBushBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
LeverBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BedBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
ComposterBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CraftingTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
RedstoneOreBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
StructureBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CartographyTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
RepeaterBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
DispenserBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
ShulkerBoxBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BarrelBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
JigsawBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
MovingPistonBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
HopperBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
PumpkinBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
DaylightDetectorBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
EnderChestBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BellBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
ComparatorBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CampfireBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
AbstractButtonBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
AnvilBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
EnchantingTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
GrindstoneBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
FlowerPotBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BrewingStandBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
FenceGateBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
FletchingTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
TrapDoorBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
StairsBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
NoteBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
AbstractSignBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
DragonEggBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
JukeboxBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
CakeBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
Block.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit)
Deprecated.
|
ActionResultType |
CauldronBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
SmithingTableBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
FenceBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
StonecutterBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
AbstractFurnaceBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
LoomBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
ChestBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
LecternBlock.onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
ActionResultType |
BlockState.onBlockActivated(World worldIn,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult resultIn) |
void |
CoralWallFanBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
TNTBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
FallingBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
BubbleColumnBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneTorchBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
CarvedPumpkinBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
ObserverBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
CoralPlantBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
ComposterBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
AbstractRailBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
WetSpongeBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
CoralFinBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
ScaffoldingBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneLampBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneDiodeBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
TurtleEggBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
HopperBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
PistonBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
SpongeBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
FlowingFluidBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneWireBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
StairsBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
FireBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
TripWireBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
Block.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving)
Deprecated.
|
void |
SoulSandBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
DetectorRailBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
MagmaBlock.onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
BlockState.onBlockAdded(World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
RedstoneOreBlock.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
void |
StairsBlock.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
void |
NoteBlock.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
void |
DragonEggBlock.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
void |
Block.onBlockClicked(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player)
Deprecated.
|
void |
BlockState.onBlockClicked(World worldIn,
BlockPos pos,
PlayerEntity player) |
boolean |
BlockState.onBlockEventReceived(World worldIn,
BlockPos pos,
int id,
int param) |
void |
TNTBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
BeehiveBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
DoorBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
BedBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
ShulkerBoxBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
PistonHeadBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
TripWireBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
Block.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
DoublePlantBlock.onBlockHarvested(World worldIn,
BlockPos pos,
BlockState state,
PlayerEntity player) |
void |
SkullWallPlayerBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
CommandBlockBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
TripWireHookBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
BeaconBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
DoorBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
BedBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
AbstractBannerBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
WitherSkeletonSkullBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
StructureBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
DispenserBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
ShulkerBoxBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
RedstoneDiodeBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
BarrelBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
HopperBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
WitherSkeletonWallSkullBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
ConduitBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
EnchantingTableBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
PistonBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
BrewingStandBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
Block.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
DoublePlantBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
SkullPlayerBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
AbstractFurnaceBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
ChestBlock.onBlockPlacedBy(World worldIn,
BlockPos pos,
BlockState state,
LivingEntity placer,
ItemStack stack) |
void |
FallingBlock.onBroken(World worldIn,
BlockPos pos) |
void |
AnvilBlock.onBroken(World worldIn,
BlockPos pos) |
void |
FallingBlock.onEndFalling(World worldIn,
BlockPos pos,
BlockState fallingState,
BlockState hitState) |
void |
ConcretePowderBlock.onEndFalling(World worldIn,
BlockPos pos,
BlockState fallingState,
BlockState hitState) |
void |
AnvilBlock.onEndFalling(World worldIn,
BlockPos pos,
BlockState fallingState,
BlockState hitState) |
void |
BubbleColumnBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
SweetBerryBushBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
CactusBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
LilyPadBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
WebBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
HopperBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
AbstractPressurePlateBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
NetherPortalBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
HoneyBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
CampfireBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
AbstractButtonBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
EndPortalBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
FlowingFluidBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
TripWireBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
CropsBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
Block.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn)
Deprecated.
|
void |
CauldronBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
DetectorRailBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
WitherRoseBlock.onEntityCollision(BlockState state,
World worldIn,
BlockPos pos,
Entity entityIn) |
void |
BlockState.onEntityCollision(World worldIn,
BlockPos pos,
Entity entityIn) |
void |
RedstoneOreBlock.onEntityWalk(World worldIn,
BlockPos pos,
Entity entityIn) |
void |
SlimeBlock.onEntityWalk(World worldIn,
BlockPos pos,
Entity entityIn) |
void |
TurtleEggBlock.onEntityWalk(World worldIn,
BlockPos pos,
Entity entityIn) |
void |
StairsBlock.onEntityWalk(World worldIn,
BlockPos pos,
Entity entityIn) |
void |
Block.onEntityWalk(World worldIn,
BlockPos pos,
Entity entityIn) |
void |
MagmaBlock.onEntityWalk(World worldIn,
BlockPos pos,
Entity entityIn) |
void |
TNTBlock.onExplosionDestroy(World worldIn,
BlockPos pos,
Explosion explosionIn) |
void |
StairsBlock.onExplosionDestroy(World worldIn,
BlockPos pos,
Explosion explosionIn) |
void |
Block.onExplosionDestroy(World worldIn,
BlockPos pos,
Explosion explosionIn) |
void |
FarmlandBlock.onFallenUpon(World worldIn,
BlockPos pos,
Entity entityIn,
float fallDistance) |
void |
BedBlock.onFallenUpon(World worldIn,
BlockPos pos,
Entity entityIn,
float fallDistance) |
void |
HayBlock.onFallenUpon(World worldIn,
BlockPos pos,
Entity entityIn,
float fallDistance) |
void |
SlimeBlock.onFallenUpon(World worldIn,
BlockPos pos,
Entity entityIn,
float fallDistance) |
void |
TurtleEggBlock.onFallenUpon(World worldIn,
BlockPos pos,
Entity entityIn,
float fallDistance) |
void |
HoneyBlock.onFallenUpon(World worldIn,
BlockPos pos,
Entity entityIn,
float fallDistance) |
void |
Block.onFallenUpon(World worldIn,
BlockPos pos,
Entity entityIn,
float fallDistance) |
void |
AbstractRailBlock.onMinecartPass(BlockState state,
World world,
BlockPos pos,
AbstractMinecartEntity cart)
This function is called by any minecart that passes over this rail.
|
void |
TNTBlock.onProjectileCollision(World worldIn,
BlockState state,
BlockRayTraceResult hit,
Entity projectile) |
void |
BlockState.onProjectileCollision(World worldIn,
BlockState state,
BlockRayTraceResult hit,
Entity projectile) |
void |
ChorusFlowerBlock.onProjectileCollision(World worldIn,
BlockState state,
BlockRayTraceResult hit,
Entity projectile) |
void |
BellBlock.onProjectileCollision(World worldIn,
BlockState state,
BlockRayTraceResult hit,
Entity projectile) |
void |
CampfireBlock.onProjectileCollision(World worldIn,
BlockState state,
BlockRayTraceResult hit,
Entity projectile) |
void |
Block.onProjectileCollision(World worldIn,
BlockState state,
BlockRayTraceResult hit,
Entity projectile) |
void |
TripWireHookBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
RedstoneTorchBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
LeverBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
ObserverBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
AbstractRailBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
DispenserBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
ShulkerBoxBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
RedstoneDiodeBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
BarrelBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
MovingPistonBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
HopperBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
AbstractPressurePlateBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
PistonHeadBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
CampfireBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
AbstractButtonBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
BrewingStandBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
RedstoneWireBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
StairsBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
JukeboxBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
TripWireBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
Block.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving)
Deprecated.
|
void |
AbstractFurnaceBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
ChestBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
LecternBlock.onReplaced(BlockState state,
World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
void |
BlockState.onReplaced(World worldIn,
BlockPos pos,
BlockState newState,
boolean isMoving) |
private void |
ComparatorBlock.onStateChange(World worldIn,
BlockPos pos,
BlockState state) |
private void |
LecternBlock.openContainer(World p_220152_1_,
BlockPos p_220152_2_,
PlayerEntity p_220152_3_) |
private static void |
LecternBlock.placeBook(World worldIn,
BlockPos pos,
BlockState state,
ItemStack stack) |
private void |
ChorusFlowerBlock.placeDeadFlower(World worldIn,
BlockPos pos) |
private void |
ChorusFlowerBlock.placeGrownFlower(World worldIn,
BlockPos pos,
int age) |
static void |
ComposterBlock.playEvent(World p_220292_0_,
BlockPos p_220292_1_,
boolean p_220292_2_) |
protected void |
TrapDoorBlock.playSound(PlayerEntity player,
World worldIn,
BlockPos pos,
boolean p_185731_4_) |
private void |
DoorBlock.playSound(World worldIn,
BlockPos pos,
boolean isOpening) |
private void |
TripWireHookBlock.playSound(World worldIn,
BlockPos pos,
boolean p_180694_3_,
boolean p_180694_4_,
boolean p_180694_5_,
boolean p_180694_6_) |
static void |
LecternBlock.pulse(World worldIn,
BlockPos pos,
BlockState state) |
boolean |
FlowingFluidBlock.reactWithNeighbors(World worldIn,
BlockPos pos,
BlockState state) |
private void |
TurtleEggBlock.removeOneEgg(World worldIn,
BlockPos pos,
BlockState state) |
static void |
LecternBlock.setHasBook(World worldIn,
BlockPos pos,
BlockState state,
boolean hasBook) |
private static void |
LecternBlock.setPowered(World worldIn,
BlockPos pos,
BlockState state,
boolean powered) |
void |
CauldronBlock.setWaterLevel(World worldIn,
BlockPos pos,
BlockState state,
int level) |
private boolean |
PistonBlock.shouldBeExtended(World worldIn,
BlockPos pos,
Direction facing) |
protected boolean |
RedstoneTorchBlock.shouldBeOff(World worldIn,
BlockPos pos,
BlockState state) |
protected boolean |
RedstoneWallTorchBlock.shouldBeOff(World worldIn,
BlockPos pos,
BlockState state) |
protected boolean |
RedstoneDiodeBlock.shouldBePowered(World worldIn,
BlockPos pos,
BlockState state) |
protected boolean |
ComparatorBlock.shouldBePowered(World worldIn,
BlockPos pos,
BlockState state) |
private boolean |
FrostedIceBlock.slightlyMelt(BlockState state,
World worldIn,
BlockPos pos) |
void |
SpawnerBlock.spawnAdditionalDrops(BlockState state,
World worldIn,
BlockPos pos,
ItemStack stack) |
void |
SilverfishBlock.spawnAdditionalDrops(BlockState state,
World worldIn,
BlockPos pos,
ItemStack stack) |
void |
RedstoneOreBlock.spawnAdditionalDrops(BlockState state,
World worldIn,
BlockPos pos,
ItemStack stack) |
void |
OreBlock.spawnAdditionalDrops(BlockState state,
World worldIn,
BlockPos pos,
ItemStack stack) |
void |
Block.spawnAdditionalDrops(BlockState state,
World worldIn,
BlockPos pos,
ItemStack stack)
Deprecated.
|
void |
BlockState.spawnAdditionalDrops(World worldIn,
BlockPos pos,
ItemStack stack) |
static void |
Block.spawnAsEntity(World worldIn,
BlockPos pos,
ItemStack stack) |
static void |
Block.spawnDrops(BlockState state,
World worldIn,
BlockPos pos) |
static void |
Block.spawnDrops(BlockState state,
World worldIn,
BlockPos pos,
TileEntity tileEntityIn) |
static void |
Block.spawnDrops(BlockState state,
World worldIn,
BlockPos pos,
TileEntity tileEntityIn,
Entity entityIn,
ItemStack stack) |
private static void |
RedstoneOreBlock.spawnParticles(World p_180691_0_,
BlockPos worldIn) |
static void |
CampfireBlock.spawnSmokeParticles(World worldIn,
BlockPos pos,
boolean isSignalFire,
boolean spawnExtraSmoke) |
void |
BeehiveBlock.takeHoney(World p_226876_1_,
BlockState p_226876_2_,
BlockPos p_226876_3_) |
void |
BeehiveBlock.takeHoney(World p_226877_1_,
BlockState p_226877_2_,
BlockPos p_226877_3_,
PlayerEntity p_226877_4_,
BeehiveTileEntity.State p_226877_5_) |
private void |
DragonEggBlock.teleport(BlockState p_196443_1_,
World p_196443_2_,
BlockPos p_196443_3_) |
void |
DoorBlock.toggleDoor(World worldIn,
BlockPos pos,
boolean open) |
private void |
NoteBlock.triggerNote(World worldIn,
BlockPos pos) |
protected void |
SpongeBlock.tryAbsorb(World worldIn,
BlockPos pos) |
private void |
FireBlock.tryCatchFire(World worldIn,
BlockPos pos,
int chance,
java.util.Random random,
int age,
Direction face) |
static boolean |
LecternBlock.tryPlaceBook(World worldIn,
BlockPos pos,
BlockState state,
ItemStack stack) |
private void |
CarvedPumpkinBlock.trySpawnGolem(World p_196358_1_,
BlockPos p_196358_2_) |
private void |
TurtleEggBlock.tryTrample(World worldIn,
BlockPos pos,
Entity trampler,
int p_203167_4_) |
protected void |
IceBlock.turnIntoWater(BlockState p_196454_1_,
World p_196454_2_,
BlockPos p_196454_3_) |
static void |
FarmlandBlock.turnToDirt(BlockState state,
World worldIn,
BlockPos pos) |
static void |
RedstoneTorchBlock.update(BlockState state,
World worldIn,
BlockPos pos,
java.util.Random p_196527_3_,
boolean p_196527_4_) |
protected void |
DetectorRailBlock.updateConnectedRails(World worldIn,
BlockPos pos,
BlockState state,
boolean powered) |
private void |
LeverBlock.updateNeighbors(BlockState p_196378_1_,
World p_196378_2_,
BlockPos p_196378_3_) |
private void |
AbstractButtonBlock.updateNeighbors(BlockState state,
World worldIn,
BlockPos pos) |
protected void |
AbstractPressurePlateBlock.updateNeighbors(World worldIn,
BlockPos pos) |
protected void |
ObserverBlock.updateNeighborsInFront(World worldIn,
BlockPos pos,
BlockState state) |
static void |
DaylightDetectorBlock.updatePower(BlockState p_196319_0_,
World p_196319_1_,
BlockPos p_196319_2_) |
private BlockState |
RedstoneWireBlock.updatePower(World worldIn,
BlockPos pos,
BlockState state) |
private void |
DetectorRailBlock.updatePoweredState(World worldIn,
BlockPos pos,
BlockState state) |
protected void |
AbstractRailBlock.updateState(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn) |
protected void |
PoweredRailBlock.updateState(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn) |
protected void |
RailBlock.updateState(BlockState state,
World worldIn,
BlockPos pos,
Block blockIn) |
private void |
TripWireBlock.updateState(World worldIn,
BlockPos pos) |
protected void |
RedstoneDiodeBlock.updateState(World worldIn,
BlockPos pos,
BlockState state) |
private void |
HopperBlock.updateState(World worldIn,
BlockPos pos,
BlockState state) |
protected void |
ComparatorBlock.updateState(World worldIn,
BlockPos pos,
BlockState state) |
protected void |
AbstractPressurePlateBlock.updateState(World worldIn,
BlockPos pos,
BlockState state,
int oldRedstoneStrength) |
private BlockState |
RedstoneWireBlock.updateSurroundingRedstone(World worldIn,
BlockPos pos,
BlockState state) |
Constructor and Description |
---|
PistonBlockStructureHelper(World worldIn,
BlockPos posIn,
Direction pistonFacing,
boolean extending) |
RailState(World worldIn,
BlockPos p_i47755_2_,
BlockState p_i47755_3_) |
Modifier and Type | Method and Description |
---|---|
private World |
DebugOverlayGui.getWorld() |
Modifier and Type | Method and Description |
---|---|
ActionResultType |
PlayerController.processRightClick(PlayerEntity player,
World worldIn,
Hand hand) |
Modifier and Type | Field and Description |
---|---|
protected World |
ParticleManager.world |
protected World |
Particle.world |
Modifier and Type | Method and Description |
---|---|
void |
ParticleManager.clearEffects(World worldIn) |
Particle |
BubblePopParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
DripParticle.DrippingHoneyFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
DripParticle.DrippingLavaFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
DripParticle.DrippingWaterFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
DripParticle.FallingHoneyFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
DripParticle.FallingLavaFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
DripParticle.FallingNectarFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
DripParticle.FallingWaterFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
DripParticle.LandingHoneyFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
DripParticle.LandingLavaFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
BreakingParticle.SlimeFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
BreakingParticle.SnowballFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SweepAttackParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
LavaParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SuspendedTownParticle.ComposterFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SuspendedTownParticle.DolphinSpeedFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SuspendedTownParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SuspendedTownParticle.HappyVillagerFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
PortalParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
BubbleColumnUpParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
BubbleParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SpitParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
CampfireParticle.CozySmokeFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
CampfireParticle.SignalSmokeFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
HeartParticle.AngryVillagerFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
HeartParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SquidInkParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
LargeSmokeParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SmokeParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
LargeExplosionParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
UnderwaterParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
PoofParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
MobAppearanceParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
EndRodParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
RainParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
DragonBreathParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
WaterWakeParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
FireworkParticle.OverlayFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
FireworkParticle.SparkFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SplashParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
TotemOfUndyingParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
EnchantmentTableParticle.EnchantmentTable.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
EnchantmentTableParticle.NautilusFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
FlameParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
HugeExplosionParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SpellParticle.AmbientMobFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SpellParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SpellParticle.InstantFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SpellParticle.MobFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
SpellParticle.WitchFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
CloudParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
CloudParticle.SneezeFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
CurrentDownParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
BarrierParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
NoteParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
CritParticle.DamageIndicatorFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
CritParticle.Factory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
CritParticle.MagicFactory.makeParticle(BasicParticleType typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
FallingDustParticle.Factory.makeParticle(BlockParticleData typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
DiggingParticle.Factory.makeParticle(BlockParticleData typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
BreakingParticle.Factory.makeParticle(ItemParticleData typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
RedstoneParticle.Factory.makeParticle(RedstoneParticleData typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Particle |
IParticleFactory.makeParticle(T typeIn,
World worldIn,
double x,
double y,
double z,
double xSpeed,
double ySpeed,
double zSpeed) |
Constructor and Description |
---|
BarrierParticle(World p_i48192_1_,
double p_i48192_2_,
double p_i48192_4_,
double p_i48192_6_,
IItemProvider p_i48192_8_) |
BreakingParticle(World p_i47644_1_,
double p_i47644_2_,
double p_i47644_4_,
double p_i47644_6_,
double p_i47644_8_,
double p_i47644_10_,
double p_i47644_12_,
ItemStack p_i47644_14_) |
BreakingParticle(World p_i47645_1_,
double p_i47645_2_,
double p_i47645_4_,
double p_i47645_6_,
ItemStack p_i47645_8_) |
BubbleColumnUpParticle(World p_i48833_1_,
double p_i48833_2_,
double p_i48833_4_,
double p_i48833_6_,
double p_i48833_8_,
double p_i48833_10_,
double p_i48833_12_) |
BubbleParticle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
double xSpeedIn,
double ySpeedIn,
double zSpeedIn) |
BubblePopParticle(World p_i51048_1_,
double p_i51048_2_,
double p_i51048_4_,
double p_i51048_6_,
double p_i51048_8_,
double p_i51048_10_,
double p_i51048_12_,
IAnimatedSprite p_i51048_14_) |
CampfireParticle(World p_i51046_1_,
double p_i51046_2_,
double p_i51046_4_,
double p_i51046_6_,
double p_i51046_8_,
double p_i51046_10_,
double p_i51046_12_,
boolean p_i51046_14_) |
CloudParticle(World p_i51015_1_,
double p_i51015_2_,
double p_i51015_4_,
double p_i51015_6_,
double p_i51015_8_,
double p_i51015_10_,
double p_i51015_12_,
IAnimatedSprite p_i51015_14_) |
CritParticle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
double p_i46284_8_,
double p_i46284_10_,
double p_i46284_12_) |
CurrentDownParticle(World p_i48830_1_,
double p_i48830_2_,
double p_i48830_4_,
double p_i48830_6_) |
DiggingParticle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
double xSpeedIn,
double ySpeedIn,
double zSpeedIn,
BlockState state) |
DragonBreathParticle(World p_i51042_1_,
double p_i51042_2_,
double p_i51042_4_,
double p_i51042_6_,
double p_i51042_8_,
double p_i51042_10_,
double p_i51042_12_,
IAnimatedSprite p_i51042_14_) |
DripParticle(World p_i49197_1_,
double p_i49197_2_,
double p_i49197_4_,
double p_i49197_6_,
Fluid p_i49197_8_) |
Dripping(World p_i50509_1_,
double p_i50509_2_,
double p_i50509_4_,
double p_i50509_6_,
Fluid p_i50509_8_,
IParticleData p_i50509_9_) |
DrippingLava(World p_i50513_1_,
double p_i50513_2_,
double p_i50513_4_,
double p_i50513_6_,
Fluid p_i50513_8_,
IParticleData p_i50513_9_) |
EmitterParticle(World p_i47638_1_,
Entity p_i47638_2_,
IParticleData p_i47638_3_) |
EmitterParticle(World p_i47639_1_,
Entity p_i47639_2_,
IParticleData p_i47639_3_,
int p_i47639_4_) |
EmitterParticle(World p_i50995_1_,
Entity p_i50995_2_,
IParticleData p_i50995_3_,
int p_i50995_4_,
Vec3d p_i50995_5_) |
EnchantmentTableParticle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
double xSpeedIn,
double ySpeedIn,
double zSpeedIn) |
EndRodParticle(World p_i51036_1_,
double p_i51036_2_,
double p_i51036_4_,
double p_i51036_6_,
double p_i51036_8_,
double p_i51036_10_,
double p_i51036_12_,
IAnimatedSprite p_i51036_14_) |
FallingDustParticle(World p_i51033_1_,
double p_i51033_2_,
double p_i51033_4_,
double p_i51033_6_,
float p_i51033_8_,
float p_i51033_9_,
float p_i51033_10_,
IAnimatedSprite p_i51033_11_) |
FallingHoneyParticle(World p_i225957_1_,
double p_i225957_2_,
double p_i225957_4_,
double p_i225957_6_,
Fluid p_i225957_8_,
IParticleData p_i225957_9_) |
FallingLiquidParticle(World p_i225953_1_,
double p_i225953_2_,
double p_i225953_4_,
double p_i225953_6_,
Fluid p_i225953_8_,
IParticleData p_i225953_9_) |
FallingNectarParticle(World p_i225955_1_,
double p_i225955_2_,
double p_i225955_4_,
double p_i225955_6_,
Fluid p_i225955_8_) |
FlameParticle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
double xSpeedIn,
double ySpeedIn,
double zSpeedIn) |
HeartParticle(World p_i51030_1_,
double p_i51030_2_,
double p_i51030_4_,
double p_i51030_6_) |
HugeExplosionParticle(World p_i51026_1_,
double p_i51026_2_,
double p_i51026_4_,
double p_i51026_6_) |
ItemPickupParticle(EntityRendererManager p_i225963_1_,
RenderTypeBuffers p_i225963_2_,
World p_i225963_3_,
Entity p_i225963_4_,
Entity p_i225963_5_) |
ItemPickupParticle(EntityRendererManager p_i225964_1_,
RenderTypeBuffers p_i225964_2_,
World p_i225964_3_,
Entity p_i225964_4_,
Entity p_i225964_5_,
Vec3d p_i225964_6_) |
Landing(World p_i50507_1_,
double p_i50507_2_,
double p_i50507_4_,
double p_i50507_6_,
Fluid p_i50507_8_) |
LargeExplosionParticle(World p_i51028_1_,
double p_i51028_2_,
double p_i51028_4_,
double p_i51028_6_,
double p_i51028_8_,
IAnimatedSprite p_i51028_10_) |
LargeSmokeParticle(World p_i51024_1_,
double p_i51024_2_,
double p_i51024_4_,
double p_i51024_6_,
double p_i51024_8_,
double p_i51024_10_,
double p_i51024_12_,
IAnimatedSprite p_i51024_14_) |
LavaParticle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn) |
MetaParticle(World p_i51020_1_,
double p_i51020_2_,
double p_i51020_4_,
double p_i51020_6_) |
MetaParticle(World p_i51021_1_,
double p_i51021_2_,
double p_i51021_4_,
double p_i51021_6_,
double p_i51021_8_,
double p_i51021_10_,
double p_i51021_12_) |
MobAppearanceParticle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn) |
NoteParticle(World p_i51018_1_,
double p_i51018_2_,
double p_i51018_4_,
double p_i51018_6_,
double p_i51018_8_) |
Overlay(World p_i46466_1_,
double p_i46466_2_,
double p_i46466_4_,
double p_i46466_6_) |
Particle(World worldIn,
double posXIn,
double posYIn,
double posZIn) |
Particle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
double xSpeedIn,
double ySpeedIn,
double zSpeedIn) |
ParticleManager(World worldIn,
TextureManager rendererIn) |
PoofParticle(World p_i51035_1_,
double p_i51035_2_,
double p_i51035_4_,
double p_i51035_6_,
double p_i51035_8_,
double p_i51035_10_,
double p_i51035_12_,
IAnimatedSprite p_i51035_14_) |
PortalParticle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
double xSpeedIn,
double ySpeedIn,
double zSpeedIn) |
RainParticle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn) |
RedstoneParticle(World p_i51039_1_,
double p_i51039_2_,
double p_i51039_4_,
double p_i51039_6_,
double p_i51039_8_,
double p_i51039_10_,
double p_i51039_12_,
RedstoneParticleData p_i51039_14_,
IAnimatedSprite p_i51039_15_) |
SimpleAnimatedParticle(World p_i51013_1_,
double p_i51013_2_,
double p_i51013_4_,
double p_i51013_6_,
IAnimatedSprite p_i51013_8_,
float p_i51013_9_) |
SmokeParticle(World p_i51010_1_,
double p_i51010_2_,
double p_i51010_4_,
double p_i51010_6_,
double p_i51010_8_,
double p_i51010_10_,
double p_i51010_12_,
float p_i51010_14_,
IAnimatedSprite p_i51010_15_) |
Spark(World p_i50884_1_,
double p_i50884_2_,
double p_i50884_4_,
double p_i50884_6_,
double p_i50884_8_,
double p_i50884_10_,
double p_i50884_12_,
ParticleManager p_i50884_14_,
IAnimatedSprite p_i50884_15_) |
SpellParticle(World p_i51008_1_,
double p_i51008_2_,
double p_i51008_4_,
double p_i51008_6_,
double p_i51008_8_,
double p_i51008_10_,
double p_i51008_12_,
IAnimatedSprite p_i51008_14_) |
SpitParticle(World p_i51006_1_,
double p_i51006_2_,
double p_i51006_4_,
double p_i51006_6_,
double p_i51006_8_,
double p_i51006_10_,
double p_i51006_12_,
IAnimatedSprite p_i51006_14_) |
SplashParticle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
double xSpeedIn,
double ySpeedIn,
double zSpeedIn) |
SpriteTexturedParticle(World p_i50998_1_,
double p_i50998_2_,
double p_i50998_4_,
double p_i50998_6_) |
SpriteTexturedParticle(World p_i50999_1_,
double p_i50999_2_,
double p_i50999_4_,
double p_i50999_6_,
double p_i50999_8_,
double p_i50999_10_,
double p_i50999_12_) |
SquidInkParticle(World p_i51003_1_,
double p_i51003_2_,
double p_i51003_4_,
double p_i51003_6_,
double p_i51003_8_,
double p_i51003_10_,
double p_i51003_12_,
IAnimatedSprite p_i51003_14_) |
Starter(World p_i46464_1_,
double p_i46464_2_,
double p_i46464_4_,
double p_i46464_6_,
double p_i46464_8_,
double p_i46464_10_,
double p_i46464_12_,
ParticleManager p_i46464_14_,
CompoundNBT p_i46464_15_) |
SuspendedTownParticle(World worldIn,
double xCoordIn,
double yCoordIn,
double zCoordIn,
double xSpeedIn,
double ySpeedIn,
double speedIn) |
SweepAttackParticle(World p_i51054_1_,
double p_i51054_2_,
double p_i51054_4_,
double p_i51054_6_,
double p_i51054_8_,
IAnimatedSprite p_i51054_10_) |
TexturedParticle(World worldIn,
double posXIn,
double posYIn,
double posZIn) |
TexturedParticle(World worldIn,
double xCoord,
double yCoord,
double zCoord,
double xSpeedIn,
double ySpeedIn,
double zSpeedIn) |
TotemOfUndyingParticle(World p_i50996_1_,
double p_i50996_2_,
double p_i50996_4_,
double p_i50996_6_,
double p_i50996_8_,
double p_i50996_10_,
double p_i50996_12_,
IAnimatedSprite p_i50996_14_) |
UnderwaterParticle(World p_i51001_1_,
double p_i51001_2_,
double p_i51001_4_,
double p_i51001_6_) |
WaterWakeParticle(World p_i50993_1_,
double p_i50993_2_,
double p_i50993_4_,
double p_i50993_6_,
double p_i50993_8_,
double p_i50993_10_,
double p_i50993_12_,
IAnimatedSprite p_i50993_14_) |
Modifier and Type | Field and Description |
---|---|
protected World |
ViewFrustum.world |
Modifier and Type | Method and Description |
---|---|
IBakedModel |
ItemRenderer.getItemModelWithOverrides(ItemStack stack,
World worldIn,
LivingEntity entitylivingbaseIn) |
private float |
LightTexture.getLightBrightness(World worldIn,
int lightLevelIn) |
private IBakedModel |
ItemRenderer.getModelWithOverrides(IBakedModel model,
ItemStack stack,
World worldIn,
LivingEntity entityIn) |
TextureAtlasSprite |
BlockModelShapes.getTexture(BlockState state,
World world,
BlockPos pos) |
void |
ItemRenderer.renderItem(LivingEntity livingEntityIn,
ItemStack itemStackIn,
ItemCameraTransforms.TransformType transformTypeIn,
boolean leftHand,
MatrixStack matrixStackIn,
IRenderTypeBuffer bufferIn,
World worldIn,
int combinedLightIn,
int combinedOverlayIn) |
private void |
WorldRenderer.setPartying(World worldIn,
BlockPos pos,
boolean isPartying) |
Constructor and Description |
---|
ViewFrustum(ChunkRenderDispatcher renderDispatcherIn,
World worldIn,
int countChunksIn,
WorldRenderer renderGlobalIn) |
Modifier and Type | Field and Description |
---|---|
private World |
ChunkRenderDispatcher.world |
protected World |
ChunkRenderCache.world |
Modifier and Type | Method and Description |
---|---|
static ChunkRenderCache |
ChunkRenderCache.generateCache(World worldIn,
BlockPos from,
BlockPos to,
int padding) |
void |
ChunkRenderDispatcher.setWorld(World worldIn) |
Constructor and Description |
---|
ChunkRenderCache(World worldIn,
int chunkStartXIn,
int chunkStartZIn,
Chunk[][] chunksIn,
BlockPos startPos,
BlockPos endPos) |
ChunkRenderDispatcher(World worldIn,
WorldRenderer worldRendererIn,
java.util.concurrent.Executor executorIn,
boolean java64bit,
RegionRenderCacheBuilder fixedBuilderIn) |
ChunkRenderDispatcher(World worldIn,
WorldRenderer worldRendererIn,
java.util.concurrent.Executor executorIn,
boolean java64bit,
RegionRenderCacheBuilder fixedBuilderIn,
int countRenderBuilders) |
Modifier and Type | Method and Description |
---|---|
int |
BlockColors.getColorOrMaterialColor(BlockState state,
World worldIn,
BlockPos blockPosIn) |
Modifier and Type | Field and Description |
---|---|
private World |
EntityRendererManager.world |
Modifier and Type | Method and Description |
---|---|
void |
EntityRendererManager.cacheActiveRenderInfo(World worldIn,
ActiveRenderInfo activeRenderInfoIn,
Entity entityIn) |
void |
EntityRendererManager.setWorld(World worldIn) |
Modifier and Type | Method and Description |
---|---|
IBakedModel |
ItemOverrideList.getModelWithOverrides(IBakedModel model,
ItemStack stack,
World worldIn,
LivingEntity entityIn) |
(package private) boolean |
ItemOverride.matchesItemStack(ItemStack stack,
World worldIn,
LivingEntity livingEntity) |
Modifier and Type | Field and Description |
---|---|
World |
TileEntityRendererDispatcher.world |
Modifier and Type | Method and Description |
---|---|
private void |
PistonTileEntityRenderer.func_228876_a_(BlockPos p_228876_1_,
BlockState p_228876_2_,
MatrixStack p_228876_3_,
IRenderTypeBuffer p_228876_4_,
World p_228876_5_,
boolean p_228876_6_,
int p_228876_7_) |
void |
TileEntityRendererDispatcher.prepare(World worldIn,
TextureManager textureManagerIn,
FontRenderer fontRendererIn,
ActiveRenderInfo activeRenderInfoIn,
RayTraceResult rayTraceResultIn) |
void |
TileEntityRendererDispatcher.setWorld(World worldIn) |
Modifier and Type | Class and Description |
---|---|
class |
ClientWorld |
Modifier and Type | Field and Description |
---|---|
private World |
ProxyBlockSource.world |
Modifier and Type | Method and Description |
---|---|
World |
ILocation.getWorld() |
World |
ProxyBlockSource.getWorld() |
Modifier and Type | Method and Description |
---|---|
static void |
DefaultDispenseItemBehavior.doDispense(World worldIn,
ItemStack stack,
int speed,
Direction facing,
IPosition position) |
protected abstract IProjectile |
ProjectileDispenseBehavior.getProjectileEntity(World worldIn,
IPosition position,
ItemStack stackIn) |
Constructor and Description |
---|
ProxyBlockSource(World worldIn,
BlockPos posIn) |
Modifier and Type | Method and Description |
---|---|
static void |
FrostWalkerEnchantment.freezeNearby(LivingEntity living,
World worldIn,
BlockPos pos,
int level) |
Modifier and Type | Field and Description |
---|---|
World |
Entity.world |
Modifier and Type | Field and Description |
---|---|
private java.util.function.BiFunction<FMLPlayMessages.SpawnEntity,World,T> |
EntityType.customClientFactory |
private java.util.function.BiFunction<FMLPlayMessages.SpawnEntity,World,T> |
EntityType.Builder.customClientFactory |
Modifier and Type | Method and Description |
---|---|
World |
Entity.getEntityWorld() |
World |
NPCMerchant.getWorld() |
Modifier and Type | Method and Description |
---|---|
private void |
LivingEntity.applyFoodEffects(ItemStack p_213349_1_,
World p_213349_2_,
LivingEntity p_213349_3_) |
static void |
EntityType.applyItemNBT(World worldIn,
PlayerEntity player,
Entity spawnedEntity,
CompoundNBT itemNBT) |
static Vec3d |
Entity.collideBoundingBoxHeuristically(Entity p_223307_0_,
Vec3d p_223307_1_,
AxisAlignedBB p_223307_2_,
World p_223307_3_,
ISelectionContext p_223307_4_,
ReuseableStream<VoxelShape> p_223307_5_) |
T |
EntityType.IFactory.create(EntityType<T> p_create_1_,
World p_create_2_) |
static Entity |
EntityType.create(int id,
World worldIn) |
T |
EntityType.create(World worldIn) |
T |
EntityType.create(World worldIn,
CompoundNBT compound,
ITextComponent customName,
PlayerEntity playerIn,
BlockPos pos,
SpawnReason reason,
boolean p_220349_7_,
boolean p_220349_8_) |
private static Entity |
EntityType.create(World worldIn,
EntityType<?> type) |
protected PathNavigator |
MobEntity.createNavigator(World worldIn) |
T |
EntityType.customClientSpawn(FMLPlayMessages.SpawnEntity packet,
World world) |
static Entity |
EntityType.func_220335_a(CompoundNBT compound,
World worldIn,
java.util.function.Function<Entity,Entity> p_220335_2_) |
private static java.util.Optional<Entity> |
EntityType.loadEntity(CompoundNBT compound,
World worldIn) |
static java.util.Optional<Entity> |
EntityType.loadEntityUnchecked(CompoundNBT compound,
World worldIn) |
ItemStack |
LivingEntity.onFoodEaten(World p_213357_1_,
ItemStack p_213357_2_) |
void |
Entity.setWorld(World worldIn) |
T |
EntityType.spawn(World worldIn,
CompoundNBT compound,
ITextComponent customName,
PlayerEntity playerIn,
BlockPos pos,
SpawnReason reason,
boolean p_220342_7_,
boolean p_220342_8_) |
Entity |
EntityType.spawn(World worldIn,
ItemStack stack,
PlayerEntity playerIn,
BlockPos pos,
SpawnReason reason,
boolean p_220331_6_,
boolean p_220331_7_) |
Modifier and Type | Method and Description |
---|---|
EntityType.Builder<T> |
EntityType.Builder.setCustomClientFactory(java.util.function.BiFunction<FMLPlayMessages.SpawnEntity,World,T> customClientFactory)
By default, entities are spawned clientside via
EntityType.create(World) . |
Constructor and Description |
---|
AgeableEntity(EntityType<? extends AgeableEntity> type,
World worldIn) |
AreaEffectCloudEntity(EntityType<? extends AreaEffectCloudEntity> p_i50389_1_,
World p_i50389_2_) |
AreaEffectCloudEntity(World worldIn,
double x,
double y,
double z) |
CreatureEntity(EntityType<? extends CreatureEntity> type,
World worldIn) |
Entity(EntityType<?> entityTypeIn,
World worldIn) |
FlyingEntity(EntityType<? extends FlyingEntity> type,
World worldIn) |
LivingEntity(EntityType<? extends LivingEntity> type,
World worldIn) |
MobEntity(EntityType<? extends MobEntity> type,
World worldIn) |
Constructor and Description |
---|
EntityType(EntityType.IFactory<T> factoryIn,
EntityClassification classificationIn,
boolean serializableIn,
boolean summonableIn,
boolean immuneToFireIn,
boolean p_i51559_6_,
EntitySize sizeIn,
java.util.function.Predicate<EntityType<?>> velocityUpdateSupplier,
java.util.function.ToIntFunction<EntityType<?>> trackingRangeSupplier,
java.util.function.ToIntFunction<EntityType<?>> updateIntervalSupplier,
java.util.function.BiFunction<FMLPlayMessages.SpawnEntity,World,T> customClientFactory) |
Modifier and Type | Field and Description |
---|---|
private World |
EatGrassGoal.entityWorld |
private World |
FleeSunGoal.world |
protected World |
BreedGoal.world |
private World |
BegGoal.world |
Modifier and Type | Method and Description |
---|---|
static boolean |
InteractDoorGoal.canOpenDoor(World p_220695_0_,
BlockPos p_220695_1_) |
void |
BreakBlockGoal.playBrokenSound(World worldIn,
BlockPos pos) |
Constructor and Description |
---|
WitherEntity(EntityType<? extends WitherEntity> p_i50226_1_,
World p_i50226_2_) |
Constructor and Description |
---|
EnderDragonEntity(EntityType<? extends EnderDragonEntity> type,
World worldIn) |
Constructor and Description |
---|
LightningBoltEntity(World worldIn,
double x,
double y,
double z,
boolean effectOnlyIn) |
Modifier and Type | Method and Description |
---|---|
World |
FallingBlockEntity.getWorldObj() |
Modifier and Type | Method and Description |
---|---|
static LeashKnotEntity |
LeashKnotEntity.create(World p_213855_0_,
BlockPos p_213855_1_) |
Constructor and Description |
---|
ArmorStandEntity(EntityType<? extends ArmorStandEntity> p_i50225_1_,
World p_i50225_2_) |
ArmorStandEntity(World worldIn,
double posX,
double posY,
double posZ) |
BoatEntity(EntityType<? extends BoatEntity> p_i50129_1_,
World p_i50129_2_) |
BoatEntity(World worldIn,
double x,
double y,
double z) |
EnderCrystalEntity(EntityType<? extends EnderCrystalEntity> p_i50231_1_,
World p_i50231_2_) |
EnderCrystalEntity(World worldIn,
double x,
double y,
double z) |
EnderPearlEntity(EntityType<? extends EnderPearlEntity> p_i50153_1_,
World p_i50153_2_) |
EnderPearlEntity(World worldIn,
double x,
double y,
double z) |
EnderPearlEntity(World worldIn,
LivingEntity throwerIn) |
ExperienceBottleEntity(EntityType<? extends ExperienceBottleEntity> p_i50152_1_,
World p_i50152_2_) |
ExperienceBottleEntity(World worldIn,
double x,
double y,
double z) |
ExperienceBottleEntity(World worldIn,
LivingEntity throwerIn) |
ExperienceOrbEntity(EntityType<? extends ExperienceOrbEntity> p_i50382_1_,
World p_i50382_2_) |
ExperienceOrbEntity(World worldIn,
double x,
double y,
double z,
int expValue) |
EyeOfEnderEntity(EntityType<? extends EyeOfEnderEntity> p_i50169_1_,
World p_i50169_2_) |
EyeOfEnderEntity(World worldIn,
double x,
double y,
double z) |
FallingBlockEntity(EntityType<? extends FallingBlockEntity> p_i50218_1_,
World p_i50218_2_) |
FallingBlockEntity(World worldIn,
double x,
double y,
double z,
BlockState fallingBlockState) |
FireworkRocketEntity(EntityType<? extends FireworkRocketEntity> p_i50164_1_,
World p_i50164_2_) |
FireworkRocketEntity(World worldIn,
double x,
double y,
double z,
ItemStack givenItem) |
FireworkRocketEntity(World p_i50165_1_,
ItemStack p_i50165_2_,
double p_i50165_3_,
double p_i50165_5_,
double p_i50165_7_,
boolean p_i50165_9_) |
FireworkRocketEntity(World p_i47367_1_,
ItemStack p_i47367_2_,
LivingEntity p_i47367_3_) |
HangingEntity(EntityType<? extends HangingEntity> type,
World p_i48561_2_) |
HangingEntity(EntityType<? extends HangingEntity> type,
World p_i48562_2_,
BlockPos p_i48562_3_) |
ItemEntity(EntityType<? extends ItemEntity> p_i50217_1_,
World p_i50217_2_) |
ItemEntity(World worldIn,
double x,
double y,
double z) |
ItemEntity(World worldIn,
double x,
double y,
double z,
ItemStack stack) |
ItemFrameEntity(EntityType<? extends ItemFrameEntity> p_i50224_1_,
World p_i50224_2_) |
ItemFrameEntity(World worldIn,
BlockPos p_i45852_2_,
Direction p_i45852_3_) |
LeashKnotEntity(EntityType<? extends LeashKnotEntity> p_i50223_1_,
World p_i50223_2_) |
LeashKnotEntity(World worldIn,
BlockPos hangingPositionIn) |
PaintingEntity(EntityType<? extends PaintingEntity> type,
World worldIn) |
PaintingEntity(World worldIn,
BlockPos pos,
Direction facing) |
PaintingEntity(World worldIn,
BlockPos pos,
Direction facing,
PaintingType artIn) |
TNTEntity(EntityType<? extends TNTEntity> type,
World worldIn) |
TNTEntity(World worldIn,
double x,
double y,
double z,
LivingEntity igniter) |
Modifier and Type | Method and Description |
---|---|
World |
HopperMinecartEntity.getWorld() |
Modifier and Type | Method and Description |
---|---|
static AbstractMinecartEntity |
AbstractMinecartEntity.create(World worldIn,
double x,
double y,
double z,
AbstractMinecartEntity.Type typeIn) |
Constructor and Description |
---|
AbstractMinecartEntity(EntityType<?> type,
World worldIn) |
AbstractMinecartEntity(EntityType<?> type,
World worldIn,
double posX,
double posY,
double posZ) |
ChestMinecartEntity(EntityType<? extends ChestMinecartEntity> p_i50124_1_,
World p_i50124_2_) |
ChestMinecartEntity(World worldIn,
double x,
double y,
double z) |
ContainerMinecartEntity(EntityType<?> p_i48537_1_,
double p_i48537_2_,
double p_i48537_4_,
double p_i48537_6_,
World p_i48537_8_) |
ContainerMinecartEntity(EntityType<?> p_i48536_1_,
World p_i48536_2_) |
FurnaceMinecartEntity(EntityType<? extends FurnaceMinecartEntity> p_i50119_1_,
World p_i50119_2_) |
FurnaceMinecartEntity(World worldIn,
double x,
double y,
double z) |
HopperMinecartEntity(EntityType<? extends HopperMinecartEntity> type,
World worldIn) |
HopperMinecartEntity(World worldIn,
double x,
double y,
double z) |
MinecartCommandBlockEntity(EntityType<? extends MinecartCommandBlockEntity> p_i50123_1_,
World p_i50123_2_) |
MinecartCommandBlockEntity(World worldIn,
double x,
double y,
double z) |
MinecartEntity(EntityType<?> p_i50126_1_,
World p_i50126_2_) |
MinecartEntity(World worldIn,
double x,
double y,
double z) |
SpawnerMinecartEntity(EntityType<? extends SpawnerMinecartEntity> p_i50114_1_,
World p_i50114_2_) |
SpawnerMinecartEntity(World worldIn,
double x,
double y,
double z) |
TNTMinecartEntity(EntityType<? extends TNTMinecartEntity> p_i50112_1_,
World p_i50112_2_) |
TNTMinecartEntity(World worldIn,
double x,
double y,
double z) |
Modifier and Type | Method and Description |
---|---|
World |
IMerchant.getWorld() |
Modifier and Type | Method and Description |
---|---|
World |
AbstractVillagerEntity.getWorld() |
Constructor and Description |
---|
AbstractVillagerEntity(EntityType<? extends AbstractVillagerEntity> type,
World worldIn) |
VillagerEntity(EntityType<? extends VillagerEntity> type,
World worldIn) |
VillagerEntity(EntityType<? extends VillagerEntity> type,
World worldIn,
IVillagerType villagerType) |
WanderingTraderEntity(EntityType<? extends WanderingTraderEntity> type,
World worldIn) |
Modifier and Type | Field and Description |
---|---|
private World |
DrownedEntity.GoToWaterGoal.field_204735_f |
Modifier and Type | Method and Description |
---|---|
protected PathNavigator |
SpiderEntity.createNavigator(World worldIn) |
protected PathNavigator |
RavagerEntity.createNavigator(World worldIn) |
protected PathNavigator |
GuardianEntity.createNavigator(World worldIn) |
void |
ZombieEntity.AttackTurtleEggGoal.playBrokenSound(World worldIn,
BlockPos pos) |
Modifier and Type | Method and Description |
---|---|
private void |
BeeEntity.addParticle(World worldIn,
double p_226397_2_,
double p_226397_4_,
double p_226397_6_,
double p_226397_8_,
double posY,
IParticleData particleData) |
protected PathNavigator |
DolphinEntity.createNavigator(World worldIn) |
protected PathNavigator |
ParrotEntity.createNavigator(World worldIn) |
protected PathNavigator |
TurtleEntity.createNavigator(World worldIn) |
protected PathNavigator |
BeeEntity.createNavigator(World worldIn) |
static void |
ParrotEntity.playAmbientSound(World worldIn,
Entity parrotIn) |
private static boolean |
ParrotEntity.playMimicSound(World worldIn,
Entity parrotIn) |
Modifier and Type | Method and Description |
---|---|
protected PathNavigator |
AbstractFishEntity.createNavigator(World worldIn) |
Constructor and Description |
---|
AbstractFishEntity(EntityType<? extends AbstractFishEntity> type,
World worldIn) |
AbstractGroupFishEntity(EntityType<? extends AbstractGroupFishEntity> type,
World worldIn) |
CodEntity(EntityType<? extends CodEntity> p_i50279_1_,
World p_i50279_2_) |
PufferfishEntity(EntityType<? extends PufferfishEntity> p_i50248_1_,
World p_i50248_2_) |
SalmonEntity(EntityType<? extends SalmonEntity> p_i50246_1_,
World p_i50246_2_) |
TropicalFishEntity(EntityType<? extends TropicalFishEntity> p_i50242_1_,
World p_i50242_2_) |
Constructor and Description |
---|
AbstractChestedHorseEntity(EntityType<? extends AbstractChestedHorseEntity> type,
World worldIn) |
AbstractHorseEntity(EntityType<? extends AbstractHorseEntity> type,
World worldIn) |
DonkeyEntity(EntityType<? extends DonkeyEntity> p_i50239_1_,
World p_i50239_2_) |
HorseEntity(EntityType<? extends HorseEntity> type,
World worldIn) |
LlamaEntity(EntityType<? extends LlamaEntity> type,
World worldIn) |
MuleEntity(EntityType<? extends MuleEntity> p_i50236_1_,
World p_i50236_2_) |
SkeletonHorseEntity(EntityType<? extends SkeletonHorseEntity> p_i50235_1_,
World p_i50235_2_) |
TraderLlamaEntity(EntityType<? extends TraderLlamaEntity> p_i50234_1_,
World p_i50234_2_) |
ZombieHorseEntity(EntityType<? extends ZombieHorseEntity> p_i50233_1_,
World p_i50233_2_) |
Modifier and Type | Method and Description |
---|---|
boolean |
PlayerEntity.blockActionRestricted(World worldIn,
BlockPos pos,
GameType gameMode) |
ItemStack |
PlayerEntity.onFoodEaten(World p_213357_1_,
ItemStack p_213357_2_) |
void |
PlayerInventory.placeItemBackInInventory(World worldIn,
ItemStack stack) |
Constructor and Description |
---|
PlayerEntity(World worldIn,
com.mojang.authlib.GameProfile gameProfileIn) |
Modifier and Type | Method and Description |
---|---|
static EntityRayTraceResult |
ProjectileHelper.rayTraceEntities(World worldIn,
Entity projectile,
Vec3d startVec,
Vec3d endVec,
AxisAlignedBB boundingBox,
java.util.function.Predicate<Entity> filter) |
static EntityRayTraceResult |
ProjectileHelper.rayTraceEntities(World worldIn,
Entity projectile,
Vec3d startVec,
Vec3d endVec,
AxisAlignedBB boundingBox,
java.util.function.Predicate<Entity> filter,
double distance) |
Constructor and Description |
---|
AbstractArrowEntity(EntityType<? extends AbstractArrowEntity> type,
double x,
double y,
double z,
World worldIn) |
AbstractArrowEntity(EntityType<? extends AbstractArrowEntity> type,
LivingEntity shooter,
World worldIn) |
AbstractArrowEntity(EntityType<? extends AbstractArrowEntity> type,
World worldIn) |
AbstractFireballEntity(EntityType<? extends AbstractFireballEntity> p_i50167_1_,
double p_i50167_2_,
double p_i50167_4_,
double p_i50167_6_,
double p_i50167_8_,
double p_i50167_10_,
double p_i50167_12_,
World p_i50167_14_) |
AbstractFireballEntity(EntityType<? extends AbstractFireballEntity> p_i50168_1_,
LivingEntity p_i50168_2_,
double p_i50168_3_,
double p_i50168_5_,
double p_i50168_7_,
World p_i50168_9_) |
AbstractFireballEntity(EntityType<? extends AbstractFireballEntity> p_i50166_1_,
World p_i50166_2_) |
ArrowEntity(EntityType<? extends ArrowEntity> type,
World worldIn) |
ArrowEntity(World worldIn,
double x,
double y,
double z) |
ArrowEntity(World worldIn,
LivingEntity shooter) |
DamagingProjectileEntity(EntityType<? extends DamagingProjectileEntity> p_i50174_1_,
double p_i50174_2_,
double p_i50174_4_,
double p_i50174_6_,
double p_i50174_8_,
double p_i50174_10_,
double p_i50174_12_,
World p_i50174_14_) |
DamagingProjectileEntity(EntityType<? extends DamagingProjectileEntity> p_i50175_1_,
LivingEntity p_i50175_2_,
double p_i50175_3_,
double p_i50175_5_,
double p_i50175_7_,
World p_i50175_9_) |
DamagingProjectileEntity(EntityType<? extends DamagingProjectileEntity> p_i50173_1_,
World p_i50173_2_) |
DragonFireballEntity(EntityType<? extends DragonFireballEntity> p_i50171_1_,
World p_i50171_2_) |
DragonFireballEntity(World worldIn,
double x,
double y,
double z,
double accelX,
double accelY,
double accelZ) |
DragonFireballEntity(World worldIn,
LivingEntity shooter,
double accelX,
double accelY,
double accelZ) |
EggEntity(EntityType<? extends EggEntity> p_i50154_1_,
World p_i50154_2_) |
EggEntity(World worldIn,
double x,
double y,
double z) |
EggEntity(World worldIn,
LivingEntity throwerIn) |
EvokerFangsEntity(EntityType<? extends EvokerFangsEntity> p_i50170_1_,
World p_i50170_2_) |
EvokerFangsEntity(World worldIn,
double x,
double y,
double z,
float p_i47276_8_,
int p_i47276_9_,
LivingEntity casterIn) |
FireballEntity(EntityType<? extends FireballEntity> p_i50163_1_,
World p_i50163_2_) |
FireballEntity(World worldIn,
double x,
double y,
double z,
double accelX,
double accelY,
double accelZ) |
FireballEntity(World worldIn,
LivingEntity shooter,
double accelX,
double accelY,
double accelZ) |
FishingBobberEntity(PlayerEntity p_i50220_1_,
World p_i50220_2_,
int p_i50220_3_,
int p_i50220_4_) |
FishingBobberEntity(World worldIn,
PlayerEntity p_i47290_2_,
double x,
double y,
double z) |
FishingBobberEntity(World p_i50219_1_,
PlayerEntity p_i50219_2_,
int p_i50219_3_,
int p_i50219_4_) |
LlamaSpitEntity(EntityType<? extends LlamaSpitEntity> p_i50162_1_,
World p_i50162_2_) |
LlamaSpitEntity(World worldIn,
double x,
double y,
double z,
double p_i47274_8_,
double p_i47274_10_,
double p_i47274_12_) |
LlamaSpitEntity(World worldIn,
LlamaEntity p_i47273_2_) |
PotionEntity(EntityType<? extends PotionEntity> typeIn,
World worldIn) |
PotionEntity(World worldIn,
double x,
double y,
double z) |
PotionEntity(World worldIn,
LivingEntity livingEntityIn) |
ProjectileItemEntity(EntityType<? extends ProjectileItemEntity> type,
double x,
double y,
double z,
World worldIn) |
ProjectileItemEntity(EntityType<? extends ProjectileItemEntity> type,
LivingEntity livingEntityIn,
World worldIn) |
ProjectileItemEntity(EntityType<? extends ProjectileItemEntity> type,
World worldIn) |
ShulkerBulletEntity(EntityType<? extends ShulkerBulletEntity> p_i50161_1_,
World p_i50161_2_) |
ShulkerBulletEntity(World worldIn,
double x,
double y,
double z,
double motionXIn,
double motionYIn,
double motionZIn) |
ShulkerBulletEntity(World worldIn,
LivingEntity ownerIn,
Entity targetIn,
Direction.Axis p_i46772_4_) |
SmallFireballEntity(EntityType<? extends SmallFireballEntity> p_i50160_1_,
World p_i50160_2_) |
SmallFireballEntity(World worldIn,
double x,
double y,
double z,
double accelX,
double accelY,
double accelZ) |
SmallFireballEntity(World worldIn,
LivingEntity shooter,
double accelX,
double accelY,
double accelZ) |
SnowballEntity(EntityType<? extends SnowballEntity> p_i50159_1_,
World p_i50159_2_) |
SnowballEntity(World worldIn,
double x,
double y,
double z) |
SnowballEntity(World worldIn,
LivingEntity throwerIn) |
SpectralArrowEntity(EntityType<? extends SpectralArrowEntity> p_i50158_1_,
World p_i50158_2_) |
SpectralArrowEntity(World worldIn,
double x,
double y,
double z) |
SpectralArrowEntity(World worldIn,
LivingEntity shooter) |
ThrowableEntity(EntityType<? extends ThrowableEntity> type,
double x,
double y,
double z,
World worldIn) |
ThrowableEntity(EntityType<? extends ThrowableEntity> type,
LivingEntity livingEntityIn,
World worldIn) |
ThrowableEntity(EntityType<? extends ThrowableEntity> type,
World worldIn) |
TridentEntity(EntityType<? extends TridentEntity> type,
World worldIn) |
TridentEntity(World worldIn,
double x,
double y,
double z) |
TridentEntity(World worldIn,
LivingEntity thrower,
ItemStack thrownStackIn) |
WitherSkullEntity(EntityType<? extends WitherSkullEntity> p_i50147_1_,
World p_i50147_2_) |
WitherSkullEntity(World worldIn,
double x,
double y,
double z,
double accelX,
double accelY,
double accelZ) |
WitherSkullEntity(World worldIn,
LivingEntity shooter,
double accelX,
double accelY,
double accelZ) |
Modifier and Type | Method and Description |
---|---|
protected void |
Fluid.animateTick(World worldIn,
BlockPos pos,
IFluidState state,
java.util.Random random) |
void |
WaterFluid.animateTick(World worldIn,
BlockPos pos,
IFluidState state,
java.util.Random random) |
void |
LavaFluid.animateTick(World worldIn,
BlockPos pos,
IFluidState state,
java.util.Random random) |
default void |
IFluidState.animateTick(World p_206881_1_,
BlockPos p_206881_2_,
java.util.Random p_206881_3_) |
protected int |
FlowingFluid.func_215667_a(World p_215667_1_,
BlockPos p_215667_2_,
IFluidState p_215667_3_,
IFluidState p_215667_4_) |
int |
LavaFluid.func_215667_a(World p_215667_1_,
BlockPos p_215667_2_,
IFluidState p_215667_3_,
IFluidState p_215667_4_) |
protected void |
Fluid.randomTick(World p_207186_1_,
BlockPos pos,
IFluidState state,
java.util.Random random) |
void |
LavaFluid.randomTick(World p_207186_1_,
BlockPos pos,
IFluidState state,
java.util.Random random) |
default void |
IFluidState.randomTick(World worldIn,
BlockPos pos,
java.util.Random random) |
default void |
IFluidState.tick(World worldIn,
BlockPos pos) |
protected void |
Fluid.tick(World worldIn,
BlockPos pos,
IFluidState state) |
void |
FlowingFluid.tick(World worldIn,
BlockPos pos,
IFluidState state) |
Modifier and Type | Method and Description |
---|---|
default boolean |
IRecipeHolder.canUseRecipe(World worldIn,
ServerPlayerEntity player,
IRecipe<?> recipe) |
static void |
InventoryHelper.dropInventoryItems(World worldIn,
BlockPos pos,
IInventory inventory) |
private static void |
InventoryHelper.dropInventoryItems(World worldIn,
double x,
double y,
double z,
IInventory inventory) |
static void |
InventoryHelper.dropInventoryItems(World worldIn,
Entity entityAt,
IInventory inventory) |
static void |
InventoryHelper.dropItems(World p_219961_0_,
BlockPos p_219961_1_,
NonNullList<ItemStack> p_219961_2_) |
static void |
InventoryHelper.spawnItemStack(World worldIn,
double x,
double y,
double z,
ItemStack stack) |
Modifier and Type | Field and Description |
---|---|
protected World |
AbstractFurnaceContainer.world |
private World |
StonecutterContainer.world |
Modifier and Type | Method and Description |
---|---|
protected void |
Container.clearContainer(PlayerEntity playerIn,
World worldIn,
IInventory inventoryIn) |
protected static void |
WorkbenchContainer.func_217066_a(int p_217066_0_,
World p_217066_1_,
PlayerEntity p_217066_2_,
CraftingInventory p_217066_3_,
CraftResultInventory p_217066_4_) |
private float |
EnchantmentContainer.getPower(World world,
BlockPos pos) |
Modifier and Type | Field and Description |
---|---|
protected World |
ItemUseContext.world |
Modifier and Type | Method and Description |
---|---|
World |
ItemUseContext.getWorld() |
Modifier and Type | Method and Description |
---|---|
void |
FireworkStarItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
MusicDiscItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
AirItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
TippedArrowItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
FireworkRocketItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
CrossbowItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
ShieldItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
WrittenBookItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
BlockItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
FilledMapItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
BannerPatternItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
FishBucketItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
EnchantedBookItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
PotionItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
LingeringPotionItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
Item.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
void |
BannerItem.addInformation(ItemStack stack,
World worldIn,
java.util.List<ITextComponent> tooltip,
ITooltipFlag flagIn) |
static boolean |
BoneMealItem.applyBonemeal(ItemStack stack,
World worldIn,
BlockPos pos)
Deprecated.
|
static boolean |
BoneMealItem.applyBonemeal(ItemStack stack,
World worldIn,
BlockPos pos,
PlayerEntity player) |
float |
IItemPropertyGetter.call(ItemStack p_call_1_,
World p_call_2_,
LivingEntity p_call_3_) |
private boolean |
BucketItem.canBlockContainFluid(World worldIn,
BlockPos posIn,
BlockState blockstate) |
boolean |
SwordItem.canPlayerBreakBlockWhileHolding(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
boolean |
DebugStickItem.canPlayerBreakBlockWhileHolding(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
boolean |
TridentItem.canPlayerBreakBlockWhileHolding(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
boolean |
Item.canPlayerBreakBlockWhileHolding(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player) |
AbstractArrowEntity |
ArrowItem.createArrow(World worldIn,
ItemStack stack,
LivingEntity shooter) |
AbstractArrowEntity |
SpectralArrowItem.createArrow(World worldIn,
ItemStack stack,
LivingEntity shooter) |
private static AbstractArrowEntity |
CrossbowItem.createArrow(World worldIn,
LivingEntity shooter,
ItemStack crossbow,
ItemStack ammo) |
private static MapData |
FilledMapItem.createMapData(ItemStack stack,
World worldIn,
int x,
int z,
int scale,
boolean trackingPosition,
boolean unlimitedTracking,
DimensionType dimensionTypeIn) |
private static void |
CrossbowItem.fireProjectile(World worldIn,
LivingEntity shooter,
Hand handIn,
ItemStack crossbow,
ItemStack projectile,
float soundPitch,
boolean isCreativeMode,
float velocity,
float inaccuracy,
float projectileAngle) |
static void |
CrossbowItem.fireProjectiles(World worldIn,
LivingEntity shooter,
Hand handIn,
ItemStack stack,
float velocityIn,
float inaccuracyIn) |
private static void |
CrossbowItem.fireProjectilesAfter(World worldIn,
LivingEntity shooter,
ItemStack stack) |
private BlockState |
FilledMapItem.func_211698_a(World worldIn,
BlockState state,
BlockPos pos) |
private BlockState |
BlockItem.func_219985_a(BlockPos p_219985_1_,
World p_219985_2_,
ItemStack p_219985_3_,
BlockState p_219985_4_) |
static ItemStack |
FilledMapItem.func_219992_b(World worldIn,
ItemStack stack) |
static ActionResultType |
LeadItem.func_226641_a_(PlayerEntity p_226641_0_,
World p_226641_1_,
BlockPos p_226641_2_) |
protected MapData |
FilledMapItem.getCustomMapData(ItemStack stack,
World worldIn) |
static MapData |
FilledMapItem.getData(ItemStack stack,
World worldIn) |
static MapData |
FilledMapItem.getMapData(ItemStack stack,
World worldIn) |
protected SoundEvent |
BlockItem.getPlaceSound(BlockState state,
World world,
BlockPos pos,
PlayerEntity entity) |
IPacket<?> |
AbstractMapItem.getUpdatePacket(ItemStack stack,
World worldIn,
PlayerEntity player) |
IPacket<?> |
FilledMapItem.getUpdatePacket(ItemStack stack,
World worldIn,
PlayerEntity player) |
static boolean |
BoneMealItem.growSeagrass(ItemStack stack,
World worldIn,
BlockPos pos,
Direction side) |
void |
FilledMapItem.inventoryTick(ItemStack stack,
World worldIn,
Entity entityIn,
int itemSlot,
boolean isSelected) |
void |
Item.inventoryTick(ItemStack stack,
World worldIn,
Entity entityIn,
int itemSlot,
boolean isSelected) |
void |
ItemStack.inventoryTick(World worldIn,
Entity entityIn,
int inventorySlot,
boolean isCurrentItem) |
boolean |
SwordItem.onBlockDestroyed(ItemStack stack,
World worldIn,
BlockState state,
BlockPos pos,
LivingEntity entityLiving) |
boolean |
ShearsItem.onBlockDestroyed(ItemStack stack,
World worldIn,
BlockState state,
BlockPos pos,
LivingEntity entityLiving) |
boolean |
ToolItem.onBlockDestroyed(ItemStack stack,
World worldIn,
BlockState state,
BlockPos pos,
LivingEntity entityLiving) |
boolean |
TridentItem.onBlockDestroyed(ItemStack stack,
World worldIn,
BlockState state,
BlockPos pos,
LivingEntity entityLiving) |
boolean |
Item.onBlockDestroyed(ItemStack stack,
World worldIn,
BlockState state,
BlockPos pos,
LivingEntity entityLiving) |
void |
ItemStack.onBlockDestroyed(World worldIn,
BlockState blockIn,
BlockPos pos,
PlayerEntity playerIn) |
protected boolean |
BlockItem.onBlockPlaced(BlockPos pos,
World worldIn,
PlayerEntity player,
ItemStack stack,
BlockState state) |
protected boolean |
SignItem.onBlockPlaced(BlockPos pos,
World worldIn,
PlayerEntity player,
ItemStack stack,
BlockState state) |
void |
ItemStack.onCrafting(World worldIn,
PlayerEntity playerIn,
int amount) |
void |
FilledMapItem.onCreated(ItemStack stack,
World worldIn,
PlayerEntity playerIn) |
void |
Item.onCreated(ItemStack stack,
World worldIn,
PlayerEntity playerIn) |
ActionResult<ItemStack> |
BoatItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
EnderPearlItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
ExperienceBottleItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
WritableBookItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
EggItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
BowItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
KnowledgeBookItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
ElytraItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
BucketItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
FireworkRocketItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
CrossbowItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
ShieldItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
ArmorItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
HoneyBottleItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
WrittenBookItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
ThrowablePotionItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
MapItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
SnowballItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
EnderEyeItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
LilyPadItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
TridentItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
SpawnEggItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
CarrotOnAStickItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
FishingRodItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
PotionItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
GlassBottleItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
MilkBucketItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
SplashPotionItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
LingeringPotionItem.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
ActionResult<ItemStack> |
Item.onItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand handIn) |
void |
ItemStack.onItemUsed(World worldIn,
LivingEntity livingEntityIn,
int countIn) |
ItemStack |
ChorusFruitItem.onItemUseFinish(ItemStack stack,
World worldIn,
LivingEntity entityLiving) |
ItemStack |
SuspiciousStewItem.onItemUseFinish(ItemStack stack,
World worldIn,
LivingEntity entityLiving) |
ItemStack |
HoneyBottleItem.onItemUseFinish(ItemStack stack,
World worldIn,
LivingEntity entityLiving) |
ItemStack |
SoupItem.onItemUseFinish(ItemStack stack,
World worldIn,
LivingEntity entityLiving) |
ItemStack |
PotionItem.onItemUseFinish(ItemStack stack,
World worldIn,
LivingEntity entityLiving) |
ItemStack |
MilkBucketItem.onItemUseFinish(ItemStack stack,
World worldIn,
LivingEntity entityLiving) |
ItemStack |
Item.onItemUseFinish(ItemStack stack,
World worldIn,
LivingEntity entityLiving) |
ItemStack |
ItemStack.onItemUseFinish(World worldIn,
LivingEntity entityLiving) |
void |
BucketItem.onLiquidPlaced(World worldIn,
ItemStack p_203792_2_,
BlockPos pos) |
void |
FishBucketItem.onLiquidPlaced(World worldIn,
ItemStack p_203792_2_,
BlockPos pos) |
void |
BowItem.onPlayerStoppedUsing(ItemStack stack,
World worldIn,
LivingEntity entityLiving,
int timeLeft) |
void |
CrossbowItem.onPlayerStoppedUsing(ItemStack stack,
World worldIn,
LivingEntity entityLiving,
int timeLeft) |
void |
TridentItem.onPlayerStoppedUsing(ItemStack stack,
World worldIn,
LivingEntity entityLiving,
int timeLeft) |
void |
Item.onPlayerStoppedUsing(ItemStack stack,
World worldIn,
LivingEntity entityLiving,
int timeLeft) |
void |
ItemStack.onPlayerStoppedUsing(World worldIn,
LivingEntity entityLiving,
int timeLeft) |
void |
CrossbowItem.onUse(World worldIn,
LivingEntity livingEntityIn,
ItemStack stack,
int count) |
void |
Item.onUse(World worldIn,
LivingEntity livingEntityIn,
ItemStack stack,
int count) |
private void |
FishBucketItem.placeFish(World worldIn,
ItemStack p_205357_2_,
BlockPos pos) |
private void |
FireChargeItem.playUseSound(World worldIn,
BlockPos pos) |
protected static RayTraceResult |
Item.rayTrace(World worldIn,
PlayerEntity player,
RayTraceContext.FluidMode fluidMode) |
protected static void |
FilledMapItem.scaleMap(ItemStack p_185063_0_,
World p_185063_1_,
int p_185063_2_) |
static boolean |
BlockItem.setTileEntityNBT(World worldIn,
PlayerEntity player,
BlockPos pos,
ItemStack stackIn) |
static ItemStack |
FilledMapItem.setupNewMap(World worldIn,
int worldX,
int worldZ,
byte scale,
boolean trackingPosition,
boolean unlimitedTracking) |
boolean |
BucketItem.tryPlaceContainedLiquid(PlayerEntity player,
World worldIn,
BlockPos posIn,
BlockRayTraceResult p_180616_4_) |
void |
FilledMapItem.updateMapData(World worldIn,
Entity viewer,
MapData data) |
ActionResult<ItemStack> |
ItemStack.useItemRightClick(World worldIn,
PlayerEntity playerIn,
Hand hand) |
Constructor and Description |
---|
BlockItemUseContext(World worldIn,
PlayerEntity playerIn,
Hand handIn,
ItemStack stackIn,
BlockRayTraceResult rayTraceResultIn) |
DirectionalPlaceContext(World worldIn,
BlockPos pos,
Direction lookDirectionIn,
ItemStack stackIn,
Direction against) |
ItemUseContext(World worldIn,
PlayerEntity player,
Hand handIn,
ItemStack heldItem,
BlockRayTraceResult rayTraceResultIn) |
Modifier and Type | Method and Description |
---|---|
<C extends IInventory,T extends IRecipe<C>> |
RecipeManager.getRecipe(IRecipeType<T> recipeTypeIn,
C inventoryIn,
World worldIn) |
<C extends IInventory,T extends IRecipe<C>> |
RecipeManager.getRecipeNonNull(IRecipeType<T> recipeTypeIn,
C inventoryIn,
World worldIn) |
<C extends IInventory,T extends IRecipe<C>> |
RecipeManager.getRecipes(IRecipeType<T> recipeTypeIn,
C inventoryIn,
World worldIn) |
boolean |
BookCloningRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
ShieldRecipes.matches(CraftingInventory inv,
World worldIn) |
boolean |
BannerDuplicateRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
ArmorDyeRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
RepairItemRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
MapCloningRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
FireworkRocketRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
ShapedRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
FireworkStarFadeRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
FireworkStarRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
ShapelessRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
ShulkerBoxColoringRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
TippedArrowRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
MapExtendingRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
SuspiciousStewRecipe.matches(CraftingInventory inv,
World worldIn) |
boolean |
IRecipe.matches(C inv,
World worldIn) |
boolean |
StonecuttingRecipe.matches(IInventory inv,
World worldIn) |
boolean |
AbstractCookingRecipe.matches(IInventory inv,
World worldIn) |
default <C extends IInventory> |
IRecipeType.matches(IRecipe<C> recipe,
World worldIn,
C inv) |
Modifier and Type | Method and Description |
---|---|
static void |
DebugPacketSender.func_218806_a(World worldIn,
BlockPos p_218806_1_) |
static void |
DebugPacketSender.sendGoal(World worldIn,
MobEntity p_218800_1_,
GoalSelector p_218800_2_) |
static void |
DebugPacketSender.sendPath(World worldIn,
MobEntity p_218803_1_,
Path p_218803_2_,
float p_218803_3_) |
Modifier and Type | Method and Description |
---|---|
CommandBlockLogic |
CUpdateMinecartCommandBlockPacket.getCommandBlock(World worldIn) |
Entity |
CUseEntityPacket.getEntityFromWorld(World worldIn) |
Modifier and Type | Method and Description |
---|---|
Entity |
SEntityHeadLookPacket.getEntity(World worldIn) |
Entity |
SRemoveEntityEffectPacket.getEntity(World worldIn) |
Entity |
SEntityPacket.getEntity(World worldIn) |
Entity |
SCameraPacket.getEntity(World worldIn) |
Entity |
SEntityStatusPacket.getEntity(World worldIn) |
Vec3d |
SPlayerLookPacket.getTargetPosition(World p_200531_1_) |
Modifier and Type | Field and Description |
---|---|
protected World |
PathNavigator.world |
Constructor and Description |
---|
ClimberPathNavigator(MobEntity entityLivingIn,
World worldIn) |
FlyingPathNavigator(MobEntity entityIn,
World worldIn) |
GroundPathNavigator(MobEntity entitylivingIn,
World worldIn) |
PathNavigator(MobEntity entityIn,
World worldIn) |
SwimmerPathNavigator(MobEntity entitylivingIn,
World worldIn) |
Modifier and Type | Method and Description |
---|---|
boolean |
MinecraftServer.isBlockProtected(World worldIn,
BlockPos pos,
PlayerEntity playerIn) |
Modifier and Type | Method and Description |
---|---|
boolean |
DedicatedServer.isBlockProtected(World worldIn,
BlockPos pos,
PlayerEntity playerIn) |
Modifier and Type | Method and Description |
---|---|
ActionResultType |
DemoPlayerInteractionManager.func_219441_a(PlayerEntity playerIn,
World worldIn,
ItemStack stackIn,
Hand handIn,
BlockRayTraceResult blockRaytraceResultIn) |
ActionResultType |
PlayerInteractionManager.func_219441_a(PlayerEntity playerIn,
World worldIn,
ItemStack stackIn,
Hand handIn,
BlockRayTraceResult blockRaytraceResultIn) |
ActionResultType |
DemoPlayerInteractionManager.processRightClick(PlayerEntity player,
World worldIn,
ItemStack stack,
Hand hand) |
ActionResultType |
PlayerInteractionManager.processRightClick(PlayerEntity player,
World worldIn,
ItemStack stack,
Hand hand) |
Modifier and Type | Field and Description |
---|---|
protected World |
TileEntity.world |
Modifier and Type | Method and Description |
---|---|
World |
IHopper.getWorld() |
World |
TileEntity.getWorld() |
Modifier and Type | Method and Description |
---|---|
private void |
BellTileEntity.addRaiderParticles(World p_222826_1_) |
static int |
ChestTileEntity.calculatePlayersUsing(World p_213976_0_,
LockableTileEntity p_213976_1_,
int p_213976_2_,
int p_213976_3_,
int p_213976_4_) |
static int |
ChestTileEntity.calculatePlayersUsingSync(World p_213977_0_,
LockableTileEntity p_213977_1_,
int p_213977_2_,
int p_213977_3_,
int p_213977_4_,
int p_213977_5_,
int p_213977_6_) |
private static Chunk |
EndGatewayTileEntity.getChunk(World worldIn,
Vec3d vec3) |
static IInventory |
HopperTileEntity.getInventoryAtPosition(World p_195484_0_,
BlockPos p_195484_1_) |
static IInventory |
HopperTileEntity.getInventoryAtPosition(World worldIn,
double x,
double y,
double z) |
private void |
BellTileEntity.glowRaiders(World p_222828_1_) |
void |
TileEntity.setWorldAndPos(World p_226984_1_,
BlockPos p_226984_2_) |
boolean |
CommandBlockLogic.trigger(World worldIn) |
Modifier and Type | Method and Description |
---|---|
static IWorldPosCallable |
IWorldPosCallable.of(World p_221488_0_,
BlockPos p_221488_1_) |
Modifier and Type | Method and Description |
---|---|
<T> java.util.Optional<T> |
IWorldPosCallable.apply(java.util.function.BiFunction<World,BlockPos,T> p_221484_1_) |
default <T> T |
IWorldPosCallable.applyOrElse(java.util.function.BiFunction<World,BlockPos,T> p_221485_1_,
T p_221485_2_) |
default void |
IWorldPosCallable.consume(java.util.function.BiConsumer<World,BlockPos> p_221486_1_) |
Modifier and Type | Field and Description |
---|---|
private World |
Explosion.world |
protected World |
Region.world |
Modifier and Type | Method and Description |
---|---|
World |
IWorld.getWorld() |
World |
World.getWorld() |
Constructor and Description |
---|
Explosion(World worldIn,
Entity exploderIn,
double xIn,
double yIn,
double zIn,
float sizeIn,
boolean causesFireIn,
Explosion.Mode modeIn) |
Explosion(World worldIn,
Entity exploderIn,
double xIn,
double yIn,
double zIn,
float sizeIn,
boolean causesFireIn,
Explosion.Mode modeIn,
java.util.List<BlockPos> affectedBlockPositionsIn) |
Explosion(World worldIn,
Entity entityIn,
double x,
double y,
double z,
float size,
java.util.List<BlockPos> affectedPositions) |
Region(World worldIn,
BlockPos p_i50004_2_,
BlockPos p_i50004_3_) |
Constructor and Description |
---|
World(WorldInfo info,
DimensionType dimType,
java.util.function.BiFunction<World,Dimension,AbstractChunkProvider> provider,
IProfiler profilerIn,
boolean remote) |
Modifier and Type | Field and Description |
---|---|
private World |
Chunk.world |
Modifier and Type | Method and Description |
---|---|
World |
Chunk.getWorld() |
World |
Chunk.getWorldForge() |
Constructor and Description |
---|
Chunk(World worldIn,
ChunkPos chunkPosIn,
BiomeContainer biomeContainerIn) |
Chunk(World worldIn,
ChunkPos chunkPosIn,
BiomeContainer biomeContainerIn,
UpgradeData upgradeDataIn,
ITickList<Block> tickBlocksIn,
ITickList<Fluid> tickFluidsIn,
long inhabitedTimeIn,
ChunkSection[] sectionsIn,
java.util.function.Consumer<Chunk> postLoadConsumerIn) |
Chunk(World worldIn,
ChunkPrimer p_i49947_2_) |
EmptyChunk(World worldIn,
ChunkPos p_i49950_2_) |
Modifier and Type | Field and Description |
---|---|
protected World |
Dimension.world |
Modifier and Type | Field and Description |
---|---|
private java.util.function.BiFunction<World,DimensionType,? extends Dimension> |
DimensionType.factory |
Modifier and Type | Method and Description |
---|---|
World |
Dimension.getWorld() |
Modifier and Type | Method and Description |
---|---|
Dimension |
DimensionType.create(World worldIn) |
Constructor and Description |
---|
Dimension(World p_i225788_1_,
DimensionType p_i225788_2_,
float p_i225788_3_) |
EndDimension(World worldIn,
DimensionType typeIn) |
NetherDimension(World worldIn,
DimensionType typeIn) |
OverworldDimension(World worldIn,
DimensionType typeIn) |
Constructor and Description |
---|
DimensionType(int p_i225789_1_,
java.lang.String p_i225789_2_,
java.lang.String p_i225789_3_,
java.util.function.BiFunction<World,DimensionType,? extends Dimension> p_i225789_4_,
boolean p_i225789_5_,
IBiomeMagnifier p_i225789_6_)
Deprecated.
|
DimensionType(int p_i225789_1_,
java.lang.String p_i225789_2_,
java.lang.String p_i225789_3_,
java.util.function.BiFunction<World,DimensionType,? extends Dimension> p_i225789_4_,
boolean p_i225789_5_,
IBiomeMagnifier p_i225789_6_,
ModDimension modType,
PacketBuffer data)
Deprecated.
|
Modifier and Type | Method and Description |
---|---|
T |
ChunkGeneratorType.create(World p_create_1_,
BiomeProvider p_create_2_,
C p_create_3_) |
T |
IChunkGeneratorFactory.create(World p_create_1_,
BiomeProvider p_create_2_,
C p_create_3_) |
BlockPos |
FlatChunkGenerator.findNearestStructure(World worldIn,
java.lang.String name,
BlockPos pos,
int radius,
boolean skipExistingChunks) |
BlockPos |
ChunkGenerator.findNearestStructure(World worldIn,
java.lang.String name,
BlockPos pos,
int radius,
boolean skipExistingChunks) |
Constructor and Description |
---|
NetherChunkGenerator(World p_i48694_1_,
BiomeProvider p_i48694_2_,
NetherGenSettings p_i48694_3_) |
Modifier and Type | Method and Description |
---|---|
BlockPos |
StrongholdStructure.findNearest(World worldIn,
ChunkGenerator<? extends GenerationSettings> chunkGenerator,
BlockPos pos,
int radius,
boolean skipExistingChunks) |
BlockPos |
Structure.findNearest(World worldIn,
ChunkGenerator<? extends GenerationSettings> chunkGenerator,
BlockPos pos,
int radius,
boolean skipExistingChunks) |
Modifier and Type | Method and Description |
---|---|
void |
Template.takeBlocksFromWorld(World worldIn,
BlockPos startPos,
BlockPos size,
boolean takeEntities,
Block toIgnore) |
private void |
Template.takeEntitiesFromWorld(World worldIn,
BlockPos startPos,
BlockPos endPos) |
Modifier and Type | Method and Description |
---|---|
World |
Raid.getWorld() |
Modifier and Type | Class and Description |
---|---|
class |
ServerMultiWorld |
class |
ServerWorld |
Modifier and Type | Method and Description |
---|---|
World |
ServerChunkProvider.getWorld() |
Modifier and Type | Method and Description |
---|---|
private void |
ChunkHolder.sendTileEntity(World worldIn,
BlockPos posIn) |
Constructor and Description |
---|
ChunkExecutor(World worldIn) |
Modifier and Type | Method and Description |
---|---|
abstract World |
AbstractSpawner.getWorld() |
Modifier and Type | Method and Description |
---|---|
private int |
CatSpawner.func_221123_a(World worldIn,
BlockPos pos) |
private static BlockPos |
WorldEntitySpawner.getRandomHeight(World worldIn,
Chunk p_222262_1_) |
private static boolean |
WorldEntitySpawner.getSpawnList(ChunkGenerator<?> p_222261_0_,
EntityClassification p_222261_1_,
Biome.SpawnListEntry p_222261_2_,
BlockPos p_222261_3_,
World world) |
private static Biome.SpawnListEntry |
WorldEntitySpawner.getSpawnList(ChunkGenerator<?> p_222264_0_,
EntityClassification p_222264_1_,
java.util.Random p_222264_2_,
BlockPos p_222264_3_,
World world) |
private int |
CatSpawner.spawnCat(BlockPos pos,
World worldIn) |
private boolean |
PatrolSpawner.spawnPatroller(World worldIn,
BlockPos p_222695_2_,
java.util.Random random,
boolean p_222695_4_) |
Modifier and Type | Field and Description |
---|---|
private static com.google.common.cache.LoadingCache<org.apache.commons.lang3.tuple.Pair<World,BlockPos>,java.util.Optional<ChunkRenderCache>> |
MinecraftForgeClient.regionCache |
Modifier and Type | Method and Description |
---|---|
static ChunkRenderCache |
MinecraftForgeClient.getRegionRenderCache(World world,
BlockPos pos) |
static java.util.Optional<ChunkRenderCache> |
MinecraftForgeClient.getRegionRenderCacheOptional(World world,
BlockPos pos) |
static int |
ForgeHooksClient.getSkyBlendColour(World world,
BlockPos center) |
static void |
MinecraftForgeClient.onRebuildChunk(World world,
BlockPos position,
ChunkRenderCache cache) |
Modifier and Type | Method and Description |
---|---|
default ChunkRenderCache |
IForgeRenderChunk.createRegionRenderCache(World world,
BlockPos from,
BlockPos to,
int subtract)
Creates a new RegionRenderCache instance.
Extending classes can change the behavior of the cache, allowing to visually change blocks (schematics etc). |
Modifier and Type | Field and Description |
---|---|
private static java.lang.ref.WeakReference<World> |
ModelDataManager.currentWorld |
Modifier and Type | Method and Description |
---|---|
private static void |
ModelDataManager.cleanCaches(World world) |
static IModelData |
ModelDataManager.getModelData(World world,
BlockPos pos) |
static java.util.Map<BlockPos,IModelData> |
ModelDataManager.getModelData(World world,
ChunkPos pos) |
IBakedModel |
PerspectiveMapWrapper.OverrideListWrapper.getModelWithOverrides(IBakedModel model,
ItemStack stack,
World worldIn,
LivingEntity entityIn) |
IBakedModel |
DynamicBucketModel.ContainedFluidOverrideHandler.getModelWithOverrides(IBakedModel originalModel,
ItemStack stack,
World world,
LivingEntity entity) |
private static void |
ModelDataManager.refreshModelData(World world,
ChunkPos chunk) |
Modifier and Type | Field and Description |
---|---|
private static java.lang.ref.WeakReference<World> |
Animation.worldRef |
Modifier and Type | Method and Description |
---|---|
IBakedModel |
AnimationItemOverrideList.getModelWithOverrides(IBakedModel originalModel,
ItemStack stack,
World world,
LivingEntity entity) |
static float |
Animation.getWorldTime(World world)
Get the global world time for the current tick, in seconds.
|
static float |
Animation.getWorldTime(World world,
float tickProgress)
Get the global world time for the current tick + partial tick progress, in seconds.
|
Modifier and Type | Field and Description |
---|---|
private static java.util.Set<World> |
DimensionManager.playerWorlds |
private static java.util.concurrent.ConcurrentMap<World,World> |
DimensionManager.weakWorldMap |
private static java.util.concurrent.ConcurrentMap<World,World> |
DimensionManager.weakWorldMap |
Modifier and Type | Method and Description |
---|---|
abstract java.util.function.BiFunction<World,DimensionType,? extends Dimension> |
ModDimension.getFactory() |
Modifier and Type | Method and Description |
---|---|
static AABBTicket |
FarmlandWaterManager.addAABBTicket(World world,
AxisAlignedBB aabb)
Convenience method to add a ticket that is backed by an AABB.
|
static <T extends SimpleTicket<Vec3d>> |
FarmlandWaterManager.addCustomTicket(World world,
T ticket,
ChunkPos masterChunk,
ChunkPos... additionalChunks)
Adds a custom ticket.
|
static boolean |
ForgeHooks.canEntityDestroy(World world,
BlockPos pos,
LivingEntity entity) |
static boolean |
ForgeHooks.isLivingOnLadder(BlockState state,
World world,
BlockPos pos,
LivingEntity entity) |
static int |
ForgeHooks.onBlockBreakEvent(World world,
GameType gameType,
ServerPlayerEntity entityPlayer,
BlockPos pos) |
static void |
ForgeHooks.onCropsGrowPost(World worldIn,
BlockPos pos,
BlockState state) |
static boolean |
ForgeHooks.onCropsGrowPre(World worldIn,
BlockPos pos,
BlockState state,
boolean def) |
static boolean |
ForgeHooks.onFarmlandTrample(World world,
BlockPos pos,
BlockState state,
float fallDistance,
Entity entity) |
static int |
ForgeHooks.onNoteChange(World world,
BlockPos pos,
BlockState state,
int old,
int _new) |
static boolean |
ForgeHooks.onPickBlock(RayTraceResult target,
PlayerEntity player,
World world)
Called when a player uses 'pick block', calls new Entity and Block hooks.
|
Modifier and Type | Method and Description |
---|---|
static ModDimension |
ModDimension.withFactory(java.util.function.BiFunction<World,DimensionType,? extends Dimension> factory)
Convenience method for generating a ModDimension with a specific factory but no extra
data handling behaviour.
|
Modifier and Type | Method and Description |
---|---|
World |
IForgeDimension.getWorld() |
Modifier and Type | Method and Description |
---|---|
default boolean |
IForgeBlock.addDestroyEffects(BlockState state,
World world,
BlockPos pos,
ParticleManager manager)
Spawn particles for when the block is destroyed.
|
default boolean |
IForgeBlockState.addDestroyEffects(World world,
BlockPos pos,
ParticleManager manager)
Spawn particles for when the block is destroyed.
|
default boolean |
IForgeBlock.addHitEffects(BlockState state,
World worldObj,
RayTraceResult target,
ParticleManager manager)
Spawn a digging particle effect in the world, this is a wrapper
around EffectRenderer.addBlockHitEffects to allow the block more
control over the particles.
|
default boolean |
IForgeBlockState.addHitEffects(World world,
RayTraceResult target,
ParticleManager manager)
Spawn a digging particle effect in the world, this is a wrapper
around EffectRenderer.addBlockHitEffects to allow the block more
control over the particles.
|
default boolean |
IForgeBlock.addRunningEffects(BlockState state,
World world,
BlockPos pos,
Entity entity)
Allows a block to override the standard vanilla running particles.
|
default boolean |
IForgeBlockState.addRunningEffects(World world,
BlockPos pos,
Entity entity)
Allows a block to override the standard vanilla running particles.
|
default void |
IForgeBlock.catchFire(BlockState state,
World world,
BlockPos pos,
Direction face,
LivingEntity igniter)
If the block is flammable, this is called when it gets lit on fire.
|
default void |
IForgeBlockState.catchFire(World world,
BlockPos pos,
Direction face,
LivingEntity igniter)
If the block is flammable, this is called when it gets lit on fire.
|
default ChunkGenerator<?> |
IForgeWorldType.createChunkGenerator(World world) |
default Entity |
IForgeItem.createEntity(World world,
Entity location,
ItemStack itemstack)
This function should return a new entity to replace the dropped item.
|
default com.google.common.collect.ImmutableMap<java.lang.String,ITimeValue> |
IForgeItem.getAnimationParameters(ItemStack stack,
World world,
LivingEntity entity) |
default int |
IForgeItem.getEntityLifespan(ItemStack itemStack,
World world)
Retrieves the normal 'lifespan' of this item when it is dropped on the ground
as a EntityItem.
|
default int |
IForgeItemStack.getEntityLifespan(World world)
Retrieves the normal 'lifespan' of this item when it is dropped on the ground
as a EntityItem.
|
default double |
IForgeWorldType.getHorizon(World world) |
default RayTraceResult |
IForgeBlock.getRayTraceResult(BlockState state,
World world,
BlockPos pos,
Vec3d start,
Vec3d end,
RayTraceResult original)
Ray traces through the blocks collision from start vector to end vector returning a ray trace hit.
|
default void |
IForgeBlock.observedNeighborChange(BlockState observerState,
World world,
BlockPos observerPos,
Block changedBlock,
BlockPos changedBlockPos)
Called on an Observer block whenever an update for an Observer is received.
|
default void |
IForgeBlockState.observedNeighborChange(World world,
BlockPos pos,
Block changed,
BlockPos changedPos)
Called on an Observer block whenever an update for an Observer is received.
|
default void |
IForgeItem.onArmorTick(ItemStack stack,
World world,
PlayerEntity player)
Called to tick armor in the armor slot.
|
default void |
IForgeItemStack.onArmorTick(World world,
PlayerEntity player)
Called to tick armor in the armor slot.
|
default void |
IForgeBlock.onBlockExploded(BlockState state,
World world,
BlockPos pos,
Explosion explosion)
Called when the block is destroyed by an explosion.
|
default void |
IForgeBlockState.onBlockExploded(World world,
BlockPos pos,
Explosion explosion)
Called when the block is destroyed by an explosion.
|
default void |
IForgeItem.onHorseArmorTick(ItemStack stack,
World world,
MobEntity horse)
Called every tick from
EntityHorse#onUpdate() on the item in the
armor slot. |
default void |
IForgeItemStack.onHorseArmorTick(World world,
MobEntity horse)
Called every tick from
EntityHorse#onUpdate() on the item in the
armor slot. |
default boolean |
IForgeBlock.removedByPlayer(BlockState state,
World world,
BlockPos pos,
PlayerEntity player,
boolean willHarvest,
IFluidState fluid)
Called when a player removes a block.
|
default boolean |
IForgeBlockState.removedByPlayer(World world,
BlockPos pos,
PlayerEntity player,
boolean willHarvest,
IFluidState fluid)
Called when a player removes a block.
|
Modifier and Type | Method and Description |
---|---|
private static ResourceLocation |
ChunkWatchEventTest.getDimensionName(World w) |
Modifier and Type | Field and Description |
---|---|
World |
TickEvent.WorldTickEvent.world |
Modifier and Type | Method and Description |
---|---|
static boolean |
ForgeEventFactory.canCreateFluidSource(World world,
BlockPos pos,
BlockState state,
boolean def) |
static boolean |
ForgeEventFactory.canEntitySpawnSpawner(MobEntity entity,
World world,
float x,
float y,
float z,
AbstractSpawner spawner) |
static boolean |
ForgeEventFactory.doSpecialSpawn(MobEntity entity,
World world,
float x,
float y,
float z,
AbstractSpawner spawner,
SpawnReason spawnReason) |
static float |
ForgeEventFactory.fireBlockHarvesting(NonNullList<ItemStack> drops,
World world,
BlockPos pos,
BlockState state,
int fortune,
float dropChance,
boolean silkTouch,
PlayerEntity player) |
static ZombieEvent.SummonAidEvent |
ForgeEventFactory.fireZombieSummonAid(ZombieEntity zombie,
World world,
int x,
int y,
int z,
LivingEntity attacker,
double summonChance) |
static boolean |
ForgeEventFactory.gatherCollisionBoxes(World world,
Entity entity,
AxisAlignedBB aabb,
java.util.List<AxisAlignedBB> outList) |
static boolean |
ForgeEventFactory.getMobGriefingEvent(World world,
Entity entity) |
static int |
ForgeEventFactory.onApplyBonemeal(PlayerEntity player,
World world,
BlockPos pos,
BlockState state,
ItemStack stack) |
static int |
ForgeEventFactory.onArrowLoose(ItemStack stack,
World world,
PlayerEntity player,
int charge,
boolean hasAmmo) |
static ActionResult<ItemStack> |
ForgeEventFactory.onArrowNock(ItemStack item,
World world,
PlayerEntity player,
Hand hand,
boolean hasAmmo) |
static ActionResult<ItemStack> |
ForgeEventFactory.onBucketUse(PlayerEntity player,
World world,
ItemStack stack,
RayTraceResult target) |
static boolean |
ForgeEventFactory.onCreateWorldSpawn(World world,
WorldSettings settings) |
static int |
ForgeEventFactory.onEnchantmentLevelSet(World world,
BlockPos pos,
int enchantRow,
int power,
ItemStack itemStack,
int level) |
static void |
ForgeEventFactory.onExplosionDetonate(World world,
Explosion explosion,
java.util.List<Entity> list,
double diameter) |
static boolean |
ForgeEventFactory.onExplosionStart(World world,
Explosion explosion) |
static BlockEvent.NeighborNotifyEvent |
ForgeEventFactory.onNeighborNotify(World world,
BlockPos pos,
BlockState state,
java.util.EnumSet<Direction> notifiedSides,
boolean forceRedstoneUpdate) |
static boolean |
ForgeEventFactory.onPistonMovePost(World world,
BlockPos pos,
Direction direction,
boolean extending) |
static boolean |
ForgeEventFactory.onPistonMovePre(World world,
BlockPos pos,
Direction direction,
boolean extending) |
Constructor and Description |
---|
WorldTickEvent(LogicalSide side,
TickEvent.Phase phase,
World world) |
Modifier and Type | Field and Description |
---|---|
private World |
EnchantmentLevelSetEvent.world |
Modifier and Type | Method and Description |
---|---|
World |
EnchantmentLevelSetEvent.getWorld()
Get the world object
|
Constructor and Description |
---|
EnchantmentLevelSetEvent(World world,
BlockPos pos,
int enchantRow,
int power,
ItemStack itemStack,
int level) |
Modifier and Type | Field and Description |
---|---|
private World |
EntityJoinWorldEvent.world |
private World |
EntityMountEvent.worldObj |
Modifier and Type | Method and Description |
---|---|
World |
EntityJoinWorldEvent.getWorld() |
World |
EntityMountEvent.getWorldObj() |
Constructor and Description |
---|
EntityJoinWorldEvent(Entity entity,
World world) |
EntityMountEvent(Entity entityMounting,
Entity entityBeingMounted,
World entityWorld,
boolean isMounting) |
Modifier and Type | Field and Description |
---|---|
private World |
ZombieEvent.SummonAidEvent.world |
Modifier and Type | Method and Description |
---|---|
World |
ZombieEvent.SummonAidEvent.getWorld() |
Constructor and Description |
---|
SpecialSpawn(MobEntity entity,
World world,
double x,
double y,
double z,
AbstractSpawner spawner,
SpawnReason spawnReason) |
SummonAidEvent(ZombieEntity entity,
World world,
int x,
int y,
int z,
LivingEntity attacker,
double summonChance) |
Modifier and Type | Field and Description |
---|---|
private World |
ArrowNockEvent.world |
private World |
FillBucketEvent.world |
private World |
BonemealEvent.world |
private World |
ArrowLooseEvent.world |
Modifier and Type | Method and Description |
---|---|
World |
PlayerInteractEvent.getWorld() |
World |
ArrowNockEvent.getWorld() |
World |
FillBucketEvent.getWorld() |
World |
BonemealEvent.getWorld() |
World |
ArrowLooseEvent.getWorld() |
Constructor and Description |
---|
ArrowLooseEvent(PlayerEntity player,
ItemStack bow,
World world,
int charge,
boolean hasAmmo) |
ArrowNockEvent(PlayerEntity player,
ItemStack item,
Hand hand,
World world,
boolean hasAmmo) |
BonemealEvent(PlayerEntity player,
World world,
BlockPos pos,
BlockState block,
ItemStack stack) |
FillBucketEvent(PlayerEntity player,
ItemStack current,
World world,
RayTraceResult target) |
Modifier and Type | Field and Description |
---|---|
private World |
VillageSiegeEvent.world |
Modifier and Type | Method and Description |
---|---|
World |
VillageSiegeEvent.getWorld() |
Constructor and Description |
---|
VillageSiegeEvent(VillageSiege siege,
World world,
PlayerEntity player,
Vec3d attemptedSpawnPos) |
Modifier and Type | Field and Description |
---|---|
private World |
ExplosionEvent.world |
Modifier and Type | Method and Description |
---|---|
World |
ExplosionEvent.getWorld() |
Constructor and Description |
---|
BreakEvent(World world,
BlockPos pos,
BlockState state,
PlayerEntity player) |
Change(World world,
BlockPos pos,
BlockState state,
int oldNote,
int newNote) |
CreateFluidSourceEvent(World world,
BlockPos pos,
BlockState state) |
CropGrowEvent(World world,
BlockPos pos,
BlockState state) |
Detonate(World world,
Explosion explosion,
java.util.List<Entity> entityList) |
ExplosionEvent(World world,
Explosion explosion) |
FarmlandTrampleEvent(World world,
BlockPos pos,
BlockState state,
float fallDistance,
Entity entity) |
GetCollisionBoxesEvent(World world,
Entity entity,
AxisAlignedBB aabb,
java.util.List<AxisAlignedBB> collisionBoxesList) |
HarvestDropsEvent(World world,
BlockPos pos,
BlockState state,
int fortuneLevel,
float dropChance,
NonNullList<ItemStack> drops,
PlayerEntity harvester,
boolean isSilkTouching) |
NeighborNotifyEvent(World world,
BlockPos pos,
BlockState state,
java.util.EnumSet<Direction> notifiedSides,
boolean forceRedstoneUpdate) |
NoteBlockEvent(World world,
BlockPos pos,
BlockState state,
int note) |
PistonEvent(World world,
BlockPos pos,
Direction direction,
PistonEvent.PistonMoveType moveType) |
Play(World world,
BlockPos pos,
BlockState state,
int note,
NoteBlockInstrument instrument) |
Post(World world,
BlockPos pos,
BlockState original,
BlockState state) |
Post(World world,
BlockPos pos,
Direction direction,
PistonEvent.PistonMoveType moveType) |
Pre(World world,
BlockPos pos,
BlockState state) |
Pre(World world,
BlockPos pos,
Direction direction,
PistonEvent.PistonMoveType moveType) |
Start(World world,
Explosion explosion) |
Modifier and Type | Method and Description |
---|---|
boolean |
IFluidBlock.canDrain(World world,
BlockPos pos)
Check to see if a block can be drained.
|
static void |
FluidUtil.destroyBlockOnFluidPlacement(World world,
BlockPos pos)
Destroys a block when a fluid is placed in the same position.
|
FluidStack |
IFluidBlock.drain(World world,
BlockPos pos,
IFluidHandler.FluidAction action)
Attempt to drain the block.
|
float |
IFluidBlock.getFilledPercentage(World world,
BlockPos pos)
Returns the amount of a single block is filled.
|
private static IFluidHandler |
FluidUtil.getFluidBlockHandler(Fluid fluid,
World world,
BlockPos pos)
Internal method for getting a fluid block handler for placing a fluid.
|
static LazyOptional<IFluidHandler> |
FluidUtil.getFluidHandler(World world,
BlockPos blockPos,
Direction side)
Helper method to get an IFluidHandler for at a block position.
|
static boolean |
FluidUtil.interactWithFluidHandler(PlayerEntity player,
Hand hand,
World world,
BlockPos pos,
Direction side)
Used to handle the common case of a player holding a fluid item and right-clicking on a fluid handler block.
|
int |
IFluidBlock.place(World world,
BlockPos pos,
FluidStack fluidStack,
IFluidHandler.FluidAction action)
Attempts to place the block at a given position.
|
static FluidActionResult |
FluidUtil.tryPickUpFluid(ItemStack emptyContainer,
PlayerEntity playerIn,
World worldIn,
BlockPos pos,
Direction side)
Attempts to pick up a fluid in the world and put it in an empty container item.
|
static boolean |
FluidUtil.tryPlaceFluid(PlayerEntity player,
World world,
Hand hand,
BlockPos pos,
IFluidHandler fluidSource,
FluidStack resource)
Tries to place a fluid resource into the world as a block and drains the fluidSource.
|
static FluidActionResult |
FluidUtil.tryPlaceFluid(PlayerEntity player,
World world,
Hand hand,
BlockPos pos,
ItemStack container,
FluidStack resource)
ItemStack version of
#tryPlaceFluid(PlayerEntity, World, BlockPos, IFluidHandler, FluidStack) . |
void |
FluidAttributes.vaporize(PlayerEntity player,
World worldIn,
BlockPos pos,
FluidStack fluidStack)
Called instead of placing the fluid block if
Dimension.doesWaterVaporize() and #doesVaporize(FluidStack) are true. |
Modifier and Type | Field and Description |
---|---|
protected World |
BlockWrapper.world |
Constructor and Description |
---|
BlockWrapper(BlockState state,
World world,
BlockPos blockPos) |
Modifier and Type | Method and Description |
---|---|
static void |
BasicEventHooks.onPostWorldTick(World world) |
static void |
BasicEventHooks.onPreWorldTick(World world) |
Modifier and Type | Method and Description |
---|---|
static boolean |
VanillaInventoryCodeHooks.dropperInsertHook(World world,
BlockPos pos,
DispenserTileEntity dropper,
int slot,
ItemStack stack)
Copied from BlockDropper#dispense and added capability support
|
static LazyOptional<org.apache.commons.lang3.tuple.Pair<IItemHandler,java.lang.Object>> |
VanillaInventoryCodeHooks.getItemHandler(World worldIn,
double x,
double y,
double z,
Direction side) |
Modifier and Type | Field and Description |
---|---|
private World |
WorldContext.world |
Modifier and Type | Method and Description |
---|---|
World |
WorldContext.getWorld() |
World |
IContext.getWorld()
World from where permission is requested.
|
World |
Context.getWorld() |
World |
PlayerContext.getWorld() |
Constructor and Description |
---|
WorldContext(World w) |